Commit Graph

10 Commits

Author SHA1 Message Date
Jean-Philippe Andre 05aee3e370 Evas: Don't pass whole RGBA_Image to low-level render functions
Idea originated from Cedric the b0rker.

This is a big fat search-and-replace commit.
This commit also introduces space changes... Sorry for the mix.

NOTE: This commit may have one side effect as there was some very
      dubious code chaning the dst image's alpha flag in the
      Gfx get functions. Logically this didn't make sense (at
      draw time the dst alpha should already be well defined),
      so it should be safe.
2014-11-13 12:20:57 +09:00
Jean-Philippe Andre 27d97110cc Evas filters: Default mask fillmode should be repeat
Fillmode "NONE" has basically no practical use and shouldn't be
the default.
2014-03-26 10:48:12 +09:00
Jean-Philippe Andre 7690e33b49 Evas filters: Implement proxy rendering for GL
Make use of glReadPixel to access the source's pixel data.
Use all classic CPU functions to blend and use that data.
Save pointer to the GL image and update it with the latest data
during target render.

Use ENFN's surface_lock, read_pixels, unlock.

Also, add some more error checks to make sure the images are valid,
or return an error at runtime.
2014-03-07 11:07:15 +09:00
Jean-Philippe Andre cc21f8f173 Evas filters: Clean up some duplicate includes
No functional change
2014-03-04 13:58:53 +09:00
Jean-Philippe Andre ac8140ccd1 Evas filters: Rename RGBA_Image::mask.data into image.data8
The structure should not be changed, despite the union modification.

I am renaming for consistency with older branches that had a mask
field in RGBA_Image. Also, the mask.data or data8 is really just
a way to avoid casting between DATA8 and DATA32 (and it shows
clearly what kind of data you are dealing with).
2014-03-04 12:10:29 +09:00
Jean-Philippe Andre 62d7a2cb3f Evas filters: Implement all rgba mask operation
RGBA + RGBA blended to an RGBA target.
Uses existing infrastructure to combine all buffers together.
2014-02-07 17:33:17 +09:00
Jean-Philippe Andre 2d071a2cd4 Evas filters: Fix mask function
Mask iteration was not valid.
2014-02-07 17:33:17 +09:00
Jean-Philippe Andre 7000907cd3 Evas filters: Move scaling to a common file
NOTE: Alpha scaling is NOT supported.
It could be faked in 3 expensive steps:
1. Draw to RGBA
2. Scale RGBA
3. Draw to Alpha.
2014-02-07 17:33:17 +09:00
Jean-Philippe Andre 40bb984b42 Evas filters: Implement mask stretch in RGBA blend
Brutal method for now: allocate YET ANOTHER buffer,
render scaled image to it (smooth scaling, oh yeah),
use this as a new mask.

For now, supports:
Alpha Input, RGBA mask, RGBA output, X,Y,XY stretching
2014-02-07 17:33:16 +09:00
Jean-Philippe Andre 65d779c7a3 Evas filters: Implement other masking functions
These functions differ from normal blending as they will use
a mask on top of input and output buffers.
So, basically they blend input+mask into a third buffer output.

If output is RGBA then mask or input MUST be RGBA.
2014-02-07 17:33:16 +09:00