Commit Graph

375 Commits

Author SHA1 Message Date
Mike Blumenkrantz aadd9af864 efl.file: move 'save' method into separate efl.file_save interface
the save method is implemented very rarely, and most objects which use efl.file
will not be able to use a save method

ref T5719

Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Reviewed-by: Marcel Hollerbach <marcel-hollerbach@t-online.de>
Differential Revision: https://phab.enlightenment.org/D7786
2019-01-30 18:16:46 +01:00
Derek Foreman ac065749a6 evas_object: Add function to test if hardware plane status changed
This is used to check if an object has been put on or removed from a
hardware plane between calls.

Signed-off-by: Derek Foreman <derek.foreman.samsung@gmail.com>
Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D7192
2018-12-14 09:52:03 -06:00
Derek Foreman 73e5bb84a1 evas_object: Add function to test if an object is on a hardware plane
Signed-off-by: Derek Foreman <derek.foreman.samsung@gmail.com>
Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D7190
2018-12-14 09:52:01 -06:00
Jiyoun Park bb455f3490 evas_object_image: fix cutout bug related with opaque object
Summary:
  condition:
  1. full size rect
  2. upper side, if there is same size image object and image object preload state is EVAS_IMAGE_PRELOADING.
  below rect cannot be rendered because upper image object was added to cutout area event though image object is not opaque.

  so fix opaque check function return false for opaque state of preloading image.

Reviewers: Hermet, raster

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D7318
2018-11-21 20:55:32 +09:00
Derek Foreman e3a2d0be45 evas_object: Refactor pixels get hack
Summary:
Refactor this so it can be used by another call site in a later commit.

Also, reduce its complexity, as we only need the callback to fire, we
don't care about any of the other machinery in _evas_image_pixels_get.

Depends on D7188

Reviewers: Hermet

Reviewed By: Hermet

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D7189
2018-10-26 20:15:00 +09:00
Hermet Park 36fc2e6a93 evas image: fix non-rendered preload image.
Summary:
This is one more corner-case issue that I found,
When second image doesn't use preload (but still share the resource)
canvas engine triggers cancellation for first image preload function.

Unluckly, preload thread is cancelled on the intermediate rendering,
First image is not going to rendered, even image turn it changed states.
Because end of that frame, canvas reset/flushed all active objects.

Here changes to retain the changes status to redraw it in the next frame.

Test Plan:
img1 = image_add;
image_file_set(img1, "test.jpg");
image_preload(img1, true);
show(img);

img2 = image_add;
image_file_set(img2, "test.jpg");  //same resource
image_preload(img2, false);
show(img2);

img1 is invisible.

Reviewers: #committers

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D7157
2018-10-23 14:49:46 +09:00
Hermet Park 27fd6a2eab evas: remove redundant internal functions.
Summary:
Since efl object is introduced, magic check is no more used.
Plus, remove redundant object functions interfaces
 - type_id,
 - visual_id,
 - store
 - unstore

Reviewers: #committers, bu5hm4n

Reviewed By: #committers, bu5hm4n

Subscribers: bu5hm4n, raster, cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D7153
2018-10-11 13:46:37 +09:00
Hermet Park 423d8a2296 evas image: fix a bug in image preloading.
Summary:
Current preloading is too buggy since it's on thread-based.
This is a fundamental improvement to fix a bug.

The critical issue here is,
When preloading img object suddenly cancel its preloading,
the object possibly cannot render image next then because
renderer doesn't have any idea when async cancelling is
finished. Renderer just tries to render regardless of
image loading status, and this could occur no-texture(in gl case)
image object.

So, here improvement is, adding a notification for async cancelled
so that putting img objects to redraw images properly after their preloading is
cancelled.

The best scenario to reproduce this bug is this one.

Evas_Object *img2 = evas_object_image_filled_add(evas);
evas_object_image_file_set(img2, "test.jpg", NULL);
evas_object_image_preload(img2, EINA_FALSE);
evas_object_resize(img2, 200, 200);
evas_object_show(img2);

Evas_Object *img = evas_object_image_filled_add(evas);
evas_object_image_file_set(img, "test.jpg", NULL);
evas_object_image_preload(img, EINA_FALSE);
evas_object_move(img, 200, 200);
evas_object_resize(img, 200, 200);
evas_object_show(img);

evas_object_image_preload(img2, EINA_TRUE);
If you run this on gl backend, occasionally happens rendering fail.

Yet there other bugs on preloading feature....

@fix

Reviewers: #committers, raster

Subscribers: cedric, #reviewers, #committers, zmike

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D6919
2018-09-03 17:12:55 +09:00
Chris Michael 5b36506a68 evas-canvas: Remove cserve2 support
Summary:
ref T7226

Depends on D6933

Reviewers: raster, cedric, zmike, Hermet

Reviewed By: Hermet

Subscribers: #reviewers, #committers

Tags: #efl

Maniphest Tasks: T7226

Differential Revision: https://phab.enlightenment.org/D6934
2018-08-30 13:48:38 +09:00
Hermet Park bb984b566b evas image: fix screen flickering issue at partial + image preloading
Summary:
Prerequisite: Partial rendering ON + Image Prealoding + Triple surface buffer of GL.

Previously, evas trys to draw of an image which didn't prepare of image data yet (in case of preloading)
This time, it will draw a solid color onto the dest sufrace 1,
But luckily, preloading is finished just after, it draws proper image data onto next surface 2 and 3.

Now, triple buffer is filled with the image data but only first frame is still empty. That's a problem.

This patch skips to draw image if it doesn't prepare data yet, but once the preloading is finished,
it starts to draw images.

@fix

Reviewers: #committers

Subscribers: kimcinoo, cedric, #committers, zmike

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D6739
2018-08-08 16:01:11 +09:00
Shinwoo Kim 117a0ca298 evas_image: do not render while preloading
Summary:
Unexpected image shows if image data is not ready.
Even though there is a change to check the 'preloading' in pre_render phase,
evas_object_image_render is called. So we need to check here as well.

Reference: https://phab.enlightenment.org/D6739

It seems that the 'preloading' is not enough. The 'preloading' could be reset
to FALSE by _evas_image_load_async_cancel > _image_preload_internal.

If the following step happens, then this patch set is neccessary.
(1) evas_object_image_pre_render
(2) _evas_iamge_load_async_start
(3) evas_object_image_render

I could not find out what the correct step, but it actullay happens.
The evas_object_image_render could be called with the 'preloading' TURE.

Reviewers: Hermet

Reviewed By: Hermet

Subscribers: cedric, #reviewers, #committers, zmike

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D6778
2018-08-08 13:51:40 +09:00
Hermet Park 31b6e87495 evas image: code refactoring.
Summary: remove duplicated, no logical changes.

Reviewers: #committers, zmike

Reviewed By: #committers, zmike

Subscribers: cedric, #committers, zmike

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D6738
2018-08-06 07:23:48 -04:00
Xavi Artigas a5f0e2ecdf evas: Remove unnecessary rotation when saving
Summary:
At some point this code stopped being necessary. The image data is already
rotated and width and height match it, so no need to rotate it again
(which produced warnings and incorrect behaviour)

Fixes T5841

Test Plan: This fixed examples/evas_images{2,4,5} which were failing before.

Reviewers: bu5hm4n, zmike, devilhorns

Reviewed By: zmike

Subscribers: cedric, #committers

Tags: #efl

Maniphest Tasks: T5841

Differential Revision: https://phab.enlightenment.org/D6259
2018-06-13 13:42:59 -04:00
Xavi Artigas 2cf05bac09 evas: Fix small string leak
Summary:
sscanf("%ms", &encoding) allocates memory which must be freed.
It is done in the general case, but not if the image data map fails and the
code jumps to the no_pixels: label.

Reviewers: zmike, bu5hm4n

Reviewed By: zmike

Subscribers: cedric, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D6258
2018-06-12 10:51:53 -04:00
Xavi Artigas 5697f6e94b Efl.Gfx.Image* (From Efl.Image*)
Ref https://phab.enlightenment.org/T6847

Reviewed-by: Cedric Bail <cedric@osg.samsung.com>
2018-04-24 09:03:40 -07:00
Xavi Artigas 55bd097a3d Efl.Gfx.Entity (from Efl.Gfx)
Ref https://phab.enlightenment.org/T6847

Reviewed-by: Cedric Bail <cedric@osg.samsung.com>
2018-04-24 09:03:32 -07:00
Daniel Kolesa fcae7cab27 eolian gen: enable constness generation on property getter impls
This changes a lot of things all across the EFL. Previously,
methods tagged @const had both their external prototype and
internal impl generated with const on object, while property
getters only had const on the external API. This is now changed
and it all has const everywhere.

Ref T6859.
2018-04-17 20:31:55 +02:00
Carsten Haitzler 3a12a6c4a5 evas - plug in dirty + pixels get hold in "is inside" for images
this should fix T6791

@fix
2018-04-05 18:52:57 +09:00
Mike Blumenkrantz 29f035cef8 evas: move canvas eolian functions from image.c -> main.c
this reveals existing breakage which went unnoticed due to the compiler
being unable to do type checks since the generated eolian code was not included
2018-02-15 13:10:59 -05:00
Jean-Philippe Andre 71ee800521 efl: Merge Flipable and Orientation
No need to split: those two are used in all the same classes, since the
split between Orientation and Ui.Dir.

Note that the enum types remain in the main namespace.
2018-01-18 17:29:28 +09:00
Ross Vandegrift 71e5c74eb6 efl: drop deprecated Encoding key from desktop files
Summary:
The Encoding key is no longer required, all desktop files are assumed to
be UTF-8 encoded.  See details at:
https://standards.freedesktop.org/desktop-entry-spec/1.1/apc.html

Fix various typos and misspellings

lintian, Debian's package checker, uses strings to check for common typos
in compiled binaries.  This change fixes the ones it identified in 1.20.6.

Reviewers: cedric

Reviewed By: cedric

Subscribers: cedric, jpeg

Differential Revision: https://phab.enlightenment.org/D5584

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2017-12-13 10:27:48 -08:00
Jean-Philippe Andre 8803040484 evas: Implement scale API in proper EO fashion
This removes the internal function pointer for scale_update. This makes
all relevant classes implement the scale API in EO.

This removes the duplicate function in Efl.Canvas.Object and only uses
the one from Efl.Ui.Base interface.

This *seems* to be working as expected. Fingers crossed!

PS: I don't like the name Efl.Ui.Base. It's an interface for a few
common API's between Gfx, Canvas and UI levels... Maybe scale simply
doesn't belong there.
2017-11-30 10:48:24 +09:00
Jean-Philippe Andre ccee1c0944 eo: Simplify debug_name_override
Simply pass in the strbuf and don't expect the callee to own it. This
makes things simpler and safer (it'll crash only if the callee frees
said strbuf, and shouldn't leak). efl_ebug_name is new in the upcoming
release, EFL 1.21.

Realised this after talking with Amitesh. Thanks.

See 999dbd9764
And c4769ff898
2017-10-13 10:57:00 +09:00
Godly T.Alias 10f26f143a evas: fix for sscanf use with save flags input.
Summary:
As 'flags' can be supplied by application, in case application is supplying
a big string(error case), it can cause crash in some version of glibc.

Setting maximum possible input (0x64) length as width specifier

Fix for static code analyzer warnings
- scanf without field width limits can crash with huge input data on some versions of libc

Signed-off-by: Godly T.Alias <godlytalias@yahoo.co.in>

Test Plan: Run SonarQube

Reviewers: cedric, raster, Princekrdubey, rajeshps

Reviewed By: cedric

Subscribers: jpeg

Differential Revision: https://phab.enlightenment.org/D5266

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2017-10-06 09:49:03 -07:00
Cedric Bail c8c4572d70 evas: remove duplicated code and rely on Efl.File { get; set; }
We can almost remove image_load from the engine backend after this patch.
One little bit left in Evas_3D.
2017-10-04 21:01:35 -07:00
Jean-Philippe Andre a3250f975a efl: Use Eina.Size2D for image load size 2017-09-19 10:51:48 +09:00
Jean-Philippe Andre 89a7d9ea8e efl: Use Eina.Size2D for image size 2017-09-19 10:51:48 +09:00
Jean-Philippe Andre b19ee757e5 efl: Use Eina.Size2D in Gfx.View 2017-09-19 10:51:48 +09:00
Jean-Philippe Andre 1f242afdef evas: Use Eina.Size2D for gfx.buffer
For consistency.
2017-09-19 10:51:48 +09:00
Jean-Philippe Andre bfd9487b94 efl: Use Eina.Size2D for Efl.Canvas.max_image_size
Rarely use
2017-09-19 10:51:48 +09:00
Jean-Philippe Andre 4c634ed78e efl: Use Eina.Size2D for Efl.Gfx.size
Big patch as a lot of things call or reimplement size_set. Hopefully I
got it right... fingers crossed.
2017-09-18 13:34:50 +09:00
Jean-Philippe Andre f3eff6eb3e efl: Introduce Eina.Rect and switch EO APIs to it
It's a complex struct but defined in EO as a simple struct. ABI-wise
it's equivalent to Eina_Rectangle. Some macros that use Eina_Rectangle
also work on Eina_Rect out of the box, most of the code dealing with
x,y,w,h will require no modifications either.

But Eina_Rect provides direct access to a size or position 2d component,
as well as the usual x,y,w,h. The field "rect" is provided as a
convenience for code dealing with both Eina_Rectangle and Eina_Rect. We
may or may not require it.

Note: Size2D could use unsigned values but I have spotted a few places
in the code that actually use -1 to indicate invalid size (as opposed to
0x0).

@feature
2017-09-18 13:22:52 +09:00
Jean-Philippe Andre 89733b22f6 efl_gfx_fill: Use Eina.Rectangle for fill (EO) 2017-09-13 18:09:19 +09:00
Jean-Philippe Andre 13da5e980e efl_gfx: Use Eina.Rectangle for geometry (EO)
This saves a few lines already (without even having the proper helpers
for stack rectangles).
2017-09-13 18:03:34 +09:00
Cedric BAIL 545c1a70f4 evas: make Evas_GL work with multi output. 2017-08-25 10:54:19 -07:00
Cedric BAIL a5b4defdd5 evas: use output instead of default one during rendering of proxy. 2017-08-25 10:52:29 -07:00
Cedric BAIL f3f6a7e535 evas: make Evas_GL start to use engine and output separately. 2017-08-25 10:51:47 -07:00
Cedric BAIL 46767819fd evas: find a best possible output to manage an object to get pixels from.
The code shouldn't really need an output for getting the pixels, it just
happen that some of the backend function really need one to get a GL context.
2017-08-25 10:51:40 -07:00
Cedric BAIL aebeed4454 evas: remove dead code that won't be easy to bring back to life. 2017-08-25 10:51:36 -07:00
Cedric BAIL 3da75d74e3 evas: all context function use already ENC. 2017-08-25 10:51:31 -07:00
Cedric BAIL 7bcf483d6f evas: handle multiple output for plane assignment. 2017-08-25 10:51:20 -07:00
Cedric BAIL 1d57cb2627 evas: move all image object related function to use the engine instead of the output. 2017-08-25 10:51:10 -07:00
Mike Blumenkrantz 3e0c287da2 evas image: add checks for ENDT existence during image free
this is null e.g., during enlightenment restart and causes crashes, probably
should be removed after underlying cause is resolved

@jpeg
2017-08-07 10:50:08 -04:00
Mike Blumenkrantz 1b1fdda931 evas_object_image: formatting
this was unreadable at parts due to mixed tabs/spaces
2017-08-07 10:50:08 -04:00
Jean-Philippe Andre 0353eb5b7f evas: Add debug_name to image objects 2017-08-04 10:24:03 +09:00
Jean-Philippe Andre fd9cf1d3b6 evas: Make all EO canvas objects visible by default
All legacy objects remain invisible by default. Any call to
visible_set() will prevent the automatic show() to happen.

show() will be done just before render time, which may be a
bit too late in order to propagate the necessary changes.

This may break some things where some objects are created
internally using efl_add() instead of the legacy API, and
the intent was not to show the object.

@feature
2017-08-04 10:24:03 +09:00
Jean-Philippe Andre b98bc51968 evas: Fix cmopilation warning
Oops I forgot to add that to the previous commit!
2017-07-19 14:01:07 +09:00
Jean-Philippe Andre 45c8e5e983 evas: Fix support for image_data_get on snapshot
evas_object_image_data_get() is a legacy API that I made work
with snapshot objects (evas_object_image_snapshot_set()). Some
changes in the engine broke the behaviour and this patch fixes
it.

When getting the pixels from an FBO, in read-only mode, we need
to create a temporary image (pixels surface) that contains the
copy of the pixels we get from glReadPixels. This image needs
to be deleted afterwards. It is thus stored by the image object
and freed upon _image_data_set() (good) or object deletion (bad).

FBO + read-write is not supported by this API (it is supported
through buffer_map as the filters had to use that).

Fixes T5754
2017-07-19 13:59:42 +09:00
Derek Foreman 6043e11586 evas_object_image: Add support for direct scanout
Add functions for assigning hardware planes to evas image objects.

The unfortunate asymmetry of the code is due to plane assignment being
only fully verifiable by doing a test commit through ecore_drm2, so it's
simpler to have the "test" function also do the "assignment", and call
the release on failure to clean up after a failed test.
2017-06-23 08:15:42 -05:00
Derek Foreman 3965a663cc evas_object_image: Track whether an image object supports direct scanout
If an evas object is a wayland dmabuf, uses native surface 5 or higher,
and has a scanout handler set, then it meets the basic requirements for
placing on a hardware plane.
2017-06-23 08:15:42 -05:00