* when fopen used, open in binary mode
* use Evil when fopen is used
* clean a bit some Makefile.am and add Evil dependency where needed
* in evas_path.c, remove useless old Windows CE code. It's managed by Evil, now
* in Evas_Data.h, move Eina.h before EAPI is defined for Evas.
* define _WIN32_WCE when the host is windows cee
SVN revision: 37476
* Allow Windows Mobile to correctly load dll's
* Use correct scheme for EAPI on Windows and include config.h when necessary
* add -mwin32 to compiler flags when compiling with cegcc
SVN revision: 34024
for the modules. The order and locations are:
1. ~/.evas/modules/
2. $(EVAS_MODULE_DIR)/evas/modules/
3. dladdr/evas/modules/
4. PREFIX/evas/modules/
SVN revision: 32098
and found that reordering the evas list containing the font path list was
actually hurting cache performance. Frequent cache misses occurred in
evas_mempool_free in it's main loop. So removing the list node and re adding it
actually decreased cache performance in some cases. This would also cause memory
allocation bouncing if mempools were not used.
Added evas_list_promote_list to move a list node to the beginning of a list.
Changed reordering lists to use evas_list_promote_list.
SVN revision: 24387
far buffer, software_x11 and fb engines use it. need to make allother
software enignes use it next then the gl, cairo, xrender engines, then dfb.
it cuts out a LOT of duplicate code. makes writign a new engine or engine
variant much simpler
SVN revision: 20908