Commit Graph

9 Commits

Author SHA1 Message Date
Marcel Hollerbach e1ea935dae build: split off static parts from external parts in evas
this way we can use that list easily in the modules, and keep the list
for later module building.

Differential Revision: https://phab.enlightenment.org/D11897
2020-05-28 13:09:23 +02:00
Marcel Hollerbach 8e3606698e refactor build
libraries are split into deps, external deps, and pub deps.
Evas engines are refactored to use the predefined engine deps.

this is preparation work for efl-one.

Reviewed-by: Stefan Schmidt <stefan@datenfreihafen.org>
Differential Revision: https://phab.enlightenment.org/D11806
2020-05-27 11:06:46 +02:00
Stefan Schmidt 935c17c655 build: modules: harmonize use of package_c_args
Adding it to all missing places so we can control it from the central
meson.build file.

Reviewed-by: Marcel Hollerbach <mail@marcel-hollerbach.de>
Reviewed-by: João Paulo Taylor Ienczak Zanette <joao.tiz@expertisesolutions.com.br>
Differential Revision: https://phab.enlightenment.org/D11855
2020-05-26 10:15:24 +02:00
Carsten Haitzler 63b5d81983 Revert "Fix EAPI definition by defining EFL_BUILD for each built DLL"
This reverts commit 3ade45cbc8.
2020-05-18 11:13:59 +01:00
Vincent Torri 3ade45cbc8 Fix EAPI definition by defining EFL_BUILD for each built DLL
Summary: EAPI must be defined to dllexport when building DLL, and to dllimport when using these DLL. To achieve this, define EFL_BUILD for each library and module, and set DLL_EXPORT unconditionally. Static library are and will be not supported

Test Plan: compilation

Reviewers: zmike, raster, jptiz

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D11834
2020-05-18 09:51:48 +01:00
Marcel Hollerbach 28f630ba41 meson: redo evas building
Summary:
before recent times we had to support static and shared building based
on the options of the user, which forced us to complicate our build with
the evas_goal hack. the evas_goal hack more or less was the idea of
"faking" the evas build in the evas directory, finish all the .eo
generation there, then build the modules and make all the static files
ready. Then build everything in evas_goal.

Now, that we just build everything the same always, we can simply build
it in the evas way (removing the evas_goal hack FINALLY), as the same modules
are build statically and shared.
This also gives us the possibility to build the shared image loaders
*again* the the modules directory, which unbreaks peoples build scripts
who packaged loader files seperatly.

Reviewers: zmike, raster, cedric, stefan_schmidt

Reviewed By: zmike

Subscribers: #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D10548
2019-10-29 12:54:56 -04:00
Carsten Haitzler 0f3bbb51f4 build - images loaders and saver modules need to link to evas
if your platform is picky enough it won't want to leave unresolved
symbols (which wshould be resovled at runtime from the host lib) so we
need to link these modules to evas. the problem is due to the
complicated build of some modules being static and some shared, evas
is declared with evas_goal and this has to be declared after static
modules are declared but since i was declaring static and shared at
the same time from a table this breaks. so i have to move all the
static and shared module stuff into evas_goal into 2 phases. one phase
for the static and one for the shared after evas is delcared so evas
as a target exists to link to.
2019-10-05 18:39:38 +01:00
Carsten Haitzler 9371cdfef8 build - bring back loaders and savers as modules and/or static
so the evas modules able to be static or not was a bit pointless as it
could inline all evas modules (or none) not just the most common or
not, but ecore evas modules were still modules, so it really wasn't
being useful.

image loaders ans savers omn the other hand were *ALL* being
statically built in without exception. this was kind of a regression
in the build system in the move to meson. some were static due to
micro optimizations and performance inlining the most common to save a
little extra loading + linking + page fragmentation for loaders you
are likely to need in most cases as well as save the drity pages from
linking in their dependencies (libgif, libtiff, libwebp and all their
dependencies too etc. etc.). this now brings back the ability to
decide which are static and which are shared modules (not exposed to
the user as options for meson - fixed in meson.build files which i
think is good enough given the purpose of this).
2019-10-05 13:21:02 +01:00
Marcel Hollerbach 46d464e5bf here comes meson
a new shiny buildtool that currently completes in the total of ~ 4 min..
1 min. conf time
2:30 min. build time
Where autotools takes:
1:50 min. conf time
3:40 min. build time.

meson was taken because it went quite good for enlightenment, and is a traction gaining system that is also used by other mayor projects. Additionally, the DSL that is defined my meson makes the configuration of the builds a lot easier to read.

Further informations can be gathered from the README.meson

Right now, bindings & windows support are missing.

It is highly recommented to use meson 0.48 due to optimizations in meson
that reduced the time the meson call would need.

Co-authored-by: Mike Blumenkrantz <zmike@samsung.com>

Differential Revision: https://phab.enlightenment.org/D7012
Depends on D7011
2018-10-02 17:22:50 +02:00