@feature: Add handling of modifiers in a drm key event
This adds code to deal with modifiers being pressed/released during a
key event and pass those along to the ecore_event structure
Signed-off-by: Chris Michael <cp.michael@samsung.com>
group
This adds fields to the xkb structure for storing when modifiers are
pressed, released, etc so we can handle those in key events.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
In acutal case, some application encounted that a proxy object is larger than a source clipper size.
So the proxy is clipped by the edje clipper.
We don't have to limit the clipper size to 10000x10000
@fix
You can add in the .eo file the eo_prefix:... and data:... in case
you want to override respectively the Eo prefix and the data type.
If "data: null" is used, no data type will be added.
@feature: Add keyboard event processing for ecore-drm
When we get a key event from evdev and create an Ecore_Event_Key to
pass along, we need to set the window where this event occured.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
@feature: Add keyboard input handling to ecore-drm library
This adds code to ecore_drm library to process keyboard events and
pass them to ecore_event so that ecore_evas can receive keyboard input
Signed-off-by: Chris Michael <cp.michael@samsung.com>
@bugfix: Initialize ecore_event on ecore_drm_init
We need to make sure ecore_event_init has been called so we can
process events for ecore_evas.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
@feature: Added API function to return the file descriptor from the
opened virtual terminal.
This is needed for use in ecore_evas. When it sets up the canvas, we
pass this fd to the canvas for use in setting up the vt framebuffers
Signed-off-by: Chris Michael <cp.michael@samsung.com>
Summary:
Added eina_log support for C++ using the following macros:
For logging into a domain:
EINA_CXX_DOM_LOG
EINA_CXX_DOM_LOG_CRIT
EINA_CXX_DOM_LOG_ERR
EINA_CXX_DOM_LOG_INFO
EINA_CXX_DOM_LOG_DBG
EINA_CXX_DOM_LOG_WARN
And for logging into the default domain:
EINA_CXX_LOG
EINA_CXX_LOG_CRIT
EINA_CXX_LOG_ERR
EINA_CXX_LOG_INFO
EINA_CXX_LOG_DBG
EINA_CXX_LOG_WARN
The usage is simple as can be seen in the tests:
efl::eina::log_domain domain("error_domain_name");
domain.set_level(efl::eina::log_level::critical);
EINA_CXX_DOM_LOG_CRIT(domain, "something went wrong with the following error: " << error);
@feature
Reviewers: cedric
CC: raster, savio, cedric, sanjeev
Differential Revision: https://phab.enlightenment.org/D605
- Added Doxygen description to parameters and return
- Added default description for parameters
- Return type needs to be after all the other parameters
- Better handling of stars for pointers: try to figure if a space is
needed between the type and the variable (e.g int *a / int a)
The build system only adds top lib dir to include path, so we have to
specifically put the path there.
This should probably be fixed, so we can drop the canvas dir prefix in
our includes altogether, but until then, this is needed.
Summary:
The closing @} for the main Eo group is inside the #ifdef
EFL_BETA_API_SUPPORT block, so it gets removed by the preprocessor
unless the project is configured with EFL_BETA_API_SUPPORT. Moved the
@} outside the #ifdef so it will always be there and Doxygen won't
complain.
Test Plan: make doc 2> doxyerr.log
Reviewers: raster
Reviewed By: raster
CC: cedric
Differential Revision: https://phab.enlightenment.org/D609
Summary:
When text is hidden by password character, "changed" signal should be emitted.
But, even if there is no visible text, the signal was emitted.
@fix
Reviewers: woohyun, tasn, cedric
Reviewed By: cedric
CC: cedric
Differential Revision: https://phab.enlightenment.org/D604
Signed-off-by: Cedric BAIL <cedric.bail@samsung.com>
The current implementation of eina_convert_itoa cannot convert INT_MIN.
When the input number is negative, the function negates it and this is
an undefined behavior for INT_MIN since -INT_MIN cannot be represented
in a signed int.
@fix T1062
Signed-off-by: Cedric BAIL <cedric.bail@samsung.com>
According to cedric's horrified comment :)
And add a comment in the code. Yes, this IS a temporary solution,
but the GL engineS being what they are (tons of duplicated code),
I think it's still better for now to just make things work.
Directly use the scale functions from scalecache when
running the GL engine.
With this, and glReadPixels support, the GL engine support is now
100% complete. It will be DAMN SLOW, but ALL filters should work
in both OpenGL and Software rendering.
Make use of glReadPixel to access the source's pixel data.
Use all classic CPU functions to blend and use that data.
Save pointer to the GL image and update it with the latest data
during target render.
Use ENFN's surface_lock, read_pixels, unlock.
Also, add some more error checks to make sure the images are valid,
or return an error at runtime.
This will be needed by the filters for proxy rendering,
for textures and maps (displacement).
Add new engine functions to unleash the (sluggish) power of glReadPixels.
The idea is to be able to bypass glReadPixels later, so 3 new APIs are
added:
- surface_lock
- surface_read_pixels
- surface_unlock
They must be called in that order.
Note (for history):
glReadPixels was always getting the wrong data during first draw,
but the right data during a redraw...
Why? Well simply because for OpenGL itself, the image had never
been drawn in teh first place! Only the Evas GL context knew
about the image drawing, as it was queued somewhere in the pipe.
One line solution: Call evas_gl_common_context_flush before
doing anything else.
in all other convert functions, dst_jump is provided in pixesl and
multiplied by the number of bytes-per-pixel either explicitly or
implicitly by using a different type for dst pointer (DATA16,
DATA32...).
As in 24 bits we use DATA8 we must explicitly multiply dst_jump by 3.
The first object that we generate with Eolian is Evas_Line, as it is a
simple one.
Two files are generated during build:
- the .eo.c contains the APIs definitions invoking Eo, the Eo functions
extracting the parameters and calling the hand written functions and
Eo structures to define the objects. These hand written functions are
located in e.g evas_object_line.c.
- the .eo.h contains the APIs and Eo prototyes.
We will continue with the other objects. If you note something wrong,
please update us asap:
daniel.zaoui@samsung.comyossi.kantor@samsung.com
If the first character of the description was not an alphanumeric, it was
not finalizing the parsing of the description and was not inserting it
in the database.
It was occurring when "@since" was the first word in the description of
the function.
@bugfix: This fixes ecore-drm building since we commented out all the
hardware accel support (for now).
Signed-off-by: Chris Michael <cp.michael@samsung.com>
@feature: Add Ecore_Drm library code for setting up drm card, outputs,
virtual terminals, framebuffers, and input for use with ecore_evas drm
code.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
Summary:
Invert the check of the ed->file. If the ed->file is NULL then return
EINA_FALSE.
@fix
Reviewers: raster, cedric, seoz
CC: cedric
Differential Revision: https://phab.enlightenment.org/D603
Signed-off-by: Cedric BAIL <cedric.bail@samsung.com>
as we don't support multiple composites of the same class,
and know at class elaboration how many composites we should have,
we can create the composites array and pack it at the end of the object.
@fix
mixins data offsets are stored in Eo_Extension_Data_Offset[],
if the constructed class is a mixin, do not reserve space for its
private data, the class is in mixins list and will be handled at
Eo_Extension_Data_Offset computation.
see _eo_data_scope_get(...) for private data retrieval
Eio does need to allocate memory from the thread, transmit it to the
main loop where it is processed and later on freed. If the main loop
is to slow to handle the stream of incoming data, a huge peak of
memory can happen. Some people may want to limit the amount of memory
used at peak time and so this new infrastructure make that possible.
@feature
The definition of EAPI was missing in Eolian.h.
Spank on you, Tom! I expect you to be perfect and to tell me those
things before I push all the stuff ;-)
This will inform the client whether an asynchronous filter properly
rendered or not.
I actually don't know any case where rendering can fail at runtime.
The structure should not be changed, despite the union modification.
I am renaming for consistency with older branches that had a mask
field in RGBA_Image. Also, the mask.data or data8 is really just
a way to avoid casting between DATA8 and DATA32 (and it shows
clearly what kind of data you are dealing with).
It was possible to keep negative values for dx,dy which would
then draw pixels out of bounds (= crash).
Make check crashed after the previous commit.
@fix
If the filters fail to render at runtime (that is, parsing went fine
but a command failed to run properly), fallback to normal rendering.
This should prevent text from disappearing when using proxies and
the OpenGL engine (for now).
In some situations, text with filters would be rendered in an invalid
position (somewhere too high).
I am not entirely sure of the reason why the original code with BLEND
doesn't work, but this new version is simpler as GL and SW have more
similar behaviours:
- render text to our 'output' buffer
- draw this buffer as an image onto the set target
Thanks zmike for reporting the issue.
And thanks A LOT for using the filters :D
@fix
Signed-off-by: Jean-Philippe Andre <jp.andre@samsung.com>
If a text object changes regularily, there might be cases where
the object will be rendered as a simple black rectangle for just
one frame.
It seems that the previous output buffer is deleted before being
actually rendered on screen. This patch will delay the deletion
of the previous buffer until the current one has been rendered
to the target surface.
And again, thanks zmike for reporting.
@fix
Signed-off-by: Jean-Philippe Andre <jp.andre@samsung.com>
A CRItical message was always displayed when setting a filter
on a text object, saying that proxy rendering is not supported on GL.
Reduce CRI to ERR and skip proxy rendering altogether if there are
no proxy sources.
This @fix needs to be backported.
Thanks zmike for reporting this.
Signed-off-by: Jean-Philippe Andre <jp.andre@samsung.com>
Allow repeat fillmode in blend() for:
alpha --> alpha
alpha --> rgba
rgba --> alpha
Alpha scaling is not implemented yet, but it is not actually
required. Indeed, only proxies can have a different size and
proxies are RGBA images, not alpha.
Alpha scaling may or may not become a requirement in the future,
or for other purposes, but not yet.
1) Include files now have include guards
2) --gh option generates legacy header with --legacy flag and eo header
without --legacy flag
3) EOLIAN keyword is introduced to mark functions used by generated
file.
4) * for comments when comment text is empty
Imported by Tom, from the eolian repo which was written by:
Daniel Zaoui <daniel.zaoui@samsung.com>
Yakov Goldberg <yakov.g@samsung.com>
Yossi Kantor <yossi.kantor@samsung.com>
Savio Sena <savio@expertisesolutions.com.br>
Jérémy Zurcher <jeremy@asynk.ch>
Signed-off-by: Tom Hacohen <tom@stosb.com>
There are many situations (e.g all the time with Arabic text) in which
characters change their appearance depending on the context they lie
within. Before this patch, we didn't support changing font appearance
mid-context. So for example one couldn't do "a<color=#f00>b" without
messing up 'a' and 'b's change to their contextual forms.
Although Arabic is a very good example, this also applies to Latin text
in many cases, and should fix some wrong spacing that might have
appeared when changing styles.
@feature
Summary:
The window auxiliary hint is the value which is used to decide
which actions should be made available to the user by the WM. If you
want to set specific hint to your window, then you should check whether
it exists in the supported auxiliary hints that are registered in the
root window by the window manager.
Once you've added an auxiliary hint, you can get a new ID which is used
to change value and delete hint. The window manager sends the response
message to the application on receiving auxiliary hint change event.
A list of auxiliary hint within the Ecore_Evas has this format:
ID:HINT:VALUE,ID:HINT:VALUE,...
Reviewers: raster, cedric, seoz, Hermet
Reviewed By: raster
CC: cedric
Differential Revision: https://phab.enlightenment.org/D543
By this code the CURRENT option didn't work.
Don't remove rp->current before the animation is excuted.
The memory leak issue is resolved by commit(d636c0f801).
EINA_LIST_FREE does eina_list_remove_list, and clip_unset does
the same thing to the same list pointer. So, EINA_LIST_FOREACH_SAFE
is proper for this case.
We do expect to integrate more bindings support in EFL to make them
first class citizen and make sure they get proper attention during
the development cycle. It so make sense to give them a proper
subdirectory.
as we don't support multiple composites of the same class,
and know at class elaboration how many composites we should have,
we can create the composites array and pack it at the end of the object.
eo_composite_attach fail if the class of the composite is not
listed in the parent class extensions, or if there is already a
composite of the same class. The later because calls are
forwarded to the first responding composite, see _eo_op_internal().
After color_disable is set we should update the domain_str for each domain
as this cached the setting from when the domain was registered.
This required storing the colour within the domain for later use.
Fixes T1029
The goal of this library is to make the life of C++ developers easier
when having to manipulate Eina datatype by providing a layer to abstract
those data type in C++. Check examples for now. Documentation will come
soon, but we are pushing that rather sooner to get feedback on those bindings.
As you will notice, this library is just composed of headers. There is no .so
and we do think it is better this way. Reducing ABI and API stability issue for
applications developers who are the primary target of this binding.
Also please note that you will need to have C++11 to use this binding.
Signed-off-by: Cedric Bail <cedric.bail@free.fr>
now that glyphs can exceed the bounds of the original query for the
font, there is no pointusing max ascent/descent bounds. back to plain
ascent and decent then so you may get fewer gaps in some fonts. this
fixes font gaps consiering trying to wrk otherwise now is pointless.
It seems that before 2.10, this was not stable, and was causing issues
to some people. I guess we'll have to bring the dependency back, at
least until we can find a better solution.
This reverts commit ec41f67be4.
This fixes T1006.
When using stretch, all buffers were actually drawn 4 times
on top of each other. This was not visible because in most cases
these buffers were all opaque (alpha = 255 everywhere).
in evas_object_image_file_get(const Evas_Object *obj,
const char **file,
const char **key)
remove check for second parameter "file", because it
contradicts comment's statement, that NULL can be passed,
if parameter not needed.
All needed NULL checks of parameter are present inside func.
The documentation said color was used as a multiplier, but in
reality the image drawing functions don't use the context's
color when drawing. So the color is only defined for Alpha -> RGBA
operations.