Apply badzero.cocci, badnull.coci and badnull2.cocci
This should convert all cases where there's a comparison to NULL to simpler
forms. This patch applies the following transformations:
code before patch ||code after patch
===============================================================
return a == NULL; return !a;
return a != NULL; return !!a;
func(a == NULL); func(!a);
func(a != NULL); func(!!a);
b = a == NULL; b = !a;
b = a != NULL; b = !!a;
b = a == NULL ? c : d; b = !a ? c : d;
b = a != NULL ? c : d; b = a ? c : d;
other cases:
a == NULL !a
a != NULL a
SVN revision: 51487
* Remove vim modelines:
find . -name '*.[chx]' -exec sed -i '/\/\*$/ {N;N;/ \* vim:ts/d}' \{\} \;
find . -name '*.[chx]' -exec sed -i '/\/[\*\/] *vim:/d' \{\} \;
* Remove leading blank lines:
find . -name '*.[cxh]' -exec sed -i '/./,$!d'
If you use vim, use this in your .vimrc:
set ts=8 sw=3 sts=8 expandtab cino=>5n-3f0^-2{2(0W1st0
SVN revision: 50816
now on. you may run indent on code and convert to your own formatting
if you want.. but all code MUST be "uncrustified" before being
cxommitted to svn or before generating patches. time to get the
formatting monster under control.
SVN revision: 50563
The notnull.cocci script from Coccinelle finds places where you check if a
variable is NULL, but it's known not to be NULL. The check can be safely
removed. For example, this code would be caught by notnull:
if (!var) return;
if (var && var->fld) { ... }
It's needless to check again if var is not NULL because if it's in fact NULL,
it would have returned on the previous "if". This commit removes all the
trivial places where this pattern happens. Another patch will be generated for
the more complex cases.
SVN revision: 50241
* declare alloca in eet_connection.c
* remove the definition of __UNUSED__ (already done in config.h)
* reorganize a bit the inclusion of header files so that
the code is a bit more consistent
SVN revision: 47719
* sync AUTHORS
* add couple of groups, and change head.html to include "Modules"
* Reorganize the Eet.h so header is better grouped and in an order
that makes sense to the reader (as Eet.h gives the modules/group
ordering).
SVN revision: 47327
as no real gain is seen (compilation time, size))
* add namespace for words_bigendian, to make amalagamation happy
* don't redefine macros, for the same purpose
SVN revision: 43409
When writing jpeg scanline, it wouldn't fail with FILE* as an output, but will
with a data buffer. So we need to re run the jpeg routine on this scanline. As I
don't know if the buffer is always preserved during two calls to the jpeg
library, I am copying it again.
SVN revision: 35804
memfile.
It pass all the image test of the test suite with some little modification.
E seems to run fine with it and my apps also. But if you experience error
with eet and compressed picture, please report them to me.
SVN revision: 35795
This functions provide a way to support tiles with eet. They also give the
possibility to directly decompress eet image inside an engine surface.
SVN revision: 34725
- if Eet is built:
. if the shared lib is built, EAPI must be __declspec(dllexport)
. if the static lib is built, EAPI must be empty
- otherwise EAPI must be __declspec(dllimport)
* move config.h from Eet_private.h to source files so that
EAPI is correctly defined in Eet.h
* add notes for compilation with cegcc and mingw32ce in INSTALL
* add support for compilation with cegcc
* add indentation information for vi
* remove trailing spaces
SVN revision: 33959
* remove all the specific win32 code
* replace EAPI by EAPI_DEF in front of definitions of funtions
* no need to check windows.h, winsock2.h
* sys/mmap.h will be detected automatically (thanks to evil on win32)
* use AC_CHECK_HEADERS instead of AC_CHECK_HEADERS_ONCE as this macro is too recent (from autoconf 2.59c)
SVN revision: 33896