Commit Graph

138 Commits

Author SHA1 Message Date
Jean-Philippe Andre 1990104b5f evas: More debug_name information 2017-08-04 10:24:03 +09:00
Jean-Philippe Andre 999dbd9764 eo debug name: Use strbuf instead of slstr
This should be a little bit more efficient, even if more "risky"
in terms of leaks. The final API still looks exactly the same.
2017-08-04 10:24:03 +09:00
Jean-Philippe Andre 569ad0bac4 evas/edje/elm: Override debug_name in core classes
This is really only a demonstration of what kind of information
we can print with efl_debug_name_get(). Hopefully this can help
debugging with printf/ERR logs and even help with live debugging
inside gdb.

This shouldn't be used for other purposes than debugging, as the
exact string format is not defined.

@feature
2017-08-04 10:24:03 +09:00
jiin.moon 49bb102d16 evas: Add safety code for smart object
Summary:
If user use the evas_object_smart_callback_add with no smart object,
it should be returned

@fix

Test Plan: self

Reviewers: jpeg, cedric, jypark

Differential Revision: https://phab.enlightenment.org/D5056
2017-08-02 20:28:09 +09:00
Jean-Philippe Andre 4299905996 evas: Rename calculate property to calculating
Recently introduced by @cedric
I think the name is not very clear, and is clashing with the
actual method of the same name.
2017-08-02 19:12:13 +09:00
Cedric BAIL ea5675a6a0 evas: add a way to know if we are already computing smart object calc. 2017-08-01 13:17:10 -07:00
Carsten Haitzler e9ab26ae53 evas obj smart - remove pointless if
s is already checked for null... so no need to check again

found by PVS studio

@fix
2017-07-29 09:08:40 +09:00
Jean-Philippe Andre 242127a96b evas,edje,elm: Mark all legacy objects as such 2017-07-07 13:21:18 +09:00
Mike Blumenkrantz 8c8dae5720 evas: check object layer existence before deref to avoid crash
@fix
2017-06-23 17:43:44 -04:00
Jean-Philippe Andre 55b529cebc evas/elm: Make group_add/group_del internal functions
This hides those two legacy functions from the EO API.
2017-05-19 14:07:00 +09:00
Cedric BAIL 35e54acc46 evas: stat introducing a concept of engine and output in the backend. 2017-05-12 15:24:45 -07:00
Bryce Harrington b9c8c9c08c evas: Check for null pointer deref
Summary:
Earlier places in the function are testing if obj->layer is null, so
should be checked here as well before it's used.

@fix CID1371826

Reviewers: jpeg

Reviewed By: jpeg

Subscribers: cedric, jpeg

Differential Revision: https://phab.enlightenment.org/D4707
2017-03-09 15:47:43 +09:00
Jean-Philippe Andre aacd25ef6b evas: Fix layer usage count and deletion
When using smart objects (quite likely, isn't it?), the internal
layer usage count was not perfectly tracked. This was especially
true if layer_set() was called on a (top-level) smart object.
As a consequence, there could be no objects in the layer but the
usage would still be > 0. Thus, the layer was not deleted, not
removed from the inlist of layers, and efl_gfx_stack_above_get()
could return NULL as the layer above a certain object was empty.

Fixes T5201
2017-03-07 11:04:34 +09:00
Jean-Philippe Andre 0d555dda7f evas: Optimize out some calls to data_scope_get
Within evas when we know an object is marked as is_smart, then
we know it's a smart object. :)

@optimize
2017-02-21 10:52:40 +09:00
Jean-Philippe Andre d150cdfd9d evas: Assume object is valid and avoid call to efl_isa
In an internal function we should be able to safely assume an
object is indeed a smart object.

@optimization
2017-02-21 10:52:39 +09:00
Jean-Philippe Andre 9a83113b9f evas: Optimize out more calls to efl_isa
In relative smart move, we only need to check once that the object
is indeed a valid smart object. This drops the call count from ~1.02M
to ~785k.

@optimization
2017-02-21 10:52:39 +09:00
Marcel Hollerbach 75908799dc evas: do not error for smart class objects
Summary: this should fix some spamming in e

Reviewers: jpeg

Reviewed By: jpeg

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D4675

Signed-off-by: Jean-Philippe Andre <jp.andre@samsung.com>
2017-02-20 11:38:02 +09:00
Jean-Philippe Andre d689afccae group: Track calls to group_del
After a long search I found that fileselector was not calling
super.group_del on deletion, leading to the use of dangling pointers.
So let's verify that group_del is properly called.

See T4598
2017-02-15 20:11:22 +09:00
Jean-Philippe Andre a568d26f72 evas & elm: Fix invalid uses of efl_data_ref(obj, NULL)
The data class should be specified for debug purposes.
Also, this fixes invalid uses inside the smart object
implementation where it assumed that the smart data was part
of the eo data. It may not (legacy objects).
2017-02-15 15:35:38 +09:00
Carsten Haitzler 51638afbeb evas render - drop eo overhead by using ptrs we already have
several calls, specifically evas_object_change_reset,
evas_object_cur_prev, and evas_object_clip_changes_clean that are
called directly or indirectly as part of evas render on at least every
active object if not more, were doing full eo obj lookups when their
calling functions already all had the eo protected data looked up.
tha's silly and just adds overhead we don't need. my test dropped
_eo_obj_pointer_get overhead in perf profiles from 4.48% to 2.65%. see:

   4.48%  libeo.so.1.18.99            [.] _eo_obj_pointer_get
   4.23%  libevas.so.1.18.99          [.] evas_render_updates_internal
   2.61%  libevas.so.1.18.99          [.] evas_render_updates_internal_loop
   1.68%  libeo.so.1.18.99            [.] efl_data_scope_get
   1.57%  libc-2.24.so                [.] _int_malloc
   1.42%  libevas.so.1.18.99          [.] evas_object_smart_changed_get
   1.09%  libevas.so.1.18.99          [.] evas_object_clip_recalc.part.37
   1.08%  libpthread-2.24.so          [.] pthread_getspecific
   1.05%  libevas.so.1.18.99          [.] efl_canvas_object_class_get
   1.01%  libevas.so.1.18.99          [.] evas_object_cur_prev
   0.99%  libeo.so.1.18.99            [.] _efl_object_event_callback_legacy_call
   0.87%  libevas.so.1.18.99          [.] _evas_render_phase1_object_ctx_render_cache_append
   0.82%  libpthread-2.24.so          [.] pthread_mutex_lock
   0.81%  libevas.so.1.18.99          [.] _evas_render_phase1_object_process
   0.79%  libc-2.24.so                [.] _int_free

vs now the improved:

   4.82%  libevas.so.1.18.99          [.] evas_render_updates_internal
   3.44%  libevas.so.1.18.99          [.] evas_render_updates_internal_loop
   2.65%  libeo.so.1.18.99            [.] _eo_obj_pointer_get
   2.22%  libc-2.24.so                [.] _int_malloc
   1.46%  libevas.so.1.18.99          [.] evas_object_smart_changed_get
   1.04%  libeo.so.1.18.99            [.] _efl_object_event_callback_legacy_call
   1.03%  libevas.so.1.18.99          [.] _evas_render_phase1_object_ctx_render_cache_append
   0.97%  libeina.so.1.18.99          [.] eina_chained_mempool_malloc
   0.93%  libevas.so.1.18.99          [.] evas_object_clip_recalc.part.37
   0.92%  libpthread-2.24.so          [.] pthread_mutex_lock
   0.91%  libevas.so.1.18.99          [.] _evas_render_phase1_object_process
   0.84%  libc-2.24.so                [.] _int_free
   0.84%  libevas.so.1.18.99          [.] evas_object_cur_prev
   0.83%  libeina.so.1.18.99          [.] eina_chained_mempool_free
   0.80%  libeo.so.1.18.99            [.] efl_data_scope_get

of course other things "increase their percentage" as oe overhead now
dropped, and things seem to move around a bit, but it does make sense
to do this with no downsides i can see as we already are accessing the
protected data ptr in the parent func.
2017-02-04 11:49:56 +09:00
Carsten Haitzler f9789aa94c evas render cache - clean up memory in all cases
this cleans up memory for the rect del array in render cache and when
smart objects are deleted that hold render caches
2016-12-03 12:43:11 +09:00
Carsten Haitzler 69cb85aaca evas render - cache object arrays rto avoid processing them in phase1
evas render in phase1 in order to generate update rects, active,
render etc. object arrays has to walk every object in our tree. this
is a waste of time if we already have walked objects in a previous
frame if they havent changed, so cache this data in render cache in
smart objects to avoid re-walking and now just dumbly "memcpy" these
cached arrays into the master array. i have seen cpu usage by e drop
like about 15% in the sencarios i'm looking at "enlightenment
compositor with some window updating animation all the time, but most
other stuff being static).

@optimize
2016-11-26 18:33:56 +09:00
Carsten Haitzler a479745e4f evas - add a prepare stage for objects before render
preparing an object is a good idea. especially with gl. you want to do
texture uploads BEFORE using textures all in one batch. otherwise this
may mean the gl implementation has to make a copy of your data in a
tmp location then copy it in later when texture becomes "unused" as it
may be in use at the moment, or it may have to stall and wait.

i have seen somewhere around 7-10% speedups on nvidia and intel
drivers with this on given a very special test case i brewed up (1000
32x32 images where i change 1 pixel every frame). this should have
impact really when we are modifying textures a lot. this is all i've
implemented for now, but this should/would/could do much more like
re-order map, proxy renders to render FIRST in a pre-render list
instead of inline and to pre-render fbo/buffer content for complex
objects like text or textblock etc.
2016-11-17 18:41:31 +09:00
Jean-Philippe Andre f50b0fed13 elm/evas: Fix disappearance of window icons with CSD
After a few patches trying to fix clipping of frame or
non-frame objects the icon finally ended up invisible. Even
if the elm_icon was marked as is_frame, its internal evas
object image would not have the flag set, thus it would be
clipped out.

Solution: Propagate the is_frame flag to all smart children,
not only when setting it but also when adding new members.
A hack with the API indicates that the frame edje is a very
special object that does not propagate the flag.

See also:
7ce79be1a1
0f6c33eff1
9c9c8809a7
ac5ca9281c
2016-11-16 20:48:58 +09:00
Carsten Haitzler b533f15880 evas - fix smart clipped if a move happens to recurse within itself
so since this uses new pos - cur pos to move BY x pixels... there is
an issue that if the move of the obj ends up re-moving the current obj
TO the same pos. it moved BY the same delta again thus racing ahead.
not great. because x/y is not stored until the call stack returns to
after the smart move func and the pos set storce the new position in
the object struct. the easiest way atm until we have relative
positioning etc. is to store this in the smart obj and use the delta
at that time of the call then store it immediately so a recursion ends
up with a delta of 0 if its the same pos, so go back to where we were.

this fixes a nasty issue i spotted in fileselector that made filesel
icons race along when scrolling 2x as fast as everything else. oddly i
couldnt see this in any other widget that scrolled when i looked...
which is odd, but... either way a nasty issue... subtle... and now
fixed. never saw this before so this seems new.
2016-10-28 08:21:50 +09:00
Jean-Philippe Andre 9bf0df8f32 evas: Mark group_add/del as internal
Lacking a proper internal tag, I'm using both protected (it is
in fact a protected access function) and beta (to mark as unstable,
not real API).

New smart objects based on EO only should rely on constructor,
finalize and destructor exclusively. In theory, this should be fine.

Unfortunately it may be impossible to inherit from the Efl.Ui.Win
class as it uses a really bad hack and calls super.constructor
inside the finalize method.
2016-10-12 11:47:50 +09:00
Jean-Philippe Andre 8a9f0bd603 evas/elm: Remove function group_resize
This is an override of efl_gfx_size_set. Same as before, the
order of operations matter so it is possible that a corner
case will break. In particular, legacy code was:
 - intercept
 - smart resize (do stuff), super, super, super
 - evas object resize

The new code is more like:
 - intercept
 - super, super, super, evas object resize
 - do stuff

But unfortunately this broke elm_widget (read: all widgets) as
the internal resize was done before the object resize. So,
inside the resize event cb, the resize_obj size would not match
the smart object size. >_<
2016-10-12 11:25:56 +09:00
Jean-Philippe Andre 11b7cf6b72 evas/elm: Remove function group_move
This is an override of efl_gfx_position_set.
As for the other patches, I hope I didn't break anything.

A problem likely to happen is that the super call was inserted
too early or too late in the call flow. For instance:

  _myclass_position_set(obj, x, y) {
    position_set(super(obj), x, y);
    position_get(obj, &prevx, &prevy);
    do_something_with_delta_xy();
  }

The above code flow is obvisouly wrong, but may have crept in this
patch (such a bug sneaked in inside smart object, breaking
everything at first).
2016-10-12 11:25:56 +09:00
Jean-Philippe Andre a0b8408021 evas: Move move_children_relative to legacy only
While this kind of API seems to make sense with smart objects
(relative coordinates), it is currently not used apart from
the smart object class itself.

So, for now, I'm moving this to legacy to clean up Efl.Canvas.Group
and we can later add the equivalent in a clean "group" API.
2016-10-12 11:25:56 +09:00
Jean-Philippe Andre 97c9fa64a4 evas/elm: Remove group_show and group_hide
These should be just overrides of Efl.Gfx.visible.set. Many
widgets were handling smart show() and hide() manually, which
means this patch is quite large.

Hopefully this doesn't break anything, obviously. But here are
some widgets known to be problematic, as the old code flow was
really strange (sometimes not calling the efl_super function):
 - window
 - notify
2016-10-12 11:25:56 +09:00
Jean-Philippe Andre 62abe2cbff evas: Move clip_unset to legacy, remove group_clip
Similarly to group_color_set, group_clip_[un]set should not
exist and should be a result of efl_super and inheritance.

This patch also removes clip_unset from the EO API and keeps
only clip_set(NULL). The reason is that it will avoid bad overrides
of clip_unset() vs. clip_unset(NULL). This also simplifies the code
a bit. Ideally we should be able to reintroduce clip_unset in EO
if we can have a "@final" tag (like java's final keyword), to
prevent overrides.
2016-10-12 11:25:56 +09:00
Jean-Philippe Andre 52969ccd9b evas: Remove method group_color_set
Widgets should simply override efl_gfx_color_set and call
super all the way up to evas object.

Legacy compatibility with call interceptors and early call
abortion (eg. delete_me or obj->layer == NULL) are implemented
with an internal call. See the previous commit introducing the
API.
2016-10-12 11:25:55 +09:00
Jean-Philippe Andre 9b8da4eb02 group: Replace group_no_render by object no_render
Most of the smart functions "Efl.Canvas.Group.group_xxx" should
not exist and be overrides of the base object function instead.
Cleaning this up is necessary if we want an EO API for custom
smart objects. This patch is the first attempt at removing a
method (the simplest one).

As for no_render, I wonder if propagating to the children
really is necessary. evas_render should skip them already.
2016-10-12 11:25:55 +09:00
jiin.moon 846c14a392 evas: Fix no update issue if visiblity of smart object has change
Summary: If child has change about visibility, can't check it correctly.

Reviewers: jypark, cedric, jpeg, Hermet

Reviewed By: Hermet

Differential Revision: https://phab.enlightenment.org/D4345
2016-10-11 21:09:01 +09:00
Hermet Park 7f22addf1c evas canvas: add missing brackets. 2016-09-06 16:52:56 +09:00
Hermet Park 51acb259a2 evas canvas: fix a wrong condition check in smart changed.
There were 2 wrong conditions.

1. visible check.
Smart changed can be skipped only if previous/current visibility are false.

2. clipper.
Actually, it needed to check previous/current clippers but previously,
it checked only previous clippers.

@fix
2016-09-06 16:45:23 +09:00
Tom Hacohen d5e321466e Efl object: Rename Eo_Event -> Efl_Event.
This is the last step of the Eo renaming efforts.
2016-08-30 13:34:10 +01:00
Vitor Sousa 8356b16a49 Efl Object: remove legacy callback calls from event_callback_call
Efl.Object.event_callback_call no longer calls legacy smart callbacks;
calling only event callbacks registered with the given event description
pointer.

Create the method Efl.Object.event_callback_legacy_call to inherit the old
behavior from Efl.Object.event_callback_call, calling both Efl.Object events
and legacy smart callbacks.

Update all other files accordingly in order to still supply legacy
callbacks while they are necessary.
2016-08-26 15:45:07 -03:00
Tom Hacohen e65aae994e Eo: Finish the renaming of Eo to the EFL.
This renames all the rest of the API to the EFL namespace except for
Eo_Event that will follow soon.

Obviously breaks both API and ABI.
2016-08-15 15:07:42 +01:00
Carsten Haitzler 6728822e91 evas smart obj - handle invalid object id's when scop data get is NULL
handle smart member add if the object is invalid withotu crashing.
also don't abort and crash with other invalid states like of smart
object or child is to be deleted, has no layer etc. - continue on
safely without a crash.

@fix
2016-08-15 11:40:31 +09:00
Tom Hacohen c662934be8 Change the EFL to follow the new Eo rename. 2016-08-11 17:04:43 +01:00
Carsten Haitzler 606e865823 evas smart obj delete on shutdown - fix weird child with null parent
while removing children from a parent smart object, the destruction of
the smart obj encountered childrne with NULL parents. they were in the
child list but had no parent. This was totally odd and unexpected,
thus caused an infinite loop trying to dlete a child that won't be
removed from the list because parent is NULL thus it cna't find the
parent list to remove it from. This works around that and then
complains with an error. The workaround also seems to have encountered
what might be a compiler bug so I prepended to the layer object list
rather than appended. this at leats stops the hang.

@fix
2016-08-10 00:33:56 +09:00
Carsten Haitzler f6b3c31561 evas event handling3 - fix yet more corner cases for clipped objects
this is a continuation fix from
25d77bc1d2 and
9f0fd66ab8

this fixes yet more corner cases after the above 2 fixes. our clip
cache tracking code seems to be broken somewhere and not updating - at
least when events are processed so i did ti the slightly slower way
and recursed through clippers to figure it out in this path. it all
works now it seems but it's got a small speed hit. better be right
than a little faster.

@fix
2016-07-07 14:12:22 +09:00
Carsten Haitzler 25d77bc1d2 evas event handling2 - fix incorrect object reporting
this fixes a new bug brought up by
9f0fd66ab8 which fixes event reporting
etc. etc. .. this fixes T4017

@fix
2016-07-05 22:40:51 +09:00
Carsten Haitzler 9f0fd66ab8 evas event handling - fix incorrect object reporting
this fixes event reporting for mouse in/out/move/down/up due to evas
just totally getting tese objects wrong.

this fixes T3718

@fix
2016-07-05 15:42:52 +09:00
Marcel Hollerbach aadea46b35 evas: do not unref if there is no clipper
check if there is a clipper set before accessing it. This fixes crashes
of the drm engine.
2016-06-24 14:44:50 +02:00
Hermet Park 56074fd579 evas canvas: fix a proxy+map rendering issue.
This fix is wrt the non-updation of the proxy object.
If a source of a proxy object has mapped objects among its children,
Rendering frame won't be correct while they were keeping changing.

The reason is, evas_object_smart_changed_get() couldn't figure those changes
out correctly because of cached-clip visibility.

Cached-clip of smart member can't be used for map surface updation,
because cached-clip includes the visiblity status out of the smart object.

So, loose the criteria to make it rendering smart members in map.
2016-06-24 18:51:38 +09:00
Jean-Philippe Andre 7bf8da2baa evas: Rename Evas.Object to Efl.Canvas.Object
One step closer to make the EO inheritance tree look like
it's all Efl.
2016-06-21 14:35:19 +09:00
Tom Hacohen 6202cc7485 Adjust the code according to the eo event stop changes.
This was changed in the previous commit.
2016-06-20 18:02:00 +01:00
Jean-Philippe Andre 52f9220b3f Evas: Rename smart object into Efl.Canvas.Group 2016-06-17 19:32:43 +09:00