thre are still all the old engines supported inside, but docs dont say
so so effectively deprecated. also handle a NULL engine. this is part
of our engine/display system cleanup.
I splited ELM_SAFE_FREE refactoring patches. One commit per each file as recommended.
For the detail, please refer 3072dab12f12fe83fb5a628d15efd5cded11787f.
now if applying the orientation style is failed, it tries to apply the original style. if it fails again then default theme.
also it fixed a logic error when theme changed is happened.
It will try to apply the original style if the orientation style is invalid on theme changing.
SVN revision: 84082
eina_hash_pointer IS DISGUSTING! :-( It does not store the pointer,
but allocates something to hold the pointer, giving it back to you in
an unexpected way :-/
SVN revision: 63858
This contains a very simple and stupid window manager to be used in
FB, PS3 or similar single-window engines. Everybody is welcome to
improve it, particularly:
* Edje: better border decoration theme
* Edje: nice background
* C + Edje: taskbar with minimized items.
* C + Edje: find a better protocol to determine window size,
accounting border decoration without account shadow! Right now I'm
taking everything :-P
* C: window management keys (Alt+F4 and like)
How to use: export ELM_ENGINE=ews
How to configure backing store: export ECORE_EVAS_EWS=engine❌y:w:h:options
Example:
{{{
export ECORE_EVAS_EWS=software_x11:0:0:1024:768
export ELM_ENGINE=ews
elementary_test
}}}
Bugs: maybe many, but so far seems it wouldn't take mouse events for
secondary windows. Will check it later.
SVN revision: 63849