Brett Nash
9eaea94252
Evas: Filters:
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More work, proudly supported by Samsung. Filters!
So now you can apply a whole host of cheesy visual effects to objects at
runtime. This is the first commit, there are a couple of more to come as I
tweak the filters, and fix blur with GL[1].
Please direct bugs to me nash@nash.id.au .
[1] You'd think shaders would be good at this.. but no, generic blur and GL
are like trying to get an apple product to work with Linux.
SVN revision: 58726
2011-04-19 05:47:56 +00:00
Carsten Haitzler
27609d0572
no need to get this.
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SVN revision: 58574
2011-04-12 00:06:57 +00:00
Carsten Haitzler
fe933e7b34
and now REALLY fix that viewport bug...
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SVN revision: 58386
2011-04-06 10:11:01 +00:00
Carsten Haitzler
70bc3602c7
fix scossor clip on 90 degree rots.
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SVN revision: 58381
2011-04-06 07:32:33 +00:00
Carsten Haitzler
5c994667c2
fixme notice, fix make current context to force if it was changed.
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SVN revision: 58375
2011-04-06 05:56:53 +00:00
Brett Nash
b96d227334
Masking: Push a bit more arbitrary clipping
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This seems to have got lost in my big messup before. This pushes enough of
mask/arbitrary clip to be somewhat useful. I need to push a little more soon
for it to be 100% happy, but this is useful level.
SVN revision: 58373
2011-04-06 05:38:38 +00:00
Carsten Haitzler
8859f850fb
API add: From <dunamis.park@samsung.com> - sungwoo
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start of evas gl api (with compile warning fixes).
SVN revision: 58318
2011-04-04 10:23:12 +00:00
Carsten Haitzler
6b4d91830e
wer can release compiler data if we want when done with glsl compiling.
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SVN revision: 58172
2011-03-29 09:10:57 +00:00
Cedric BAIL
76a0da7a1c
evas: rename Evas_GL_Context to Evas_Engine_GL_Context
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patch by Sung W. Park <sungwoo@gmail.com>
SVN revision: 57803
2011-03-16 17:32:49 +00:00
Sung W. Park
37c3f59341
From: "Sung W. Park" <sungwoo@gmail.com>
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Subject: [E-devel] Evas - OpenGL and Image Object -
evas_object_image_native_surface_set()
Fix bug with yinvert handling of native surfaces.
SVN revision: 57658
2011-03-10 08:23:39 +00:00
Mike Blumenkrantz
63638f7393
_evas_gl_common_viewport_set segv fix: ROUND 2!
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SVN revision: 57561
2011-03-08 01:00:21 +00:00
Carsten Haitzler
aaad5f7319
fix most of nash's mess. 2 added aborts that nash has to fix.
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SVN revision: 56891
2011-02-10 06:52:53 +00:00
Carsten Haitzler
1b89a7ac5f
change map points to use double and floats to reduce perspective
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correction adjustment seams in gl engine. almost all gone.
SVN revision: 56180
2011-01-16 07:49:49 +00:00
Carsten Haitzler
fdc17c8c84
oooh thank you valgrind! found some bad mem access stuff in the gl
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engine on shutdown. was freeing the wring kind of thing in the first
place.. and even then it should be more robust, so fix gl texture
robustness and this bug. can cause on-exit crashes if not fixed.
SVN revision: 56068
2011-01-13 10:41:08 +00:00
Carsten Haitzler
87a0e6575d
and avoid some work if there is nothing to flush at all.
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SVN revision: 55978
2011-01-07 10:22:22 +00:00
Gustavo Sverzut Barbieri
379b546adf
better logging.
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* log domains in lower-case only please. let's make it a standard so
we don't have to look at the code everytime to figure out the name...
* logs do NOT require trailing newline (\n), it's automatic!
* do NOT add newline inside log messages!
* add gl_common logging.
NOTE: I tried to compile all modules, but there are clear broken
modules such as cairo and qtopia. Other modules like gl_sdl are
broken as they were not updated to new gl_common api (resize
method AFAIR).
SVN revision: 53174
2010-10-07 23:46:42 +00:00
Carsten Haitzler
6abe0b3a94
fix flipped object texture if map enabled AND object happens to be
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exactly viewport size.
SVN revision: 52940
2010-10-01 06:22:31 +00:00
Carsten Haitzler
5b45763676
aaaah and map in map clip and more bug fixes...
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SVN revision: 52939
2010-10-01 04:46:04 +00:00
Carsten Haitzler
94bfb8fbe6
map in map render bug with gl - fix.
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SVN revision: 52936
2010-10-01 03:40:12 +00:00
Carsten Haitzler
5938bb97f7
found the gl engine flashing white bug with laucnher 3 map test! aaah
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gl state bug/assumption. reset state when moving from 1 surface target
to another and then we are all happy. also fix lip geometry issue in
gl when rendering to non-default surf - related.
SVN revision: 52933
2010-09-30 23:20:26 +00:00
Carsten Haitzler
011b2ce822
brutally evil... internally.. but it works. map perspective correct
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now in gl engine. hooray for that. one complaint less.
SVN revision: 52566
2010-09-22 06:52:28 +00:00
Carsten Haitzler
649509a9c2
warning--
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SVN revision: 52438
2010-09-19 01:33:51 +00:00
Carsten Haitzler
6f4d152810
fix actually supporting clip for maps in gl.
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SVN revision: 52415
2010-09-18 14:23:20 +00:00
Carsten Haitzler
47fbbe6196
well dldrawarrays doesnthave a limit according to the gl spec - but
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drivers may implement one. as such add a check. but check and fix
seems to fail for some rendering. wonder why?
SVN revision: 51923
2010-09-06 13:36:32 +00:00
Carsten Haitzler
c67a9ac86a
and fix gl engine to actually do map for yuv images! :) fix fix.
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SVN revision: 51893
2010-09-05 02:58:30 +00:00
Carsten Haitzler
7ccee2cfe9
aagh fix fix! works again.
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SVN revision: 51652
2010-08-26 04:37:43 +00:00
Carsten Haitzler
9d7a3a2bfc
silence gl enging output unless you set EVAS_GL_INFO in env. move some
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fixed numbers into env vars for tuning purposes and debugging ... and
importantly - fix a smooth vs non-smooth texture mode thing.
SVN revision: 51651
2010-08-26 01:41:48 +00:00
Carsten Haitzler
7e896b081a
and fail init of gl cleanly again... :)
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SVN revision: 51644
2010-08-25 13:41:03 +00:00
Carsten Haitzler
8b35111094
fix free shutdown of gl common part of gl engine -> gl pipes badbess.
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SVN revision: 51485
2010-08-21 05:59:27 +00:00
Christopher Michael
b2b23358f4
Comment out some unused variables.
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Fix some 'may be used uninitialized' warnings.
SVN revision: 51288
2010-08-18 16:08:30 +00:00
Carsten Haitzler
5a35d48384
fix direct egl img rgba ordering.
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SVN revision: 51273
2010-08-18 09:53:14 +00:00
Carsten Haitzler
2d3ea36109
more work on egl image direct access.
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SVN revision: 51070
2010-08-13 10:34:51 +00:00
Carsten Haitzler
83f2ef6142
working on new gl engine feature. inactive right now.
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SVN revision: 51027
2010-08-12 06:02:15 +00:00
Carsten Haitzler
2eb9af4c97
i->0
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SVN revision: 51026
2010-08-11 23:12:03 +00:00
Carsten Haitzler
ca29063b28
magic numbers. :)
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SVN revision: 50924
2010-08-09 08:38:28 +00:00
Carsten Haitzler
a584de2a2c
useless repeats... remove.
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SVN revision: 50923
2010-08-09 07:13:58 +00:00
Carsten Haitzler
1b57456706
fix yuv with gl pipe stuff.
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SVN revision: 50920
2010-08-09 04:59:14 +00:00
Carsten Haitzler
65b6845759
allow for debug checking of # of flushes per frame. checking to see if
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this all works
SVN revision: 50919
2010-08-09 04:54:05 +00:00
Carsten Haitzler
6320a8db84
make new pipes have an env var for tuning, remove old comment code,
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fix up yuv and maps to use pipes too. yes lines just flush it all - so
be it. :) who uses lines anyway?
SVN revision: 50918
2010-08-09 04:42:15 +00:00
Carsten Haitzler
66cace4f44
some major re-jig to get multiple render pipes in gl at once... some
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chunky speedups to be had in real-life cases by avoiding more array
flushes.
SVN revision: 50917
2010-08-09 03:27:59 +00:00
Carsten Haitzler
9275e5beb2
re-jig native surface stuff to share the same gl image between
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multiple instances of the same pixmap.
SVN revision: 50758
2010-08-03 06:09:53 +00:00
Carsten Haitzler
3b6c09d89b
allow max cutout rects to be tunable. and change3 default for gl?
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SVN revision: 50736
2010-08-02 06:46:38 +00:00
Carsten Haitzler
8cc1f752d0
be paranoid about gl context - reset it to "0" every frame.
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SVN revision: 49065
2010-05-20 15:24:28 +00:00
Carsten Haitzler
4fefcad954
if shader compile fails - peroclate error back up to engine info_set so we
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know gl engine is useless.
SVN revision: 48956
2010-05-18 03:49:59 +00:00
Carsten Haitzler
53fb870568
hmmmm gl-es doesnt like that texture2d thing. disable again.
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SVN revision: 48774
2010-05-12 03:27:34 +00:00
Carsten Haitzler
fa6a067737
gl engine now does rotates (0, 90, 180, 270), like software engines
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SVN revision: 48704
2010-05-09 05:15:20 +00:00
Carsten Haitzler
c4e6db910d
enable that stuff - shouldnt hurt to be explicit.
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SVN revision: 48383
2010-04-28 05:14:02 +00:00
Carsten Haitzler
3cf6e2fde7
1. clean up egl better on context shutdown
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2. clean up pprograms/shaders on shared shutdown
SVN revision: 47386
2010-03-23 09:55:02 +00:00
Carsten Haitzler
f2b1114521
actually... do canvas free.
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SVN revision: 47362
2010-03-22 05:33:46 +00:00
Carsten Haitzler
8c14ff2e76
hmmmm oops. re-enable bgra support.
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SVN revision: 46577
2010-02-27 10:34:19 +00:00