This seems to have got lost in my big messup before. This pushes enough of
mask/arbitrary clip to be somewhat useful. I need to push a little more soon
for it to be 100% happy, but this is useful level.
SVN revision: 58373
* Remove vim modelines:
find . -name '*.[chx]' -exec sed -i '/\/\*$/ {N;N;/ \* vim:ts/d}' \{\} \;
find . -name '*.[chx]' -exec sed -i '/\/[\*\/] *vim:/d' \{\} \;
* Remove leading blank lines:
find . -name '*.[cxh]' -exec sed -i '/./,$!d'
If you use vim, use this in your .vimrc:
set ts=8 sw=3 sts=8 expandtab cino=>5n-3f0^-2{2(0W1st0
SVN revision: 50816
Image_Entry flag structure. This fix a bug with 16 bpp software engine.
* Change image loader module API to take any Image_Entry. Same goes
for evas_common_image_premul and evas_common_image_set_alpha_sparse.
* Use new eet API: eet_data_image_read_to_surface.
SVN revision: 34728
sometimes slower)
2. --enable-pthreads will enable multi-threaded rendering (current support is
for up to 4 threads so if you have a new fanled quad core or dual cpu dual
core box or whatever you will in theory be able to max moe of its cpu grunt
with the software rendering engine. this can only be done because i added the
pipelines which means almsot entirely lock-free multithreading internally in
evas. the only locks are for fonts but with a little work i might be able to
remove some/most of those too)
for now pthreaded rendering likely will be linux only (it relies on sched.h
for setting scheduler params to force the slave threads to run on separate
cpu's as linux likes to keep them on the same cpu otherwise and thus we get
no speedups at all - only slowdowns).
aso note that it is a bit of a mixed bag. complex ops (like smooth scaling
with alpha blending) get speedups, but simple ops (like blits/fills) slow down.
this all neds examination and tweaking still - but it's a start.
SVN revision: 27098
2. be able to skip a copy in certain cases when scaling - should improve
speed in several situations - evas is defintiely not optimal :)
SVN revision: 19983