Sorry, but full documented code will be committed tomorrow, this commit is needed for the API stabilization.
Major changes in this commit:
1. Changed the textblock node system there is now a linked list for the format nodes and a linked list for the text nodes. Format and text nodes point to one anoter in a matter that will be explained in the source file (will be committed tomorrow). Each text node now represents a paragraph and each format node points to a specific location in a text node.
2. Text/Format nodes are now two distinct data types.
3. The concept of nodes is no longer exposed in the API except for the format nodes which are only slightly exposed just to enable users of the API to cycle all the formats in order to find stuff like anchors.
4. Every node has a PS (paragraph separator) format node pointing to it's end, except for the last one which has nothing. Nodes are only broken by PS's.
5. Changed the BiDi functions to work nicely with offsets in big chunks of text.
More is explained in the email with the subject 'Evas Textblock redesign + edje_entry adjustments' that will be sent tomorrow because of technical issues.
For full documentation about this object wait for the next commit.
SVN revision: 50930
* Remove vim modelines:
find . -name '*.[chx]' -exec sed -i '/\/\*$/ {N;N;/ \* vim:ts/d}' \{\} \;
find . -name '*.[chx]' -exec sed -i '/\/[\*\/] *vim:/d' \{\} \;
* Remove leading blank lines:
find . -name '*.[cxh]' -exec sed -i '/./,$!d'
If you use vim, use this in your .vimrc:
set ts=8 sw=3 sts=8 expandtab cino=>5n-3f0^-2{2(0W1st0
SVN revision: 50816
Changing textblock and text objects to work with Eina_Unicode instead of utf8 (internally, API remains intact).
Started relying on new fribidi 0.19.2 instead of the old fribidi.
A lot of fixes to the font engine.
Renaming of evas_common_font_utf8_* to evas_common_encoding_utf8_*
This relies on new Eina changes and types: Eina_Unicode, Eina_UStrbuf and Eina_UStringshare.
SVN revision: 50595
The notnull.cocci script from Coccinelle finds places where you check if a
variable is NULL, but it's known not to be NULL. The check can be safely
removed. For example, this code would be caught by notnull:
if (!var) return;
if (var && var->fld) { ... }
It's needless to check again if var is not NULL because if it's in fact NULL,
it would have returned on the previous "if". This commit removes all the
trivial places where this pattern happens. Another patch will be generated for
the more complex cases.
SVN revision: 50241
rendering. to turn on:
1.
configure with --enable-async-render
2.
export EVAS_RENDER_MODE=non-blocking
presto. necessitates some api swizzling (thus the expedite. ecore etc. changes)
the kind of results you get on a desktop:
http://www.rasterman.com/files/evas-async-vs-none.html
SVN revision: 49087
* Subclass macro now gets a different function to retrieve the parent class,
which should return a pointer to a fully set up class, instead of filling
up one passed to it.
* Add this functions and use them in SmartClippedObject and Box
* New function to check the type of a Smart object all over its hierarchy tree
SVN revision: 47379
This commit moves Evas.h contents a lot, but it should not change code
(some conts were added, some function attributes were changed).
The purpose of such is to define the order that doxygen show modules
in its documentation.
I also splitted documentation a bit more, and added a src/examples to
list useful example code. Right now it is just a pure-evas
draw-and-save using buffer engine.
NOTE: there is lots to document, and the @todo list is quite long but
I guess lots of things there were done already. Raster, could
you review this list?
SVN revision: 47308
evas_object_textblock.c: In function ‘_nodes_next_merge’:
evas_object_textblock.c:380: error: ‘Evas_Object_Textblock_Node’ has no member named ‘len’
SVN revision: 46874
They are used in single function, so don't keep them in structure.
As a side-effect rework _layout_line_advance for better readability.
SVN revision: 46872
Previously, due to propagation to parent, an event could have
been received more than once by an object. This triggered
strange behaviour in edje for example where you could receive
mouse,down,1 signal many time for one swallowed object.
This patch is a fix for that problem, I hope it doesn't break
anything (e17 and elementary_test run fine here, but report
any break related to events please).
SVN revision: 46869
Use strtod() and avoid couple of walks. Of course the walks were quite
small and it will not bring noticeable improvements, but code is
smaller and easier to read, so why not?
SVN revision: 46530
keep tag and replacement size, compare it before doing strcmp() and
return the size so further calculations use it (eina_strbuf_append()
-> eina_strbuf_append_length())
SVN revision: 46529
Canvas was (ab)using the same callback signature as Objects, so you
always got a confusing NULL parameter.
Just clean it up to be Evas_Object_Event_Cb and Evas_Event_Cb, each
with its own signature.
SVN revision: 46206
formatted) as it will skip (relatively quickly0 draws outside the canvas
viewport. this could become quicker with a fask line-skip table to specific
coordinates, but for now, it's a
LOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOT
better. like going from 1fps to 60fps+
SVN revision: 45836
- they dont. in reality.
2. major text rendeering speedups. up to 41% in textblock intl, 33% in
textblock basic, 12-20$ in other text rendering tests. generic eina hash's
are just tooo slow for what we are doing there. specialised "Fash"
blocked-array.
3. still LOTS of optimisations left.
SVN revision: 45829
1. the concept of callbacks for a canvas as a whole. add/ del/ del_full these
2. focus in+out events for the canvas as a whole - can help solve some issues
with inoput methods + ecore-imf + entries (like edje_entry)
3. add callabcks to be called before/after flush of display.
SVN revision: 45761