the save method is implemented very rarely, and most objects which use efl.file
will not be able to use a save method
ref T5719
Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Reviewed-by: Marcel Hollerbach <marcel-hollerbach@t-online.de>
Differential Revision: https://phab.enlightenment.org/D7786
This is used to check if an object has been put on or removed from a
hardware plane between calls.
Signed-off-by: Derek Foreman <derek.foreman.samsung@gmail.com>
Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D7192
Summary:
condition:
1. full size rect
2. upper side, if there is same size image object and image object preload state is EVAS_IMAGE_PRELOADING.
below rect cannot be rendered because upper image object was added to cutout area event though image object is not opaque.
so fix opaque check function return false for opaque state of preloading image.
Reviewers: Hermet, raster
Subscribers: cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D7318
Summary:
Refactor this so it can be used by another call site in a later commit.
Also, reduce its complexity, as we only need the callback to fire, we
don't care about any of the other machinery in _evas_image_pixels_get.
Depends on D7188
Reviewers: Hermet
Reviewed By: Hermet
Subscribers: cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D7189
Summary:
This is one more corner-case issue that I found,
When second image doesn't use preload (but still share the resource)
canvas engine triggers cancellation for first image preload function.
Unluckly, preload thread is cancelled on the intermediate rendering,
First image is not going to rendered, even image turn it changed states.
Because end of that frame, canvas reset/flushed all active objects.
Here changes to retain the changes status to redraw it in the next frame.
Test Plan:
img1 = image_add;
image_file_set(img1, "test.jpg");
image_preload(img1, true);
show(img);
img2 = image_add;
image_file_set(img2, "test.jpg"); //same resource
image_preload(img2, false);
show(img2);
img1 is invisible.
Reviewers: #committers
Subscribers: cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D7157
Summary:
Current preloading is too buggy since it's on thread-based.
This is a fundamental improvement to fix a bug.
The critical issue here is,
When preloading img object suddenly cancel its preloading,
the object possibly cannot render image next then because
renderer doesn't have any idea when async cancelling is
finished. Renderer just tries to render regardless of
image loading status, and this could occur no-texture(in gl case)
image object.
So, here improvement is, adding a notification for async cancelled
so that putting img objects to redraw images properly after their preloading is
cancelled.
The best scenario to reproduce this bug is this one.
Evas_Object *img2 = evas_object_image_filled_add(evas);
evas_object_image_file_set(img2, "test.jpg", NULL);
evas_object_image_preload(img2, EINA_FALSE);
evas_object_resize(img2, 200, 200);
evas_object_show(img2);
Evas_Object *img = evas_object_image_filled_add(evas);
evas_object_image_file_set(img, "test.jpg", NULL);
evas_object_image_preload(img, EINA_FALSE);
evas_object_move(img, 200, 200);
evas_object_resize(img, 200, 200);
evas_object_show(img);
evas_object_image_preload(img2, EINA_TRUE);
If you run this on gl backend, occasionally happens rendering fail.
Yet there other bugs on preloading feature....
@fix
Reviewers: #committers, raster
Subscribers: cedric, #reviewers, #committers, zmike
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D6919
Summary:
Prerequisite: Partial rendering ON + Image Prealoding + Triple surface buffer of GL.
Previously, evas trys to draw of an image which didn't prepare of image data yet (in case of preloading)
This time, it will draw a solid color onto the dest sufrace 1,
But luckily, preloading is finished just after, it draws proper image data onto next surface 2 and 3.
Now, triple buffer is filled with the image data but only first frame is still empty. That's a problem.
This patch skips to draw image if it doesn't prepare data yet, but once the preloading is finished,
it starts to draw images.
@fix
Reviewers: #committers
Subscribers: kimcinoo, cedric, #committers, zmike
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D6739
Summary:
Unexpected image shows if image data is not ready.
Even though there is a change to check the 'preloading' in pre_render phase,
evas_object_image_render is called. So we need to check here as well.
Reference: https://phab.enlightenment.org/D6739
It seems that the 'preloading' is not enough. The 'preloading' could be reset
to FALSE by _evas_image_load_async_cancel > _image_preload_internal.
If the following step happens, then this patch set is neccessary.
(1) evas_object_image_pre_render
(2) _evas_iamge_load_async_start
(3) evas_object_image_render
I could not find out what the correct step, but it actullay happens.
The evas_object_image_render could be called with the 'preloading' TURE.
Reviewers: Hermet
Reviewed By: Hermet
Subscribers: cedric, #reviewers, #committers, zmike
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D6778
Summary:
At some point this code stopped being necessary. The image data is already
rotated and width and height match it, so no need to rotate it again
(which produced warnings and incorrect behaviour)
Fixes T5841
Test Plan: This fixed examples/evas_images{2,4,5} which were failing before.
Reviewers: bu5hm4n, zmike, devilhorns
Reviewed By: zmike
Subscribers: cedric, #committers
Tags: #efl
Maniphest Tasks: T5841
Differential Revision: https://phab.enlightenment.org/D6259
Summary:
sscanf("%ms", &encoding) allocates memory which must be freed.
It is done in the general case, but not if the image data map fails and the
code jumps to the no_pixels: label.
Reviewers: zmike, bu5hm4n
Reviewed By: zmike
Subscribers: cedric, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D6258
This changes a lot of things all across the EFL. Previously,
methods tagged @const had both their external prototype and
internal impl generated with const on object, while property
getters only had const on the external API. This is now changed
and it all has const everywhere.
Ref T6859.
this reveals existing breakage which went unnoticed due to the compiler
being unable to do type checks since the generated eolian code was not included
No need to split: those two are used in all the same classes, since the
split between Orientation and Ui.Dir.
Note that the enum types remain in the main namespace.
Summary:
The Encoding key is no longer required, all desktop files are assumed to
be UTF-8 encoded. See details at:
https://standards.freedesktop.org/desktop-entry-spec/1.1/apc.html
Fix various typos and misspellings
lintian, Debian's package checker, uses strings to check for common typos
in compiled binaries. This change fixes the ones it identified in 1.20.6.
Reviewers: cedric
Reviewed By: cedric
Subscribers: cedric, jpeg
Differential Revision: https://phab.enlightenment.org/D5584
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
This removes the internal function pointer for scale_update. This makes
all relevant classes implement the scale API in EO.
This removes the duplicate function in Efl.Canvas.Object and only uses
the one from Efl.Ui.Base interface.
This *seems* to be working as expected. Fingers crossed!
PS: I don't like the name Efl.Ui.Base. It's an interface for a few
common API's between Gfx, Canvas and UI levels... Maybe scale simply
doesn't belong there.
Simply pass in the strbuf and don't expect the callee to own it. This
makes things simpler and safer (it'll crash only if the callee frees
said strbuf, and shouldn't leak). efl_ebug_name is new in the upcoming
release, EFL 1.21.
Realised this after talking with Amitesh. Thanks.
See 999dbd9764
And c4769ff898
Summary:
As 'flags' can be supplied by application, in case application is supplying
a big string(error case), it can cause crash in some version of glibc.
Setting maximum possible input (0x64) length as width specifier
Fix for static code analyzer warnings
- scanf without field width limits can crash with huge input data on some versions of libc
Signed-off-by: Godly T.Alias <godlytalias@yahoo.co.in>
Test Plan: Run SonarQube
Reviewers: cedric, raster, Princekrdubey, rajeshps
Reviewed By: cedric
Subscribers: jpeg
Differential Revision: https://phab.enlightenment.org/D5266
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
It's a complex struct but defined in EO as a simple struct. ABI-wise
it's equivalent to Eina_Rectangle. Some macros that use Eina_Rectangle
also work on Eina_Rect out of the box, most of the code dealing with
x,y,w,h will require no modifications either.
But Eina_Rect provides direct access to a size or position 2d component,
as well as the usual x,y,w,h. The field "rect" is provided as a
convenience for code dealing with both Eina_Rectangle and Eina_Rect. We
may or may not require it.
Note: Size2D could use unsigned values but I have spotted a few places
in the code that actually use -1 to indicate invalid size (as opposed to
0x0).
@feature
All legacy objects remain invisible by default. Any call to
visible_set() will prevent the automatic show() to happen.
show() will be done just before render time, which may be a
bit too late in order to propagate the necessary changes.
This may break some things where some objects are created
internally using efl_add() instead of the legacy API, and
the intent was not to show the object.
@feature
evas_object_image_data_get() is a legacy API that I made work
with snapshot objects (evas_object_image_snapshot_set()). Some
changes in the engine broke the behaviour and this patch fixes
it.
When getting the pixels from an FBO, in read-only mode, we need
to create a temporary image (pixels surface) that contains the
copy of the pixels we get from glReadPixels. This image needs
to be deleted afterwards. It is thus stored by the image object
and freed upon _image_data_set() (good) or object deletion (bad).
FBO + read-write is not supported by this API (it is supported
through buffer_map as the filters had to use that).
Fixes T5754
Add functions for assigning hardware planes to evas image objects.
The unfortunate asymmetry of the code is due to plane assignment being
only fully verifiable by doing a test commit through ecore_drm2, so it's
simpler to have the "test" function also do the "assignment", and call
the release on failure to clean up after a failed test.
If an evas object is a wayland dmabuf, uses native surface 5 or higher,
and has a scanout handler set, then it meets the basic requirements for
placing on a hardware plane.