Some names have not been changed, hopefully making a distinction
between legacy APIs and internal code (elm_layout_blah) and valid EO
usages.
This means many internal functions are still elm_layout_ as their
sole purpose is to support the legacy API.
Ref T5315
Summary:
Actual slider value is not changed.
So when user release mouse or touch, slider value is returned
to the value by user set.
This is a partial revert of f41e276160
Fixes T5745
Test Plan: elementary_test -> slider
Reviewers: jpeg
Subscribers: cedric
Maniphest Tasks: T5745
Differential Revision: https://phab.enlightenment.org/D5031
This exposes an elm_win sizing bug. To test (under X):
ELM_DISABLE_EXTERNAL_MENU=1 elementary_test -to "Main Menu"
The layout is not completely wrong 100% of the time, but it is
exactly correct 0% of the time. Window sizing is our flying
spaghetti monster.
Changes cursor handle name from 'Efl.Text.Cursor.Cursor_Data' to
'Efl.Text.Cursor.Cursor'.
Also, replace all usages of Efl_Canvas_Text_Cursor
with Efl_Text_Cursor_Cursor as the handle for the cursor.
Summary:
When user drags slider, slider value cannot be changed by API.
However the necessity of above behavior has emerged.
Because sometimes applications want limitation of slider value.
Test Plan: elementary_test -> slider -> Limited
Reviewers: woohyun, cedric, SanghyeonLee, singh.amitesh, jpeg
Reviewed By: jpeg
Subscribers: cedric, jpeg
Differential Revision: https://phab.enlightenment.org/D4883
Summary:
When scrollable set TRUE,
scroller must be calculated its size except using item.
If content is removed, scroller doesn't calculate its size, so it has previous size.
So there is a empty space in this case.
@fix
Test Plan:
1. elementary_test -to popup
2. open "popup-center-title + list content + 2 button (with delete content)"
3. click "Delete" button
4. compare between scrollable set true and false
Reviewers: herb, singh.amitesh, jpeg, cedric, conr2d
Differential Revision: https://phab.enlightenment.org/D5010
This reverts commit 5a0db7cc67.
Reverting this since ab23a53094 breaks the old working behaviour
on image align. subsequent patch in efl.ui.image brings back the old
behaviour.
refer T4635
This should fix issues when the main menu is wider than the
window content. This assumes that the menu is horizontal and
aligned with the client content.
The theme should probably handle this case better but right
now I am lost in the spaghetti resizes happening between
edje, elm, evas and X...
I am not very happy with this patch, and I think border.edc
needs some love in order to make it more robust and simpler
to read.
Ref T5482
See 4e79dd0f02
That patch was absurd. Do not change the use of a legacy stable
API when you change an EO API. If you need to do that then there
is very clearly a problem in the patch.
This reverts the test case to use the legacy API (which in turn
calls the EO API anyway so both are tested).
Fixes T5587
Summary: There is no name of event for "shrink,state,changed"
Reviewers: jpeg, cedric, woohyun
Subscribers: cedric, jpeg
Differential Revision: https://phab.enlightenment.org/D4969
this fixes below compile warnings.
"
warning: format ‘%s’ expects argument of type ‘char *’,
but argument 3 has type ‘void *’ [-Wformat=]
printf("Successfully set the edje file: %s, group: %s\n",
file, eina_list_nth(grps, 0));
"
eo_prefix are set to "efl_text".
Also, "Efl.Text.Format" is shortened to now include the "_format"
prefix.
"Efl.Text.Font" keeps the "_font" prefix, for better readability.
Originally it was its own object.
There are some valid claims that there is no justification for it to
remain an object.
Furthermore, it's apparent that it added little benefit: changes of
each cursors, in practice, triggered a query for all objects of the
same textblock. There wasn't real advantage to have a finer resolution
of controlling the cursors with their own events.
This ports back a lot of code, and changes a lot of other code in the
higher-up widgets, such as Efl.Ui.Text and co.
The usage was replaces from:
efl_canvas_text_cursor_char_next(cur_obj)
to
efl_canvas_text_cursor_char_next(text_obj, cur_obj)
that is, it is an operations on the TEXT OBJECT, rather than on the
(now removed) cursor object.
So, one less efl object to worry about now.
Hopefully, the port went smooth.
image.zoomable can load edj files now.
usage:
efl_file_set(zoomable, "../somefile.edj", "mygroupname");
test:
elm_test -> photocam
click "open" btn
select an edj file, it would show first group in selected edj file.
@feature
Summary:
Genlist item doesn't change its size when its content size is changed,
but its size is determined in realization.
Therefore, deferred calculations for content should be performed immediately
before swallowing it by genlist item.
Test Plan: make and run attached sample
Reviewers: jpeg, SanghyeonLee, cedric
Differential Revision: https://phab.enlightenment.org/D4705
Summary:
To recieve keyboard events, the entry_edje should have Evas focus.
But, if a non editable Entry widget takes focus, it can't recieve
keyboard events even if it becomes editable after taking focus.
So, elm_entry_editable_set() function should update Entry's focus state.
@fix
Test Plan:
The code of elementary_test - entry is modified to test this issue.
Please, check the issue with the following steps.
1. Run "elementary_test entry"
2. Click "Unfocus" button to make entry to "unfocused" state.
3. Click "Edit" button to make entry to non-editable mode.
4. Click "Focus" button to make entry to "focused" state.
5. Click "Edit" button to make entry to editable mode.
6. See a cursor is blinking in entry.
=> But, you can't edit text without this patch.
Reviewers: raster, herdsman, cedric, jpeg, woohyun
Differential Revision: https://phab.enlightenment.org/D4858
This patch adds support for map with more than 4 points.
However, we only support points with multiples of 4.
This also adds efl_gfx_map_point_count_set/get APIs to
set number of points.
@feature
Summary:
- elm_panel has a property named hidden which stores
open/close status.
- This is updated when:
1. bring_in animation is done(anim_stop_cb).
2. mouse_up on panel.
3. API is called. (elm_panel_toggle, elm_panel_hidden_set)
- In case 3, API changes hidden, and starts bring_in animation
which will call anim_stop_cb() which will update hidden again.
- If bring_in animation is canceled (eg: sizing_eval),
anim_stop_cb will be called and calculate hidden status
which will not guarantee updated hidden state by APIs.
Test Plan:
1. Call any APIs which will call elm_layout_sizing_eval(panel)
right after calling elm_panel_toggle()/elm_panel_hidden_set().
2. Delete content of panel during "toggled" cb.
Reviewers: jpeg, eunue, cedric
Subscribers: conr2d, cedric, jpeg
Differential Revision: https://phab.enlightenment.org/D4704
Signed-off-by: Jean-Philippe Andre <jp.andre@samsung.com>
As Dave pointed out, those are meant for internal use by Edje and
the plugins implementation, rather than for apps. This removes
ugly and complex code. Makes me happy :)
Note that I've kept the composition for now. We can remove it
as efl_content_get() must work on the part handle anyway. But it
can be used as a quick solution.
This effectively replaces edje_object_part_external_object_get
and allows all function calls except those from Efl.Object.
Is this good enough? Or do we need access to the real object?
This adds a new class: Efl.Canvas.Layout.External.
I hate this long name...
This class represents an external part, and for now only
supports param_set/get as well as param_type_get. For now
param_type_get() still returns an Edje_External_Param_Type and
not another more generic type.
TODO: enumerate choices, return object, return content
All windows should be standard, really. Except when using legacy
elm_win_add() or if type_set() was called with a specific type.
I dislike type_set...
Ref T5322
we haven't gotten replies yet on what our position or size should be,
so we should store them so centering works before show but after
resizing is evaluated (that also fixed by forcing an eval).
@fix
This is a copy of the "Flip Page" map usage example that relies
on the new set of APIs for EO. This was used to test the API
and show its usage.
The calculation being done in absolute values, this does not
really exploit the new API, but instead proves that it is on
par feature-wise.
The performance is worse than with legacy, because of extra list
walkings, map calculations, small struct allocations and eo calls.
This fixes the shadow of the page which was broken with the legacy
API (as color_get did not recalc the map).
A better implementation can probably be done without having
to rely so much on absolute coordinates.
This implements an entirely new API model for Evas Map by relying
on high-level transformations on the object rather than an external
Evas_Map structure that needs to be constantly updated manually.
The implementation relies on Evas_Map.
To rotate an object all you need to do now is
efl_gfx_map_rotate(obj, 45.0, NULL, 0.5, 0.5);
Or with a C++ syntax:
obj.rotate(45.0, NULL, 0.5, 0.5);
Or even simply (with default arguments):
obj.rotate(45.0);
The map transformation functions are:
- rotate
- rotate_3d
- rotate_quat
- zoom
- translate (new!)
- perspective_3d
- lightning_3d
@feature
Manual points population will eventually be useless as the
map API will become more like a transformation API, where
the current object geometry doesn't matter as much as which
transformation is applied to it.
If we disable preload, then the second file set on an elm_image
object would not trigger a deletion of the first image. As a
consequence, both images would be visible... really bad if there's
alpha or different dimensions!
Thanks Anand Kumar for the report!
@fix
After talking with @eunue I realised that the way I'd first
implemented the box/grid "pack" API was simply too complicated.
I had tried to make it possible to change the layout function
at runtime, like good old evas box, but since there are no function
pointers in EO the final design was really convoluted.
If someone really needs to change the layout of a box at runtime,
just create your own subclass, or unpack all items and repack them
in a new box.
Note: there are still some issues with the layout params & flow
This make save() work on snapshot objects, provided the call
is done from inside render_post.
Also, this saves the filtered output of an image, rather than
its source pixels. Any call to save() on a filtered image must
be done from post-render as well.
Fixes T2102
@feature
This will reuse existing buffers by resetting only the minimum
required in the filter context (also reused). Work in progress,
as the actual reuse is disabled for now.
When using a snapshot object we have access to exactly all
the pixels below it inside the snapshot surface. So, in order
to produce a nice blur, it is necessary to expand this snapshot
and then clip it otherwise the edges will look a bit ugly.
Unfortunately, there are still places where blurs didn't look
so good, as objects below an opaque region would never get
rendered into the snapshot object. So the edges, inside a
snapshot object, around an opaque region would have blur
artifacts.
This fixes that by shrinking the cutout regions by the radius
of the filter. Eg for blur this is the blur radius.
The test case in elm_test can exhibit this fix very clearly:
a red glow would be visible around the opaque rectangle, but with
these changes we instead see the blurry edges of the objects
below the rectangle.
Wait a second though, this implementation is not only incomplete
(no support for box vs. gaussian blur), it's also insanely bad in
terms of performance. Small radii may work fine, but at least blurs
render properly in GL with this patch (no more glReadPixels!).
The shader needs a lot of love, including in particular:
- support for 1D box blur single pass
- support for 1D gaussian (or sine) blur
- use linear interpolation and N-tap filters
- separation of 2D blur in two passes (high-level logic)
- potentially separation of large 1D blurs in 2 or more passes
knowing that 2sigma == sigma + sigma when it comes to the gaussian
bell curve.
Alright, so this is a massive patch that is the result of
trying to get rid of unused or poorly implemented classes in
ector. Originally ector was meant to support VG but extend to
things like filters as well. At the moment, ector's design
makes it quite hard to plug in the filters.
For now I think it's easier to implement the GL support for
the filters directly in the engine, where I hope to interfere
as little as possible.
This massive patch keeps only the required minimum to support
a versatile gl buffer that can be mapped, drawn or rendered to (FBO).
It's extremely inefficient as it relies on glReadPixels and lots
of texture uploads, as well as conversions between ARGB and Alpha.
Another type of GL buffer is a wrap around an existing GL image,
but that one is read-only (map or draw: no write map, no FBO).
No, all the filters run fine, and the high-level implementation
(evas_filters.c) does not need to know whether the underlying engine
is SW or GL. One problem though appears with the blending or blurring
of some Alpha buffers, the colors are wrong.
This patch removes more lines than it adds so it must be good ;)
Summary:
When popup is timeout, notify call hide func, and send time out event to popup.
After popup receiving time out event, popup hide object again,
so hide animation doesn't show.
And notify hide function doesn't send hide signal to block events part,
(but dismiss function send it)
So add that signal.
Test Plan:
1. elementary_test -to popup
2. click first item, "popup+center+text"
3. compare time out event before this patch and after.
@fix
Reviewers: herb, singh.amitesh, Hermet, cedric, raster, jpeg
Differential Revision: https://phab.enlightenment.org/D4780
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
Since 9b7ac51943 evas map tries to avoid recalculating
stuff when the map parameters have not changed. Unfortunately the
code in elementary_test -to "Flip Page" was badly written. It was
modifying a constant's internal value (after ugly cast). So the
memcmp() and all other checks would return successfully, as the
exact same pointer was being compared to itself.
So, I've fixed the comparison by adding some forgotten parameters
(perspective) but most importantly I fixed the map API usage in the
test case.
We have a tag for unstable API, use it. It'll be visible in the
doc and force users to add the macro before being able to compile
code.
This amends d8dd685966.
The things you learn to love...
The situation was:
- An object is mapped (naviframe in an animation)
- One of its children has a mask
- The window is rotated by 90 or 270 degrees (landscape)
The mask glsl code to invert the x,y coordinate depends on the
screen rotation and this somehow was wrong.
Tested on Tizen and in elm_test "Masking", made with @jiin.moon.
@fix
If an item is marked as disabled it should be re-enabled
before being put in the reusable contents cache. Otherwise
a following use of this object may result in a disabled
item being used, making the UI effectively disfunctional.
Also modify the test case to show and test this behaviour.
Add an efl_isa() to protect calls to elm_widget APIs.
Fixes T5236
@fix
Summary:
If user added item with item_insert_before and item_insert_after, item was not displayed.
For this reason, fixed box indicated item correctly from reference->button to VIEW(reference).
Additionally, remove the unused variable button in _Multibuttonentry_Item struct.
Reviewers: woohyun, CHAN, cedric, jpeg
Reviewed By: CHAN
Subscribers: cedric, jpeg
Differential Revision: https://phab.enlightenment.org/D4708
Yay to full color characters. The list of selected emojis is
quite random. Some more could be added.
Just two remarks:
- Aren't they supposed to scale down?
- Why is my grinning face always ugly?
GLView tends to print some random garbage when using the
GLView Gears test. That's because we're allocating and printing
a 0 byte buffer. Don't do that.
It was assumed that GLES 3 would only work with EGL but in fact
OpenGL 4.3 & 4.5 are supersets of GLES 3.0 & 3.1 respectively. So
GLX should also support GLES 3.0 or GLES 3.1 for evas gl, if the
driver supports it, of course.
Of course while doing this patch things didn't go like they were
supposed to go. I'm currently using NVIDIA's proprietary driver,
that conveniently provides EGL with GLES 3.2. But wait, there's
a catch: GL_VERSION is "OpenGL ES 3.2 NVIDIA" except that none
of the functions of GLES 3.1 or GLES 3.2 are actually supported.
Those functions are only present in the GLX/OpenGL variant of the
driver. Thanks so much for making my life easier...
So yeah, this patch contains a hack for those invalid versions
of GLES 3.x. What was supposed to be a small fix became a huge
mess.
Also add a comment about the possibly invalid auto-upgrade from
GLES 2 to GLES 3.
This adds a test case in elm_test, but only to verify that
elm_glview_version_add(3) actually works. We need a proper GLES 3
test case, eventually (and 3.1, 3.2 of course).
Summary:
If orientation is TOP, BOTTOM, LEFT and RIGHT and
tooltip was moved due to located out of screen,
adjust location of arrow so that can indicate right position.
Signed-off-by: Minkyu Kang <mk7.kang@samsung.com>
Test Plan: elementary_test -to tooltip4
Reviewers: cedric, Hermet, jpeg
Subscribers: jpeg
Differential Revision: https://phab.enlightenment.org/D4554
Also support both Evas.Image and EO Efl.Canvas.Image classes.
Add a test case in elm_test (under "Icon").
I'm not so happy about this patch... it shows that the API
barrier between legacy and EO implemented for images may not
be such a great idea after all :(
For c source and headers lookup a simple syntax definition.
Use a very simple text processing line by line to tokenise.
Simple but it gets us one step closer to cross-language syntax
Just because I can. It's the filter code editor after all, deserves
a filter of its own. Plus, it tests that we can embed a filter
in the default style, and edit text with a filter and everything
works as expected. Yay!
This will be triggered in the rare case when a textblock's
insets are changed (ie. the padding due to filters or style).
This fixes invalid sizing in the test case in elm (due to a
lack of event after program_set).
@feature
This is a function that allows passing variables from C or EDC
to the filter's Lua code. Useful in particular for color classes
from EDC.
This data would be the global data but we could eventually add
a markup tag to specify a data value per filter instance. For now
a single data value per tb object should be more than enough though.
This makes gfx filters padding work just like the standard style
padding, which means the tb user must offset the object position
by -l, -t and increase the object size by l+r,t+b.
This is only for testing purposes for now. Eventually we need
to fix the following things:
- terrible performance (cache buffers)
- force redraws based on filter padding
- expand textblock padding based on max filter padding
- add sources, data and a filter name/code hash
- test! :)
Summary:
Even User set a MBE state as "shrink" when MBE created.
MBE has been changed the state as "none" during added items.
This patch will be fixed that bug state.
@fix
Test Plan:
Add below line after create mbe.
'elm_multibuttonentry_expanded_set(mbe, EINA_FALSE)'
Then Add items using item_append API.
See the result. mbe is not on shrink mode.
Reviewers: Hermet, jpeg, cedric
Subscribers: cedric, jpeg
Differential Revision: https://phab.enlightenment.org/D4548
web_backend can get NULL when there is a error with the entry. Make sure
the pointers are different, or they are not NULL and the string contents
are different.
Summary:
When width of parameter(w) is bigger than or equal to scroller's width(pw),
scrollable object must be scrolled to x position.
Test Plan: elementary_test -> focus 4
Reviewers: woohyun, SanghyeonLee, Hermet, cedric, jpeg, raster
Subscribers: cedric, jpeg
Differential Revision: https://phab.enlightenment.org/D4491
This adds a test window for the efl_gfx_filter (also known as
evas filters). The builtin examples are not incredibly pretty
but they showcase some of the most basic features. They also
show that some of the filters need to be improved.
Note that the code contains a lot of FIXME due to the incompleteness
of our EO API. Also, Efl.Ui.Text still has quite a few issues (sizing,
lack of a working change event, ...) so the UI doesn't even look as
designed (a label is missing). Hopefully this should get fixed over
time.
Oh and this is mostly using EO APIs but that's a terrible idea as
evas_object_text is not going to be exposed in EO land... except
it's the only object implementing filter support (with image).
I added a way to respect the object's alignment when adding them
to a stacked box, but that alignment should only be used when the
box align is set to fill, otherwise both aligns would conflict.
See 3df7b717c9
Non-editable behavior resembles a label. It doesn't allow changing the
text in any interactive form. The blinking cursor is also hidden.
Selection, however, it allowed.
Among the changes, I added a test which you can run using:
"elementary_test -to "efl ui text label".
Summary:
efl_ui_menu interface provides common functions of menu, toolbar and ctxpopup.
efl_ui_item interface provides common functions of menu_item, toolbar_item and ctxpopup_item.
Also implemented some missing functions like selected_item set/get in ctxpopup.
efl_ui_item interface should be used for other widget items as well.
Test Plan: elementary_test
Reviewers: jpeg, felipealmeida, raster, SanghyeonLee, cedric, yashu21985
Subscribers: bu5hm4n
Differential Revision: https://phab.enlightenment.org/D3897
evas_object_size_hint_max() would not work on a window, unless
it somehow managed to not size itself (which would be another
issue). This patch allows apps to call size_hint_max_set() on
a window. A test case is provided in elm_test (Dialog).
@feature
The idea is to not have resize object in a stack anymore,
but a couple of swallows in the frame and if the stack of
resize objects is wanted, then the user can still explicitely
create it.
Use Efl.Part for window to manipulate the background.
Two part names are used in EDC:
- elm.rect.background
- elm.swallow.background
For apps the part name is only "background".
To set a solid color background (alpha is ok):
efl_gfx_color_set(efl_part(win, "background"), r, g, b, a);
To set an image:
efl_file_set(efl_part(win, "background"), "image.jpg", NULL);
To set an object:
efl_content_set(efl_part(win, "background"), subobj);
The solid bg is invisible by default, will become visible and use
COPY render mode if a color is set. Standard window uses the
swallow part.
@feature
The result of this API can only guarantee that the request has been forwared to the server,
In fact, there is no guarantee that the request can be processed by the server.
In order to use this API correctly, avoid the following conditions.
(The following situations will return a failure)
1. Calling a function in the absence of a touch(mouse) down event.
2. Calling the function twice more than once before the touch(mouse) up event.
3. Calling the function when the elm win already resizing or moving the window.
4. Calling the function using a combination of unsupported modes.
Right usage
1. touch(mouse) down event
2. efl_ui_win_move_resize_start only once using the supported mode combination.
3. touch(mouse) up event
If a touch(mouse) up event occurs after calling the function, it automatically ends the window move and resize operation.
Since there are some non-exclusive modes, you can use a combination of modes.(ELM_WIN_MOVE_RESIZE_MOVE is exclusive with others)
However, Some combination of mode is limited for technical reasons.
At present, only the following nine combinations are allowed.
For more information, see the Elm.Win.Move_Resize_Mode.
1. EFL_UI_WIN_MOVE_RESIZE_MOVE
2. EFL_UI_WIN_MOVE_RESIZE_TOP
3. EFL_UI_WIN_MOVE_RESIZE_BOTTOM
4. EFL_UI_WIN_MOVE_RESIZE_LEFT
5. EFL_UI_WIN_MOVE_RESIZE_RIGHT
6. EFL_UI_WIN_MOVE_RESIZE_TOP | EFL_UI_WIN_MOVE_RESIZE_LEFT
7. EFL_UI_WIN_MOVE_RESIZE_TOP | EFL_UI_WIN_MOVE_RESIZE_RIGHT
8. EFL_UI_WIN_MOVE_RESIZE_BOTTOM | EFL_UI_WIN_MOVE_RESIZE_LEFT
9. EFL_UI_WIN_MOVE_RESIZE_BOTTOM | EFL_UI_WIN_MOVE_RESIZE_RIGHT
Summary:
elm_calendar already have minimum and maximum year set/get APIs.
I've added new APIs that exapanded from the year to the date.
These APIs help us not only set min/max month but also set min/max day.
If you set the minimum date, changing the displayed month or year if needed.
Displayed day also to be disabled if it is smaller than minimum date.
Reviewers: woohyun, Hermet, jpeg, CHAN, cedric
Reviewed By: CHAN, cedric
Subscribers: CHAN, cedric, jpeg
Differential Revision: https://phab.enlightenment.org/D4226
Signed-off-by: Cedric Bail <cedric@osg.samsung.com>
Summary:
If entry is set into layout, entry does not need to
be explicitly shown as layout is already show.
Though it does not lead any error, but it is not
necessary too.
@fix
Signed-off-by: Umesh Tanwar <umesh.tanwar@samsung.com>
Test Plan: elementary_test->entry4
Reviewers: singh.amitesh
Subscribers: cedric, jpeg
Differential Revision: https://phab.enlightenment.org/D4405
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
This test was reworked for better show how sorted insert work.
Currently sorted insert work bad. The new inserted items does not
check the subitems of prev item.
TODO: fix the elm_genlist_item_sorted_insert.
Animations are not supported by Exactness. The test screenshots were not
giving any kind of information as they were taken only when the front
was displayed on the screen.
With this change, animations set on the back of the flip can be replaced by
a background, meaning that flip switches can be checked.
test_efl_ui_text was creating a very small window,
with cropped components, etc.
So let's create it with a mininum size to be able to
properly see this test.
Summary:
Datetime widget is module based, so datetime widget is used as base for efl_ui_clock and merged dayselector/clock features into efl_ui_clock.
Added day selection and seconds support in efl_ui_clock.
Added clock features like auto updation of time, stop timer etc in efl_ui_clock.
Added API to enable/disable edit_mode. efl_ui_clock can be configurable to display either only day/date/time or display any two of them or display all three.
Added efl_ui_clock.c and test_ui_clock.c. Theme and Module is added in another patch by Amitesh.
Original author is Yeshwanth <r.yeshwanth@samsung.com>. I have polished this patch a bit and make it compatible with current EFL code.
Test Plan: test_ui_clock
Reviewers: bu5hm4n, tasn, yashu21985, jpeg, cedric, raster
Subscribers: CHAN, woohyun
Differential Revision: https://phab.enlightenment.org/D3938
Summary:
The style user should be kept when entry's mode is changed.
@fix
Test Plan:
1. Run "elementary_test -to "entry style user"
2. Click "Singleline Mode" toggle
3. See the result
Reviewers: raster, tasn, herdsman, cedric
Reviewed By: cedric
Subscribers: jpeg
Differential Revision: https://phab.enlightenment.org/D4366
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
the buttons should scroll up and down by 1 px, but nothing move here
That test was still broken in other ways, for example:
play a bit with the "to X Y" buttons and see if it always do the correct thing
This was simply annoying me. A scroller packed inside a box 150x150
should have enough space to hold an object of size 140x140. That's
a whole lot of 10 pixels margin!
This patch adds a special case code when the content "seems" to fit
inside the box but still one or both bars are visible. One problem
is that we can't know from the theme how much margin is used by a
scroller even when its bars are hidden. So we have to try to remove
them and then recalc to test.
This definitely adds quite a few more calculations if the state of
the scroll bars changes, but the result is way more pleasant :) This
should be limited to corner cases anyway (when the content size is
within 0 to ~20 pixels of the scroller size, depending on the theme
of course).
The test case is adjusted to show that same size content triggers
a show on the bars (because of theme margins). See CtxPopup test.
Summary: EINA_TRUE translates into ELM_AUTOCAPITAL_TYPE_WORD, so use the latter to be consistent with the API.
Reviewers: jpeg, minkyu, devilhorns
Subscribers: stefan_schmidt, devilhorns, cedric
Differential Revision: https://phab.enlightenment.org/D4354
Summary: Added new flip mode called ELM_FLIP_CROSS_FADE, which causes one content to fade in while the other fades out. Updated test_flip.c program to include a button for testing the new flip mode.
Test Plan: Run the elementary_test program, and open the Flip test. There is a new button labelled "9" that will activate the new cross-fade flip mode.
Reviewers: Hermet, bu5hm4n, raster
Reviewed By: bu5hm4n
Subscribers: bu5hm4n, cedric, jpeg
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D4314
This removes EO APIs related to an unmaintained client/server
model for applications. The reasons for this removal are the
following:
- unused
- no support in E
- relies on dbus as the sole transport layer
- unmaintained since the original patches
- only EO API (iow: beta, never released API)
I've also never seen the test cases (in elementary_test) actually
work.
According to Gustavo (k-s), the original author of this feature
is not involved in EFL at the moment, and unlikely to be in the
near future.
Note that terminology has in the past used those APIs when it
was still using some beta EO APIs. This code is now long gone,
removed in terminology commit 3ffcbadd6f9881472db6 (2014/12/13,
for version 0.8.0)
If someone wants to step in and maintain the implementation,
protocol and (EO) API, then feel free to revert this patch
and revive the feature. But it will need to be more solid than
this implementation.
Summary:
Dimensions of gengrid items can be altered for
non homogenity.
Care must be taken however to set the homogenous
size for items using elm_gengrid_item_size_set().
In horizontal mode only the heights will change
and in vertical mode only the widths. Fixed dimension
will be as set with elm_gengrid_item_size_set().
This is forked by https://phab.enlightenment.org/D2422
Test Plan:
elementary_test -to "Gengrid Resized Items"
Current test program provides focus autoscroll
and item looping options.
Reviewers: raster
Subscribers: cedric, jpeg
Differential Revision: https://phab.enlightenment.org/D4330
"item,activated" smart callback is added to notice when an item is
activated.
"item,activated" smart callback is called as follows.
1. Item push is finished and the new item is activated.
2. Item pop is finished and the previous item is activated.
void *event_info in smart callback is the activated item pointer.
"push,finished" and "pop,finished" smart callbacks are added to notice
when push and pop operation is finished.
New smart callback signals are added as follows.
"push,finished,item,activated" : Called when item push is finished and
void *event_info in smart callback is activated item (new item).
"push,finished,item,deactivated" : Called when item push is finished and
void *event_info in smart callback is deactivated item (current item).
"pop,finished,item,activated" : Called when item pop is finished and
void *event_info in smart callback is activated item (previous item).
"pop,finished,item,deactivated" : Called when item pop is finished and
void *event_info in smart callback is deactivated item (current item).
This adds a few callbacks to inform applications about
async open and preload:
- load,open
- load,ready
- load,error
- load,cancel
This patch adds a new EAPI as well: elm_image_async_open_set.
This is the only way to use async file open with the legacy APIs
and should be easily matched with whatever EO API we end up using
(be it based on promises or events).
Alter the test cases for make check as they were using the
unstable EO API which I just removed.
Thanks @arosis for the original patch. And sorry for the huge
delay in merging this.
See also: https://phab.enlightenment.org/D4215
@feature
The events for (async) image download will be redefined by
@cedric later. So, remove them from eo now and only keep their
legacy implementation.
Also, improve elm_test example and add docs.
Specifying explicit engine name is not honored now
because backened engine name depends on the system.
We prefer to guide accelerator rather than engine.
This change lets us remove a field from the structure that leads to
around 20KiB more of saving in private dirty pages in elementary.
This also looks a bit better and feels a bit cleaner.
Breaks API and ABI.
Before this commit, function overrides were explicit. That is, you'd
have to explicitly state you were overriding a function instead of
creating a new one. This made the code a tad more complex, and was also
a bit more annoying to use. This commit removes this extra piece of
information.
This means we now store much less information per function, that will
let us further optimise out structures in the future.
It has been discussed on the ML (thread: "[RFC] rename efl_self") and
IRC, and has been decided we should rename it to this in order to avoid
confusion with the already established meaning of self which is very
similar to what we were using it for, but didn't have complete overlap.
Kudos to Marcel Hollerbach for initiating the discussion and
fighting for it until he convinced a significant mass. :)
This commit breaks API, and depending on compiler potentially ABI.
@feature
Efl.Object.event_callback_call no longer calls legacy smart callbacks;
calling only event callbacks registered with the given event description
pointer.
Create the method Efl.Object.event_callback_legacy_call to inherit the old
behavior from Efl.Object.event_callback_call, calling both Efl.Object events
and legacy smart callbacks.
Update all other files accordingly in order to still supply legacy
callbacks while they are necessary.
This removes:
Efl.Event interface
And renames:
Efl.Event.Input -> Efl.Input.Event
Efl.Event -> Efl.Input.Event (merged)
Efl.Event.Pointer -> Efl.Input.Pointer
Efl.Event.Key -> Efl.Input.Key
Efl.Event.Hold -> Efl.Input.Hold
This also moves some interfaces from efl/ to evas/ where they
belong better.
This allows renaming Eo_Event to Efl_Event.
This was never used and there is no plan to ever use it. I'm going to
soon add a different mechanism with which it will be possible to provide
them again to Eo if ever needed without breaking ABI. Though it's
unlikely it will ever be.
combobox: add Multiple selection feature
This exposes problems with name clashes and behaviour change for the legacy API.
Revert for now and we can revisit for 1.19.
Git revert got to confused as this was committed before we merged elm in. I did
the revert manually.
We use disabled across our APIs so better fix this new one to unify it before
we release. This was introduced in commit 0116e07288
Many thanks to DaveMDS for reporting this!
Summary:
elementary_test search menu is created again and again
at each search query. Here the optimaization is to remember
the menu item and retain them instead of deletion and reuse them.
Signed-off-by: Umesh Tanwar <umesh.tanwar@samsung.com>
Test Plan:
search item in elementary_test and measure the
performace time.
Reviewers: jpeg
Subscribers: cedric
Differential Revision: https://phab.enlightenment.org/D4218
Signed-off-by: Jean-Philippe Andre <jp.andre@samsung.com>
This shows off how to properly use an inline window.
I tried to add extra smarts inside elementary to handle those
inline windows like normal objects... but it led to more bugs.
The only way that makes sense to use this inline window
is to separately treat the image object and the window
itself. Any other approach is too tricky.
See T1973
This is a (minor) API & ABI break in Eo.h!
I say minor as eo_override shouldn't be used yet (EO is unstable
and this patch includes all the use cases in EFL).
I'm not very happy about the new form of the macro, but it avoids
two things:
- passing in a struct (valid in C, but never used in EFL)
- using a GCC construct to create structs on the fly
It was inspired by the event array define, but I don't think
we need the runtime memcpy here.
See also:
https://gcc.gnu.org/onlinedocs/gcc/Compound-Literals.html
Summary:
If there is no member styles when a text_class is updated,
newly added styles can't be updated.
So, newly added styles as member of text_class should be updated.
@fix
Test Plan:
Test case is included.
1. Run "elementary_test -to "font overlay""
2. Press Next button. Check the font size.
3. Press Prev button.
4. Put font_size as 50
5. Click Apply button.
6. Press Next button. Check the font size is not changed.
Reviewers: cedric, tasn, herdsman, raster
Subscribers: jpeg, z-wony, Blackmole
Differential Revision: https://phab.enlightenment.org/D4125
Summary:
When text_set is called for entry, it sets to empty text
before calling _entry_text_append().
but, _entry_text_append() has 'set' parameter.
Therefore text is set in that function, and clearing is not needed.
It can fix "changed" smart callback is invoked multipe times
when a short text is set to entry.
In addition, if text length is larger than ELM_ENTRY_CHUNK_SIZE,
set text directly as amount of chunk size and idler will append
about remain text.
@fix
Test Plan:
1. elementary_test -to "entry5"
2. click "set 10000" button
2-1. changed message should be printed 1 time
3. click "set 10001" button
3-1. changed message should be printed 2 times
Reviewers: tasn, Hermet, id213sin, cedric
Reviewed By: cedric
Subscribers: woohyun, cedric, jpeg
Differential Revision: https://phab.enlightenment.org/D4134
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
elementary_test -to "Entry on Page Scroll"
Click on "Click this and close popup"
A weird rectangle would be temporarily visible while the
popup is fading in. The rectangle was the block_events
rectangle. By default, elm_popup blocks events, and its
parent must be the whole blocked input area. This fixes the
parent in the example.
I think the block_events region should be fading in and out
as well, because it looks terrible right now.
Note: this changes the position of the popup, but makes
the whole "block_events" thing actually work (avoiding
other render artifacts).
Summary:
After setting focus to disabled item, focus does not work properly.
It is necessary to consider disabled state of each item
when selecting next focused item.
Signed-off-by: Jehun Lim <jehun.lim@samsung.com>
Test Plan:
1. elementary_test -to 'gengrid disabled item focus'
2. check 'item select on focus disable'
3. move focus to disabled item
4. observe focus and compare before this patch
Reviewers: cedric
Subscribers: minkyu, cedric, jpeg
Differential Revision: https://phab.enlightenment.org/D4115
Summary:
Focus region must be located in entry object.
Therefore if it get out of entry,
it just returns last cursor position that can be shown.
@fix
Test Plan:
1. elementary_test "Entry on Page Scroll"
2. click 2nd btn and close popup
3. page should not be scrolled
Reviewers: raster, herdsman, id213sin, woohyun, tasn, cedric
Subscribers: jpeg
Differential Revision: https://phab.enlightenment.org/D4072
Summary:
There is a issue about passing the focus to unfocusable scroller.
To prevent the issue, check the status of focusable object and child object
before passing the focus.
Test Plan:
{F38439}
I changed the test file.
The problem occured as below.
1. click button
2. show popup
3. click cancel button in popup
4. lost the focus
Reviewers: Hermet, raster, cedric
Reviewed By: cedric
Subscribers: minkyu, sju27, cedric, jpeg
Differential Revision: https://phab.enlightenment.org/D4056
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
It supports the same syntax as the config value, but
overrides it. This provides a more convenient way to select
the acceleration for a single window.
Its get() value should be what was effective when the window was
created. So it can depend on the config or a previous call
to set().
@feature
Summary:
When edje_password_show_last option is enabled, the edje_entry uses <password=off>
for showing last character. But, when password mode is disabled by the elm_entry,
<password=off> is remained in the text. It can cause some problems.
Because, there is no way to control password mode by API for the edje_entry.
The elm_entry can't remove <password=off> tag before getting text from the edje_entry.
So, the patch adds edje_object_part_text_hide_visible_password() function and
the elm_entry will use this when elm_layout_theme_apply() is called.
@fix
Test Plan:
1. Run "elementary_test".
2. Show "Entry Password" demo. (Newly added by this patch)
3. Password mode is enabled. Put some text.
4. Click "Show Password" check box to disable password mode.
5. Put more text.
6. Click "Hide Password" check box to enable password mode again.
7. See a character among the text is visible. (without this patch)
Reviewers: tasn, herdsman, cedric, jpeg, thiepha, raster
Reviewed By: raster
Subscribers: Blackmole, z-wony, woohyun
Differential Revision: https://phab.enlightenment.org/D3988
This composite object utilizes the Efl.Canvas.Text, Efl.Canvas.Text.Cursor and
Efl.Ui.Interactive API to server as a proper replacement for the Elm Entry
widget.
@feature
This allows apps to set the objects min size with hint_min,
while letting the rest of EFL define the minimum size with
rstricted_min.
I don't like the property names much...