This a team work, half of the borkage by zmike and half by me. I hope we succeed.
NOTE: It is better to do one smart object that you apply map on it, that to apply
map on it's 10 childs separately.
SVN revision: 71520
Chang <hyoyoung@gmail.com>
On Fri, Mar 30, 2012 at 5:17 PM, Hyoyoung Chang <hyoyoung@gmail.com>
wrote:
> I talked with seoz. and agreed with previous naming changing is
insufficient.
>
> so changed like this
> "mode_" -> "deco_it_"
> "edit_" -> "deco_all_"
>
> Thanks
>
> On Fri, Mar 30, 2012 at 3:33 PM, Hyoyoung Chang <hyoyoung@gmail.com>
wrote:
>> Dear all,
>>
>> After edit mode naming is changed, some legacy naming is remained.
>> I changed naming to follow API naming changes.
>>
>> "edit_" -> "deco_"
>> and also some explicit edc part names are changed.
>>
>> Some naming are remained as is, I'll fix at next patches.
>>
>> Thanks.
>
SVN revision: 69836
for this change.
Revert "After edit mode naming is changed, some legacy naming is remained."
This reverts commit 5e1aa3c8b0382a0ca471150f4c219cd32dbdbe22.
SVN revision: 69835
I changed naming to follow API naming changes.
"edit_" -> "deco_" and also some explicit edc part names are changed.
Some naming are remained as is, I'll fix at next patches.
SVN revision: 69793
Subject: [E-devel] [Patch] elm_genlist : Add tree effect APIs
I made a patch for Tree Effect in elm_genlist.
This feature shows the flip effect when expand/contract the expandable
list.
External APIs :
+EAPI void elm_genlist_tree_effect_enabled_set(Evas_Object
*obj, Eina_Bool enabled);
- Set Genlist tree effect
+EAPI Eina_Bool elm_genlist_tree_effect_enabled_get(const
Evas_Object *obj);
- Get Genlist tree effect status
You can test it. "Genlist Tree Effect".
SVN revision: 68934
Hyoyoung Chang <hyoyoung@gmail.com>
On Wed, Feb 29, 2012 at 9:17 PM, Hyoyoung Chang <hyoyoung@gmail.com>
wrote:
> Dear all.
>
> I made a patch to introduce new genlist item mode.
> Two public apis are added.
> +EAPI void elm_genlist_item_flip_set(Elm_Object_Item *it, Eina_Bool
flip);
> +EAPI Eina_Bool elm_genlist_item_flip_get(Elm_Object_Item *it);
>
> It provides on-the-flying item change. It works like that a new item
> added on existed item.
> In elementary test, you can test it.
> It's useful at adding widgets or show buttons in genlist item.
>
> Thanks.
On Mon, Mar 5, 2012 at 5:56 PM, Hyoyoung Chang <hyoyoung@gmail.com>
wrote:
> Hello, I modifed fliP_set api to use ecore_job.
> It resolved version of mouse_{move, up} bugs.
>
SVN revision: 68727
Subject: [E-devel] [patch] elm_genlist - add edit_mode feature (3/3)
As we discussed in 2011 May (
http://www.mail-archive.com/enlightenment-devel@lists.sourceforge.net/msg32498.html
).
I post edit_mode patch.
It almost made by Seunggyun Kim. I fixed some bugs and complaint to
current genlist.
Two public apis are introduced.
+EAPI void elm_genlist_edit_mode_set(Evas_Object *obj,
Eina_Bool edit_mode);
+EAPI Eina_Bool elm_genlist_edit_mode_get(const Evas_Object
*obj);
And one attribute is added in genlist item class
+ const char *edit_item_style;
It can used for editing and deleting in genlist.
SVN revision: 68309
Since I already moved everything around which means no patches will apply
anyway, now is a good time to also fix formatting.
Many thanks to Vim for being so awesome and magical.
SVN revision: 62000
According to raster it should break edje_decc for some people, I tested
it for as much as I could, but I couldn't find anything wrong with it.
Please let me know if it breaks for you.
SVN revision: 61988