Commit Graph

31 Commits

Author SHA1 Message Date
Mike Blumenkrantz 41299c2b09 efl/layout: add explicit doc note about efl.player property defaults
Reviewed-by: Xavi Artigas <xavierartigas@yahoo.es>
Differential Revision: https://phab.enlightenment.org/D11311
2020-03-20 15:58:00 +01:00
Mike Blumenkrantz e66a3bc558 efl/layout: add @empty for missing efl.player methods
need to at least track these

Reviewed-by: Marcel Hollerbach <mail@marcel-hollerbach.de>
Differential Revision: https://phab.enlightenment.org/D11309
2020-03-20 15:57:54 +01:00
Xavi Artigas 9bb2df9966 Unify "animated" flags
There exist several flags to indicate whether an object should be animated, with inconsistent names:
Efl.Canvas.Layout.animation: bool indicating if Edje animations should be played
Efl.Ui.Spotlight_Manager.animation_enabled: bool indicating if page transitions should be animated
Efl.Canvas.Animation_Player.animation: Efl.Canvas.Animation object

This commit unifies all of them: "animated" is now a flag, and "animation" is an object.

Note: Animation_Player is in the process of being replaced by an "animation" property in the
Efl.Canvas.Object, hence the need for non-clashing animation flags.

Reviewed-by: Marcel Hollerbach <mail@marcel-hollerbach.de>
Differential Revision: https://phab.enlightenment.org/D10645
2019-11-20 09:58:23 +01:00
Daniel Kolesa 6d93dc4cbf eolian: rename event_prefix to event_c_prefix for consistency 2019-09-26 16:47:22 +02:00
Mike Blumenkrantz b730443e2d efl/player: play_speed -> playback_speed
no functional changes

ref T7877

Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D10115
2019-09-24 15:23:16 -07:00
Mike Blumenkrantz 3d3cdc5955 efl/player: rename 'play' property to 'pause'
this is a bit of an overhaul wherein the existing 'play' mechanics are
all inverted. 'pause' is a state which stops playback but does not affect
the playback_position property.

this patch also includes implementations of Efl.Player::playing for
a couple classes which (now) only implement pause, as this is a requirement
for the objects to actually activate their animations

test cases:
* unit tests
* all elm_test animation cases
* elm_test video
* rage

Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D10114
2019-09-24 15:23:15 -07:00
Mike Blumenkrantz 5c2ea620a1 efl/player: prune properties duplicated in efl.playable
efl.playable implements a number of properties which are also present
in efl.player. playable was intended to be separate, so enforce this
split in all classes which use player

ref T7877

Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D10109
2019-09-24 15:23:09 -07:00
Xavi Artigas 8c09c1cae8 docs: Move property docs to property level instead of set/get
Eolian @properties should be documented at the property level, and
documentation at the setter or getter level should be left to setter-
or getter-specific comments. There is usually no need at all to have
setter- or getter- specific comments.
Also, a property is not a method so descriptions should match that.

This patch removes lots of duplicated text, and will allow enabling
by default the eolian check that ensures that properties have proper
property-level docs.

No functional changes.
2019-09-13 12:30:03 +02:00
Daniel Kolesa 4f4b58bf4c efl: change all occurences of @owned to @move 2019-09-06 17:01:05 +02:00
Mike Blumenkrantz 9e0a285eea efl: implement efl.file::unload for classes that implement load
unload is a crucial method for classes that implement load, as this is
the method which is called during e.g., efl_file_simple_load() when
a new file is specified in order to destroy the previous object data

Reviewed-by: Marcel Hollerbach <mail@marcel-hollerbach.de>
Differential Revision: https://phab.enlightenment.org/D9786
2019-08-29 17:17:08 +02:00
Mike Blumenkrantz 304f4ce9bb efl: remove Efl.Ui.I18n from canvas object inheritance
Summary:
canvas objects do not need localization because they are not directly user-facing

this should only be inherited by objects which need to be localized
Depends on D9559

Reviewers: q66

Reviewed By: q66

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D9560
2019-08-14 19:25:09 +02:00
Xavi Artigas bbd4b6e514 docs: Remove obsolete @since tags from EO files
Summary:
All legacy @since tags have already moved to the *.legacy.h files.
EO files are now devoid of @since tags (except some eldbus still
needed for legacy).
Upcoming patches will add @since 1.22 to those APIs which come out
of beta in this release.
APIs marked @beta do not need @since tags.

Test Plan: Everything builds, EO docs (like DocFX) have no Since tags.

Reviewers: zmike, bu5hm4n, lauromoura, cedric

Reviewed By: cedric

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D8430
2019-03-20 20:16:05 +01:00
Mike Blumenkrantz 1b8487bc99 efl_canvas_layout: remove all legacy usage from eo files
this takes the current generated output from eolian for legacy code in
evas and adds it to the tree, then removes legacy references from the
corresponding eo files. in the case where the entire eo file was for
a legacy object, that eo file has been removed from the tree

ref T7724

Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D8129
2019-03-06 13:02:58 -08:00
Mike Blumenkrantz 6b046ec845 efl.gfx: remove Efl.Gfx.Image_Load_Error
Summary:
this is now implemented through Eina.Error

ref T7718

Depends on D8066

Reviewers: cedric

Reviewed By: cedric

Subscribers: cedric, #reviewers, #committers

Tags: #efl_api

Maniphest Tasks: T7718

Differential Revision: https://phab.enlightenment.org/D8067
2019-03-04 13:36:57 -05:00
Yeongjong Lee 4628021fe5 efl_container: remove content_remove
Most of classes implements Efl.Container.content_remove are just calling "unpack"
except of "Efl.Canvas.Layout" and "Efl.Ui.Layout".
This patch remove the asymmetrical API and add content_remove API of
"Efl.Canvas.Layout" and "Efl.Ui.Layout" that child can be remove without efl_part
APIs.

ref T7576

Reviewed-by: Marcel Hollerbach <marcel-hollerbach@t-online.de>
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Differential Revision: https://phab.enlightenment.org/D7913
2019-02-27 21:20:33 +01:00
Mike Blumenkrantz 6326e18b3f efl.file: improve api a bit
Summary:
the previous implementation/api had a number of issues:
* "file" property contained both "file" and "key" values
  - also performed file loading operation
* "load_error" property which was specific to image objects
* no methods for controlling file loading/unloading

this patch attempts the following changes:
* split "file" property into "file" and "key" properties
  - also remove "key" from existing "mmap" property
* remove "load_error"
* directly return error codes from operations
* add "load" and "unload" methods for directly controlling load state
* add implicit file loading if file/mmap is set during construction
* rewrite all efl.file implementations to move file loading into load() method
* rewrite all usage of efl.file api based on these changes
* add C extension functions to mimic previous behavior

ref T7577

Reviewers: segfaultxavi, bu5hm4n, cedric

Reviewed By: segfaultxavi

Subscribers: vitor.sousa, #reviewers, #committers

Tags: #efl_api

Maniphest Tasks: T7577

Differential Revision: https://phab.enlightenment.org/D8018
2019-02-27 13:17:10 -05:00
Xavi Artigas 333330a6e5 Mark BETA classes individually
Summary:
Instead of surrounding all the #include "*.eo.h" lines in Efl.h
with #ifdef EFL_BETA_API_SUPPORT, include these files unconditionally, but mark
all classes as @beta in the eo files.
This will allow taking them out of beta one by one as we deem them stable enough.
Otherwise, the current procedure involves moving the #include line out of the
ifdef block, which is cumbersome and messes include order.

Depends on D7950
Fixes T7692

Test Plan: Nothing changes

Reviewers: zmike, bu5hm4n, cedric

Subscribers: #reviewers, #committers

Tags: #efl

Maniphest Tasks: T7692

Differential Revision: https://phab.enlightenment.org/D7951
2019-02-14 17:46:50 +01:00
Marcel Hollerbach 1763afb391 edje: implement container api
the container api returns the number of added swallows.
the content iterator returns a iterator over all swallowed objects.

The reason this is only for swallows is that the interface explicitly
mentions UI elements at the count. Since i am believing the the result
of the count operation should mirror to the amount of elements in the
iterator, the iterator only returns swallowed objects.

ref T5719

Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D7748
2019-01-26 11:41:58 +01:00
Marcel Hollerbach 34efdfb1b1 efl: convert all classes to the new eolian syntax
ref T7459

Reviewed-by: Daniel Kolesa <daniel@octaforge.org>
Reviewed-by: Xavi Artigas <xavierartigas@yahoo.es>
Differential Revision: https://phab.enlightenment.org/D7684
2019-01-18 16:31:26 +01:00
Cedric BAIL 038612736c efl: rename Efl.Ui.Base -> Efl.Ui.I18n as that is really what it does.
Reviewed-by: Xavi Artigas <xavierartigas@yahoo.es>
Differential Revision: https://phab.enlightenment.org/D7506
2019-01-02 11:03:51 -08:00
Yeongjong Lee c7ee93eebb Remove duplicated interface inheritance in eo
Summary:
Delete unnecessary interface inheritance

Efl.Ui.Base ==> Efl.Ui.Widget - Efl.Canvas.Group - Efl.Canvas.Object - Efl.Ui.Base
Efl.Text_Cursor ==> Efl.Text_Markup - Efl.Text_Cursor
Efl.Pack_Layout ==> Efl.Ui.Box - Efl.Pack_Layout
Efl.Ui.Translatable ==> Efl.Ui.Layout - Efl.Ui.Widget - Efl.Ui.Translatable
Efl.Part ==> Efl.Ui.Widget - Efl.Part
Efl.Ui.View ==> Efl.Ui.Layout.Object - Efl.Ui.View
Efl.Access.Value ==> Efl.Ui.Spin - Efl.Access.Value
Efl.Gfx.Buffer ==> Efl.Canvas.Image_Internal - Efl.Gfx.Buffer
Efl.Canvas.Pointer ==>  Efl.Ui.Widget - Efl.Canvas.Group - Efl.Canvas.Object - Efl.Canvas.Pointer
Efl.Gfx.Size_Hint ==> Efl.Ui.Widget - Efl.Canvas.Group - Efl.Canvas.Object - Efl.Gfx.Size_Hint

Test Plan: make check

Reviewers: Jaehyun_Cho, Hermet, woohyun, segfaultxavi

Reviewed By: Jaehyun_Cho, segfaultxavi

Subscribers: segfaultxavi, cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D7241
2018-11-22 17:22:04 +09:00
Cedric BAIL 8a513a522e efl: major rewrite of efl_part.
The interface efl_part_get should not be directly called from C, but the efl_part
wrapper should. It rely on efl_noref to properly destroy the object. Binding can
control the lifecycle of the reference the way they want by either calling the
wrapper or efl_part_get directly. It also means that the ugly ___efl_auto_unref_set
doesn't need to be exposed outside of EFL anymore.

Differential Revision: https://phab.enlightenment.org/D6098
2018-05-24 16:02:18 -07:00
Daniel Kolesa 6be3809c04 eolian: first batch of unused import removals
Initial results of our static analysis showed a bunch of unused
imports or imports used only for documentation references. In the
first case, remove entirely, in the second case, change to 'parse'
in order to keep references working.

The static analysis is not perfect and yields false negatives for
certain cases, so there will be a second batch later.
2018-05-13 17:28:47 +02:00
Xavi Artigas e477532dd4 Efl.Canvas.Layout_Part* (from Efl.Canvas.Layout.Part*)
Ref https://phab.enlightenment.org/T6847

Reviewed-by: Cedric Bail <cedric@osg.samsung.com>
2018-04-24 09:03:37 -07:00
Xavi Artigas 55bd097a3d Efl.Gfx.Entity (from Efl.Gfx)
Ref https://phab.enlightenment.org/T6847

Reviewed-by: Cedric Bail <cedric@osg.samsung.com>
2018-04-24 09:03:32 -07:00
Cedric BAIL db92072338 edje: implement invalidate method and unset device callbacks here
prevent crashing in dangling callbacks

ref d26124a6d818f62d892e178d92098f5159a8c9e0

Signed-off-by: Mike Blumenkrantz <zmike@osg.samsung.com>
2018-03-20 17:20:57 -07:00
Daniel Hirt 2eac0dd89d Edje: remove item provider from eo api 2018-01-18 10:20:28 -08:00
Jean-Philippe Andre df1900b9bd edje: Add beta event when an invalid part is used
This can be used for debugging, by listening to
  EFL_LAYOUT_EVENT_PART_INVALID

Or just use
  EINA_LOG_LEVELS=edje:2
if you just need the logs.
2018-01-16 19:35:54 +09:00
Jean-Philippe Andre 9e2f2970b8 edje: Add property "part_exist"
This allows to safely verify if a part exists, without triggering any
potential call to NULL object, or even requiring the efl_part() handle
to be created.

This is perfectly equivalent to edje_object_part_exists(), but
implemented by both edje object and elm layout.
2018-01-16 18:37:04 +09:00
Jean-Philippe Andre fa786667b8 edje: Rename events according to recent rename
Ref T5315
2017-12-07 10:24:08 +09:00
Amitesh Singh 54ae9cc18b edje: rename Edje.Object to Efl.Canvas.Layout 2017-12-06 13:12:29 +09:00