Carsten Haitzler
ce5a59b7e5
lutin... release soname patch. verbose svn soname used right now
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SVN revision: 40131
2009-04-17 10:01:45 +00:00
Vincent Torri
5738461f90
specify the supported windows version
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SVN revision: 40119
2009-04-16 21:28:30 +00:00
Vincent Torri
398c77ed17
fix seg fault. Patch by Nicolas Aguirre
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SVN revision: 40081
2009-04-15 11:41:35 +00:00
Vincent Torri
f8646c4d9c
use ecore_input for the windows xp code
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SVN revision: 40054
2009-04-14 20:04:16 +00:00
Vincent Torri
f7d7e4e74a
API BREAK
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for consistentness, ecore_***_window_del is renamed
ecore_***_window_free
SVN revision: 39918
2009-04-10 08:46:41 +00:00
Vincent Torri
b3c2562b52
fix some key values for the keyboard events
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SVN revision: 39611
2009-03-21 20:08:51 +00:00
Vincent Torri
d9d7c7d23b
* update configure.ac so that default options are chosen according to the host
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* fix requirements
* fix configuration on mac os x (problem with automake 1.9) and
add missing values/macro for quartz support
* small typo in ecore_evas_win32 api
* use m4 api in m4 files
SVN revision: 39471
2009-03-13 16:35:16 +00:00
Jonathan Atton
2c65d61731
from vtorri:
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too much return in ecore_win32_window.c
fix seg fault in ecore_evas_win32.c
SVN revision: 39144
2009-02-22 14:54:45 +00:00
Vincent Torri
7bb002f757
add log
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formatting
SVN revision: 39129
2009-02-21 22:50:45 +00:00
Vincent Torri
f26751a57c
* add _move, _resize and _move_resize to ecore_wince and ecore_evas_wince
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* small fix for ecore_win32
SVN revision: 38609
2009-01-16 19:03:57 +00:00
Vincent Torri
e66e9cc905
* ecore_win32_window.c:
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fix fullscreen
* ecore_evas_win32.c:
add fullscreen (d3d and ddraw) and shape (d3d) support
minor formatting
* configure.ac:
enable direct3d support
SVN revision: 38248
2008-12-20 14:37:04 +00:00
Jonathan Atton
e58ac7064c
missing parenthesis
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from caro.
SVN revision: 38235
2008-12-19 21:28:32 +00:00
Vincent Torri
1a897239c7
Patch by Dmitriy Mazovka:
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add drag'n drop support in ecore_win32 (reworked) (missing files)
SVN revision: 37890
2008-12-01 22:43:04 +00:00
Vincent Torri
4862bc46f1
* Patch by Dmitriy Mazovka
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- add shape support in ecore_win32
- add drag'n drop support in ecore_win32 (reworked)
* remove strange character (ecore_evas_win32.c)
* include Eina.h before defining EAPI (Ecore_Data.h)
* add -lole32 as lib for DnD, minor thing (configure.ac)
next steps will be the new direct3d engine, and full support
of DnD, shapes and fullscreen for the directdraw engine and
in ecore_evas.
SVN revision: 37831
2008-11-27 19:30:39 +00:00
Vincent Torri
5da71a34cd
typo
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SVN revision: 37725
2008-11-21 08:18:09 +00:00
Vincent Torri
9b19b7dec4
autotools fixes
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* remove useless _DEPENDENCIES variables
* remove useless files in EXTRA_DIST
* use -no-undefied directly
* add some flags when the host is windows ce
make distcheck succeeds on my computer
next step will be to fix the horrible mess in Ecore.h and ecore_private.h
SVN revision: 37406
2008-11-02 09:01:35 +00:00
Cedric BAIL
3d49d88a32
Make ecore depend on eina. No change in the code yet, so just fix your build system and no bug must show up.
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SVN revision: 36622
2008-10-13 15:59:19 +00:00
doursse
913d17fcff
cvsignore update
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SVN revision: 35135
2008-07-17 05:08:44 +00:00
doursse
0b2c6cdd5c
add a method that returns the HWND window of an Ecore_Win32_Window
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SVN revision: 34946
2008-06-29 14:12:16 +00:00
doursse
2b1156ef72
useless, now
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SVN revision: 34917
2008-06-26 10:23:29 +00:00
doursse
2ab4d7ad99
remove completely backends in ecore_win32
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SVN revision: 34915
2008-06-26 09:54:35 +00:00
doursse
6b048a4eb5
reorganize header files and fix minor warnings
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SVN revision: 34910
2008-06-26 05:11:16 +00:00
doursse
50d48a1859
Associate an Ecore_Win32_Window to its HWND window, hence drop of the window list management. That should fix a bug when 2 windows are used in the same program. Add ecore_win32_screen_depth_get() to know the depth of the screen. Remove the management of the backend for direct3d and directdraw as they are done by the engines, now. More (ddraw 16 bits and gl) will follow later
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SVN revision: 34908
2008-06-26 04:30:29 +00:00
doursse
29dddeec44
print debug after initialization. Thanks to Dmitriy Mazovka
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SVN revision: 34797
2008-06-10 22:12:12 +00:00
doursse
53f0ada816
minor fixes and cormatting
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SVN revision: 34710
2008-05-31 05:06:38 +00:00
doursse
cc0ca9325e
integration of evil in ecore. It's compiling on windows and my ubuntu. The commit is big, please report any problem
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SVN revision: 34671
2008-05-26 05:16:34 +00:00
doursse
550d447320
use the c++ api
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SVN revision: 34670
2008-05-26 04:10:22 +00:00
doursse
f5cc49bd44
forgot to add glew support in configure.in
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SVN revision: 32809
2007-11-21 12:16:16 +00:00
doursse
d90ac09bd5
opengl code
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SVN revision: 32737
2007-11-16 19:32:25 +00:00
doursse
d0a2686432
add glew opengl and directdraw 16 bits backends, fix cursors, remove duplicated mouse button up event, add states and types, like X, fix window_del and add an window_override_new-like function
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SVN revision: 32736
2007-11-16 19:31:32 +00:00
doursse
be1229247a
autostuff improvements:
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* use non deprecated version of AC_INIT and AM_INIT_AUTOMAKE
and check the required minimal versions.
* add bzipped distribution archive
* add AC_LIBTOOL_WIN32_DLL
* forbid libtool to check fortran
* compute libtool versioning from the version of the package
* pass the directories based on ${prefix} to the preoprocessor
with the -D option
* replace INCLUDES, wich is deprecated since 2001 by AM_CPPFLAGS
* remove useless -L flags in *_la_LDFLAGS
SVN revision: 32338
2007-11-04 09:29:20 +00:00
doursse
069305f380
fix cursor names
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SVN revision: 32208
2007-10-29 20:05:39 +00:00
doursse
18c11a3355
set to NULL the directdraw objects once they are relased
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SVN revision: 31858
2007-09-28 23:44:14 +00:00
doursse
99a0034778
* add cursor support
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* add mouse wheel, window create, window configure and window resize events
* fix fullscreen function
* fix button release even
* add _geometry_get function
* minor cleanups
SVN revision: 31789
2007-09-23 11:08:52 +00:00
Sebastian Dransfeld
a50768e616
ignore
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SVN revision: 31726
2007-09-15 23:52:37 +00:00
doursse
50432552c8
add windows support to ecore. ecore_evas is ported too (directdraw and direct3d. No opengl yet). It needs to be tested a lot, though. Remove some trailing spaces here and there. Replace WIN32 with _WIN32
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SVN revision: 31513
2007-08-26 11:17:21 +00:00