Subject: [E-devel] [PATCH][RESEND][Evas] WebP image loader
This patch adds a WebP image loader to Evas. No saver,
no animation support for now, just loader. Tested with
the libwebp-0.2.0 only, but should work fine with older
versions.
SVN revision: 75951
NOTE: as librsvg is a massive source of bugs in e17, it is now
removed from evas. You can still use librsvg by using the
evas_generic_loader. Please not that you need to properly delete
it from your disk if you don't use a package manager. The file to
remove :
/*/lib/evas/modules/loaders/svg/linux-gnu-i686-1.2.*/module.so
SVN revision: 71223
This works in linux and windows, and should fix shm_detection on BSD (including Mac)
BSD, Mac and solaris users : please check that it compiles and shm_open is detected
SVN revision: 69612
From: Thanatermesis <thanatermesis.ecvs@gmail.com>
Subject: [E-devel] LDFLAGS with -Wl,-z,defs
Aparently if you add the option "-Wl,-z,defs" to your LDFLAGS, there's some
libs that doesn't compile, like evas and e_dbus, there's some logs:
SVN revision: 68464
quickly when uf your-encoded anything due to using IFAST decoder (and
encoder). this does drop speed for decode and encode (except encoding
< 60% quality where it now uses IFAST), but we don't see progressively
worse artifacts.
SVN revision: 65293
Subject: [E-devel] [Patch] Add scale down decoding feature to evas png loader
I add scale down decoding feature to evas png loader. 5515X3986 size png image need 80~90M memory,
but scale down(scale num=2) option can reduce memory to 25~30M.
I use down sample method for scale down.
(there is more efficient algorithm for scale down, I'll add this to my
todo list)
SVN revision: 64170
Subject: Re: [E-devel] [Patch] Implement scale down decoding feature of bmp loader
I implement scale down decoding feature of bmp loader using down sample algorithm.
Desktop have low risk to go wrong memory problem during big image decoding,
but mobile device is different.
Raster said it is life (meet memory problem during big image decoding),
and it is enough to return decoding fail.
But I think it seems a bit harsh, because 2 or 3 bmp image (5000X5000 size: for example)
can cause application close because of memory lack.
SVN revision: 64163
Subject: [E-devel] [Patch] support Animation gif's disposal mode
I make patch support animation gif disposal mode.
Before, gif loader only decode & render based on previous frame.
This patch can support "do not dispose mode" & "restore background
mode".
So It solve after image problem of restore background mode.
SVN revision: 63716