Subject: [E-devel] [patch] evas - preventing retard mouse event
process in evas_object_event_callback_call
I made a small patch to prevent retard mouse event process.
At certain circumstance (like as genlist select callback + naviframe
item push),
some events are repeat processed.
If some evas_objects're iterating in evas_event_feed_mouse_up and
mouse_out event's emitted by other interrupt(such as naviframe item
push),
then some evas_objects events are multiple processed by
evas_object_event_callback_call.
More elaborating it with a example.
There are a genlist and a multibuttonentry on genlist item.
When a user clicks multibuttonentry then evas will process mouse down
and up.
in evas_event_feed_mouse_up, it gets evas object list to process mouse
events.
Then in the evas object list, there are two evas objects - rect and
textblock.
Two objects have its own parents.
the rect has below parents.
----------------------------------------
edje - genlist item
elm_genlist_pan
edje
multibuttonentry
box
entry
els_scroller (0x2a601788)
rect <== the rect
the textblock has below parents.
----------------------------------------------
edje - genlist item
elm_genlist_pan
edje
multibuttonentry
box
entry
els_scroller(0x2a601788)
edje
elm_pan
edje
textblock <== the textblock
(note : two evas object have same parent (els_scroller))
So normally mouse up callbacks event propagates to its own parent.
the rect is processed to genlist item. and the textblock is processed
to genlist item.
but when els_scroller is processed, it's blocked by checking event
type and event id checking.
Mouse Up(rect) -> Mouse Up(textblock)
event_id (3) -> event_id (3)
evas_object_event_callback_call(Evas_Object *obj, Evas_Callback_Type
type, void *event_info, int event_id)
{
...
if ((obj->delete_me) || (!obj->layer)) return;
if ((obj->last_event == event_id) &&
(obj->last_event_type == type)) return;
<=== blocked
However if naviframe item is pushed in the middle
of mouse up processing.
It can break into mouse up. So it's processed like below.
Mouse Up(rect) -> Mouse Out(rect) -> Mouse Out(textblock) -> Mouse
Up(textblock)
event_id (3) -> event_id(4) -> event_id(4)
-> event_id(3)
(note Mouse_Out is made by naviframe item push for event freezing)
If that, there's no mechanism to block that repeat processing same
event.
So I suggest this patch.
This patch blocks old events if there's no reason to process.
(It blocks old mouse_up event because mouse_out is processed.)
And I think it also clear the bug in
"[E-devel] event repetition with elm_naviframe/elm_genlist"
SVN revision: 67879
currently evas_object_event_callback_call checks _evas_event_counter
for preventing object's callback called several times in one evas event.
but it use global variable(_evas_event_counter), it can be changed while
procssing same event.
for example , evas_event_feed_mouse_up.
If there are several object in e->pointer.object.in and object 1's callback
create new evas event, object 2 cannot now event id.
so I change callback call api, and object callbacks can decide wheather it deal with that event.
SVN revision: 66234
Subject: [E-devel] [Patch] Evas touch event patch.
Nice to meet you.
I'm Eunmi Lee, developing mobile web browser and working on WebKit EFL port.
I need new type of event for touch, so I've made patch to add
EVAS_CALLBACK_TOUCH event to the evas.
I will explain history of this patch.
Currently, many web applications and sites use TouchEvent and they can
do everything(scrolling, zooming and so on) like native application
using TouchEvent.
So, I'm also want to provide TouchEvent for web in the WebKit EFL port,
but I got a problem during making TouchEvent because EFL's touch
event's structure (Mouse, Multi Event) is different from Web
TouchEvent's one.
Let me explain about Web TouchEvent firstly.
Web TouchEvent is consist of type and touch points list simply.
There are 3 kinds of type.
TouchStart: Happens every time a finger is placed on the screen.
TouchEnd: Happens every time a finger is removed from the screen.
TouchMove: Happens as a finger already placed on the screen is moved
across the screen.
for example, we can make (1 finger starts to touch), (2 fingers are
moving), (1 finger is released duirng 3 fingers are moving) and so on.
You can see the detailed information in the following url:
http://www.sitepen.com/blog/2008/07/10/touching-and-gesturing-on-the-iphone
However, EFL's touch event is consist of six kinds of type :
MOUSE_DOWN, MOUSE_UP, MOUSE_MOVE, MULTI_DOWN, MULTI_UP, MULTI_MOVE.
So, I have to make a converter to make web touch event from EFL's
touch event.
You can reference attatched image file : evas_touch_event.png.
To tell the truth, converting code is not a big one.
But, I want to reduce this additional job and make code simple.
In the WebKit QT port, they don't have to make converting code for
TouchEvent,
because they have QTouchEvent, it has type and touchPoints list and
they can be mapped to Web TouchEvent one by one.
I think iPhone and Android also have such kind of event.
That's all why I want to add new touch event type to the evas.
about my patch:
- EVAS_CALLBACK_TOUCH event is added
- touch_points Eina_List is added to the Evas structure to maintain
current touch lists.
- process MOUSE/MULTI UP, DOWN, MOVE to make TOUCH event.
It is my first time to modify eves codes and actually I don't know too
much about evas.
So, I will be grateful if you send any feedback and comments.
SVN revision: 63796
Subject: [E-devel] [patch] evas - add checking event type
Dear developers.
I found a bug about evas event handling.
In some situation, evas blocks some events by checking _evas_event_counter.
So I made a patch that is checking event type also event counter.
Reproduce steps:
1. make a window
2. show window before adding a elementary/genlist widget
--- codes ---
void _gl_mousedown_cb(void *data, Evas *evas, Evas_Object *obj, void *event_info)
{
printf("_gl_mousedown_cb !! \n");
}
static Eina_Bool create_main_win(App *app)
{
app->win = elm_win_add(NULL, "genlist-win", ELM_WIN_BASIC);
evas_object_show(app->win); <-- position 1
Evas_Object *genlist = elm_genlist_add(app->win);
elm_win_resize_object_add(app->win, genlist);
evas_object_event_callback_add(genlist, EVAS_CALLBACK_MOUSE_DOWN, _gl_mousedown_cb, NULL);
evas_object_show(genlist);
evas_object_resize(app->win, 320, 240);
//evas_object_show(app->win); <-- position 2
return EINA_TRUE;
}
--- codes ---
In common use case, apps don't show main window at position 1.
However to reproduce, it can be at position 1. Then, focus is at just on main window.
In that situation, if a user clicks a genlist, its event is dropped by evas.
Because in mouse down callback, it give focus to genlist.
Then two events is made. First is mouse down, second is focus handling.
In event callback, evas processes mouse down after focus handling.
But evas found that mouse event is retarded event than focus handling.
So it ignores it.
This patch is introduce event handling type checking to
evas_object_event_callback_call.
SVN revision: 61026
now. use old calloc+free thing for 1.0 and enable mpool for 1.1. this
is just done in advance but disabled for some testing purposes looking
for some bugs.
SVN revision: 55006
This commit moves Evas.h contents a lot, but it should not change code
(some conts were added, some function attributes were changed).
The purpose of such is to define the order that doxygen show modules
in its documentation.
I also splitted documentation a bit more, and added a src/examples to
list useful example code. Right now it is just a pure-evas
draw-and-save using buffer engine.
NOTE: there is lots to document, and the @todo list is quite long but
I guess lots of things there were done already. Raster, could
you review this list?
SVN revision: 47308
Previously, due to propagation to parent, an event could have
been received more than once by an object. This triggered
strange behaviour in edje for example where you could receive
mouse,down,1 signal many time for one swallowed object.
This patch is a fix for that problem, I hope it doesn't break
anything (e17 and elementary_test run fine here, but report
any break related to events please).
SVN revision: 46869
Canvas was (ab)using the same callback signature as Objects, so you
always got a confusing NULL parameter.
Just clean it up to be Evas_Object_Event_Cb and Evas_Event_Cb, each
with its own signature.
SVN revision: 46206
1. the concept of callbacks for a canvas as a whole. add/ del/ del_full these
2. focus in+out events for the canvas as a whole - can help solve some issues
with inoput methods + ecore-imf + entries (like edje_entry)
3. add callabcks to be called before/after flush of display.
SVN revision: 45761
This will check both function and data before removing the callback,
this is useful when you have lots of children monitoring parent, when
one child want to remove its monitoring function, others will remain.
Name is quite difficult to choose, I opted for "_full", but could be
"_with_data" or similar.
SVN revision: 34731
Evas now support objects that do not grab mouse down event (NOGRAB) aside
with the default (AUTOGRAB). API is meant to be extensible.
SVN revision: 30950
it sould be
2. fixed edje handling of delete of objects so we don't lose clip info if we
move a swallowed object out
3. fix up norender stuff for evas a bit
4. pants.
5. coogee beach (sydney) in summer right now is beatiful - KICK ASS!
SVN revision: 28102
parent smart object IF there is a callback set. ie. if there is a key down
callback set and propagae is set to false then the key event will not
prpagate to the parent as long as the child gets the key down events and has
the callback set.
SVN revision: 18123