Carsten Haitzler
c303f04048
add an engine idle flush
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SVN revision: 30355
2007-06-17 02:56:59 +00:00
Gustavo Sverzut Barbieri
6398a2c6dc
Add branch prediction fixes
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SVN revision: 30237
2007-06-04 18:31:30 +00:00
Carsten Haitzler
18b973d1ac
1. fixed some inefficient edje loading - moved checks to the cache code where
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it sould be
2. fixed edje handling of delete of objects so we don't lose clip info if we
move a swallowed object out
3. fix up norender stuff for evas a bit
4. pants.
5. coogee beach (sydney) in summer right now is beatiful - KICK ASS!
SVN revision: 28102
2007-01-22 12:44:57 +00:00
Carsten Haitzler
5fc48a2b07
actually dont delay so long in deleting objects. make it happen sooner
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SVN revision: 28014
2007-01-16 10:17:10 +00:00
Carsten Haitzler
f80a02f999
a few things.
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1. disable viewports other than 1:1 at 0,0
2. remove output space coorsds for pointer.
3. remove geom caching
4. make threaded pipelined engine a runtime detect if u have > 1 cpu.
5. pthread build default if u have pthread.h and sched.h
SVN revision: 27131
2006-11-16 03:20:24 +00:00
Carsten Haitzler
3115a52684
and i implemented module UNLOADING. given enough cycles of non-use of a
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module and no references, it will get.... UNLOADED :)
SVN revision: 25954
2006-09-18 09:40:29 +00:00
sebastid
bca26535dd
Fix compiler warnings.
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SVN revision: 19580
2006-01-06 23:13:16 +00:00
sebastid
3e41ec2fbd
Remove EAPI warnings.
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Remove duplicate defines.
SVN revision: 19579
2006-01-06 23:05:17 +00:00
Carsten Haitzler
1b272aec90
joses's gradient work - gradient look nice. one problem jose.. USE BRACKETS!
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do NOT depend on order operation precedence. it broke scaling. laos other
completely bizarre mmx things were going wrong with mm7 ending up not 0 so
i've had to force it to be 0.
SVN revision: 18811
2005-12-03 09:27:53 +00:00
Carsten Haitzler
1baca6a2a7
1 more over-render - same concept.
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SVN revision: 18208
2005-11-02 07:13:49 +00:00
Carsten Haitzler
4aca7949f5
fix excess overdraw bug
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SVN revision: 18200
2005-11-02 04:03:55 +00:00
Carsten Haitzler
09602687a0
fix hash calls, fix object leak. :)
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SVN revision: 18162
2005-10-31 07:06:52 +00:00
Carsten Haitzler
5650f1a234
fix renders now
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SVN revision: 18009
2005-10-27 06:40:28 +00:00
Carsten Haitzler
c39bf3cc4e
no that made it worse.. evas renders everything. fix. must find it.
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SVN revision: 18006
2005-10-27 04:36:58 +00:00
Carsten Haitzler
bc6ba3ab34
fix restack draw bug
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SVN revision: 18005
2005-10-27 04:25:30 +00:00
Carsten Haitzler
208de4897a
the first wave of evas smart object modes. commit hell #1 . :) other things
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still need updating in cvs - but i am sure others can do that :)
SVN revision: 18001
2005-10-27 02:44:36 +00:00
sebastid
3f776d358a
Cleanup some headers.
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Remove duplicate typedefs and declerations.
SVN revision: 15407
2005-06-18 01:00:32 +00:00
Carsten Haitzler
46e02cf8bb
whitespace
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SVN revision: 14889
2005-05-22 02:49:50 +00:00
Carsten Haitzler
cb54bb2e60
optimisipoos. (e17's menus should be more responsive now)
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SVN revision: 14084
2005-04-03 14:22:17 +00:00
zuluone
c17ec61deb
corrected the docs slightly - no code changed
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SVN revision: 8993
2004-02-16 19:22:48 +00:00
Carsten Haitzler
8977499da7
fix fix fix :)
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SVN revision: 7089
2003-06-25 08:26:56 +00:00
Carsten Haitzler
87e41116b8
some optimizations seem to have screwed up rendering in corner cases. fixed
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by accounting for some of my new additions
SVN revision: 7086
2003-06-25 07:58:58 +00:00
Carsten Haitzler
b991fb9819
viewport bug fixed
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SVN revision: 6868
2003-04-17 12:05:00 +00:00
Carsten Haitzler
42219cdca3
Evas doc update... at least all api calls are now listed
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SVN revision: 6742
2003-03-05 02:30:20 +00:00
Carsten Haitzler
56b5e15f26
code move
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SVN revision: 6445
2002-11-08 08:02:15 +00:00