mappings change (xmodmap or kbd layout change).
fix other events to have proper eina_bool too and enums
also remove already disabled old unimplemented events commented out.
SVN revision: 53942
Please review it. i don't have the courage to read
everything again
It should compile on linux (committed from windows, but
corrected at the same time on linux. Thank you, VirtualBox
devs !)
SVN revision: 52784
Essentially the problem is this: For drag and drop Ecore currently handles the
position update calls. But usually the application wants to display some user
feedback - a window to display the drag selection for instance.
Now the way e17 does it is grab the mouse cursor movements and track them
itself. However ecore is already doing this, it's already walking window
trees, calculating real positions, _and_ sending them in an X client message.
So it seems rather silly to duplicate the code in the user app to get the same
info.
We could possibly have added a new event, but then we need to deal the fact
the position update may arrive _After_ the item has been dropped. Hilarity
ensures[1].
This callback is meant for purely the selection owner of the drag to use, so
it is a callback set, not an add.
[1] Segfaults probably. Nothing funnier.
SVN revision: 52181
* Remove vim modelines:
find . -name '*.[chx]' -exec sed -i '/\/\*$/ {N;N;/ \* vim:ts/d}' \{\} \;
find . -name '*.[chx]' -exec sed -i '/\/[\*\/] *vim:/d' \{\} \;
* Remove leading blank lines:
find . -name '*.[cxh]' -exec sed -i '/./,$!d'
If you use vim, use this in your .vimrc:
set ts=8 sw=3 sts=8 expandtab cino=>5n-3f0^-2{2(0W1st0
SVN revision: 50816
Add atom & function for ILLUME_HOME (this is so we can create new home
windows easily, since the code for actual window is separate from layout
code).
SVN revision: 44775
starting to implement xrandr 1.3 support, now we support all events
and their fields.
This commit also fix way that extensions register their ids and
base. The way it was, ids was being added to the last event id, that
was wrong! Fortunately, those that were wrong had just one event and
always added "0", making no harm.
SVN revision: 40492
between all ecore graphic engine to ease porting of application and reduce the amount of
specific code per engine. This patch does just that.
All your application should continu to work has previously, if it's not the case
please report any new behaviour regarding mouse and keyboard.
SVN revision: 39505
* in ecore_x_pointer_xy_get, fill x & y with '-1', if the pointer is not in the same screen as the given window
* add 'same_screen' and 'root_win' information for the XEvents dealing with keyboard and mouse events
e:
* make sure e_manager_current_get returns the correct manager for the current screen
* fix various modules to use the correct window, when dealing with events
SVN revision: 34705
1. configure/build changes to allow cross-compiling painlessly
2. pager module namespace changes - this was still dirty afdter the namespace
cleanup, so clean it up
3. add a powersave subsystem - doesnt have an "automatic" way to turn on and
off right now, this i think is best provided by modules (that do things like
monitor acpi status's (eg close lid of laptop), AC power status etc. etc.
this allows e to nicely defer "power" expensive actions to avoid disk
spinups etc.
4. move to use the new ecore poller system - discussed long ago as part of
power management/saving issues. now it exists
5. add a canvas idle flush call that helsp cope with the new shm greedy
software x11 engine stuff
6. use the new powersave subsystem where appropriate
7. fix non-zeroed/initted memory access in e_fm_main
8. fix mem leak for e menus
9. remove ipc handlers for changed/removed config values
10. use animaotr not timer for menu scrolls - then menu scrolls obey the fps
config
11. fix up timer/poll happienss of cursor idle stuff
12. remove avoid damage from popups for now - causing problems
13. change battery and temp readouts to b e shorter so they fit
14. pager can emit signals on focus change for mini-windows now
15. temperature module now uses a slave process and uses stdin/out to talk to
it and get output - this makes e smoother as in my expereicne i found getting
the temp on my laptop actually took like 200ms so e "hang" for 200ms while
reading the acpi files - so now the subprocess does it and just writesa back
to e when it gets it.
ecore:
1. add ecore_pollers. see the documentation on them in doxygen comments :)
2. fix timers to only go off when they have to - bug there that made e's
select time out a LOT more than it needed to. defensive coding hid the
problem. now fixed. e should be much more power friendly now.
3. formatting/niceness in ecore_exe stuff
4. some comments on comments with SIGIO ideas vs. select
5. add call to be able to add an idle enterer at the start of the list of
them, not just the end (as has been the default)
6. fix ecore_evas to support auto evas idler calls after 0.5 secs of idle in
all canvases - and to do it right
7. if argb destination - set the shape EVENT shape (to mask out events in
transparent regions much like shape does withotu translucency)
8. in ecore_x add support for the event shape
evas:
1. fix cache to work properly and not just always fill up (as it seemed to
like to think cahce useage dropped below 0 when it didnt and thus just
over-fill)
2. software x11 engine now ONLY uses shm segments - no ximages over the
socket. this ximage hack was there to avoid the 2 round trips involved in
setting up an shm image - now i mitigated that wih an shm image cache pool.
it keeps shm images around and repurposes them for new update regions if
appropriate. this means many fewer shm creates (about 1/100th the number) and
since we recycle the memory less 0 memory page filling by the kernel - in the
end, i recorded about a 10-20% speedup over the old software x11 engine.
simple tests i have seen up to 120% speedups. idle flush now does something -
it frees all the cached shm segments. it has a hard-coded limit of 4mb worth
of shm segments (or 32 segments - whichever comes first) to keep around. once
can never complain much about speedups methinks :). also evas will defer sync
until the NEXT frame is written - this means evas can calculate the next
frame of data while x dma's/copies the images to the screen at the same time
(if you hve a dual core or multi-cpu machnike or your xserver is able to use
DMA to copy image data to the screen/video ram then this should see a decent
speedup).
SVN revision: 33448