Commit Graph

75 Commits

Author SHA1 Message Date
Tom Hacohen 7f3a44894b Evas canvas eolian: Fix namespace and class name for the evas canvas. 2014-06-30 17:47:06 +01:00
Tom Hacohen 0fc3279db9 Efl: Update code to use the new class names generated by eolian. 2014-06-03 11:28:01 +01:00
ChunEon Park 97c7f36a50 evas/evas3d: discard proxy textures list properly.
this fixes evas-3d-proxy example to be exited correctly.
2014-05-12 16:47:54 +09:00
ChunEon Park c399017cef evas - removed unncessary header include
it's already done in evas_common_private.h. no need it in each file.
2014-04-29 15:44:29 +09:00
Cedric Bail 53a9fcf301 evas: remove Evas_3D legacy API. 2014-04-25 19:29:08 +02:00
subhransu ac7cea1eb8 Evas_3D : Eolian change for Evas_3D_Object.
Conflicts:

	src/lib/evas/Evas_Eo.h
2014-04-25 17:01:04 +09:00
subhransu e84e28fc22 Evas_3D : Eolian change
Conflicts:

	src/Makefile_Evas.am
	src/lib/evas/Evas_3D.h
	src/lib/evas/Evas_Eo.h
2014-04-25 16:58:47 +09:00
Taekyun Kim 6856e562ca Evas: 3D: Refined proxy texture implementation
Added new APIs for controlling source object's visibility.
Fixed bugs related to updating proxy textures.
2014-04-25 16:20:24 +09:00
Taekyun Kim 8fda631730 Evas: 3D: Introducing 3D scene rendering features
Enable 3D features using --enable-evas-3d=yes when configuring.
APIs are exposed through Evas_3D.h.
Currently, evas-3d is being supported only on gl_x11 engine.

Conflicts:

	src/lib/evas/Evas_Eo.h
2014-04-25 16:15:41 +09:00
Yossi Kantor f1e1a79822 Eolian: Legacy integration of Evas Common Interface 2014-04-23 16:14:12 +03:00
Tom Hacohen 35525a53e0 Adjust eo_do calls to work with the eo2 api. 2014-04-10 04:20:21 +01:00
Daniel Zaoui 6fd341a449 Eolian: Fix ctor/dtor generation 2014-03-19 07:04:28 +02:00
Daniel Zaoui 103e89a04a Eolian: Integration of Evas 2014-03-12 10:57:28 +02:00
Daniel Zaoui f22bd9e6ee Eolian: Integration of Evas Object.
const have been added in object parameter of two legacy APIs to fit
Eolian generated files.
Since these functions retrieve information from object, it is logic that
the object would be const.
2014-03-12 10:57:28 +02:00
WooHyun Jung 2791c3dc06 evas: Replace EINA_LIST_FOREACH_SAFE to while statement.
Clipees can be cleared before the loop is finished because
evas_object_clip_unset calls smart function of clip_unset.
So, if we use EINA_LIST_FOREACH_SAFE, invalid next list pointer
can be kept and read after obj->clip.clipees is freed.

Thanks to Davide Andreoli for reporting.

@fix
2014-03-11 16:34:56 +09:00
Jean-Philippe Andre 63a18f3fce Evas filters: Fix errors in Evas_Object::destructor
Remove invalid call to source_unset and call the appropriate
Eo evas_obj_text_filter_source_set in case of Evas_Text with
proxy sources.
2014-03-04 14:17:25 +09:00
WooHyun Jung 6093e68cb0 evas: replace EINA_LIST_FREE to EINA_LIST_FOREACH_SAFE.
EINA_LIST_FREE does eina_list_remove_list, and clip_unset does
the same thing to the same list pointer. So, EINA_LIST_FOREACH_SAFE
is proper for this case.
2014-02-27 10:31:42 +09:00
Jérémy Zurcher f98c1393b8 evas: rename macro EVAS_COMMON_CLASS -> EVAS_COMMON_INTERFACE as it is one 2014-02-26 16:25:00 +01:00
Jean-Philippe Andre 9d821a402a Evas filters: Fix proxy usage (source unset)
Proxy sources & objects were not properly unset.
This results either in crashes (especially in the Edje tests)
or dangling objects with tons of references.

Remove the refcount increase/decrease, as it is redundant.
Store pairs proxy+source instead of just the source in all hashes,
so we can unset the is_proxy flag on the proxy when there are no
sources anymore.
2014-02-07 17:33:18 +09:00
Carsten Haitzler cfbc99c174 evas - set clipees list to NULL on free to avoid access 2013-12-30 15:54:21 +09:00
ChunEon Park f4d24e962d evas/map - ensure map updation.
for more gurantee to update map properly,
we should reset the map changed flag after the map updation is performed.
this will fix a mapbuf bug that map is not updated.

when the map is changed without rendering but it's in the active object list,
the map updation couldn't be happened later that map is rendered. (if the map is not updated at this frame)
2013-12-19 15:34:15 +09:00
Tom Hacohen 8bba92fbca Evas object: Set manual_free to false once obj is detached from canvas.
This means unref will really free the object instead of just let it
linger in memory once the object is unrefed.
This is also correct because once detached from the canvas, Evas has
nothing to do with the object and it shouldn't need the manual free
anymore.
2013-11-26 12:16:22 +00:00
Daniel Juyung Seo 1500338a8d evas_object_main.c: fixed formatting while reading the code. 2013-11-18 13:08:37 +09:00
Cedric Bail c179335b1f evas: update use of eina_cow_free for latest change. 2013-11-04 12:47:48 +09:00
Cedric Bail 05e17cb6b6 Revert "evas - clip shutdown fix to avoid invalid mem accesses"
This reverts commit eb6af1f1ff.

This commit was making the code much more complex than required. Let's make
eina_cow_free set the value back to its default.
2013-11-04 12:23:25 +09:00
Carsten Haitzler eb6af1f1ff evas - clip shutdown fix to avoid invalid mem accesses
many valgrind complaints on e shutdown are there regarding accessing
cow sections, lists and object elements during shutdown. this plugs
theses little holes to avoid the invalid accesses and thus avoids
potential crashes.
2013-11-03 21:43:11 +09:00
Tom Hacohen 682c69764d Revert "eo: libs,test,benchmarks Eo_Class -> Eo"
This reverts commit 1714fe93f4.

We actually want this type, it makes things clearer.

Conflicts:
	src/tests/eo/function_overrides/function_overrides_inherit2.c
	src/tests/eo/function_overrides/function_overrides_simple.c
	src/tests/eo/suite/eo_test_class_simple.c
2013-09-27 16:40:32 +01:00
Jérémy Zurcher 1714fe93f4 eo: libs,test,benchmarks Eo_Class -> Eo
Conflicts:
	src/tests/eo/suite/eo_test_general.c
2013-09-27 14:01:46 +01:00
Cedric Bail b37494503f evas: update to new eo_parent_get/set API. 2013-09-25 13:34:18 +09:00
Tom Hacohen c598997299 Evas object clouseau: Added object name to the property list. 2013-09-06 17:19:57 +01:00
Tom Hacohen f30be9b8ad Evas object clouseau: cleaned up the code a bit. 2013-09-06 17:19:07 +01:00
Cedric Bail 85f0749a83 evas: cleanup intercept code and improve performance there a little. 2013-08-29 10:53:48 +09:00
Cedric Bail 614263c1ed evas: add geometry_set to please zmike. 2013-07-19 18:37:43 +09:00
Cedric Bail 48b40640b5 evas: no need to call eo_data_scope_get in many case after this change.
Reduce CPU usage by 5% in some case (especially when the CPU is not the
limiting factor like with the GL backend).
2013-07-09 09:48:09 +09:00
Sebastian Dransfeld 51023d2d4f evas: Keep sane name for public header
Evas_Common.h should be used for the public header, and rather rename
evas_common.h internal header to another name.

Sa:
Evas_Common_Header.h -> Evas_Common.h
evas_common.h -> evas_common_private.h

Shouldn't have both Evas_Common.h and evas_common.h because of case
insensitive filesystems.
2013-06-20 12:53:29 +02:00
Tom Hacohen 25f79697af Revert "Evas eo compat: Freeze object events when deleting."
This reverts commit 3c53b824d8.

This is a bad idea for now, as we need to mark some more events as hot
(including compat generated ones) before doing it.
2013-05-21 16:32:09 +01:00
Tom Hacohen 3c53b824d8 Evas eo compat: Freeze object events when deleting.
In the past events wouldn't be called for deleted objects, retain that
behaviour.
2013-05-21 15:07:41 +01:00
Daniel Zaoui 3d5136e4cc Efl: adapt legacy Evas callbacks to Eo callbacks mechanism. 2013-05-05 14:32:24 +03:00
Carsten Haitzler f8c9a8d167 revert the revert... damn you git!
Revert "Revert "Efl: replace eo_data_get for objects data referencing.""

This reverts commit b64a2994b3.
2013-05-02 16:47:16 +09:00
Carsten Haitzler b64a2994b3 Revert "Efl: replace eo_data_get for objects data referencing."
This reverts commit 654a3f5f94.
2013-05-02 14:17:19 +09:00
Daniel Zaoui 654a3f5f94 Efl: replace eo_data_get for objects data referencing. 2013-05-01 10:37:08 +03:00
Rafael Antognolli 59c37d1c7b evas/framespace: Add support for framespace offset rendering translation.
Instead of moving the objects by adding the framespace offset to them,
use this offset when rendering them. This way there's no change in the
object's geometry/position, it works correctly with map, and will be
automatically updated in case that the framespace values change (for
instance if one sets a window to borderless).

There are 2 main places where changes were needed:
 - output redraws, when they come from an object being changed, must be
   add the framespace offset to their damaged area;
 - checks to see if the object is inside a given rendering area, must
   also add this offset, since the object is actually being rendered on
   a different position;
2013-04-29 11:29:43 -03:00
Rafael Antognolli 550bc6ca48 evas/framespace: Remove framespace offset from position set/get.
Objects won't be moved by the framespace offset anymore.
2013-04-29 11:29:43 -03:00
Tom Hacohen 171eebc21b Evas object dbg_info: Fixed cast of pointer to int.
Also fixed additional unneeded cast.
2013-04-18 12:20:46 +01:00
Daniel Juyung Seo 4497815caf evas_object_main.c: added Clipper information for debug info.
Eina value type does not support pointer so I used int as of now.
This needs to be converted into hexa later.
By using Clouseau, one can see this Clipper information.
2013-04-17 16:58:30 +09:00
Cedric Bail 61dbbbb451 evas: let's do less useless marshalling. 2013-04-11 18:56:52 +09:00
Cedric Bail e0f2ddadde evas: use eo_data_get less. Use clipees_has if you want to know the number of child now. 2013-04-11 18:07:09 +09:00
Cedric Bail bf07af3e7b evas: remove useless initialization. 2013-04-11 18:07:09 +09:00
Cedric Bail 7739267d8b evas: bounding box is only relevant to smart object. 2013-04-07 15:11:56 +09:00
Cedric Bail f1dfbc4e0e evas: remove one useless pointer (-30KB). 2013-04-07 14:00:10 +09:00