Commit Graph

87 Commits

Author SHA1 Message Date
Jean-Philippe Andre 0b5b5e44a5 evas: Fix crash with events on the canvas
Since ecore now uses efl events to feed input events to the
canvas, anyone can now listen to any event on the evas. But
when using the legacy API the event info needs to be the legacy
struct, and not the eo event info otherwise crashes will happen.

While this is a new use of events, I consider it valid and it's
better to fix it rather than disallowing it. Fixed by wrapping
evas events the same way evas object events were handled.

Fixes T5266
2017-03-14 15:41:24 +09:00
Cedric BAIL 30c5225bec evas: properly disable Evas_Object event catching once we can't access Evas anymore. 2017-02-27 15:05:35 -08:00
Jean-Philippe Andre 60dc978857 evas: Inline checks for post-event cb call
This avoid excessive calls to a real function.

@optimization
2017-02-21 10:52:39 +09:00
Jean-Philippe Andre a014b21400 evas: Flush post-event callbacks only when needed
This avoids flushing the post-event cb queue when processing
recursive events. See 54e5841b2f.
2017-02-16 20:17:12 +09:00
Jean-Philippe Andre 54e5841b2f evas: Re-fix post-event cb by supporting recursion
The previous patch (b184874fa5) was preventing
post-event callbacks from triggering any form of input event,
including side-effects due to mouse,in. In fact by tracking
which exact events we want to post-process we can support
proper recursion. This fixes crashes in Bryce.

I'm not changing the documentation as this is still a dubious
code design.

Fixes T3144
Fixes T5157
2017-02-16 19:51:06 +09:00
Jean-Philippe Andre b184874fa5 evas: Strengthen post-event callbacks
See T3144 that I marked as Wontfix.

Bryce in E manually feeds events from a post-event callback
resulting in Evas going insane and leading to frequent crashes.
The ideal solution (for E) would be to ensure that everything works
smoothly, the input event data is valid up until the post-event cb
is called, etc... Unfortunately, with recursive events the exact
order of operations may be messed up: the post-event

I don't want to add yet more complexity to Evas events here (it's
already spaghetti all over the place) so I'm simply blocking any
new event feed when running the post-event callback list.

It's not possible to just freeze the events (I tried, it failed).

**********************
Some more explanation:

post-event callbacks are used to implement reverse-order logic
where the on-hold flag of an input event may be set by an event
listener that does not come first.

Here's a situation to illustrate: scroller A inside scroller B.

As events are propagated from children to parents (assuming the
propagate flag is set), we'd assume the events to go first to A
and then to B, which means a mouse wheel event would make the
inner-most scroller (A) scroll, and the outer-most scroller (B)
wouldn't budge.

But as things are designed, A and B are not simple evas objects,
and the actual event-catching object is a top-most transparent
rectangle (top-most in Z stack order). Since A is inside B, B's
rectangle BR is over A's rectangle AR, thus catches the wheel
event first. But in terms of UX we still want A to scroll, not B.

The solution then is to reverse the event processing order and
post-event callbacks are the way to do that. This comes with the
consequence that the event_info needs to remain valid until the
post-event is called, and stay the same (so that the on-hold flag
set by A can be read by B).

Recursive events (by explicit feed or modifying the canvas so
that mouse,in or mouse,out are triggered) mess with this logic,
and trigger the post-events too early (event is not fully
processed) or too late (event_info is not valid anymore... and
crash!).

Thanks @raster for explaining the goal of post-event callbacks!
2017-02-16 18:10:18 +09:00
Jean-Philippe Andre e434653fc2 evas: Ensure post-event cb push is called from an event cb
This rejects calls to evas_post_event_callback_push() that don't
originate from inside an input event callback.
2017-02-16 16:26:42 +09:00
Jean-Philippe Andre 65ae1c812c evas: Fix double free in post events
A use of the post event callback in Bryce triggered a double free
as an event was being processed but not yet removed from its list,
leading to an invalid state of the Eina_List.

Also remove obj from struct as it is unused.

Fixes T5157
2017-02-14 15:21:25 +09:00
Carsten Haitzler 93abad0a59 evas callbacks - add comment to note fallthrough is intended
swtich fallthrough oftenis not intended but in this case it is, so
documente it as such.
2017-02-08 21:19:39 +09:00
Jean-Philippe Andre e3b8bcc771 evas: Change int into a single bit
clean_layer is a bool
2016-12-16 14:35:52 +09:00
Guilherme Iscaro 6572ad9e02 Efl.Canvas.Object: Remove focus,in/out events.
Since this object already inherist Efl.Input.Interface there's no need
to have those events reimplemented.
2016-11-24 19:18:47 -02:00
Guilherme Iscaro b77f0086f5 Efl.Canvas: Use Efl.Input.Focus as event info for object,focus.in/out. 2016-11-24 19:18:47 -02:00
Guilherme Iscaro fd6f6c14c1 Evas: Use events to set canvas focus in/out. 2016-11-24 19:18:47 -02:00
Jean-Philippe Andre 40fec5f608 evas: Fix legacy events output vs. canvas coords
In case of a mapped object (eg. when applying a map to a window
in wayland compositor), the canvas and output coordinates are
not meant to be the same.

In EO land, applications should instead use the common interface
Efl.Input.Interface.pointer_xy.get (on the canvas).

@fix
2016-10-26 13:42:54 +09:00
Marcel Hollerbach 0180da708d evas_callbacks: restore error message behaviour from MAGIC_CHECK
before changing MAGIC_CHECK to eo_isa passing NULL to a function would
result in nothing, now it gives a error message. This restores the old
behaviour.
2016-10-22 19:26:47 +02:00
Jean-Philippe Andre f88a4b8308 evas events: Fix repeated calls to mouse callbacks
After my many input events changes, a same object callback
could be called multiple times in a row because both mouse
and multi events were sent. As such, the multi event had no
direct effect (no callback called) but it reset the object's
last event type. This allowed the mouse event callbacks to be
called again.

Note that I haven't tested multi touch yet :(

Very good catch by @bu5hm4n!

Fixes T4462
Fixes T4467
2016-08-31 11:41:58 +09:00
Tom Hacohen d5e321466e Efl object: Rename Eo_Event -> Efl_Event.
This is the last step of the Eo renaming efforts.
2016-08-30 13:34:10 +01:00
Vitor Sousa 8356b16a49 Efl Object: remove legacy callback calls from event_callback_call
Efl.Object.event_callback_call no longer calls legacy smart callbacks;
calling only event callbacks registered with the given event description
pointer.

Create the method Efl.Object.event_callback_legacy_call to inherit the old
behavior from Efl.Object.event_callback_call, calling both Efl.Object events
and legacy smart callbacks.

Update all other files accordingly in order to still supply legacy
callbacks while they are necessary.
2016-08-26 15:45:07 -03:00
Jean-Philippe Andre 9123e5add2 evas events: Add efl_isa safety checks in legacy EAPI
This removes useless magic checks (only check whether the
arg is not null) that were not even present in every function.
The cost should be similar or lower than an eo function call.
2016-08-26 11:28:34 +09:00
Jean-Philippe Andre d504284dd2 efl: Rename Efl.Event.XX to Efl.Input.XX
This removes:
 Efl.Event interface

And renames:
 Efl.Event.Input -> Efl.Input.Event
 Efl.Event -> Efl.Input.Event (merged)
 Efl.Event.Pointer -> Efl.Input.Pointer
 Efl.Event.Key -> Efl.Input.Key
 Efl.Event.Hold -> Efl.Input.Hold

This also moves some interfaces from efl/ to evas/ where they
belong better.

This allows renaming Eo_Event to Efl_Event.
2016-08-26 10:18:01 +09:00
Jean-Philippe Andre 443aa91d53 evas: Simplify internal evas_object_event_callback_call
This removes the distinction between legacy and new eo style
event info, since all those types have now been ported to eo.
2016-08-26 10:18:01 +09:00
Jean-Philippe Andre 925878e931 evas events: Switch axis events to the new eo type
This converts Evas_Axis or Ecore_Axis info arrays into basic
pointer data. Also marks those fields as set. All events need
to properly implement the value_has property (mark all bits
whenever a value is known).
2016-08-26 10:18:01 +09:00
Jean-Philippe Andre ef4859d5bd evas: Optimize out most callback call events
This sets a bit whenever a callback listener is added.
I couldn't get any profiling data easily (too small for
valgrind).

Note: This removes the proper refcounting on the "move"
event listeners. I believe this is not a problem as most times
the move_ref goes to 0, it is because the object is deleted.
Worst case, we just trigger a callback_call with no listeners.

This adds 32 bits to each evas object private data.
2016-08-26 10:18:01 +09:00
Jean-Philippe Andre 57f0c850ec evas: Move event catcher to evas_callbacks.c
No functional change.
2016-08-26 10:18:01 +09:00
Jean-Philippe Andre 4746627fcf evas: Remove deprecated events from public EO class
del and free eo events don't need to be exposed, even as beta
API. They are still required for legacy callbacks.
2016-08-26 10:18:01 +09:00
Jean-Philippe Andre 608da26634 evas events: Simplify event counter
Simplify code:
 _evas_object_event_new()
 event_id = _evas_event_counter

Into:
  event_id = _evas_object_event_new()
2016-08-26 10:18:01 +09:00
Jean-Philippe Andre 56c682452c evas events: Switch mouse up/down to the new event type
This is getting trickier, as those events have a lot more
side effects and complexity than a simple wheel event...

Some code has been added that should be fixed in the following
commits.
2016-08-26 10:18:00 +09:00
Jean-Philippe Andre 290413543d evas events: Switch wheel event to the new type
For now this covers only the wheel event.

Note: This patch also modifies evas map to use double in an
internal function, rather than ints.
2016-08-26 10:18:00 +09:00
Jean-Philippe Andre 6d6e41c5c9 evas: Fix mouse inputs when also listening to multi
Since the new event type is the same for multi and single
touch (finger id is the only difference), multi touch listeners
would get triggered even for single mouse events.

Fixes https://phab.enlightenment.org/T4345
Fixes https://phab.enlightenment.org/T4378

This raises a question though: How do we want to differentiate
between single & multi touch events in the eo interfaces?
2016-08-17 13:13:23 +09:00
Jean-Philippe Andre 6d52d1db2b evas: Fix ordering of input event
The previous patch 1185c40e50 shows how having
two event types for the same thing (key or mouse input events)
was a bad idea. The only guaranteed order of callbacks is the
priority but even that was not enforced (since legacy or eo
style event had to come first).

Fixes T4310
2016-08-16 20:22:57 +09:00
Tom Hacohen e65aae994e Eo: Finish the renaming of Eo to the EFL.
This renames all the rest of the API to the EFL namespace except for
Eo_Event that will follow soon.

Obviously breaks both API and ABI.
2016-08-15 15:07:42 +01:00
Tom Hacohen c662934be8 Change the EFL to follow the new Eo rename. 2016-08-11 17:04:43 +01:00
Jean-Philippe Andre 1185c40e50 evas: Call legacy events before new key/pointer eo events
This affects pointer & key events.

Here's the scenario: in Enventor, an elm_button object
grabs the up & down keys for the autocompletion feature.
But the entry will also listen to up & down to move the
cursor. Moreover, the scroller listens to up & down arrow
keys to scroll around.

So, when calling the new eo event first, the scroller
or the entry would catch it and do some action. In
Enventor, this triggered a hide on the magic anchor
object. Bad, bad.

I fear something will be wrong with this order as well.
Both events (legacy & eo) should be called simultaneously,
following the order & priorities that were set.

This being said, in real life most of EFL internals will
move to the new eo events (right now elm relies on the
new events, but edje doesn't, yet), so any app grabbing a
key probably wants to handle the event before elm. Same
for an app using focus manually.

Fixes T4310
2016-08-10 16:56:06 +09:00
Jean-Philippe Andre 0889444449 Revert "evas: Optimize out a function call if not required"
This reverts commit 8cb3b79a82.
I shouldn't have pushed this. So wrong. Sorry about the noise.
2016-08-10 15:31:48 +09:00
Jean-Philippe Andre 8cb3b79a82 evas: Optimize out a function call if not required
Same as the previous patch in elm_widget: don't call
flags_set() if the flags have not changed.
2016-08-10 15:26:05 +09:00
Jean-Philippe Andre 7bf8da2baa evas: Rename Evas.Object to Efl.Canvas.Object
One step closer to make the EO inheritance tree look like
it's all Efl.
2016-06-21 14:35:19 +09:00
Tom Hacohen 6202cc7485 Adjust the code according to the eo event stop changes.
This was changed in the previous commit.
2016-06-20 18:02:00 +01:00
Cedric Bail 0861a8a27d evas: do not use static array with pointer to other variable.
Aka fix Windows build. This is exactly the same trick as for events array.
2016-06-15 11:41:09 -07:00
Jean-Philippe Andre 8a0e74afa8 evas: Move canvas events to a common interface
This merges window and evas events into a single name.
Some events are marked as @beta as they shouldn't really be
part of our EO API.
2016-06-14 16:27:42 +09:00
Jean-Philippe Andre 254f5ef772 evas object: Move some events to efl_gfx and efl_image
This affects basic evas object events such as:
- show, hide, resize, move,
- changed size hints,
- restack,
- image preloaded, resize, unloaded

Also, switched names to shorter "present form" like "preload"
instead of "preloaded".
2016-06-14 16:27:42 +09:00
Jean-Philippe Andre 64896646ce evas object: Mark legacy input events as @beta
This effectively marks them as unstable API. They should not
be used, and still only exist because of the current code
infrastructure.
2016-06-14 16:27:42 +09:00
Jean-Philippe Andre 05732c7472 Evas: Fix propagation of key events
UP/DOWN arrows were having effects on both focus and entry cursor
moves. This was due to an invalid propagation of the changes to
event_flags (on_hold).

Fixes T3845
2016-06-07 21:48:48 +09:00
Jean-Philippe Andre 0505a729e2 Evas: Simplify eo event mechanism
So, I was stupid. I was relying on legacy callbacks to
trigger eo events, which means that only when a legacy
callback was registered would my new eo events be triggered.

Instead, I can pass the eo event desc & info whenever
calling evas_object_event_callback_call().
2016-06-02 14:19:18 +09:00
Jean-Philippe Andre 350b465d22 Evas: Send Efl_Event_Key data to evas objects 2016-06-02 13:31:40 +09:00
Jean-Philippe Andre b0a32b0bd0 Efl: Rename Efl.Pointer.Event into Efl.Event.Pointer
Also renames two types: Efl.Pointer.Flags and Efl.Event.Flags
2016-05-31 19:03:04 +09:00
Jean-Philippe Andre 632ef37226 Evas events: Propagate event flags between eo and legacy
If on_hold or on_scroll is set in an eo callback, the subsequent
calls to the legacy callbacks will also have this flag set.
Inversely the legacy callbacks should affect all subsequent eo
callbacks.

Note: those are just indicative flags.
2016-05-31 19:03:04 +09:00
Jean-Philippe Andre 0a27c78a33 Evas events: Split pointer events
This is going back to the same idea as legacy. We will have
events such as:
- move
- down
- up
- in
- out
- wheel
- cancel ("new" - very rare)

Now the question is whether/how we should divide "multi" events
which start from the 2nd finger from standard mouse events. The first
multitouch finger should by default look like a mouse event.
2016-05-31 19:03:04 +09:00
Jean-Philippe Andre 7658ed7ae3 Evas events: Forward more pointer events
This continues the work started in the previous commit:
forward full event info (Efl_Pointer_Event) from evas to
the upper layers.

This also includes more support for IN and OUT.
2016-05-31 19:03:04 +09:00
Jean-Philippe Andre 37d894abb1 evas: send eo pointer events on mouse move
This is still VERY experimental and not fully done yet.
All other pointer events need to be sent as well.

The legacy event system is used as a transportation mechanism,
as it is too hard to change the logic. This only adds an extra
eo event in case of move. Obviously for performance we might
want to listen to callback_add,del but that's an optimization
for later.

The whole point of sending those pointer events is to carry more
information than can be sent over legacy evas events, and unify
the events in a common format.
2016-05-31 19:03:04 +09:00
Jean Guyomarc'h 147ef32b2b efl: fix misleading indentation
GCC's -Wmisleading-indentation is complaining...
It is a warning flag introduced in GCC 6.x, and
is enabled by -Wall.
2016-05-18 21:57:02 +02:00