Cedric BAIL
af11e81a51
ector: remove useless constructor.
2015-04-03 16:31:40 +02:00
Cedric BAIL
cd1f09d359
evas: all color in evas are premultiplied, enforce with warning when not.
2015-04-03 16:31:39 +02:00
Cedric BAIL
b54897dc27
ector: remove unecessary check for cairo context.
...
We now maintain an always available context.
2015-04-03 16:31:37 +02:00
Cedric BAIL
98b13ec944
ector: do not forget to get cairo symbol in Ector.Renderer.Cairo.Gradient_Linear.
2015-04-03 16:31:36 +02:00
Cedric BAIL
976e9de88a
ector: call eo_do_super on the right gradient class in Ector.Renderer.Cairo.Gradient_Radial.
2015-04-03 16:31:35 +02:00
Cedric BAIL
f41884153f
ector: slightly better implementation for gradient radial draw.
2015-04-03 16:31:33 +02:00
Cedric BAIL
2821fd58db
ector: on shutdown our ability to find cairo symbol may no be there anymore.
2015-04-03 16:31:32 +02:00
Cedric BAIL
9967da56ca
ector: remove useless printf !
2015-04-03 16:31:31 +02:00
Subhransu Sekhar Mohanty
3dea7dbfaf
evas: update and propagate Evas_VG_Base transformation.
2015-04-03 16:31:29 +02:00
Cedric BAIL
4f98cab04d
ector: fix inheritance in cairo backend.
2015-04-03 16:31:18 +02:00
Cedric BAIL
5ef81292a1
ector: fix setting context to always have one available.
2015-04-03 16:31:17 +02:00
Cedric BAIL
e4330ea220
ector: fix inheritance of Ector.Generic.Shape.
2015-04-03 16:31:15 +02:00
Cedric BAIL
fbeca90de4
ector: fix Eina_Log domain to be usable outside of main.
2015-04-03 16:31:13 +02:00
Cedric BAIL
986704dfb4
evas: do not track change on root node.
2015-04-03 16:31:09 +02:00
Cedric BAIL
ebfcfed59b
evas: fix coding style.
2015-04-03 16:31:08 +02:00
Cedric BAIL
ab1f6f7984
evas: set alpha to zero for Efl.VG.Shape.stroke_color.
2015-04-03 16:31:00 +02:00
Cedric BAIL
eb2bd9a8d8
evas: move Evas.VG_* to Efl.VG.*
...
This also introduce legacy API for all of them.
2015-04-03 16:30:59 +02:00
Cedric BAIL
dd1cae7329
evas: initial implementation of a dumb SVG parser.
...
This commit is experimental and may be rebased until usable.
2015-04-03 16:30:56 +02:00
Cedric BAIL
0a27241f61
evas: eo_data_scope_get will return random value in memory, need to always use eo_isa.
2015-04-03 16:30:54 +02:00
Cedric BAIL
6a90d24aab
evas: Evas_VG_Root_Node parent will be NULL during destructor.
2015-04-03 16:30:53 +02:00
Cedric BAIL
457e550616
evas: implement render_pre due to our hack over Evas_VG_Container.
2015-04-03 16:30:53 +02:00
Cedric BAIL
d6feb49c0c
evas: don't duplicate entry in parent children list
...
eo_parent_set is always called, even in the constructor.
2015-04-03 16:30:52 +02:00
Cedric BAIL
27f0399d08
efl: Efl.Gfx.Shape should actually be a mixin.
2015-04-03 16:30:51 +02:00
ChunEon Park
4e0b919a62
evas: ref/unref root node while it's being used by vg object.
...
This also remove dead code.
2015-04-03 16:30:49 +02:00
Cedric BAIL
df43ec9487
ector: fix constructor/destructor of Ector_Cairo backend.
2015-04-03 16:30:48 +02:00
Vitor Sousa
09be34b825
eolian_cxx: fix build error for some generated C++ wrappers
...
Name generation for some C++ wrapper functions were adding an illegal ":"
in the function name.
Fixed the logical error that was causing this to happens when converting
namespaces to function prefixes.
@fix
2015-04-03 16:30:46 +02:00
Cedric BAIL
5f2fda2c18
efl: all those interface are clearly BETA_API.
2015-04-03 16:30:45 +02:00
Cedric BAIL
f2380b0920
evas: introduce begin and end operation on an Ector surface.
...
This is necessary for GL has you want to map once and run with it, but it
will also help the software backend to not remap the surface all the time !
2015-04-03 16:30:44 +02:00
Cedric BAIL
0f6328b04f
efl: introduce EFL_GFX_CHANGED event and properly propagate up to Evas.
2015-04-03 16:30:42 +02:00
Cedric BAIL
9fd2b74b08
efl: trigger EFL_GFX_CHANGED on path change.
2015-04-03 16:30:40 +02:00
Cedric BAIL
94418f1cd5
efl: add a changed event triggered when something affect the visual aspect of an object.
2015-04-03 16:30:39 +02:00
Subhransu Sekhar Mohanty
7ee3f8d952
evas: add documentation for Evas_Object_Vg class.
2015-04-03 16:30:38 +02:00
Subhransu Sekhar Mohanty
b108fe8a10
efl: add documentation for shape and gradient interface.
2015-04-03 16:30:37 +02:00
Subhransu Sekhar Mohanty
a068378c83
evas: add documentation for Evas_Object_VG
2015-04-03 16:30:36 +02:00
Subhransu Sekhar Mohanty
dd58721613
efl: add documentation for Efl.Gfx enums.
2015-04-03 16:30:35 +02:00
Cedric BAIL
32de8d9e5f
efl: move Efl.Gfx.Gradient_* to Efl.Gfx.Gradient.* much nicer for bindings.
2015-04-03 16:30:35 +02:00
Cedric BAIL
1e18631554
evas: make Evas.VG_Shape use Efl.Gfx.Base.color_part for stroke.
2015-04-03 16:30:34 +02:00
Cedric BAIL
d7f434986e
evas: use Efl.Gfx.Base.color_part in Evas.VG_Node.
2015-04-03 16:30:33 +02:00
Cedric BAIL
cd3f8db506
efl: provide Efl.Gfx.Base.color_part and implement it in top Evas_Object.
2015-04-03 16:30:32 +02:00
Cedric BAIL
ac8d923090
efl: add path operation to Efl.Gfx.Shape.
2015-04-03 16:23:28 +02:00
Cedric BAIL
1fb52dbe71
evas: move Evas.VG to use Efl.Gfx.View.
2015-04-03 16:23:27 +02:00
Cedric BAIL
a395f5ded5
efl: add Efl.Gfx.View and use it in Evas.Image.
2015-04-03 16:23:26 +02:00
Cedric BAIL
5f2527f791
evas: move Evas.VG to use Efl.Gfx.Fill.
2015-04-03 16:23:25 +02:00
Cedric BAIL
7ba7ed4a1c
efl: add Efl.Gfx.Fill and migrate Evas.Image to it.
2015-04-03 16:23:24 +02:00
Cedric BAIL
a38c037953
evas: make Evas.VG_Node inherit from Efl.Gfx.Stack.
2015-04-03 16:23:23 +02:00
Cedric BAIL
500fe6ef1b
efl: add Efl.Gfx.Stack interface and update Evas_Object accordingly.
2015-04-03 16:23:22 +02:00
Cedric BAIL
c1118e7282
evas: implement Efl.Gfx.Base in Evas.VG_Node.
2015-04-03 16:23:20 +02:00
Cedric BAIL
651436f410
efl: rename visibility to visible.
...
After discussion bindings and people in general prefer visible.
T2035
2015-04-03 16:23:19 +02:00
Cedric BAIL
c08f8e26a6
efl: add Efl.Gfx.Base and fix inheritance for Evas_Object.
2015-04-03 16:23:17 +02:00
Cedric BAIL
c000ee8099
efl: rename namespace Graphics to Gfx.
2015-04-03 16:23:16 +02:00
Cedric BAIL
dfd40467fc
efl: add a parser for SVG data path that generate EFL Path.
2015-04-03 16:23:15 +02:00
Cedric BAIL
2067e85d68
evas: use the new Efl_File mmap function correctly for Evas_VG API.
2015-04-03 16:23:14 +02:00
Cedric BAIL
c2e75544e1
efl: move mmap API to be part of Efl_File class.
2015-04-03 16:23:13 +02:00
Cedric BAIL
28257ec8fe
evas: fix warning due to forgotten return.
2015-04-03 16:23:12 +02:00
Cedric BAIL
ba47b47eb2
efl: make path a property actually.
2015-04-03 16:23:10 +02:00
Cedric BAIL
091fd5f31d
evas: handle setting sub VG object to NULL.
2015-04-03 16:23:09 +02:00
Subhransu Sekhar Mohanty
125701c667
efl : fix append circle api in efl_graphics_utils
2015-04-03 16:23:08 +02:00
Cedric BAIL
5bb35d5598
efl: simplify the enum to only use Cubic Bezier curve.
...
So SVG support all kind of primitive, but really they are just sugar
on top of the simpler cubic bezier curve. Let's simplify our backend
by just supporting them and the simple line. We still provide all
the sugar, but via helper function that do convert to the right
number of Bezier curve.
2015-04-03 16:23:07 +02:00
Cedric BAIL
4248bc2870
evas: actually return the right type and fix warnings.
2015-04-03 16:23:06 +02:00
Cedric BAIL
ce4d4aac04
efl: fix typos that emitted the wrong PATH type.
2015-04-03 16:23:05 +02:00
Cedric BAIL
5aafae94f1
evas: actually we want the Ector_Renderer, not the Evas_VG_Node.
2015-04-03 16:23:04 +02:00
Cedric BAIL
502ac45916
evas: properly propagate Eina_Matrix from the VG scene graph to the Ector_Renderer.
2015-04-03 16:23:03 +02:00
Cedric BAIL
0bb66ffedf
efl: add efl_graphics_path_interpolate and efl_graphics_path_equal_commands.
...
This function will be handy to implement path interpolation in Edje later on. This
would be usable by Edje if we do push an Evas_Object_Shape. Not really difficult to
add at this stage.
2015-04-03 16:23:01 +02:00
Cedric BAIL
2cae706ab6
evas: start correctly implementing the render callback.
2015-04-03 16:23:00 +02:00
Cedric BAIL
6097178ec3
evas: start properly implementing render_pre for Evas_VG_Node.
2015-04-03 16:22:58 +02:00
Cedric BAIL
621d3b5660
evas: those function should have been static.
2015-04-03 16:22:57 +02:00
Cedric BAIL
a00b6219fa
evas: remove printf.
2015-04-03 16:22:56 +02:00
Cedric BAIL
6071e71e98
evas: cleanup parent handling of Evas_VG_Node.
2015-04-03 16:22:54 +02:00
Cedric BAIL
f85f8135a0
evas: NULL is always needed as during destruction parent is set to NULL.
2015-04-03 16:22:53 +02:00
Cedric BAIL
09d7ffe520
evas: add fill and size definition for a VG scene graph.
2015-04-03 16:22:51 +02:00
Cedric BAIL
40e3240e6e
evas: fix copy and paste mistake.
2015-04-03 16:22:50 +02:00
Cedric BAIL
185eadf9ad
evas: fix typos in Evas_VG_Root_Node.
2015-04-03 16:22:38 +02:00
Cedric BAIL
97714021d1
evas: Evas_Object_VG should always create a root node.
2015-04-03 16:22:37 +02:00
Cedric BAIL
78bf41b223
eina: add eina_simple_xml_attribute_w3c_parse to parse attribute value.
2015-04-03 16:22:29 +02:00
Cedric BAIL
81760ea5d9
evas: also allow Evas_VG and NULL as parent.
...
I have yet to be sure of the Evas_VG one.
2015-04-03 16:22:26 +02:00
Cedric BAIL
36ba2fc01d
evas: add file manipulation API to Evas_Object_VG.
2015-04-03 16:22:22 +02:00
Cedric BAIL
b6ffe1cc87
evas: first implementation of an ector drawer inside Evas software engine.
...
Note: this won't work with the OpenGL backend.
2015-04-03 16:22:18 +02:00
Cedric BAIL
3f3fb4cac7
ector: handle color multiplier in the function declaration.
2015-04-03 16:22:16 +02:00
Cedric BAIL
5d98201236
ector: reorder macro for easier reuse.
2015-04-03 16:22:15 +02:00
Cedric BAIL
aad1cf28f6
ector: prepare doesn't need surface, as it should always be the parent.
2015-04-03 16:22:14 +02:00
Cedric BAIL
8f82b5a089
efl: fix some whitespace.
2015-04-03 16:22:12 +02:00
Cedric BAIL
74b2eed158
ector: first implementation of an Cairo shape renderer.
...
Note: still a lot on the todo, but it should display something that follow
the correct path at least. Thanks librsvg for helping a lot.
2015-04-03 16:22:11 +02:00
Cedric BAIL
7ba0f46a39
ector: remove surface from draw command as it should be drawn on the parent, always !
2015-04-03 16:22:10 +02:00
Cedric BAIL
60e4edd7b9
ector: start implementing radial gradient in cairo backend.
2015-04-03 16:22:08 +02:00
Cedric BAIL
48beef6b21
ector: fix cairo linear gradient implementation.
2015-04-03 16:22:07 +02:00
Cedric BAIL
d6cd365a48
ector: now import header of all cairo renderer.
2015-04-03 16:22:04 +02:00
Cedric BAIL
7417c034bf
ector: cairo need a specialized fill function.
2015-04-03 16:22:03 +02:00
Cedric BAIL
ea8f37e47d
ector: first try at implementing linear gradient renderer.
2015-04-03 16:22:02 +02:00
Cedric BAIL
fdf3942aa0
ector: first implementation of a Cairo surface.
2015-04-03 16:22:01 +02:00
Cedric BAIL
33d538643a
ector: add a base interface for all cairo renderer.
2015-04-03 16:22:00 +02:00
Cedric BAIL
85036dbeb1
ector: fix building of the generic backend.
2015-04-03 16:21:59 +02:00
Cedric BAIL
fedfbf4bf6
ector: fix building of cairo backend.
2015-04-03 16:21:58 +02:00
Cedric BAIL
fcbc29f85e
ector: move dependency around. Evas now depend on Ector.
2015-04-03 16:21:57 +02:00
Cedric BAIL
cba397fcf1
ector: and here come the beginning of a Cairo backend.
...
The idea is that Evas engine will actually inherit from it to instanciate their
own Cairo backend (Software and GL) from there.
2015-04-03 16:21:56 +02:00
Cedric BAIL
b06e770614
ector: add beginning of a cairo implementation.
2015-04-03 16:21:54 +02:00
Cedric BAIL
fe0672b80e
ector: all those function needs to be static.
2015-04-03 16:21:53 +02:00
Cedric BAIL
1df94f5baa
ector: share base type structure to the rest of ecore_private.h.
2015-04-03 16:21:52 +02:00
Cedric BAIL
11ac85b40b
ector: duplicate PATH could be useful.
2015-04-03 16:21:50 +02:00
Cedric BAIL
c5d085999a
ector: add stop implementation.
2015-04-03 16:21:49 +02:00
Cedric BAIL
75728e7fff
efl: move PATH manipulation from Evas into Efl interfaces.
2015-04-03 16:21:48 +02:00
Cedric BAIL
62459acda7
ector: start the implementation of a Cairo backend.
2015-04-03 16:19:11 +02:00
Cedric BAIL
3ada4184d7
ector: start the implementation of the Generic surface.
2015-04-03 16:18:30 +02:00
Cedric BAIL
a5f8532e27
ector: make the drawing function virtual as it rely on the backend implementation.
2015-04-03 16:15:43 +02:00
Cedric BAIL
272967afe5
ector: move all interface to be in the Generic namespace.
...
This will enable the possibility to have many implementation for the
backend. Will come first Cairo, followed by Software and GL one day.
2015-04-03 16:15:41 +02:00
Cedric BAIL
0f27e887e4
evas: make the interface part of the Generic name space.
...
This should enable having multiple backend that will use another namespace instead
of Generic.
2015-04-03 16:15:40 +02:00
Cedric BAIL
6f3fd4ac81
ector: add linear and radial gradial renderer to Ector.
2015-04-03 16:15:39 +02:00
Cedric BAIL
4036a22b10
efl: introduce an Efl Gradient Radial interface.
2015-04-03 16:15:37 +02:00
Cedric BAIL
e15bdbe457
efl: add a linear gradient interface.
2015-04-03 16:15:36 +02:00
Cedric BAIL
f701e1f099
ector: add top gradient renderer.
2015-04-03 16:15:04 +02:00
Cedric BAIL
d59351732d
efl: add a gradient interface.
2015-04-03 16:15:03 +02:00
Cedric BAIL
1d49ff7df2
efl: rename geometry to graphics to be more general.
2015-04-03 16:15:02 +02:00
Cedric BAIL
3635b63708
ector: add initial interface for a shape object.
2015-04-03 16:15:00 +02:00
Cedric BAIL
0510ea90bd
ector: add initial interface for Surface and Renderer.
2015-04-03 16:14:58 +02:00
Cedric BAIL
5e75d607c6
ector: initial introduction.
...
Idea for this library is to become a retained mode drawing library that use
Eo/Eolian for its API and take a lot of the good design from Enesim by
Jorge Zapata and Jose Gonzalez (http://enesim.org/ ).
2015-04-03 16:14:56 +02:00
Cedric BAIL
411bb5b64e
efl: use Efl_Geometry_Shape.
2015-04-03 16:14:55 +02:00
Cedric BAIL
14dcad09c0
efl: add an interface for Efl_Geometry_Shape.
2015-04-03 16:14:54 +02:00
Cedric BAIL
a247ddeceb
evas: fix Evas_VG eo files.
2015-04-03 16:14:52 +02:00
Cedric BAIL
3447936adb
evas: implement all Evas_VG_Shape property.
2015-04-03 16:14:51 +02:00
Cedric BAIL
b50931a5ca
evas: actually compile Evas_VG_Shape.
2015-04-03 16:14:50 +02:00
Cedric BAIL
8097b8ab47
evas: move Evas_VG_Node structure declaration into a shared header to use it directly from Evas_VG.
2015-04-03 16:14:48 +02:00
Cedric BAIL
2e6cc1a173
evas: fix prototype and correctly call the function.
2015-04-03 16:14:47 +02:00
Cedric BAIL
ea9330bfe8
evas: declare internal evas_vg helper.
2015-04-03 16:14:46 +02:00
Cedric BAIL
3d37f150c7
eo: internal variable should not have that much chance to conflict prefix them with ___.
2015-04-03 16:14:19 +02:00
Cedric BAIL
ae5472379f
evas: handle path set on shape object.
2015-04-03 16:13:13 +02:00
Cedric BAIL
1e5c596ca3
evas: implement stupid bound get at container level.
2015-04-03 16:13:12 +02:00
Cedric BAIL
7f072eb607
evas: add Efl.File interface to Evas_Object_VG.
2015-04-03 16:13:11 +02:00
Cedric BAIL
161b7b93e2
evas: add Evas_VG_Image.
2015-04-03 16:13:07 +02:00
Cedric BAIL
fa2f4e969e
evas: implement Evas_VG_Node stacking functions.
2015-04-03 16:13:06 +02:00
Cedric BAIL
9dcf840ade
evas: Evas_VG_Root_Node should only be attached to an Evas_Object_VG.
2015-04-03 16:13:05 +02:00
Cedric BAIL
95e70ee5cb
evas: remove unecessary duplicated code.
2015-04-03 16:13:03 +02:00
Cedric BAIL
45ccb8f6d1
evas: add utility function to build path.
2015-04-03 16:13:00 +02:00
Cedric BAIL
9ba6e1a0ae
evas: add initial Evas_Object_VG.
...
Evas_Object_VG is meant to become an object that can hold a SVG
scenegraph inside of it.
2015-04-03 16:12:59 +02:00
Cedric BAIL
659d3c4fd7
eina: add eina_matrix.
...
This code come from Enesim and was done by Jorge. I did just take care
of changing the namespace and coding style.
2015-04-03 16:12:48 +02:00
ChunEon Park
2b0fb1ea1d
evas/common Fixed incorrect blend pixel color logic in neon.
...
previously, it had the remaining value issues on blending computation.
The blending color result was in correct.
Signed-Off-By: Vladimir Kuramshin <v.kuramshin@samsung.com>
2015-04-03 19:48:30 +09:00
Mike Blumenkrantz
ac11a9cb36
edje: move Edje_Color_Class->desc to end of struct
...
this allows memory layout compatibility with Elm_Color_Class
2015-04-02 15:20:21 -04:00
Mike Blumenkrantz
5a61ee107c
edje: return immediately when setting color class if class is not in use
2015-04-02 15:15:31 -04:00
woochan lee
48f4f1b837
Eeze.h: Delete white space.
...
Summary: Delete white space in Eeze.h
Reviewers: cedric, Sergeant_Whitespace
Subscribers: cedric
Differential Revision: https://phab.enlightenment.org/D2246
2015-04-02 14:47:43 +02:00
Andrii Kroitor
7271c99b3c
edje_calc: fix SEGFAULT on new parts
...
Summary: new part added with edje_edit_part_add has NULL previous description
Reviewers: cedric, zmike, seoz, Hermet, raster
Subscribers: FurryMyad, cedric, reutskiy.v.v
Differential Revision: https://phab.enlightenment.org/D2272
2015-04-01 07:25:12 -04:00
Stefan Schmidt
eae15fbb28
ecore: Move documentation for ecore_timer_add at the correct place.
...
Many thanks to Vinicius dos Santos Oliveira for spotting this and
pointing it out on the mailing list.
2015-04-01 10:23:00 +02:00
Mike Blumenkrantz
89809bdf55
edje calc now more correctly forces recalc for child groups on state change
...
in the event of fixed size -> non-fixed size (eg. previous commit optimization),
this calc would no longer occur, so we need to queue it. also if fixed.w or
fixed.h changes value for a group part, we must recalc the group to ensure correct
sizing occurs
2015-03-31 23:31:11 -04:00
Mike Blumenkrantz
15f8d943aa
edje calc no longer performs calculations for group parts of fixed size > 0
...
when I said > 0 in the last commit message, I was thinking ahead to this commit
which I knew I would later have to make, but had not yet written because I had not
spent the requisite number of hours debugging the code to know that I needed to
have the check in both the code and the commit message
ref 3a451650d2
2015-03-31 23:31:11 -04:00
Carsten Haitzler
4e716fb779
ecore_file - fix nasty memory issues in ecore_file_app_exe_get()
...
valgrind was most unhappy with ecore_file_app_exe_get(). like:
==8331== Invalid write of size 1
==8331== at 0x68DE90A: ecore_file_app_exe_get (ecore_file.c:994)
==8331== Address 0x1348e58f is 0 bytes after a block of size 31 alloc'd
==8331== at 0x4C28C20: malloc (vg_replace_malloc.c:296)
==8331== Invalid write of size 1
==8331== at 0x68DE948: ecore_file_app_exe_get (ecore_file.c:1000)
==8331== Address 0x1348e599 is 10 bytes after a block of size 31 alloc'd
==8331== at 0x4C28C20: malloc (vg_replace_malloc.c:296)
etc. etc. - so i rewrote it cleanly using strbuf to save code and
effort. cleaner now and ACTUALLY works correctly... and no valgrind
complaints.
@fix
2015-04-01 09:37:27 +09:00
Mike Blumenkrantz
abf3c3c470
edje object swallowing no longer forces a full recalc
...
this (and/or related prior commits) seems to have hugely improved
edje performance across the board. particularly noticeable in the
settings pane animations for terminology
#aprilfools
2015-03-31 19:16:55 -04:00
Mike Blumenkrantz
f534103c95
edje object scale factor changes now trigger deferred recalcs
...
as with the previous commit, any user who wants geometry immediately
will be calling calc functions, so this is just going to be redundant
except in cases where calc is not wanted, in which case it is unnecessary
overhead
2015-03-31 19:16:54 -04:00
Mike Blumenkrantz
43779dfa6f
edje group part init no longer forces synchronous hint updating during load
...
hints will be updated later and any user who wants these hints is going to
be calling edje calc functions anyway, causing this to be a redundant calc
2015-03-31 19:16:54 -04:00
Mike Blumenkrantz
20350a8006
edje calc no longer forces proxy part source calcs for currently-hidden proxies
...
this saves a bit of calc time when a proxy part is not currently visible
2015-03-31 19:16:54 -04:00
Mike Blumenkrantz
3a451650d2
edje calc no longer performs calculations for group parts of fixed size
...
if the min/max of a part are identical and > 0, the part's min size is guaranteed
to be this size. there is no need to perform expensive recursive calcs here
2015-03-31 19:16:54 -04:00
Cedric BAIL
b72df468f2
edje: add edje_file_iterator_new().
...
This list the actually opened Edje file by the current process.
2015-03-31 23:23:32 +02:00
Cedric BAIL
bfbb2d8a51
edje: fix build break.
2015-03-31 23:21:12 +02:00
Cedric BAIL
11a4e1ae83
edje: add edje_mmap_color_class_iterator_new().
...
This function make it possible to list the Color class of a specific Edje file.
2015-03-31 21:57:23 +02:00