Commit Graph

38 Commits

Author SHA1 Message Date
junsu choi 55d987b418 elementary_test: Fix efl_add_ref to efl_add for window autodel
Fix this error message
ERR<15404>:eo ../src/lib/eo/eo_base_class.c:710 efl_del()
 Calling efl_del on object Efl.Ui.Win@0x400000a4b774[2]:hidden:children=0:'(null)':'(null)' with
 no parent is not advised any more.

Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D10863
2019-12-12 10:20:29 -08:00
Yeongjong Lee fa90880055 efl_gfx_arrangement: change content_padding param type and remove scalable
Summary:
This change `content_padding` parameter type to int from double for consistency
of size properties.

`scalable` should be handled in more common size API.

Co-authored-by: Mike Blumenkrantz <zmike@samsung.com>

ref T7864

Test Plan: ninja test

Reviewers: zmike

Reviewed By: zmike

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Maniphest Tasks: T7864

Differential Revision: https://phab.enlightenment.org/D10154
2019-10-02 12:11:15 +02:00
Mike Blumenkrantz 3d3cdc5955 efl/player: rename 'play' property to 'pause'
this is a bit of an overhaul wherein the existing 'play' mechanics are
all inverted. 'pause' is a state which stops playback but does not affect
the playback_position property.

this patch also includes implementations of Efl.Player::playing for
a couple classes which (now) only implement pause, as this is a requirement
for the objects to actually activate their animations

test cases:
* unit tests
* all elm_test animation cases
* elm_test video
* rage

Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D10114
2019-09-24 15:23:15 -07:00
Mike Blumenkrantz 5c2ea620a1 efl/player: prune properties duplicated in efl.playable
efl.playable implements a number of properties which are also present
in efl.player. playable was intended to be separate, so enforce this
split in all classes which use player

ref T7877

Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D10109
2019-09-24 15:23:09 -07:00
Marcel Hollerbach c0082b1c71 efl_ui_range_display: move events from spin
we concluded min,reached and max,reached should be on every widget that
implements range_display. This here is the start of that work, the
events are moved, next commit fixes all widgets, the last commits
enables tests in the spec unit test.

ref T7897
ref T7895

Differential Revision: https://phab.enlightenment.org/D9371
2019-07-31 10:18:20 +02:00
WooHyun Jung 77e268e6ab efl_input_clickable: rename efl_ui_clickable to efl_input_clickable
Summary:
Renamed all efl_ui_clickable_XXX to efl_input_clickable_XXX based on
the discussion in T7847

ref T7847 T7976

Reviewers: zmike, bu5hm4n, segfaultxavi

Reviewed By: segfaultxavi

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Maniphest Tasks: T7976, T7847

Differential Revision: https://phab.enlightenment.org/D9427
2019-07-29 11:43:01 +02:00
Xavi Artigas 38d7d33354 Rename Efl.Ui.Direction -> Efl.Ui.Layout_Orientation
Summary:
This clarifies a bit the whole Orientation vs. Direction confusion, at the
expense of longer names (Image_Orientation vs. Layout_Orientation).
Also, the interfaces are now adjectives (Orientable) and the enums have long
names (*_Orientation).

Pretty big patch, but no functional changes.

Relates to T7863

Test Plan:
Everything builds and passes tests.
Elementary_tests show same behavior, including the "inverted" widgets, which
are the only parts which received a bit of code changes.
Proof:
https://travis-ci.org/Enlightenment/efl/builds/536277282

Reviewers: zmike, bu5hm4n, cedric

Reviewed By: zmike

Subscribers: #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D8946
2019-05-24 12:30:32 -04:00
Marcel Hollerbach 7aa9ea071a efl_pack: split algin and padding property
the pack interface is a general interface for how we pack things into a
container. the align and padding property has less to nothing to do with
this. Hence this commit splits the two properties into theire own
interface.

fix T7825

Reviewed-by: Xavi Artigas <xavierartigas@yahoo.es>
Differential Revision: https://phab.enlightenment.org/D8699
2019-04-26 12:06:02 +02:00
Mike Blumenkrantz 14df465ce3 elm: explicitly include Efl_Ui.h in binaries
it looks like people have been relying on Elementary.h to include
eo apis even though this obviously makes no sense

Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D8223
2019-03-07 14:16:57 -08:00
Mike Blumenkrantz 6326e18b3f efl.file: improve api a bit
Summary:
the previous implementation/api had a number of issues:
* "file" property contained both "file" and "key" values
  - also performed file loading operation
* "load_error" property which was specific to image objects
* no methods for controlling file loading/unloading

this patch attempts the following changes:
* split "file" property into "file" and "key" properties
  - also remove "key" from existing "mmap" property
* remove "load_error"
* directly return error codes from operations
* add "load" and "unload" methods for directly controlling load state
* add implicit file loading if file/mmap is set during construction
* rewrite all efl.file implementations to move file loading into load() method
* rewrite all usage of efl.file api based on these changes
* add C extension functions to mimic previous behavior

ref T7577

Reviewers: segfaultxavi, bu5hm4n, cedric

Reviewed By: segfaultxavi

Subscribers: vitor.sousa, #reviewers, #committers

Tags: #efl_api

Maniphest Tasks: T7577

Differential Revision: https://phab.enlightenment.org/D8018
2019-02-27 13:17:10 -05:00
Xavi Artigas 220f17ee8d Rename Efl.Gfx.Map -> Efl.Gfx.Mapping
Summary:
For clarity, since there are all kinds of maps, including a navigation map
widget.
Also, corrected some misspellings.

Test Plan: make && make check && make examples all work

Reviewers: cedric, zmike, bu5hm4n

Reviewed By: cedric

Subscribers: Jaehyun_Cho, #reviewers, #committers

Tags: #efl

Maniphest Tasks: T7564

Differential Revision: https://phab.enlightenment.org/D7974
2019-02-21 19:20:09 +01:00
Mike Blumenkrantz f886941b11 api: efl.gfx.size_hints -> efl.gfx.hints
Summary:
these hints are not strictly size-related, so renaming them is more consistent
with their actual function

ref T7563

Depends on D7968

Reviewers: segfaultxavi, cedric, bu5hm4n

Subscribers: segfaultxavi, cedric, #reviewers, #committers

Tags: #efl

Maniphest Tasks: T7563

Differential Revision: https://phab.enlightenment.org/D7977
2019-02-21 18:43:12 +01:00
Yeongjong Lee 78ae9c0ae0 gfx: Add size hint fill (EO)
Summary:
If widget use both hint_align(HINT_FILL) and hint_max together, there is no way
to set to hint_align. See, elementary_test -to 'efl.ui.box' -
"Button with a quite long text." button. you can control button position
using "Box align" slider, but this is not proper implementation. When there are
two widget which have hint_align(HINT_FILL) and hint_max, those positions are
determined by box_align rather than hint_align. it means widget align cannot be
set individually.
To solve this problem, this patch add hint_fill property. in order to avoid
conflict with legacy API named evas_object_size_hint_fill_set(), it only works
for EO widgets(made by efl_add).
Also, EFL_GFX_SIZE_HINT_FILL is removed.

@feature

Test Plan:
elementary_test -to 'efl.ui.box'
elementary_test -to 'efl.ui.table'

Reviewers: jpeg, Hermet, Jaehyun_Cho, raster, barbieri

Reviewed By: Jaehyun_Cho

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Maniphest Tasks: T3912

Differential Revision: https://phab.enlightenment.org/D7409
2019-01-16 16:47:51 +09:00
Cedric BAIL ccb5642eb9 Revert "efl_add_ref - fis to use efl_add properly with a parent."
This reverts commit 2fb5cc3ad0.

Most of this change where wrong as they didn't affect the destruction
of the object. efl_add_ref allow for manual handling of the lifecycle
of the object and make sure it is still alive during destructor. efl_add
will not allow you to access an object after invalidate also efl.parent.get
will always return NULL once the object is invalidated.

Differential Revision: https://phab.enlightenment.org/D6062
2018-05-24 16:02:17 -07:00
Xavi Artigas 55bd097a3d Efl.Gfx.Entity (from Efl.Gfx)
Ref https://phab.enlightenment.org/T6847

Reviewed-by: Cedric Bail <cedric@osg.samsung.com>
2018-04-24 09:03:32 -07:00
Xavi Artigas 65ee277a66 Efl.Canvas.Scene (from Efl.Canvas)
Ref https://phab.enlightenment.org/T6847

Reviewed-by: Cedric Bail <cedric@osg.samsung.com>
2018-04-24 09:03:23 -07:00
Carsten Haitzler 2fb5cc3ad0 efl_add_ref - fis to use efl_add properly with a parent.
fixes bc18b7e7ad and
168849e8a0
2018-03-29 13:30:55 +09:00
Cedric BAIL 4c4177ac20 efl: use efl_add_ref to create objects which have no parent
Signed-off-by: Mike Blumenkrantz <zmike@osg.samsung.com>
2018-03-20 17:20:56 -07:00
SangHyeon Lee 0f16a06710 interface : change efl_pack_grid and efl_ui_grid to efl_pack_table and efl_ui_table
Summary:
Change name of 'grid' to 'table' for matching on common ui naming
and avoiding confusion with 'gengrid' and 'grid view'.
grid will be introduced as grid image view after.

Test Plan:
checked make & make install
checked make check - there are errors but not related with these changes.
checked make examples - there are errors in cxx but not related with these changes.
checked make discheck - failed
test in elementary_test with Efl.Ui.Table and Table_static.

Reviewers: raster, cedric, jpeg, felipealmeida

Differential Revision: https://phab.enlightenment.org/D5668
2017-12-19 14:25:08 +09:00
Jean-Philippe Andre 1f242afdef evas: Use Eina.Size2D for gfx.buffer
For consistency.
2017-09-19 10:51:48 +09:00
Jean-Philippe Andre 3bff7363b5 efl: Use Eina.Size2D for size hint min 2017-09-18 14:42:52 +09:00
Jean-Philippe Andre 4c634ed78e efl: Use Eina.Size2D for Efl.Gfx.size
Big patch as a lot of things call or reimplement size_set. Hopefully I
got it right... fingers crossed.
2017-09-18 13:34:50 +09:00
Jean-Philippe Andre 87aa053e58 elm_test: Remove calls to fill+expand (EO)
Wherever the EO API is used, i.e. efl_add() is used to create evas
objects, we can skip the calls to set fill/expand.

This new set of defaults indeed saves ~60 loc in the tests (out of 115
objects created). I found only 3 cases where the align had to be set
manually (to the old default of 0.5).

See 1a1b8bc451
And e8b7f5f255

Ref T5301
2017-08-23 15:57:49 +09:00
Jean-Philippe Andre b1488b98de efl.ui.box: Switch to Efl.Ui.Dir (EO)
This makes the default box vertical, just like in legacy.
The flow box is horizontal by default.

Ref T5870
2017-08-10 14:42:08 +09:00
Jean-Philippe Andre 83a4c3e3e2 elm_test: Remove calls to visible_set for EO objects 2017-08-04 10:24:03 +09:00
Amitesh Singh e5922c0720 elm: rename elm slider to Efl.Ui.Slider
ref T5361
2017-06-12 16:45:47 +09:00
Amitesh Singh 850498e977 rename elm_button to Efl.Ui.Button
ref T5323

Signed-off-by: Amitesh Singh <amitesh.sh@samsung.com>
2017-05-22 17:28:47 +09:00
Jean-Philippe Andre 093938e5d9 win: Remove special class Efl.Ui.Win.Standard
All windows should be standard, really. Except when using legacy
elm_win_add() or if type_set() was called with a specific type.

I dislike type_set...

Ref T5322
2017-05-17 10:39:43 +09:00
Jean-Philippe Andre 0a224da86f evas map: Introduce new API for maps (Efl.Gfx.Map)
This implements an entirely new API model for Evas Map by relying
on high-level transformations on the object rather than an external
Evas_Map structure that needs to be constantly updated manually.

The implementation relies on Evas_Map.

To rotate an object all you need to do now is
  efl_gfx_map_rotate(obj, 45.0, NULL, 0.5, 0.5);

Or with a C++ syntax:
  obj.rotate(45.0, NULL, 0.5, 0.5);

Or even simply (with default arguments):
  obj.rotate(45.0);

The map transformation functions are:
 - rotate
 - rotate_3d
 - rotate_quat
 - zoom
 - translate (new!)
 - perspective_3d
 - lightning_3d

@feature
2017-05-11 17:54:00 +09:00
Jean-Philippe Andre d111c6e1dd evas map: Replace EO APIs for populate with reset
Manual points population will eventually be useless as the
map API will become more like a transformation API, where
the current object geometry doesn't matter as much as which
transformation is applied to it.
2017-05-11 17:53:57 +09:00
Carsten Haitzler 2171855a1a elm test - fix windows compilation as _close is used in windows
fix T5391 - windows compilation due to symbol clash

@fix
2017-04-17 11:31:22 +09:00
Jean-Philippe Andre 4cbff5f0ea evas filters: Fix maps with filtered snapshots
Another wonder of evas render... maps, clips, snapshots, filters...
This fixes animations with windows that have a snapshot decoration.
2017-04-14 11:26:44 +09:00
Jean-Philippe Andre c53f1526f1 evas: Make save() work on snapshots
This make save() work on snapshot objects, provided the call
is done from inside render_post.

Also, this saves the filtered output of an image, rather than
its source pixels. Any call to save() on a filtered image must
be done from post-render as well.

Fixes T2102

@feature
2017-04-14 11:26:44 +09:00
Jean-Philippe Andre 1bf24f8762 evas filters: Refactor to support reuse of buffers
This will reuse existing buffers by resetting only the minimum
required in the filter context (also reused). Work in progress,
as the actual reuse is disabled for now.
2017-04-14 11:26:44 +09:00
Jean-Philippe Andre 513d686628 elm_test: Add slider to control blur radius 2017-04-14 11:26:43 +09:00
Jean-Philippe Andre 1336b2d9e0 evas filters: Expand snapshot regions by blur radius
When using a snapshot object we have access to exactly all
the pixels below it inside the snapshot surface. So, in order
to produce a nice blur, it is necessary to expand this snapshot
and then clip it otherwise the edges will look a bit ugly.

Unfortunately, there are still places where blurs didn't look
so good, as objects below an opaque region would never get
rendered into the snapshot object. So the edges, inside a
snapshot object, around an opaque region would have blur
artifacts.

This fixes that by shrinking the cutout regions by the radius
of the filter. Eg for blur this is the blur radius.

The test case in elm_test can exhibit this fix very clearly:
a red glow would be visible around the opaque rectangle, but with
these changes we instead see the blurry edges of the objects
below the rectangle.
2017-04-14 11:26:43 +09:00
Jean-Philippe Andre 1639c06118 elm_test: Add obscuring rectangle in snapshot test
This will test the obscured region optimization for the
filters.
2017-04-14 11:26:43 +09:00
Jean-Philippe Andre 096af26dd6 elm_test: Add a test case for evas snapshot
This showcases the object (not a widget) and will be the basis
for a necessary optimization patch.
2017-04-14 11:26:43 +09:00