Commit Graph

760 Commits

Author SHA1 Message Date
Marcel Hollerbach c66695bedb eo: replace loop_get with object_find
Summary:
object_find is more generic, so other mechanisms can also reuse the
code.
The object itself has to support the function, so there is no need for
eo_isa which would have a negative performance impact.
The base class implementation calls interface_get on the parent, so a
override of the function can just call the super function to continue in
the recursion.

Test Plan: just run the eo test suite

Reviewers: raster, tasn, jpeg

Reviewed By: tasn, jpeg

Subscribers: felipealmeida, netstar, cedric, jpeg

Differential Revision: https://phab.enlightenment.org/D3909
2016-05-04 10:43:55 +02:00
Tom Hacohen 9fca3f7a14 Eo define class: Don't force EWAPI for class_get().
Because we were forcing EWAPI in this macro, one couldn't create a class
that is "static" or even just private or the module. The symbol was
always exposed.
Since in C the attributes of a function are set based on the first
declaration, we don't need to specify any attributes in this macro and
we can just rely on them being specified in the declaration. So for
example, for class "foo":

foo.h:
EWAPI const Eo_Class *foo_class_get(...);

foo.c:
const Eo_Class *foo_class_get(...);

Would give the desired results, a class would be EWAPI. This is already
done automatically for all of the classes using Eolian. Because of the
lack of specifiers, the default visibility will now be the default
visibility based on compiler flags and settings.

Thanks to JP for reporting this issue.

This can potentially (but very unlikely) break things.
2016-05-03 09:53:45 +01:00
Tom Hacohen 42346e22f4 Eo keyed data: Refactor the code so it's mostly shared.
The code was redundant though essentially the same. This refactoring
removes a lot of this code and made everything shared.
2016-04-29 13:53:02 +01:00
Tom Hacohen 0730152deb Eo keyed data: Unify node cleanup code. 2016-04-29 13:53:02 +01:00
Tom Hacohen 9195d008da Eo keyed data: No need to register to see if a subobject was deleted.
This is completely unnecessary. We are holding a reference to the
object, it can't get deleted under our feet.
2016-04-29 13:13:02 +01:00
Tom Hacohen 393ca3c3f9 Eo keyed data: Clean up code and fix a bug with 'Value'.
This code is an absolute mess. This is the first step towards fixing that.
This cleanup let me find a bug that would have printed errors when using
Eina_Value so I fixed that too.
2016-04-29 13:08:14 +01:00
Tom Hacohen 106951a61d Eo: Make eo_del() an eo function.
This was done following a feature request by @raster. There was no real
reason for it not to be an eo function and this gives us more
flexibility.

The reason why this done was to provide a way for classes to do special
things when an object deletion was requested, for example in the case of
Evas, hide the object.
2016-04-26 16:29:18 +01:00
Carsten Haitzler 6a84ffbe5b eo base - optimize memory by extending extension memory
so geneirc data, wrefs, comments and id's are not that common so put
them all into their own memory segment that's allocated separately to
the core object so we only use this memory when needed. we already had
an extension section anyway so it's not new - just using it now for
more of the rarer bits of data. 2 more pointers gone from most objects
anyway and now extension code handling is a bit cleaner.
2016-04-24 14:40:46 +09:00
Carsten Haitzler 09cdd364f9 eo - class table - move to mmaped memory if possible and alloc chunks
so memory for class id -> ptrs is mallocs. this means it likely will
be next to other memory malloced. which means overrunning memory
someone mallocs could walk into the class table and corrupt it. we put
eo ids in mmaped regions to avoid this if possible in case of buggy
code. let's do it for classes too.

this also now allocs in larger chunks. for mmap its in page chunks
(which can hold either 1024 or 512 classes depending on 32 or 64bit).
reallocs still work if mmap is not there and we do them in chunks of
128 classes (it seems that we start at about 70 or so classes atm when
elm_test starts and it grows to ~100 or let's do 128 as that's pretty
much our base as a power of 2 and we now dont realloc much).
2016-04-24 12:07:42 +09:00
Carsten Haitzler 5e09d1307b eo base - remove the duplicated key dels and just do eo_key_del() now
this rationalizes all the duplicated key dels (key_data, key_obj and
key_value).
2016-04-21 18:02:31 +09:00
Carsten Haitzler 26b5eb8a26 eo base - add loop_get for base class
base class objects will ask their parent object to get the loop. this
means it recurses all objects regardless of type until it finds an
object that returns a proper loop object - eg a loop object returns
itself, a window, gfx/ui object returns the mainloop object etc. etc.

@feature
2016-04-21 15:19:36 +09:00
Cedric BAIL 1fd049510f eo: add support for restartable event inside nested call.
The idea is that when you are processing those events from within
they won't call twice any of the event until all of them are processed
at least once (Or one of them did return EINA_FALSE).
2016-04-20 15:50:46 -07:00
Carsten Haitzler bc4d43a1cc eo base: names - add finding functions to fund by name
this finds child objects by walking the child tree searching children
by using the search string which can be name, class:name and both
class and name can also be a glob.

@feature
2016-04-20 18:29:41 +09:00
Cedric BAIL eb408809ad eo: fix borkage. 2016-04-19 11:28:36 -07:00
Tom Hacohen 746581865f Eo eina types: Add Eina.Value. 2016-04-19 17:15:28 +01:00
Tom Hacohen f021a858ad Elm atspi text: Fix eo type errors. 2016-04-19 17:15:28 +01:00
Tom Hacohen 30df9d1092 Eo base: fix parameters to be the correct type.
Eo is not a type Eolian is aware of, the correct type is Eo.Base.
2016-04-19 17:15:28 +01:00
Carsten Haitzler 45456d9e82 eo base - add value keys in addition to object and void ptr data keys
eina value would allow any value to be attached to an eo object and
also be freed nicely too. this would allow any generic data to go
there without overloading a void * that us c coders love to abuse.

@feature
2016-04-19 18:36:57 +09:00
Carsten Haitzler 1b266ff1e4 eo base - clean up base data struct formatting
just a cleanup of the struct formatting/spacing
2016-04-19 17:40:11 +09:00
Carsten Haitzler 96142eef96 eo - add object comments - esp useful for erigo and gui builders
also useful for debugging and more. this also makes both name/id and
comment an extension blob of ram so objects dont keep growing
boundlessly in memory usage/size

@feature
2016-04-19 17:21:21 +09:00
Carsten Haitzler 86e7d642d5 eo - add object names/ids esp useful for erigo as it wants object names
also evas objects have names too, so add this as this was discussed
and now the feature is in. there is nothing to find objects by name
yet. that's more api's and features to add after this.

@feature
2016-04-19 16:34:53 +09:00
Felipe Magno de Almeida 75c741ff2b Eo: Silence warning about no side-effect in _eo_add_common
Added a cast to void to silence the warning about no side-effect on
GCC.
2016-04-17 14:53:23 -03:00
Tom Hacohen 7c5f81d30f Eo: Make sure semi-colons and other directives aren't used in eo_add.
This was already enforced in the legacy version but was not enforced in
the GCC extension version. This change makes sure it's disallowed in
both.
2016-04-15 13:53:02 +01:00
Cedric BAIL f4441e5a21 eo: make it possible to build the library alone. 2016-04-14 16:07:32 -07:00
Tom Hacohen ba4796d1b2 Eo base: Improve documentation. 2016-04-14 18:34:16 +01:00
Tom Hacohen bd98b51717 Eo base: Make parent nullable.
It's allowed to be null, so mark it as such. This is useful
for languages that support nullable vs non-nullable types.
2016-04-14 16:36:10 +01:00
Carsten Haitzler ff253bff08 eo - key obj reference - don't unref on del event callback
object is being deleted by cb - don't unref as we are already at 0.
2016-04-14 10:35:18 +09:00
Carsten Haitzler 8be56c9498 eo - add object sotrage in generic values with ref/unref
this adds eo_key_obj_set/get/del() like with data but for object
handles so the obj is ref'd as long as the key and parent obj exists
and then unreffed on deletion. it also tracks deletion of reffed
objects like weak refs and then removes the key automatically.

@feature
2016-04-13 01:06:40 +09:00
Tom Hacohen f14305024e Eo event: rename Eo_Event->event_info to Eo_Event->info.
The previous naming was redundant and too long.
2016-04-12 15:23:55 +01:00
Felipe Magno de Almeida 62841aee3c eolian: Make promise eolian generation use macros for hooks
Modify the way hooks are defined and used by promise generation in
Eolian in the Eo API.

Instead of passing macro names as parameters to EO_FUNC_BODY macros,
just re-define the actual hooks when it is needed.
2016-04-11 01:28:50 -03:00
Jean-Philippe Andre d03b45f030 Eo: Try to fix windows build
For windows, EAPI needs to be redefined as dllexport/dllimport.
Since we marked all EO APIs as weak, we had two different EAPI
macros: EAPI and EWAPI. Unfortunately, EWAPI was never redefined
(only declared inside Eo.h).

See also a1a506e13e.

See T3423. Thanks @vtorri for the report.
2016-04-07 15:51:48 +09:00
Jean-Philippe Andre 7de2f28b45 Eo: Mark class_get() as weak APIs
While eolian-gen was generating EWAPI (weak) class_get()
symbol declarations, they were implemented as EAPI (strong).
Not sure if this mismatch had any significant effect.

This patch tries to address T3423 (windows build).
The mismatch between EAPI and EWAPI might be the problem.
2016-04-07 15:39:56 +09:00
Felipe Magno de Almeida 944e11559c eo: add before and after macro hooks for API generation functions
Add two parameters for macros that generate API functions in Eo so
that the generation can be customized with macros used by Eolian.

Signed-off-by: Cedric Bail <cedric@osg.samsung.com>
2016-04-06 14:32:04 -07:00
Tom Hacohen c9347b1ca2 Revert "Eo: Fix rare crash after call_resolve"
I'm reverting this because according to jpeg it was possibly fixed in
5284b62e93.
I reverted this patch after his fix and followed his reproduction cases
and it seems that his second patch does indeed fix this issue so this
patch is no longer needed.

This reverts commit 0862b9d083.
2016-04-06 11:18:36 +01:00
Jean-Philippe Andre 5284b62e93 Eo: Fix function cache after eo reinit
The function call resolve cache may be broken after an eo
shutdown + init cycle, leading to calls to invalid functions.
This adds an static uint for each and every single EO API
entry point, as well as an extra if() check.

Now I'm not sure if the previous commit 0862b9d083 is
still necessary.
2016-04-06 14:24:23 +09:00
Jean-Philippe Andre 0862b9d083 Eo: Fix rare crash after call_resolve
It seems that calling a @class function with an EO object
(that was not the required Eo_Class) lead to a situation
where func->func was NULL. And that meant a crash after
call_resolve.

The proper fix is to properly call a @class function with a
class object.
2016-04-06 13:27:04 +09:00
Davide Andreoli 19b6035490 tab-- 2016-04-02 13:18:29 +02:00
Jean-Philippe Andre a1a506e13e Eo: Mark all Eo APIs as weak
This marks all EOAPI functions with GCC weak attribute.
This allows two things:
- replace functions
- link at runtime and check if functions exist

The purpose of this patch is to exploit these two features
of weak symbols. The first goal is to allow applications
to build binaries against later versions and run on earlier
versions of EFL without any run-time link error. Those errors
simply prevent applications to even start if they were using
any function that's not present in the old version of EFL.

Now all that needs to be done on the application side is to
do either of:
- if (efl_version > xx) { call_weak_symbol() }
- if (call_weak_symbol) { call_weak_symbol() }

In the future, we can also imagine providing a compatibility
library that would replace EFL's internal APIs with a newer
version. This would let apps use new EFLs on platforms that
don't update fast enough.

I am now pushing this patch as an experiment to see what breaks,
but I expect no problem.

@feature
2016-04-01 12:09:06 +09:00
Tom Hacohen 4a75116cb4 Eo: Implement the fallback eo_add implementation.
The current eo_add uses a (very useful) gcc extension that is only
available in gcc compatible compilers (e.g clang). Until this commit we
just temporarily ignored this fact. This adds a fallback implementation that
can be used interchangeably with the non portable one. This means that the
same binary can call either at any point in time and the code will work.

Breaks ABI.
2016-03-29 16:01:52 +01:00
Tom Hacohen bd2a9015c3 Eo: eo_add(), change current object's name (api).
It was temporarily eoid, change it to eo_self which is more
descriptive. In this process I also made it a macro to prepare
for the proposed changes on the ML for the fallback implementation
for compilers that don't support the compound statements returning
values gcc extension.
2016-03-15 15:22:17 +00:00
Tom Hacohen da37a41fd1 Eo: Move generation of Eo_Event_Cb to Eolian.
This fixes the type redefinition warning (apparently it's C11).

Thanks to bu5hm4n for reporting this.
2016-03-14 17:23:53 +00:00
Tom Hacohen 8a56f5c98e Revert "Eo: Change to the Eo4 eo_add syntax."
I found a way to keep eo_add() the way it was and gracefully degrade to
a portable (but not as fast) solution for compilers that don't support
the compound macros returning a value gnu extension: ({int a; a;}).

I'm reverting these changes now, and I'll introduce the fallback as soon
as I can.

This reverts commit b85bb37183.
2016-03-11 12:29:04 +00:00
Tom Hacohen b85bb37183 Eo: Change to the Eo4 eo_add syntax.
The current one was a hack in the meanwhile and was not protable.
2016-03-09 16:09:14 +00:00
Tom Hacohen 7d8cd6c40f Revert "ecore: Create Promises"
Reverting this at Felipe's request following my email. There are many
things I strongly object to in this commit. I've touched the surface of
those on the ML (which doesn't work at the moment), though we need to
better discuss it.

The gist:
1. dlsym is a really bad hack that is not even needed.
2. I don't see why eo should even be aware of promises. It's not aware
of list, hash and etc.
3. The eolian changes were done wrong.

This should have been discussed and consulted before done, even if only
because of the amount of hacks it includes and the cross-domain (ecore,
eo and eolian) nature of it.

This reverts commit f9ba80ab33.
2016-03-08 14:23:57 +00:00
Carsten Haitzler 3df71ab0f6 eo del interceptor: add the ability to intercept deletions of eo objects
Imagine this. You have an object. You pass this object handle as a
message to another thread. Let's say it's not a UI object, so
something you might expect to be able to be accessed from multiple
threads. In order to keep the object alive you eo_ref() it when
placing the message on a queue and eo_unref() it once the message is
"done" in the other thread. If the original sender unref()ed the
object before the message is done, then the object will be destroyed
in the reciever thread. This is bad for objects "expecting" not to be
destroyed outside their owning thread.

This allows thius situation to be fixed. A constructor in a class of
an object can set up a delete interceptor. For example if we have a
"loop ownership" class you multi-ple-inherit from/use as a mixin. This
class will set up the interceptor to ensure that on destruction if
pthread_self() != owning loop thread id, then add object to "delete
me" queue on the owning loop and wake it up. the owning loop thread
will wake up and then process this queue and delete the queued objects
nicely and safely within the "owning context".

This can also be used in this same manner to defer deletion within a
loop "until later" in the same delete_me queue.

You can even use this as a caching mechanism for objects to prevernt
their actual destruction and instead place them in a cached area to be
picked from at a later date.

The uses are many for this and this is a basic building block for
future EFL features like generic messages where a message payload
could be an eo object and thus the above loop onwership issue can
happen and needs fixing.

This adds APIs, implementation, documentation (doxy reference) and tests.

@feature
2016-03-08 16:57:22 +09:00
Tom Hacohen f9a47b1848 Eo event cb: Update documentation. 2016-03-07 10:34:52 +00:00
Tom Hacohen 8c567bbb17 Eo: Update documentation according to the event cb changes. 2016-03-07 10:25:10 +00:00
Tom Hacohen 8c7c8b3241 Eo: get rid of Eo_Event2.
The hack is still there, but much cleaner now.
2016-03-07 10:25:10 +00:00
Felipe Magno de Almeida f9ba80ab33 ecore: Create Promises
Add a promise object that allows Eolian interface to include promises
as a way to have asynchronous value return and composibility.

The usage is like this in a .eo file:

class Foo {
   methods {
      bar {
         params {
            promise: Promise<int>;
         }
      }
   }
}

Which will create the following API interface:

void foo_bar(Ecore_Promise** promise);

and the equivalent declaration for implementation.

However, the API function will instantiate the Promise for the
user and the implementer of the class.
2016-03-06 17:55:33 -03:00
Tom Hacohen 8e43730006 Eo: unmark Eo_Class as deprecated.
It's not deprecated, it's actually a useful alias.
2016-03-04 14:25:28 +00:00
Tom Hacohen 0c03ba0a5d Eo: Remove more deprecated functions. 2016-03-04 14:24:20 +00:00
Tom Hacohen b55ec7a34e Eo: remove the long deprecated eo_data_get.
It has been deprecated for a while, and now it's time to actually stop
using it.
2016-03-04 14:23:02 +00:00
Tom Hacohen 912f03d6e2 Eo legacy events: remove pointless string copies.
This was there because the old code modified the string. It is no
longer needed now that we just stringshare it.
2016-03-04 14:17:55 +00:00
Tom Hacohen d2f799e4cb Eo: Remove useless safety checks.
Those can never happen, ever.
2016-03-04 14:09:34 +00:00
Daniel Zaoui 66256028d5 Eo: set object as const for key_data_get
Due to Eo4 changes, const is now important for this function.
2016-03-04 13:55:07 +02:00
Jaehyun Cho 3398db2dcd Eo: Fix typo of SUPER_TAG_SHIFT.
This commit fixes commit fc88037977
2016-03-04 13:51:43 +09:00
Tom Hacohen 23a6b12183 Fix migration script mistakes and compilation warnings.
Mostly unused vars following the removal of eo_do_ret().
However, there are some cases where the migration script got some things
wrong, and I had to manually fix them.
2016-03-03 09:58:08 +00:00
Tom Hacohen f21ade6123 Automatic migration to Eo4.
I just ran my script (email to follow) to migrate all of the EFL
automatically. This commit is *only* the automatic conversion, so it can
be easily reverted and re-run.
2016-03-03 09:58:08 +00:00
Tom Hacohen fc88037977 Eo: Migrate to the new syntax (Eo 4).
The syntax is described in: https://phab.enlightenment.org/w/eo/

Summary:
eo_do(obj, a_set(1)) -> a_set(obj, 1)
eo_do_super(obj, CLASS, a_set(1)) -> a_set(eo_super(obj, CLASS), 1)

eo_do_*_ret() set of functions are no longer needed.

This is the first step, the next step would be to also fix up eo_add()
which currently still uses the old syntax and is not 100% portable.

@feature
2016-03-03 09:53:23 +00:00
Tom Hacohen a761171009 Eo: Add an interface for other interfaces to inherit from. 2016-02-29 12:08:33 +00:00
Tom Hacohen e71e6561ee Eo callbacks: Migrate all of the EFL to the new event cb signatures. 2016-02-29 11:33:27 +00:00
Tom Hacohen 56ea371dfb Eo events: Change event callback signature.
Change the Eo event callback signature to what suggested by Marcel
Hollerbach in the ML (Thread: EFL interface change - Animator).

This changes the signature of callbacks from
Eina_Bool cb(void *data, Eo *obj const Eo_Event_Description *desc, void *event_info)
to
Eina_Bool cb(void *data, const Eo_Event *event)

Where Eo_Event is a structure that holds these parameters.

This makes it less annoying to not use parameters (you end up using
EINA_UNUSED less), and allows for future extensions to callback
parameters.

@feature
2016-02-29 11:33:24 +00:00
Tom Hacohen 1f576da49e Revert "Eo: Print an ERR when deleting an object with data refs."
Revert this in the meanwhile. See discussion on the ML. This should be
enabled though, and issues fixed.

This reverts commit ec2f92e35f.
2016-02-18 19:28:41 +00:00
Tom Hacohen ec2f92e35f Eo: Print an ERR when deleting an object with data refs. 2016-02-18 15:59:36 +00:00
Tom Hacohen 1c8ae97b83 Evas canvas3d mesh: Fix Eolian warnings.
This includes either migrating types to eolian, fixing namespace or
importing extra types.
2016-02-17 10:00:11 +00:00
Tom Hacohen a6878fc95f Eina types: add missing extern to matrix3 type. 2016-02-17 09:58:12 +00:00
Tom Hacohen 4bfcc8a347 Eolian eina_types: Add Eina.Matrix3 and start using it. 2016-02-12 14:41:40 +00:00
Tom Hacohen 668fd4a6e8 Eo: add support for initialising eo after it has been shut down.
Until now it wasn't allowed/possible to init (eo_init) eo after it has
been shut down (eo_shutdown). This commit fixes that, so now that is
fully legal to have as many init/shutdown cycles as you want.

There was a previous workaround for this issue:
e47edc250d.

This should allow more flexibility when using the EFL in loadable
modules and in various other scenarios.

The problem is that the class_get() functions cache the previously
created class for efficiency, but the class is freed if eo is shut down,
so the cached pointer is actually invalid.
The solution to the problem was to maintain a generation count
(incremented every time we shut down eo), and compare that to a locally
saved version in class_get(). If they don't match, recreate the class,
as it has already been freed.

@feature
2016-02-04 09:27:15 +00:00
Tom Hacohen 43d05a334d Revert "Eo: Prevent shutdown from actually doing anything"
This commit was a workaround to let us shutdown and then init eo without
any issues. It leaks and it's wrong. This will properly be fixed in the
next commit.

This reverts commit e47edc250d.
2016-02-04 09:27:15 +00:00
Tom Hacohen d01ed68825 Eo: fix eo_shutdown()'s return value to be FALSE on shutdown.
The return value of init/shutdown is true if eo is init, false otherwise.
This was broken until now.

@fix.
2016-02-03 16:56:15 +00:00
Tom Hacohen 6721a7f1d6 Eo base: Make object del event @hot.
This event also needs to be hot, because it's lifecycle related.
We could leak and etc. if this event is not hot.

@fix.
2016-02-03 09:15:04 +00:00
Cedric BAIL f1bf1e58df eo: return a value when adding or removing callback to help the caller manage state. 2016-02-02 10:47:25 -08:00
Cedric BAIL 0ae951e544 eo: mark both callback,add and callback,del as @hot.
This events needs to be hot to remain unfreezable or it is impossible
for anyone to track all callback setting/unsetting safely.
2016-02-02 10:45:42 -08:00
Jean-Philippe Andre 258639a92e Eo: Actually mark EO_EV_ as EINA_DEPRECATED
This should add compilation warnings whereever they're used.
2016-01-21 13:10:48 +09:00
Jean-Philippe Andre 9d76a44b78 Eo: Replace deprecated EO_EV_ by EO_BASE_EVENT_ 2016-01-21 13:10:05 +09:00
Stephen Houston 669cd788ba Eo: Spell "Class" correctly when printing error.
Leave variables named Klass so it behaves with syntax highlighting and doesn't confuse programmers.  However when Erroring, the message should be spelled correctly with "Class".
2016-01-15 19:41:59 -06:00
Jean-Philippe Andre 22324f21b3 EFL: Mark EOLIAN functions as static when possible
This affects mostly evas filters.
2016-01-13 15:34:20 +09:00
Tom Hacohen 0ff1646871 Eo: Rearrange class creation code a bit.
This is not really needed, I just did it to make it easier for coverity
(and future static analysers) to understand that the class id doesn't
need to be accessed with a lock.

CID1341854
2016-01-07 13:04:12 +00:00
Jean-Philippe Andre 13d9f7ebcd Eo: Print object class name during Eo.Base ctor/dtor
Printing class_name(MY_CLASS) is useless information.
Printing the object's real class name is much more useful.
2016-01-05 14:54:04 +09:00
Vincent Torri 47ed848a87 Evil: integrate the dlfcn code into Evil
This will remove some incompatibilities with other packages,
especially for win-builds
2015-12-29 22:13:58 +09:00
Jean-Philippe Andre e47edc250d Eo: Prevent shutdown from actually doing anything
Currently, eo_shutdown can't work.

Every Eo_Class ID is stored inside its class_get() function as a
static variable. This means any call to class_get() after eo_shutdown()
(even if eo_init was done properly) will lead to using an invalid ref
for the class id. In other words, the class is not valid anymore,
and objects can't be created.

Resetting the pointer to NULL would be possible, if we passed it
during the class creation. But this would lead to potential crashes
if a class was created from a now dlclosed library.

The only solution I can envision here is to check that class_get
actually returns a valid ref with the right class name. Most likely
the performance impact is not acceptable.

This fixes make check for me (with systemd module for ecore).
2015-12-29 20:55:50 +09:00
Jean-Philippe Andre 0dd9e02df2 Eo: Add internal function call on pointer errors
Useful for GDB: break on this function when things go wrong.
Similar to eina_safety.

I guess we could set some Eina_Error and maybe even have error
callbacks for easier application debugging. Later.
2015-12-29 20:55:50 +09:00
Chris Michael c94289d0b2 eo: Fix resource leak
Coverity CID1339783 says that we have a potential resource leak here.
'cb' gets allocated via calloc, but is not freed if we end up
returning here

@fix

Signed-off-by: Chris Michael <cpmichael@osg.samsung.com>
2015-12-28 10:09:36 -05:00
Felipe Magno de Almeida a3db1dddd3 efl-js: JavaScript Eolian binding
To configure efl sources with bindings to use in nodejs add ––with-js=nodejs in configure flags to generate node files

$ configure --with-js=nodejs

and compile normally with:

$ make
$ make install

To use, you have to require efl:

efl = require('efl')

The bindings is divided in two parts: generated and manually
written. The generation uses the Eolian library for parsing Eo files
and generate C++ code that is compiled against V8 interpreter library
to create a efl.node file that can be required in a node.js instance.

@feature
2015-12-23 23:59:40 -02:00
Tom Hacohen e992a3a1e0 Revert "Eo: Optimise event callback call"
This reverts commit 4b116627c2.

This can't be done, because the freeze state can change from within the
callbacks so you need to check if events are frozen every time.
2015-11-09 14:06:39 +00:00
Jérémy Zurcher 4b116627c2 Eo: Optimise event callback call
check if the event is frozen before walking the event list
2015-11-09 15:03:03 +01:00
Tom Hacohen 0bebaed0ac Eo do: use the __thread directive when available to manage call stack.
This is faster in most cases, and to be honest, should be much faster
than it is. I don't understand why there's no better directive to mark a
variable as *really* important thread storage that is used all the time.
2015-11-09 11:43:04 +00:00
Tom Hacohen 3e40b45be6 Eo: Remove extra paranoid-never could happen safety checks.
I was not able to reach those without arbitrary memory corruption, but
in that case we are in trouble anyway.
2015-11-09 11:43:04 +00:00
Tom Hacohen 6ed69b1d11 Eo: Reorganise some of the code and cleanup.
This is cleaner and makes more sense.
2015-11-09 11:43:04 +00:00
Tom Hacohen 3782931c50 Eo: Removed weird unneeded condition. 2015-11-09 11:43:04 +00:00
Tom Hacohen f28f6ecbfa Eo: Move op resolve check to where it belongs (out of hot path).
It was put in the wrong place. It should abort early if it detects we
can't resolve, and shouldn't check it if we already know it's OK.
2015-11-09 11:43:04 +00:00
Tom Hacohen 9686e44b92 Eo unref: Decrease amount of checks and hint branch prediction.
This may look minor, but this is such a hot path, that this actually
speeds things up a bit.
2015-11-09 11:43:04 +00:00
Tom Hacohen f7f7fc69cf Eo: Split object checking from class checking and simplify.
The check there was wrong for objects anyway, and was ultra conservative
for classes.
2015-11-09 11:43:04 +00:00
Tom Hacohen f7196513d0 Eo callback call: Remove redundant safety checks.
This is already being checked by eo_do, no need to duplicate this here.
2015-11-09 11:43:04 +00:00
Tom Hacohen 5661f96c05 Eo callback call: Remove redundant refcounting.
We already get refcounting from eo_do, no need to have more refcounting here.
2015-11-09 11:43:04 +00:00
Tom Hacohen 0908422084 Eo callback call: Simplify callback desc matching code.
As part of this change, we also error on adding invalid callbacks.
2015-11-09 11:43:04 +00:00
Tom Hacohen 9d68b14313 Eo callbacks: simplify callback call code a bit.
We don't need this check because it's already checked in the match function.
2015-11-09 11:43:04 +00:00
Tom Hacohen 680388472e Eo: Reduce call stack memory footprint.
We don't really need the eo_id most of the time, and when we do, it's
very easy to get it. It's better if we just don't save the eo_id on the
stack, and just save if it's an object or a class instead.
2015-11-09 11:43:04 +00:00
Tom Hacohen adbc534703 Eo: Remove useless optimisation that is more harm than good.
It seems that the idea behind that optimisation, is to save object data
fetching when calling functions implemented by the object's class inside
functions implemented by the object's class. This should be rare enough
not to worth the upkeep, memory reads and memory writes, especially
since for all cases apart of mixins (for which this optimisation won't
work for anyway), the upkeep is more costly than fetching the data
again.
2015-11-09 11:43:04 +00:00
Tom Hacohen 748b90d295 Eo: use correct mask when checking if an id is a class 2015-11-09 11:43:04 +00:00
Tom Hacohen 44ca3a3669 Eo: Optimise object data fetching a bit more.
Removed safety check that is not necessary. This may seem small,
but this in addition to the previous commit, account for around
2% of CPU usage.
2015-11-09 11:43:04 +00:00
Tom Hacohen 1ed0edfb9e Eo: Optimise object data fetching (minor).
Pre-calculate object data offset for improved performance.
2015-11-09 11:43:04 +00:00
Carsten Haitzler fc3c8a3296 eo - make null object silent if eo id is off
with eo id indirection on, a nul object is silently ignored as anok
error case (like free(NULL)). but if you turne eoid off in build its
all complaints to here and the black stump. fix this by making the eo
id "off" path match eo id on by making null objects silent.

@fix
2015-10-25 11:23:04 +09:00
Carsten Haitzler c2b4137f77 eo - move cache lookup into the hot path if as it only is valid there
minor speedup ... really minor - but correct.
2015-10-24 12:23:53 +09:00
Carsten Haitzler 15caa462a9 eo header - remove 2 errant spaces to clean formatting 2015-10-24 12:23:38 +09:00
Carsten Haitzler 29884844d4 efl eo - pass test suite function overrides again after adding cache
removing the klass member meant removing hooks and keeping cache small
but that meant not using it. this meand if the object is not an obj...
i removed the:

call->obj = _eo_class_id_get(call->klass);

line - seemed harmless/pointless. apparently not. so put it back but
use the klass there in local vars and not in call as it's not there
(and not needed).

fix.
2015-10-22 09:35:11 +09:00
Carsten Haitzler 8b48906401 eo - oops remove warning cpp i accidentally put in! 2015-10-21 22:27:06 +09:00
Carsten Haitzler 9ef9f2deb8 eo resolv cache - remove params passed to resolv func for efficiency
we pass both the callcache and the op id - both are static and filled
in at runtime, so merge them into the same struct. this should lead to
better alignment/padding with the offset array and the next slot and
op fields, probably saving about 4-8 bytes of rame per method with no
downsides. also pass in only cache ptr, not both cache ptr and opid -
less passing of stuff around and should be better.
2015-10-21 22:23:18 +09:00
Carsten Haitzler bfb2759891 eo - shut clang up because otherwise i have to argue with peolpe
so. clang is wrong. end of story. it complains that i should add
braces to:

static Eo_Call_Cache ___callcache = { 0 };

WRONG. that is correct c99. 100%. you can add more {}'s and init every
field separately like {{0},{0},{0}} etc. or make it 1 or any value -
it doesn't matter... clang complains. clang is wrong. plain and
simple. this warning should just never exist. it is pointless.

but... peolpe won't shut up about clang warnings until i "fool" clang
into being silent by assuming the default 0 value of static storage.

this silences clang
2015-10-21 21:01:59 +09:00
Carsten Haitzler 7cc41473a3 efl - eo - massively improve eo cal resolv and data scope get with cache
BEWARE! this breaks eo ABI. _eo_call_resolve and _eo_data_scope_get
are 2 of the biggest cpu users in eo. they easily consume like 10-15%
cpu between them on tests that drive a lot of api - like simply
scrolling a genlist around. this is a lot of overhead for efl. this
fixes that to make them far leaner. In fact this got an overall 10%
cpu usage drop and that includes all of the actual rendering, and code
work, so this would drop the eo overhead of these functions incredibly
low. using this much cpu just on doing call marshalling is a bug and
thus - this is a fix, but ... with an abi break to boot. more abi
breaks may happen before release to try and get them all in this
release so we don't have to do them again later.

note i actually tested 4, 3, 2, and 1 cache slots, and 1 was the
fastest. 2 was very close behind and then it got worse. all were
better than with no cache though.

benchmark test method:

export ELM_ENGINE=gl
export ELM_TEST_AUTOBOUNCE=1

while [ 1 ]; do sync; sync; sync; time elementary_test -to genlist;
sleep 1; done

take the 2nd to the 8th results (7 runs) and total up system and user
time. copmpare this to the same without the cache. with the cache cpu
time used is 90.3% of the cpu time used without - thus a win. at least
in my tests.

@fix
2015-10-21 20:16:06 +09:00
Carsten Haitzler 94ebd96df5 eo - another 1.5 percent speedup in eo_bench eo_do by removing err handl
so we do a bit of error handling like does a stack fail to allocate,
does setting the tls var fail, have the stack frames been nulled or
not allocated, etc. - these acutally cost every call because they mean
some extra compare and branches, but ore because they cause a lot fo
extra code to be generated, thus polluting instruction cache with code
and cacheline fetches of code that we rarely take - if ever.

every if () and DBG, ERR etc. does cost something. in really hotpath
code like this, i think it's best we realize that these checks will
basically never be triggered, because if a stack fails to grow... we
likely alreayd blew our REAL stack for the C/C++ side and that can't
allocate anymore and has already just crashed (no magic message there -
just segv). so in this case i think this checking is pointless and
just costs us rather than gets us anything.
2015-10-17 11:42:46 +09:00
Tom Hacohen 07ea62419a Eo do: Reuse stack fetching across eo functions.
This causes a significant speed up (around 10% here) and is definitely
worth it. The way it's done lets the compiler cache the value across
different eo_do calls, and across the parts of eo_do. Start and end.

This breaks ABI.
2015-10-16 16:38:46 +01:00
Tom Hacohen 3ee44dcef0 Eo do: optimise getting the thread call stack for the main loop thread.
This may look like an insignificant change, but it doubles the speed of
this function, and since this function is called so often, it actually
improves my benchmarks by around 8%.
2015-10-16 16:38:44 +01:00
Tom Hacohen b61556aa87 Eo: Move mainloop checks inside Eo.
This breaks ABI in a harmless way, and it will give us the ability to
drastically improve Eo in the future without breaking ABI again, thus
allowing us to declare Eo stable for this release if we choose to.
2015-10-16 14:53:22 +01:00
Tom Hacohen 8e2e7bd61e Eo events: Add a struct member marking if it's a legacy event or not.
My previous patch to this piece of code
(37f84b7e96), caused a significant
performance regression. This is such a hot path, that even accessing the
strings when we don't have to slows things down drastically. It makes
more sense to just store it in the structure.

This commit breaks ABI (though most people probably won't even need to
recompile anything else because of the memory layout).
It was discussed on IRC and was decided this is a big enough issue to
warrant a fix during the freeze.

@fix
2015-10-16 11:55:07 +01:00
Tom Hacohen 535076f425 Eo: Fix confusing indentation and style. 2015-10-14 20:43:07 +01:00
Tom Hacohen fd61ff69b3 Eo: Fix Eo on Windows.
We use function names instead of function pointers of Windows, because
of dll import/export issues (more in a comment in eo.c). Before this
commit we were comparing the pointers to the strings instead of the
content in some of the places, which caused op desc lookup not to work.
This fixes that.

Thanks to vtorri for his assistance.

@fix
2015-10-09 12:18:30 +01:00
Tom Hacohen 6a4c603e0f Eo: Remove dead code.
This removes code that became dead in commit:
389c6d35f2
The commit doesn't explain why we don't shrink or grow when using mmap,
but this is how it is. No reason to keep old code there.

CID 1240224

@fix
2015-10-04 15:01:27 +01:00
Tom Hacohen 001aa98942 Eo: Clean up windows code a bit more.
Merge more parts of it with the non-windows code.
2015-09-30 08:38:47 +01:00
Tom Hacohen d889da6b12 Eo legacy events: Fix broken callback comparison
Commit 37f84b7e96 introduced a few changes
to the callback matching mechanism that made it so sometimes callbacks
would be triggered for the wrong events. The problem was there because
of the support for legacy events that forces to do string comparison
instead of the usual pointer comparison. We should only do string
comparison when we are certain one of the callbacks is a legacy
generated one.

Regression tests will follow tomorrow. Way too late here for that.

Thanks to cedric for reporting.
2015-09-29 01:01:05 +01:00
Tom Hacohen e2344b9b9e Eo: reduce memory usage across applications.
As described by Carsten in his email to edev ML titled:
"[E-devel] eo stability - i think we need to postpone that"
with the switch to Eo2 we significantly increased our usage of RW memory
pages, and thus significantly increased our memory usage when running
multiple applications.

The problem was that during the migration to Eo2 the op id cache and the
op description arrays were merged, causing the op description arrays to
no longer be RO. This patch enables users of Eo (mainly Eolian) to
declare those arrays as const (RO) again, saving that memory.

There might be performance implications with this patch. I had to remove
the op desc array sorting, and I used a hash table for the lookup. I
think the op desc sorting doesn't really affect performance because that
array is seldom accessed and is usually pretty short. The hash table
is not a problem either, because it's  behind the scenes, so it can be
changed to a more efficient data structure if the hash table is not good
enough. The hash table itself is also rarely accessed, so it's mostly
about memory.

Please keep an eye for any bugs, performance or excessive memory usage.
I believe this should be better on all fronts.

This commit *BREAKS ABI*.

@fix
2015-09-28 18:39:15 +01:00
Tom Hacohen 9328524da4 Eo: Remove EO_SENTINEL.
This was never really needed because we always had the count.
Removing this now because we are already breaking API and ABI.
2015-09-28 15:52:50 +01:00
Tom Hacohen 35a482141d Eo: Clean up windows code.
We were keeping a struct member that wasn't really needed on windows.
Since we already broke ABI, we can afford to clean this up.
2015-09-28 15:26:51 +01:00
Tom Hacohen 12c3986866 Eo: Fix eo function name getter on windows. 2015-09-28 15:24:44 +01:00
Tom Hacohen f080d40df7 Eo: rename EO_HOT_EVENT_DESCRIPTION to EO_EVENT_DESCRIPTION_HOT.
The old naming is inconsistent with the rest of the EFL. This fixes that.
Since we are already breaking ABI (and possibly API), we should fix this too.
2015-09-28 15:09:16 +01:00
Tom Hacohen 37f84b7e96 Eo: Drop doc field from ops and events.
This hasn't been used for a while. Since we are going to break Eo a bit anyway
it's a good opportunity to drop this.

This may cause a slight performance issues with legacy events, such as
smart callbacks. This shouldn't really be a problem as we've migrated away from
them. If it does, we need to migrate the remaining parts. Only relevant
for callbacks that are added before the classes are created, which
shouldn't be possible except for smart, only for old evas callbacks.
2015-09-28 15:09:16 +01:00
Daniel Zaoui 08e4f0ce8d Eo: fix double callback deletion
Scenario:
- Same signal/function/data registered twice on e.g mouse_down
- On mouse_down, register mouse_move and mouse_up
- On mouse_up, unregister mouse_move

Result: mouse_move still invoked after mouse_up

Reason:
- When the mouse_move callback deletion is required, the cb is
flagged as deleted but is not freed as walking_list blocks.
- When the second (and same) has to be deleted, it will try to delete
the first again because the delete_me flag is not checked.

This patch fixes it by checking the delete_me flag when determining the
candidate.

@fix
2015-09-26 22:37:03 +03:00
Amitesh Singh 86993e172a fix typos in API doc 2015-09-19 09:24:58 +05:30
Tom Hacohen d6b18c1e25 Eo base: print an error when an object with a parent is destructed.
This should not happen. Objects with parents must have their parents
unset before they reach refcount == 0. That's because the parent is the
one holding the refcount. This means that if we get to the destructor
(object is deleted) while a parent is still set, we have an error
scenario.
2015-08-26 14:17:28 +01:00
Tom Hacohen acc158a2bf Revert "Revert "Eo base: Change parent_set to be an assignment of ref.""
Had to revert it until I pushed the changes to elm, which I had issues
with. Now the patch can safely go back in.

This reverts commit 37abea3831.
2015-08-26 10:47:06 +01:00
Tom Hacohen 37abea3831 Revert "Eo base: Change parent_set to be an assignment of ref."
Damn, this breaks some things. Reverting until fixed.

This reverts commit 9c78ee0bf4.
2015-08-26 10:33:24 +01:00
Tom Hacohen 9c78ee0bf4 Eo base: Change parent_set to be an assignment of ref.
After this change, parent_set assigns a ref, so for example:
  obj = eo_add(CLASS, parent); /* Ref is 1 */
  eo_do(obj, eo_parent_set(parent2)); /* Ref is 1 */
  eo_ref(obj); /* Ref is 2 */
  eo_do(obj, eo_parent_set(NULL)); /* Ref is 1, giving the ref to NULL */
  eo_do(obj, eo_parent_set(parent)); /* Ref is 1 */

This is following a discussion on the ML about commit
8689d54471.

@feature
2015-08-26 10:11:18 +01:00
Tom Hacohen 93ade6f4ce Eo base: clean up parent removal in destructor.
This cleans up the changes in 8689d54471.
This commit reduces code duplication, and fixes broken handling of
overridden parent_set().
2015-08-21 17:23:13 +01:00
Carsten Haitzler a6c184502e eo - use ren not xref for children to not waste memory
optimization

xrefs keep lists of objects references. children are already in a list.
why keep both? lots of extra memory used for no value when debug is on
(pretty much most of the time).
2015-08-20 19:41:47 +09:00
Carsten Haitzler 8689d54471 eo - destruction - ensure child is removed from parent child list
this follows on from cbc1a217bf as this
code was correct, but was then causing bugs due to children staying in
their parent lists. this should never have happened and this is really
bad. this fixes this and ensures children on destruction are gone from
their parent lists.

@fix
2015-08-20 12:53:53 +09:00
Carsten Haitzler cbc1a217bf eo - fix bug vector when unparenting of an eo obj may affect others
it is possible that a destructor/parent_set override or function could
go modifying the children list of objects in a parent, this the
EINA_LIST_FREE may actually miss objects in the process since within
the "free" func the list may have been altered etc.

@fix
2015-08-18 17:23:16 +09:00
Daniel Kolesa 18502b8429 efl: fix doc references across the tree to validate right 2015-07-08 15:13:26 +01:00
Tom Hacohen 6107f235aa Eo: Remove redundant semicolon.
Thanks to Vincent Torri for spotting this one.
2015-06-29 12:52:40 +01:00
Carsten Haitzler c6011926ba eo - silence ERR logs on constructor fail - this is valid behavior
@fix

XXX: Given EFL usage of objects, construction is a perfectly valid thing
to do. we shouldn't complain about it as handling a NULL obj creation is
the job of the caller. a perfect example here is ecore_con and ecore_ipc
where you create a con or ipc obj then set up type/destination/port and
the finalize of the constructor does the actual connect and thus this
fails or succeeds based on if service is there.

until there is a better solution - don't complain here.
2015-06-24 19:28:04 +09:00
Tom Hacohen db6c17627f Eo: Fix windows support.
This is heavily based on a patch by Vincent Torri. I just refactored it
a bit so it doesn't break ABI on Linux, only on Windows (where it was
broken anyway).

This patch changes things so on Windows, functions are looked up only
based on their name. Because of the indirection (and export/import
tables) windows does, this is the only reasonable way to make it work.
2015-06-18 14:23:08 +01:00
Tom Hacohen d85029a5c0 Eo: Fix a potentially dangerous lack of {}.
You should always use curly brackets. Especially when the inside statement
has its own curlys. This can be confusing and has already lead to bugs in
many projects.
2015-06-18 14:23:08 +01:00
Thiep Ha ac09acd508 Eo: Add Null check
Summary: Add Null checking when allocate memory.

Reviewers: cedric, tasn

Reviewed By: tasn

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D2664
2015-06-11 09:50:12 +01:00
Daniel Kolesa ceda77750b eo: move some eo files to new doc syntax 2015-06-05 17:03:36 +01:00
Tom Hacohen 11ca857570 Efl File: Add Eina.File eolian type and use it. 2015-06-01 14:05:31 +01:00
Tom Hacohen 87e7d2f200 Eo types: Fix Eina.Rectangle's namespace. 2015-06-01 14:04:09 +01:00
Tom Hacohen 6df0af6b4e Eo types: Fix Eina.Stringshare's namespace. 2015-06-01 14:03:04 +01:00
Tom Hacohen 12f2295072 Efl gfx shape: Use correct class names in .eo file. 2015-05-29 14:24:40 +01:00
Daniel Kolesa 1a48c31f81 eolian: "generic_value" builtin type 2015-05-29 12:03:57 +01:00
Tom Hacohen 3c27a05c4f Eo: Add eina_types.eot for general types. 2015-05-29 11:39:04 +01:00
Tom Hacohen 5b89cf1633 Eo base: move type definitions into eo_base.eo. 2015-05-29 11:39:03 +01:00
Tom Hacohen 52d998f475 Eo base: Remove the free_func parameter from key_data_set.
This was not really useful and against the Eolian guidelines.
While I promised I won't break things until the 27th, I was ill
(still am), so I'm giving myself a 1 day pass. :P
2015-05-28 17:47:59 +01:00
Tom Hacohen d0b58aab54 Eo base: Fix Eolian files to use Eo.Base instead of Eo.
Eo is not a known Eolian type, we should only be using the class names.
2015-05-28 17:47:59 +01:00
Tom Hacohen 293d286977 Eo: rename conflicting internal Eo_Base to Eo_Header
This name conflicts with the class Eo.Base and should have
been called Eo_Header from the start anyway.
2015-05-28 17:47:59 +01:00
Tom Hacohen 1d4c028034 Eo: Fix typo in error message.
Thanjs to q66 for reporting.
2015-05-21 10:52:36 +01:00
Tom Hacohen c02bab4149 Eo: Better handle object cleanup on failure.
While unrefing twice works, it's cleaner to unref the ref we
have and delete normally. It will handle parnet detachments in
a nicer way, and is just more correct.
2015-05-20 16:48:33 +01:00
Tom Hacohen 92fb2917cb Eo: Remove eo_error_set() and clean up finalizer()
This is another cleanup in perparation for the Eo stable release.
This is no longer needed thanks to the proper error reporting with
eo_constructor()'s new return value.

The finalizer change cleans it up a bit so it catches more cases/issues.
This also means that the finalizer cleans up the object in all cases,
and not only some.

@feature.
2015-05-20 16:25:38 +01:00
Tom Hacohen 99cb7e9ba7 Eo base: Correct comment regarding the finalizer. 2015-05-20 16:10:50 +01:00
Tom Hacohen 6efbfe227a Eo: Add a return value to eo_constructor().
From now on, constructors should return a value, usually the object
being worked on, or NULL (if the constructor failed). This can also
be used for implementing singletons, by just always returning the same
object from the constructor.

This is one of the final steps towards stabilizing Eo.

@feature
2015-05-20 13:03:24 +01:00
Daniel Kolesa 058a9c9d88 eolian: new syntax for params/values/keys
Instead of "@in type name;" we now use "@in name: type;". This change
is done because of consistency with the rest of Eolian; pretty much
every other part of Eolian syntax uses the latter form.

This is a big breaking change in the .eo format, so please update your
.eo files accordingly and compile Elementary together with the EFL.

@feature
2015-05-18 16:14:31 +01:00
Daniel Kolesa 8c51033d49 eolian: fix doc comments across the tree 2015-05-11 15:38:03 +01:00
Tom Hacohen e27f40111d Eo: Mark composite APIs as beta.
Until now we used @protected, but now we can finally properly use @beta.
2015-05-08 16:18:36 +01:00
Daniel Kolesa ed0988a22d eolian: change all EFL .eo files to use new syntax for properties 2015-05-07 16:36:58 +01:00
Cedric BAIL 3dfdafe41c eo: remove the need to order the header correctly for Windows. 2015-05-07 09:53:11 +02:00
Tom Hacohen 6cb22bae35 Eo: Add eo_do_part.
This is a convenience macro to be used by the common pattern of getting
a part and then immediately calling functions on it. For example,
  without this macro, you'd have to write code like:

Eo *part;
eo_do(obj, part = efl_part_name_get("partname"));
eo_do(part, a_set(7));

while using the helper function trims it to:

eo_do_part(obj, efl_part_name_get("partname"), a_set(7));

@feature
2015-05-06 17:56:05 +01:00
Tom Hacohen 3dae6d9209 Eo base: Reorder the eolian file to be in a sensible order. 2015-05-06 15:46:19 +01:00
Tom Hacohen 47b63d0a1b Eo base: Fix eo_constructor's declaration.
Remove it from the constructors section.
This was wrong. This place is for functions that are allowed to be
passed to eo_add() and should be used by bindings to create
constructors.
This is wrong for both cases, as this should always be called, not
optional.

Also remove the redundant legacy: null.
2015-05-06 15:46:18 +01:00
Tom Hacohen c3c12ab4ad Eo: Improve documentation. 2015-05-06 15:46:18 +01:00
Tom Hacohen b26088d558 Eo: Take eo out of beta.
This is following a last review and a discussion on IRC. Eo has been
stable (apart of a decision a few months ago to support more compilers)
for a long while. Developers are already using it for a while, and it's
stupid to break it for them anyway, so we might as well make this
promise now. There are no plans to change it anymore, and it's been
heavily used and tested throughout the EFL for a few releases now.

I'm tagging it as a feature, although it's not, I'm doing it for the
automatic changelog generation. :)

@feature.
2015-05-06 15:46:18 +01:00
Tom Hacohen 1506ec30ba Eo base: mark composite API as not ready. 2015-05-06 15:46:18 +01:00
Tom Hacohen e891c56f60 Revert "eo: add eo_error_get"
As discussed on IRC and ML. We are in a feature freeze phase, and this
patch is not essential. Furthermore, this patch was never discussed.

This reverts commit 537c7fe9e3.
2015-04-15 08:18:25 +01:00
Jaehwan Kim 537c7fe9e3 eo: add eo_error_get
This is pair of eo_error_set.
2015-04-15 13:57:42 +09:00
Cedric BAIL 3d37f150c7 eo: internal variable should not have that much chance to conflict prefix them with ___. 2015-04-03 16:14:19 +02:00
Srivardhan Hebbar d180f4991b eo: updated documentation of eo_add and eo_ref_add.
Summary: Had a chat with raster to understand the behavior of these two functions in the IRC. Thought it might be helpful if added in the documentation itself. So updated it accordingly.

Reviewers: cedric

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D2083

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-03-06 20:19:21 +01:00
Tom Hacohen 43629a95f3 Eo: Add eo_do_super_ret.
This is the equivalent of eo_do_ret for super calls.
2015-02-24 14:23:15 +00:00
Tom Hacohen a791d97bfc Eo: Remove GCCism and make it more portable.
This affects eo_do() and eo_add() that used to use the ({}) GCCism.
Following a discussion with Peter de Ridder after my talk at FOSDEM,
we've decided to reopen the GCCism (works with other gcc compatible
compilers like clang and intelc) discussion, and after a bit of back and
forth it was decided to make things more portable, at the cost of ease
of use.

For example:
if (eo_do(obj, visible_get()))
is no longer allowed, the portable alternative
Eina_Bool tmp;
if (eo_do_ret(obj, tmp, visible_get()))
is to be used instead.

However:
eo_do(obj, a = a_get(), b = b_get(), bool_set(!bool_get))
are still allowed and OK.

eo_do(obj, if (a_get()) return;);
is no longer allowed, but:
eo_do(obj, if (a_get()) something());
is still allowed.

For clarity, this commit only incorporates the Eo changes, and not the
EFL changes to make the efl conform with this change.

Thanks again to Peter de Ridder for triggering this important discussion
which led to this change.
2015-02-23 17:16:02 +00:00
Tom Hacohen 40cb2cd3d4 Eo add: beef up error reporting.
In some cases object ceration would fail without an error,
this is bad and should not happen.

Thanks to cedric for reporting.
2015-01-23 16:51:18 +00:00
Nicolas Aguirre 2982b05288 Eo: use int for _eo_init_count intsead of Eina_Bool 2015-01-12 14:48:22 +01:00
Tom Hacohen c0f67292d5 Eo base class: Fix compliation.
@inout also used to affect the type generated.
Compile check even the simplest changes.
2015-01-12 13:43:59 +00:00
Tom Hacohen 650f2b3149 Eo base: Remove @inout usage.
First step towards deprecation of @inout.
2015-01-12 13:33:39 +00:00
Daniel Zaoui d95224b5a7 Eo: add function name to the eo_do pre and post hooks.
This is useful to determine the Eolian class/function.
2015-01-11 16:28:44 +02:00
Avi Levin b384cd3f62 eo: Fix bad addressing in _eo_classes array
The header.id was masked before using it as index in the _eo_classes
array and was not unmasked when used.
It hasn't caused segfault (by sheer luck) but was wrong.

@fix
2015-01-08 14:29:07 +00:00
Daniel Zaoui bcd7736914 Eo: fix error handling when too many deletions invocations occur.
Before this fix, when a deletion was invoked twice on an object, a
wrong message ("...You wrongly call eo_unref() within a destructor...")
was printed. This was caused by the del_triggered flag that was not
resetted when the destruction finished.

This patch fixes this behavior by printing the right message on a double
deletion.
2014-12-05 03:38:16 +02:00
Jérémy Zurcher 18ceed4daf Eo: protect against recursive object destruction calls, fixes T1741
Summary:
    Eo: semantic obj->del replaced by obj->destructed
    Eo: protect against recursive object destruction calls
    Eo: add tests for bfada4b

Reviewers: JackDanielZ, tasn

Reviewed By: tasn

Subscribers: cedric

Maniphest Tasks: T1741

Differential Revision: https://phab.enlightenment.org/D1675

Fixes T1741

@fix
2014-11-18 15:25:34 +00:00
Tom Hacohen 2cd728373c Eo comp: Remove dead code following the composite fix.
This removes dead code resulting from Cedric's fix:
3550c38080.
2014-10-28 15:19:41 +00:00
Cedric BAIL 3550c38080 eo: fix composite to actually work.
So I don't really understand why the code was not there before, but it resulted
in my experiment of making a combobox for elementary just impossible. Now it
work at least.
2014-10-27 23:44:40 +01:00
Tom Hacohen 0b86334a85 Eo id: Fix id security checks for invalid objects.
In some cases, invalid object ids (e.g 0x1) would pass validation and
represent completely different objects (0x80...01). This happened because
we weren't properly checking a given object id is actually an object id.

@fix.
2014-10-22 11:31:10 +01:00
Tom Hacohen 01a487d881 Eo composite: Fix composite object functions to be eo functions.
For some reason, they were normal functions instead of eo functions,
which makes them harder to bind, less safe, and just wrong.
This commit fixes that.
2014-10-21 12:37:00 +01:00
Tom Hacohen 5db7a70603 Revert "Revert "Eo: Move eo_add_ref logic inside the library.""
This reverts commit 11da942184.

Can't reproduce with the non-existent bug report, thus have no choice
but consider it as working.
2014-10-10 09:30:52 +01:00
Mike Blumenkrantz 11da942184 Revert "Eo: Move eo_add_ref logic inside the library."
This reverts commit 8d16d8eb57.

this broke child object deletion in all the cases that I tested and regular object deletion in some cases as well
2014-10-09 21:07:30 -04:00
Tom Hacohen 8d16d8eb57 Eo: Move eo_add_ref logic inside the library.
It was a stupid lazy decision to leave it outside. Having it inside is safer
and cleaner.
2014-10-02 15:02:48 +01:00
Tom Hacohen bc6b6aa457 Eo: Better define the relationship of eo_add/del/ref/unref.
Now it's more clear and consistent. This commit complements the previous
eo_add commit (a7560dbc61).

Now eo_add should be matched with eo_del
eo_ref with eo_unref
eo_add_ref with eo_unref + eo_del

Essentially, the change is that if you have the ref to an object, you
need to unref it. Thus making ref/unref unneeded for most people who use
things (carefully) in c. If however, you would like to delete an object
previously created by you, you should eo_del (counter-part to eo_add).

It's still recommended you ref/unref when dealing with objects in
scopes, as you can't know when an object might just get deleted as a
by-product of another call.

This fixes an issue found by JackDanielZ.
2014-09-30 14:53:09 +01:00
Tom Hacohen a7560dbc61 Eo: Change eo_add/del/unref behaviour.
Before this change eo_add() used to create an object with 1 ref, and if
the object had a parent, a second ref.
Now, eo_add() always returns an object with 1 ref, and eo_add_ref()
    preserves the old behaviour (for bindings).

eo_unref now un-parents if refcount is 0, and eo_del() is an alias for
eo_unref (will change to be a way to ensure an object is dead and goes
        to zombie-land even if still refed).
2014-09-25 17:38:45 +01:00
Tom Hacohen 6846978ebd Eo: Get rid of eo_add_custom.
We decided to deprecate this one in favour of setting thing in the
construction between the constructor and the finalizer.
2014-09-25 10:30:56 +01:00
Tom Hacohen b33372b1f6 Eo do: simplify eo_do macro.
This moves the mainloop check inside the function. There was never need
for it to be in client code (i.e a header/macro).
This is better suited inside eo_do_start because this is a macro some
bindings have to re-implement, and we definitely don't want it to be any
more complicated than it has to be.

This breaks ABI and makes elm 1.12 depend on efl 1.11. This is not an issue
as because of eolian and interfaces it's already the case.
2014-09-23 14:36:20 +01:00
Jérémy Zurcher b3ffe9229a eo: call stack depth is 1024 2014-09-23 10:51:05 +02:00
Jérémy Zurcher 389c6d35f2 eo: call stack can grow/shrink when not using mmap
- if HAVE_MMAP call stack do not shrink and abort() when should grow
- otherwise it's a growing/shrinking stack using realloc
2014-09-23 10:47:24 +02:00
Jérémy Zurcher 88c5996dc1 eo: remove stack->max_size
- define EO_CALL_STACK_SIZE instead of stack->max_size
- we are talking about size here not maxsize
2014-09-23 10:43:36 +02:00
Jérémy Zurcher dc3add048f eo: remove XXX, it's ok now ... 2014-09-23 10:41:13 +02:00
Jérémy Zurcher a4c3299f41 eo: unify error msgs 2014-09-23 10:29:44 +02:00
Jérémy Zurcher 95e610d89a eo: call stack remove stack->dropcount
stack->shrink_frame does the same but more efficiently
change the value of EO_CALL_STACK_SHRINK_DROP if needed
2014-09-23 10:26:33 +02:00
Jérémy Zurcher 007efb5f05 eo: fix call stack shrink_frame
- do never shrink under EO_CALL_STACK_DEPTH_MIN size
- set shrink_frame at (current_size/2) - EO_CALL_STACK_SHRINK_OFFSET
2014-09-23 10:24:06 +02:00
Jérémy Zurcher 209a7506c3 eo: remove FIXME: Thread Local Storage
done in d39d7050
2014-09-23 10:21:26 +02:00
Daniel Kolesa 4875123472 eo: update the EFL to use builtin complex types 2014-09-09 14:21:39 +01:00
Cedric BAIL d86f094d67 eo: do not call eina_tls_get as often when in the main loop.
eina_tls_get is really slow, having a fast path for the main loop does really
help us right now. It is also unlikely that slowing down a little bit the use
of eo in thread is going to have any impact on application speed any time soon.

I win a +10% on expedite benchmark compared to without.

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2014-09-04 18:11:45 +02:00
Cedric BAIL 68384fc7ef eo: let's be consistent and use the portable flag MAP_ANON. 2014-09-03 17:14:39 +02:00
Daniel Kolesa 46715c3574 eolian: move efl eo files over to the new ctor syntax 2014-09-01 15:53:35 +01:00
Tom Hacohen 2a0937b889 Eo base: Add a property to indicate if the object is finalized;
This enables checking if an object is being created, or has already been
finalized. This is useful in functions that you want to allow
only during the creation phase (i.e inside the eo_add()).
2014-08-29 10:26:23 +01:00
Daniel Kolesa 77d148cec9 eo: migrate constructors sections to constructing methods 2014-08-27 15:43:47 +01:00
Jérémy Zurcher ef91422e90 Eo: add missing field initializer 2014-08-22 10:09:58 +02:00
Daniel Kolesa 78acf69e20 eo, autotools: check for mmap feature rather than OS (mmap is POSIX) 2014-08-21 11:54:17 +01:00
Jean Guyomarc'h dc8e006e4f eo: mmap()/unmap() are also supported on OSX
Reviewers: raster, raoulh
@feature

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D1240

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2014-08-21 12:04:53 +02:00
Daniel Kolesa 459638c2b9 eolian: more consistent syntax
"legacy foo" is now "legacy: foo" and "return foo" is now "return: foo".
2014-08-21 09:26:03 +01:00
Daniel Kolesa bb24b60638 eolian: generate implicit typedef for each class
And use these typedefs instead of just Eo in API.
2014-08-21 09:26:03 +01:00
Tom Hacohen ab38ffd6ed Eo base: Fix marking of eolian functions with EOLIAN. 2014-07-24 15:35:00 +01:00
Tom Hacohen 490eebabea Eo base: Mark class methods.
Use the new @class attribute to mark class methods.
2014-07-24 15:35:00 +01:00
Daniel Kolesa 3798eb2f99 eolian: move eina types to namespaced syntax 2014-07-21 16:30:23 +01:00
Daniel Kolesa c9744596de eolian: builtin bool type, and change the eo files to use that 2014-07-11 14:40:49 +01:00
Daniel Kolesa 53fb9515e9 eolian/generator: add asterisk on inout too 2014-07-08 14:15:36 +01:00
Cedric BAIL 3dcc172f57 eo: make parent_set a O(1) operation instead of O(n).
This does impact performance quite significantly when you have a lot
of children.
2014-07-06 13:15:21 +02:00
Tom Hacohen ac922d02e5 Eo abstract class: Fix namespace. 2014-06-30 17:47:06 +01:00
Tom Hacohen c19948c2cf Eo (base class): Fix .eo file to have proper namespacing for the class naem. 2014-06-30 17:47:06 +01:00
Daniel Kolesa 8221e9dd45 eolian: modify all eo files according to the new type syntax 2014-06-30 17:20:38 +01:00
Daniel Kolesa e9f4890747 eolian: fix end-of-file checking, move namespaces from :: to . 2014-06-20 10:46:04 +01:00
Tom Hacohen 46b3643ff0 Revert "eo: replace composite_objects Eina_List with an array of Eo_Object*"
Comp objects are rare, and since we allow using classes as interfaces,
we end up allocating a lot of memory for something we don't even use.
That's why it was a linked list in the first place, and that's why it
should remain a list.

This is almost a complete revert. I reverted the code itself, and the
intent (use of array instead of list), but not the tests, or the new
return value added to comp_detach, which is useful.

This reverts commit ef09ef7489.
2014-06-13 18:20:24 +01:00
Jean-Philippe Andre 188ffd412c Eo: Fix crash on WIN32 (wrong check for NULL)
Thanks vtorri for the report
2014-06-10 14:57:58 +09:00
Daniel Zaoui 2160d0f27a Eolian/Generator: use a specific define for the Eo APIs.
The generation of EOAPI instead of EAPI for the Eo functions is only
needed for code readibility.
2014-06-10 07:57:09 +03:00
Cedric BAIL acc99074d1 eo: force zeroing memory on non Linux system.
@fix
2014-06-09 19:55:40 +02:00
Tom Hacohen 6eb3bda426 Eo base: Start generating eo_base from the .eo file. 2014-06-03 11:28:02 +01:00
Tom Hacohen 10626ff538 Eo: Fix and use the abstract class .eo file.
Until now it was just there, but never generated or used.
2014-06-03 09:19:19 +01:00
Tom Hacohen d9263e6571 Eo base: rename event_freeze_get to event_freeze_count_get.
This is needed because of a possible clash between the method event_freeze
and the property event_freeze with bindings.
2014-06-02 12:50:23 +01:00
Tom Hacohen 9f98ddae46 Eo: Fix docs of functions that have changed in eo2. 2014-05-30 14:54:10 +01:00
Tom Hacohen f92e5d50f9 Eo: Add eo_finalize. A func that's called at the end of eo_add.
This function lets you hook at the end of eo_add and override it for a
class. This is essentially the first step towards killing custom
constructors. Instead of having a custom constructor, you should just
do:
eo_add(CLASS, parent, a_set(3), b_set("eou"));
eo_constructor is called at the beginning for pre-init things.
eo_finalize is called at the end, for actually finalizing and doing
things. This cleans up the API and possibly saves a lot of things that
would have been stupid and slow in the past, like loading an elm widget
with an existing theme, and then changing the theme.

** This breaks Eo ABI, please recompile elementary and everything else that
creates eo objects.

@feature
2014-05-30 11:22:36 +01:00
Guillaume Friloux 949b51af24 Fix unused param warning when building on non linux. 2014-05-30 10:38:27 +02:00
Jean-Philippe Andre f4a0c8054f Win64: Fix a bunch of warnings
Fix invalid casts.
Use printf("%z") where appropriate.
Fix unused variables warnings.

Thanks vtorri for the patch.

@fix
2014-05-29 20:02:16 +09:00
Tom Hacohen 1e1104584f Eo legacy events: Add missing addition to hash table.
This rendered the whole thing useless.

Found thanks to coverity.
CID 1216616
CID 1216617
2014-05-29 09:24:28 +01:00
Tom Hacohen 50a6e371a1 Eo: Support mixing legacy and non-legacy callbacks. 2014-05-28 12:28:18 +01:00
Tom Hacohen c58b3401c3 Eo/evas events: Move legacy events dynamic generator to eo. 2014-05-28 12:28:17 +01:00
Jean-Philippe Andre 02f24d76e1 Eo: Add function name to OP desc on Windows
Match function names when the API pointer is out of range.
Reviewed by TAsn and modified according to his comments :)

Differential Revision: https://phab.enlightenment.org/D876
2014-05-21 18:03:53 +09:00
Tom Hacohen 61f3f68670 Eo: Make it clearer that a NULL deref can't happen.
We check _current_table for NULL, and then populate it (it's a global)
through another function, but we don't really check it's not NULL before
using it, we just assume because of an indirect other variable.

This confused coveritiy, can confuse humans too, and in general risky
(if something changes).

CID 1039419
2014-05-16 14:43:09 +01:00
Tom Hacohen cdea54dd40 Eo callbacks: Fix a possible issue of corrupted callback list.
This happens when we delete more than one callback at the beginning
of the list (i.e 2 or more) in one go.
2014-05-16 14:33:36 +01:00
Tom Hacohen ecc445b47c Eo: Don't write to pointer after free.
Fixes coverity: CID 1039898.
2014-05-16 14:33:36 +01:00
Tom Hacohen 9b265b0065 Revert "Eo: Fix deref after free."
Coverity found the issue, but it's an issue we've already fixed in the
past. I don't know how it got lost, but it seems like someone did a bad
merge. Probably when migrating to Eo2.

This reverts commit 831c20464d.
2014-05-16 14:33:00 +01:00
Tom Hacohen 831c20464d Eo: Fix deref after free.
In some rare cases it was possible for a pointer to be referenced after
it was already freed. This is now fixed thanks to coverity.

@fix

CID 1039898
2014-05-16 14:28:57 +01:00
Tom Hacohen 8784685120 Eo: Rename descs2 to descs (remnant of the Eo2 change). 2014-05-09 08:26:25 +01:00
Tom Hacohen 368f36dee3 Eo: Improved docs a bit. 2014-05-09 08:26:25 +01:00
Jérémy Zurcher 0b97c11ea2 eo: improve error reporting, update tests 2014-05-08 13:44:47 +02:00
Jérémy Zurcher 0ce3154656 eo: improve error reporting for _eo_api_op_id_get() 2014-05-08 00:15:53 +02:00
Tom Hacohen 1fe084b78c Eo: Made some functions class functions again.
This broke in the transition to Eo2.
2014-05-01 13:58:27 +01:00
Tom Hacohen e699087521 Eo: fixed misleading indentation. 2014-05-01 13:28:30 +01:00
Carsten Haitzler 1ed6e2cf9c improve eo call stack
it now does up to 8192 entries and madvise unused upper pages when
dropping. also delay dropping to avoi too many syscalls
2014-04-22 20:24:27 +09:00