Commit Graph

6 Commits

Author SHA1 Message Date
Gustavo Sverzut Barbieri d83b83e10b efl/emotion: delay module loading until they are needed.
SVN revision: 82651
2013-01-11 17:41:53 +00:00
Gustavo Sverzut Barbieri 356d4f733c efl/emotion: rework module infra, better integration with 'generic'.
Change the module infra and allow one to register using the
description structure itself, saves some work.

Replace module_open and module_close with add() and del(), that are
more descriptive.

Move stuff to init/shutdown where it was a better fit.

Since add() now receives the first parameter being the owning
structure we can create one structure per generic player and they will
merge transparently with other modules, then we can use a simple
algorithm that considers the plugin priority. ALL DYNAMIC!

Future work could be done to load the plugin priority specified by
user from configuration file. But this is not in my plans right now.



SVN revision: 82602
2013-01-11 03:06:42 +00:00
Gustavo Sverzut Barbieri 619d6033f3 efl/emotion: remove handle from wrong place.
that handle should live elsewhere, it was a hack.



SVN revision: 82598
2013-01-11 00:31:56 +00:00
Gustavo Sverzut Barbieri 6e963a6118 efl/emotion: start to refactor engine handling.
Removed the engine handling out from smart object, later the module
API will change and we'll be able to simplify many things.

My plan is to allow generic players to register along as regular
modules.



SVN revision: 82597
2013-01-11 00:27:35 +00:00
Gustavo Sverzut Barbieri 6125cd9e87 efl/emotion: move register/unregister.
SVN revision: 82593
2013-01-10 22:17:32 +00:00
Gustavo Sverzut Barbieri 8a4248732a efl/emotion: move module stuff.
* do not abuse emotion_private.h by using that in modules
 * split emotion_module.c to allow more changes later.



SVN revision: 82592
2013-01-10 22:11:07 +00:00