This is needed in Erigo to determine if a virtual pure function can be
invoked via eo_do, as we don't want error messages to be displayed in
case of a non implementation in the Eo object.
This function works with non virtual functions too.
Tests have been provided.
@feature
This patch adds a list of strings called 'ctor_of' to
_Eolian_Function. This list will contain all classes in which this
function is a constructing function.
ctor_of is filled in two moments:
* When filling the constructors of a class, class->full_name is inserted
in the 'ctor_of' of each constructor's function.
* When filling the implements of a class, if the function is a
constructor of its superclass it also becomes a constructor of the
current class, so class->full_name is also inserted in the 'ctor_of'
of each implement's function.
eolian_function_is_constructor gets a func and klass arguments. It goes
through ctor_of of func and returns EINA_TRUE if klass->full_name is
found, otherwise it returns EINA_FALSE.
From now on, there are 5 builtin complex types, particularly accessor, array,
iterator, hash and list. All other types are simple - they can't have a complex
part. Also, the <> now binds to the type itself, not the pointer. More builtin
complex types will be added as needed.
Now they're registered correctly. Also, add new API, eolian_implement_is_virtual.
Also, deal with get/set properly (when filling in additional implements)
This adds a few new APIs to retrieve the type of an expression, operators
for binary and unary expressions, lhs/rhs for binary expressions, expr for
unary expressions and value for other expressions.
Because of Eina_Value being less than optimal in our usage, we're dropping it in Eolian.
This simplifies the code and makes it easier to bind to other languages, which
will aid new generators. Also, we're dropping long double support from eo files
and expressions as it causes an ABI breakage in gcc 4.4.
This change adds a new API to retrieve the legacy prefix for enum members
and also adds support for generating enums into the C generator. Besides that,
it prevents generation of entire struct contents when the .eo file declares
a named struct inside of a typedef - as the struct itself gets generated later on.
This implements the previously declared APIs to manipulate enum types. Also,
it implements the appropriate lookups in expression evaluation so that you
can refer to constants and enums inside constant expressions.
Also added API to retrieve value of a variable (forgot about that one)
and made it impossible to create extern constants (doesn't make sense)
as well as made it impossible to give extern globals values.
Nothing parses yet, and no API is exposed. Also, move the remaining instances of file
inside of existing structures to Eolian_Object and parse basename only once.
This commit also does several side (related) changes. Particularly, it updates
the Eolian C generator to use the new API, it adds missing expr types (null, char)
and masks, updates the API dealing with default return values to use expressions
instead of strings and does several fixes (mainly in lexer) around the place.
It also disallows single quoted strings as those are reserved for characters.
For this purpose, several other changes were made. There can now only be 1 class per file
and the class name has to match the file name. Also, I replaced the list of classes with
a hash, allowing for fast indexing (crucial for parser performance - otherwise it was
very slow).
This also adds a new API, eolian_type_class_get.
This commit adds new Eolian API and proper parsing support for struct types.
Structs can be named (allowed in global context, like typedefs, and in typedefs)
and unnamed (allowed as fields of other structs). This extends the existing type
API to support structs. This is incomplete for now - I still gotta add a way to
query global structs besides other things.
@feature
This new API supports function pointer types, multiple type subtypes, const attribute without parsing
the name string, own attribute for any partial type and more. This commit also updates the C and C++
generators so that they compile and generate correct code.
@feature
.eot files are similar to .eo, but they can't contain classes; all .eot files found in include paths
are parsed and information is added into the database. They're there for typedefs and eventually also
enums, structs and constants.
@feature
The function eolian_implement_information_get was returning strings for
the class and the function. It was written in this way at the beginning
because it was not needed to verify the correctness of the class and
the function.
Now that we have the namespace feature, this function must check it,
meaning that the class and the function are now known.
So we can return them instead of returning the strings.
The generators had to find the class from the classname. It is no more
needed.
The C++ generator has been adapted to this new API.
Until now, the functions giving access to class information were taking
the class name as parameter.
Except the fact that we needed to search into a hash table for the internal
class structure, no flexibility is possible.
This change consists in modifying most of the APIs using the class name
with a new Eolian_Class type and adapt the code of the C and C++
generators accordingly.
It includes parser updates, database fill and tests on basic and complex
types.
One can define types in this way:
type Evas_Coord: int; /* Simple type definition */
type List_Objects: Eina_List * <Eo *>;
@feature
Before this change, all the .eo files of the directories given with -I
option were parsed. Most of this information was not necessary at all,
since only the classes belonging to the inheritance of the class given
as parameter were needed.
Now, during the parsing of the given class, the inherits classes are
searched and parsed.
A condition is needed to make it work well. To find a filename for a
class, we consider the lowercase of the class name as the filename we
have to parse.
e.g, Elm_Button -> elm_button -> elm_button.eo
It considerably reduces the generation time.
A fix in the tests was needed.
This patch adds support for protected functions.
In the .eo file, the scope (public by default) has to be added before
the function name e.g:
protected foo ...
To access the protected APIs, #define (CLASS)_PROTECTED is needed e.g:
#define ELM_BUTTON_PROTECTED
When a property needs be defined as virtual pure, its type could not be
given.
It means that, even it was explicit that e.g only the get property if
virtual pure, both (set and get) were considered as virtual pure.
@fix
Now, it is possible to assign a default return value for a
method/property.
It will be used in case the function invocation makes issues, e.g eo_do
failing to find the function...
This tag indicates that the ownership of the parameter/return
value changes.
It is needed by generators (C++/LUA...) to determine if it has to be
freed or not, if it can be used as is or need to be copied...
You can add in the .eo file the eo_prefix:... and data:... in case
you want to override respectively the Eo prefix and the data type.
If "data: null" is used, no data type will be added.
- Added Doxygen description to parameters and return
- Added default description for parameters
- Return type needs to be after all the other parameters
- Better handling of stars for pointers: try to figure if a space is
needed between the type and the variable (e.g int *a / int a)
The definition of EAPI was missing in Eolian.h.
Spank on you, Tom! I expect you to be perfect and to tell me those
things before I push all the stuff ;-)
Imported by Tom, from the eolian repo which was written by:
Daniel Zaoui <daniel.zaoui@samsung.com>
Yakov Goldberg <yakov.g@samsung.com>
Yossi Kantor <yossi.kantor@samsung.com>
Savio Sena <savio@expertisesolutions.com.br>
Jérémy Zurcher <jeremy@asynk.ch>
Signed-off-by: Tom Hacohen <tom@stosb.com>