Commit Graph

174 Commits

Author SHA1 Message Date
Carsten Haitzler 9f24ecb043 missed a size_use() call that would have screwed up some font queries... and
i've disabled font face (font source) instance sharing - it will load one per
size again due to performance reasons. i need to tackle this with the ft2
guys and see if theres an acceptible solution.

i COULD shadow all the glyph and font metric data i use myself per size -
thats fine... EXCEPT for kerning - thats the thing i can't sanely (figure
out how to) shadow myself... if someone figures that out for me! be my guest!
:) let me know!


SVN revision: 8634
2004-01-23 11:03:07 +00:00
Kim Woelders 2c69b06922 Hushhhh
SVN revision: 8507
2004-01-16 21:11:41 +00:00
Carsten Haitzler 1bf34243f6 move co-ordinates to be their own type. this is a good thing, because ti
allows me to be able to virtualize he canvas co-ordinate system. right now
it's doubles. i can now move to floats, int's etc. with a recompile (and well
recompile all depending apps too). it's still ACTUALLY doubles, just all
typedef'ed now. i've also changed booleans to actual boolean types (not an
int), all code will keep working - but i'd highly suggest moving your code to
use these types if interacting with evas.


SVN revision: 7644
2003-10-18 03:34:00 +00:00
Carsten Haitzler 3b808bac45 1. mmx2 pixel copy and cleanup of pixel copy routines
2. gl engine cleanups. working on it.


SVN revision: 7436
2003-09-10 08:52:18 +00:00
Carsten Haitzler 246fd31846 open gl is fulyl functional now - it coudl defnitely do with optimizations
with texture upload. it does NOt check error returns anywhere from gl... this
may mean issues with LOTs of images, LARGE images etc. need to fix that later


SVN revision: 7432
2003-09-09 05:51:03 +00:00
Carsten Haitzler 9606e485e5 split gl common routines up into seperate files. still have BIG problems with
speed of texture uploads. anyone want to help? i've tried many things... and
nothing semms to work. this is a major bottlneck for evas gl engine
performance (apart from text - which is simply a matter of finishing off
properly)


SVN revision: 7428
2003-09-07 11:24:48 +00:00
Carsten Haitzler bac314fd93 GL engine goes in... its not 100% complete. fonts are sub-optimal. i quickly
hooked them in to work at all...


SVN revision: 7408
2003-09-04 07:40:34 +00:00
Carsten Haitzler 5ca397ff69 fonts.dir fonts.alias support... so u can point evas at x's font
directories... as long as the fonts are ttf's it will work. you can use
x-style font definition. ie.
-*-helmet-medium-r-*-*-*-*-*-*-*-*-*-*
:)
(fonts.alias is also supported!). the old style is still supported too.


SVN revision: 6870
2003-04-20 08:26:32 +00:00
Carsten Haitzler a2e0c127b0 buffer engine seems to be wroking for an rgb buffer with color keying...
SVN revision: 6811
2003-04-02 08:00:34 +00:00
Carsten Haitzler bbfaab2ac1 memory buffer engine... not doing everything. api may change... working on it.
SVN revision: 6808
2003-04-02 04:28:27 +00:00
Carsten Haitzler 702156de93 we build nice rpm's
SVN revision: 6671
2003-02-07 02:49:42 +00:00
Carsten Haitzler 360713139a oops... fix fix
SVN revision: 6660
2003-02-05 04:19:16 +00:00
Till Adam 11e6b79765 follow DFB API changes, so the soddy test app can be canceled again
SVN revision: 6631
2003-01-24 08:26:43 +00:00
Carsten Haitzler fcc61494df fear the changes... api breakage... everyone.. errr... fix yer proggies! :)
SVN revision: 6618
2003-01-22 22:24:36 +00:00
technikolor 8027de6bd8 Two minor fixes:
1) Added 3 prototypes to evas_test_main.h for setdown, scroll_setdown, and scroll_setup.
GCC prints a warning for first declaration without a proto, but other compilers (FORTE) error on it.
2) Added type to did_fps, currently a boolian var, which was declaired only static... typed it as int.

benr.


SVN revision: 6595
2003-01-19 06:23:25 +00:00
Carsten Haitzler 4efc12acd1 PROPER benchmarking now...
SVN revision: 6549
2003-01-08 00:38:18 +00:00
Carsten Haitzler 0c6cc60962 ok. good stats now
SVN revision: 6548
2003-01-07 23:41:40 +00:00
Carsten Haitzler 6a25c57a51 evas_test will now tell u fps...
SVN revision: 6547
2003-01-07 23:38:24 +00:00
Carsten Haitzler 764c0c1311 where did this go?
SVN revision: 6540
2002-12-31 03:04:14 +00:00
Carsten Haitzler f0a1fe6e28 commit...
SVN revision: 6539
2002-12-31 03:00:04 +00:00
Carsten Haitzler afb292ec39 fix dfb window test proggy.. flip properly :)
SVN revision: 6531
2002-12-30 00:07:12 +00:00
Carsten Haitzler 81fd6f6c3d code code.. fix
SVN revision: 6496
2002-12-18 06:02:32 +00:00
Carsten Haitzler 31e88e86b7 work with latest dfb in cvs
SVN revision: 6460
2002-11-25 02:11:39 +00:00
Carsten Haitzler 56b5e15f26 code move
SVN revision: 6445
2002-11-08 08:02:15 +00:00