Commit Graph

33 Commits

Author SHA1 Message Date
Carsten Haitzler c9c3ca7f1d improve xdnd performance by thousdands of times. it was HORRID. note the
comments in the code.


SVN revision: 32694
2007-11-15 04:48:36 +00:00
Carsten Haitzler 35cd952691 fix valgrind complaint (bad! its a string but its not 0 byte terminated!!!
its just a data lump!).

compact the lists of child windows down based on results of scan of children.

printf--


SVN revision: 31979
2007-10-05 12:39:06 +00:00
Carsten Haitzler 38962990d0 lok's xdnd work.
SVN revision: 31377
2007-08-18 10:35:47 +00:00
Kim Woelders bb3f3b8d83 Selection data should be untyped. Add const. Fix warnings.
SVN revision: 26972
2006-11-05 15:14:49 +00:00
Kim Woelders 4b3320bfd0 Fix warnings.
SVN revision: 19578
2006-01-06 21:56:05 +00:00
David Walter Seikel ace06b37f6 At rasters request, I followed his example and told them all to stfu.
SVN revision: 19573
2006-01-06 20:22:09 +00:00
lordchaos ab419159e9 * Clear _source->dest after drag, so if the next drag has the same source window, we still get dnd_position events if we stay inside the same window.
SVN revision: 19078
2005-12-16 23:04:49 +00:00
sebastid 0357fa2fe3 reset will_accept status when entering new window.
SVN revision: 17440
2005-10-11 16:43:53 +00:00
sebastid b351ead33a Move dnd stuff to ecore_x_dnd.c, and set default action to copy.
It works!!!


SVN revision: 17323
2005-10-08 14:38:15 +00:00
sebastid 1f2de469f1 Cleanup.
SVN revision: 17320
2005-10-08 13:51:58 +00:00
sebastid a4c3c2868f Dnd updates
Add skip function for window get
Add ignore window list.


SVN revision: 17316
2005-10-08 12:40:14 +00:00
sebastid aea2f11d2e Remove const.
SVN revision: 17279
2005-10-07 19:32:36 +00:00
sebastid f06e1cd8c8 Func to set all dnd types in one call.
SVN revision: 17277
2005-10-07 18:49:39 +00:00
sebastid f07f36b661 Selection and DND update. Broke some api's, so please update.
SVN revision: 14132
2005-04-10 10:20:18 +00:00
sebastid fecfc2ad96 More dnd. Dragging works now.
SVN revision: 13885
2005-03-24 15:45:33 +00:00
sebastid 83ea927187 Working on dnd drag. Doesn't quite work yet....
SVN revision: 13877
2005-03-23 18:33:50 +00:00
sebastid f919722f06 More dnd cleanup.
SVN revision: 13875
2005-03-23 15:40:53 +00:00
sebastid 90eccc9123 DND
SVN revision: 13872
2005-03-23 10:53:34 +00:00
sebastid 40658606dd The start of some dnd cleanups.
- Formatting
- ecore_x_dnd_type_set() to set the type of a dnd object
- Fix SelectionNotify to accept dnd
- ecore_x_selection_xdnd_request_data_get() to get the data from a drop


SVN revision: 13866
2005-03-22 21:59:35 +00:00
xcomputerman 823237012b Prevent possible multiple inits
SVN revision: 12607
2004-12-27 18:30:28 +00:00
xcomputerman ec298117ba Plug memory leak
SVN revision: 12606
2004-12-27 18:28:14 +00:00
Kim Woelders 1611c78704 Make ecore_x atoms public.
SVN revision: 12352
2004-12-04 10:10:29 +00:00
Kim Woelders 45c91b2131 Trivial fixes to avoid compiler warnings.
SVN revision: 12314
2004-11-29 22:26:37 +00:00
Carsten Haitzler edab59238a extra ecore_x and ecore_evas features for e17.. :)
SVN revision: 12241
2004-11-23 15:17:56 +00:00
xcomputerman ceb2210f85 Xdnd: Handle drag motion events and check that status rectangle
SVN revision: 12002
2004-10-24 05:52:07 +00:00
xcomputerman 98d8bb8ede Flesh out a little more Xdnd code
SVN revision: 12001
2004-10-24 03:58:11 +00:00
xcomputerman 23d33a8d4f Events:
- Or the requested event mask with the current mask, instead of replacing
  it.
DND:
- Set default action on drop to Ask


SVN revision: 9873
2004-04-23 22:17:01 +00:00
tsauerbeck 34e3b8f092 changed ECORE_MIN /MAX to MIN/MAX
SVN revision: 9399
2004-03-19 18:40:09 +00:00
xcomputerman 2d071118c6 Xdnd drag code...
SVN revision: 9155
2004-02-29 08:15:47 +00:00
xcomputerman 999135b7e8 Finish up client message handling for Xdnd. Still has a couple of
unresolved cases that will be filled out when the actual dnd process loop
is written.


SVN revision: 9059
2004-02-21 08:58:20 +00:00
xcomputerman 8ff56f78ad Send and receive XdndStatus messages
SVN revision: 8883
2004-02-07 19:37:47 +00:00
xcomputerman 9555ba07c8 More Xdnd code
- a few functions added to the header
- dnd events added
- more work on client messages


SVN revision: 8829
2004-02-06 05:32:51 +00:00
xcomputerman 2a7be94297 Teh xdnd cometh!
No, it doesn't even remotely do anything useful yet.


SVN revision: 8812
2004-02-05 07:14:56 +00:00