Commit Graph

68 Commits

Author SHA1 Message Date
Gustavo Sverzut Barbieri e37c1c7a0a cleanup: fix some "unused" errors from -Wextra.
As we're heading for a release we better remove as much errors as
possible and as the first step I'm removing warnings due unused
parameters, variables and functions. These tend to pollute real errors
spotted by -Wall and clang/llvm.

This does not fixes all, just the clear that could be set to
__UNUSED__, particularly to do (and I'd like some help from the
authors):

 * src/lib/engines/common/evas_font_{draw,query}.c (tasn):
   intl_props is just used while doing BIDI, but also used in other
   #ifdef blocks :-/

 * evas_map_* (raster):
   huge amount of warnings, code is quite confusing and thus I'm not
   touching it. I have no idea whenever the commented blocks or extra
   parameters are intended to be used or no.

 * src/modules/engines/fbevas_fb_main.c (raster?):
   is fb_setvt() to be used? If not do you mind removing it?

 * src/modules/engines/gl_{common,x11} (raster):
   huge amount of warnings, code is quite nested and full of #ifdefs
   that does not help to give a clear picture of what's going on.

 * src/bin/evas_cserve_main.c (raster):
   I could have ignored most of the errors, but is the code correct? I
   mean, there is no unload of images being applied. If you confirm
   none of those warnings are harmful I can flag them as unused.

 * src/lib/engines/common_8 (dottedmag):
   lots of unused functions that were acquired from common_16, they
   are unused and if they will not, then they should be removed.



SVN revision: 52421
2010-09-18 19:17:41 +00:00
Carsten Haitzler 6f4d152810 fix actually supporting clip for maps in gl.
SVN revision: 52415
2010-09-18 14:23:20 +00:00
Lucas De Marchi 85815e306c Fix common misspellings
Following misspellings were fixed:

accomodate->accommodate
achive->achieve
beacuse->because
caluclate->calculate
cant->can't
carefull->careful
convertion->conversion
dependancy->dependency
dependant->dependent
doesnt->doesn't
existant->existent
extention->extension
fucntion->function
impliment->implement
inital->initial
lenght->length
occured->occurred
occuring->occurring
onyl->only
positon->position
possibilty->possibility
postion->position
proccessing->processing
proccess->process
propogate->propagate
recieve->receive
sucessive->successive
teh->the
ther->there
throught->through
thsi->this
wasnt->wasn't
whcih->which
wheras->whereas




SVN revision: 51965
2010-09-08 03:51:24 +00:00
Christopher Michael 5d8d19dfeb Comment out unused variable (commented out instead of removed as I am
not sure if it has a future use or not).



SVN revision: 51287
2010-08-18 16:03:22 +00:00
Cedric BAIL 05e8154f8b * evas: remove gradient and gradient2.
SVN revision: 51219
2010-08-16 15:14:49 +00:00
Carsten Haitzler 01b7216880 more glue/infra. glue evas api to engine together. gl engine gets stubs.
SVN revision: 51028
2010-08-12 06:11:13 +00:00
Carsten Haitzler 9275e5beb2 re-jig native surface stuff to share the same gl image between
multiple instances of the same pixmap.



SVN revision: 50758
2010-08-03 06:09:53 +00:00
Tom Hacohen a6d428334f Evas: Changing the font engine to work with Eina_Unicode instead of utf8.
Changing textblock and text objects to work with Eina_Unicode instead of utf8 (internally, API remains intact).
Started relying on new fribidi 0.19.2 instead of the old fribidi.
A lot of fixes to the font engine.
Renaming of evas_common_font_utf8_* to evas_common_encoding_utf8_*
This relies on new Eina changes and types: Eina_Unicode, Eina_UStrbuf and Eina_UStringshare.

SVN revision: 50595
2010-07-28 12:00:41 +00:00
Carsten Haitzler a08e99cd82 warnings--
SVN revision: 49765
2010-06-20 06:32:05 +00:00
Carsten Haitzler eaad0eb095 big patch from Samsung SAIT (Advanced research group) for async multi-frame
rendering. to turn on:

1.
configure with --enable-async-render
2.
export EVAS_RENDER_MODE=non-blocking
  
presto. necessitates some api swizzling (thus the expedite. ecore etc. changes)

the kind of results you get on a desktop:

http://www.rasterman.com/files/evas-async-vs-none.html



SVN revision: 49087
2010-05-21 07:10:45 +00:00
Carsten Haitzler 7713be2a89 fix map bug - overzealous optimising. missed case in opt.
SVN revision: 48465
2010-04-30 11:24:22 +00:00
Carsten Haitzler afe65d7c0a add ability to dump engine coontents (if engine supports it). this means
unload images it has loaded from disk, unload fonts, and more. dump dump dump!



SVN revision: 47947
2010-04-12 08:23:53 +00:00
Cedric BAIL 3d27a7b9e4 * evas: improve thread rendering by moving image loading in worker thread.
SVN revision: 47434
2010-03-24 19:07:59 +00:00
Cedric BAIL 3059ecd31c * evas: fix bug that impact performance of map.
TODO: Got the idea that we could spread the load of image data
	on all proc instead of blocking on the main thread for that.


SVN revision: 47430
2010-03-24 16:51:51 +00:00
Cedric BAIL 1a51c662bf * evas: make map work with threaded rendering.
SVN revision: 47429
2010-03-24 16:39:39 +00:00
Cedric BAIL a859e60140 * evas: Make evas_object_move on Evas_Object_Polygon work.
TODO: Make evas_object_resize work also.


SVN revision: 47291
2010-03-16 13:23:37 +00:00
Carsten Haitzler c7695857f7 lots more shaders!
SVN revision: 46266
2010-02-18 07:10:28 +00:00
Carsten Haitzler c612e20b40 move fastpath where it should be
SVN revision: 45623
2010-01-27 06:49:21 +00:00
Gustavo Sverzut Barbieri 51c00c6526 fix evas image loading error reporting.
Evas image load was always reporint "generic" error, since it was
disconnected from actual loader modules.

This commit will break the module loader API (as it's restricted to
inside Evas, this should be no problem). The return was turned into
"Eina_Bool" for clarity, while an extra "int *error" is responsible to
report errors. This approach was choosen to force compiler warnings
and to try avoid mistakes as EINA_FALSE == EVAS_LOAD_ERROR_NONE and
thus we'd get opposite behavior if something slips.

Most loaders play well, except by eet that does not provide means to
know if the file open failed due missing file, incorrect format or
corrupted file :-(

Please report any issues. I added eina_log debugging to loader
functions, just run your Evas application as:

     EINA_LOG_LEVELS=evas_main:4 your_app




SVN revision: 44666
2009-12-22 23:11:57 +00:00
Cedric BAIL a27c701f27 * evas: Remove lot's of warning.
SVN revision: 44629
2009-12-21 15:52:12 +00:00
Carsten Haitzler 1545cc226e more map work. now only re-render map surface if size changed or any contents
changed. still renders all, but better now. keeps map surfacer around for
shits and giggles until map unset or object deleted. als be able to set
smooth map and disable alpha (for smart objects)



SVN revision: 43362
2009-10-31 09:08:01 +00:00
Carsten Haitzler 5cc7803ef9 the start of other objects being able to map! text objects work.. tested.
SVN revision: 43323
2009-10-28 08:59:01 +00:00
Cedric BAIL 8984a75799 * evas: Cleanup move to eina log.
Patch from Mathieu Taillefumier.


SVN revision: 43200
2009-10-22 15:22:22 +00:00
Carsten Haitzler 8bf3f50b2c map code... works.. with bugs... but works. visually...
SVN revision: 43163
2009-10-20 16:03:57 +00:00
Tom 39b6c9148c From: Tom <tom@stosb.com> (tasn)
Hey raster,

Here is the non intrusive patch I talked to you about. Please apply it as it
introduces some fixes, some improvements and mostly and underlying
infrastructure for future RTL improvements.

(note hebrew & yiddish seem fine, but things expedite test seems to show are
wrong (why i don't know as i dont speak the langs- just comparing to pango /
gtk output):

arabic seems lsightl wrong (maybe composition chars not working?)
gujarati - also seems wrong
malayam - also looks wrong
persian - looks wrong
sinhala - looks wrong
tamil - looks wrong

these are what, appear to me, to look wrong. why they look wrong, i don't
know. i'm guessing its compositiong not being handled. but i dont's peak,
read or write any of these languages so i am unsure of what it really should
be like, why and how to fix it.

anyone want to put up a hand? (everything else is displaying fine as best i
can tell - the langauges i read/speak/somewhat understand are working fine).



SVN revision: 42814
2009-09-30 04:23:21 +00:00
Cedric BAIL 5784d74daa * eina: Add eina_cpu_count.
SVN revision: 41543
2009-07-30 16:45:15 +00:00
Cedric BAIL a7f2974e13 * evas: break engine API !!!
Improvements: Now evas rendering loop is the one responsible to
	initialize the surface to 0 correctly (taking into account surface
	alpha and object opacity). This will reduce the number of memset
	we do.

	Note: Current software_x11 (xlib and xcb) are buggy. They are
	copying too much data when the surface use a mask. That's why
	two memset are left in their code. They could be removed, but
	we should fix the surface we copy on change (look at mxob user
	and evas_software_xlib_x_output_buffer_paste).


SVN revision: 41206
2009-06-26 13:26:52 +00:00
Cedric BAIL 575b0579cd * evas: Move to Eina module and make it possible to build a libevas with
everything in it.

	Note: This patch break the module API, so make sure you recompile and install
	every thing.


SVN revision: 41055
2009-06-16 13:01:36 +00:00
Carsten Haitzler adab71dcfd fix engines to match engine func changes with font stuff (R to L)
SVN revision: 40782
2009-05-22 21:11:45 +00:00
Carsten Haitzler e999c88e80 tasn's rtl pathes and improvements... continued!
SVN revision: 40715
2009-05-18 06:08:15 +00:00
Carsten Haitzler 85bff718d6 1. scale cache now allows you to hint at the object if its dynamic, static or
none (ie default) and the engines actually understand it and use it.
2. fixes to scalecache and cserver too. more toto's done and its now been
stress tested by me - and i think cserve is ready to go gold. just enable it
with export EVAS_CSERVE=1 in your env for any eflapps - and run evas_cserve
(cmd-line options avalable plus cmd-line tol to query settings change on the
fly and query statsitics and state)



SVN revision: 40536
2009-05-07 13:29:56 +00:00
Carsten Haitzler b0b043f443 scalecache tracks normal cache size etc. etc. etc.
SVN revision: 39907
2009-04-09 13:20:00 +00:00
Carsten Haitzler 66cc98b0f4 also be able to free orig data now (and reload)
SVN revision: 39743
2009-03-27 06:06:45 +00:00
Carsten Haitzler e0a8a97b6d now enough logic to know when to unload original... now just need to make
unloaidng possible without instant-reload.



SVN revision: 39742
2009-03-27 03:50:03 +00:00
Carsten Haitzler 1a224311d6 make pipe renderer separate to thread support - off by default.
SVN revision: 39740
2009-03-27 01:48:58 +00:00
Carsten Haitzler a3f68ea9d9 1. a bunch of neon asm infra and some asm, but only the neon that works is
enabled. the blending is not working/complete. the neon for fills and copies
isnt actually faster though currently :(
2. scalecache infra - disabled for now. working on it.



SVN revision: 39723
2009-03-26 07:14:08 +00:00
Vincent Torri 6696a9c87b * remove 'unused parameter' warnings
* i didn't touch glitz engine as it will certainly be disabled later
 * i'll update windows engines later


SVN revision: 39274
2009-02-28 10:08:45 +00:00
Cedric BAIL 5621e47f1c Correctly cancel each image object and not all at once.
SVN revision: 38658
2009-01-20 14:56:37 +00:00
Carsten Haitzler a2cd677cdc ok - revert scalecache until leak fixed.
SVN revision: 37899
2008-12-02 02:33:09 +00:00
Carsten Haitzler 72c25fd2fc quick - evas scalecache put this in svn do i dont lose my patch. i'll revert
and work on gettign the leak fixed.



SVN revision: 37898
2008-12-02 02:32:22 +00:00
Carsten Haitzler 9705e3c741 hmmm after some talking - for now put the transform patch on hold - we need
tyo fix up some of these breaks first and there isn't a lot of time devoted
to this. so revert this. it's in svn history so we can dig it out any time we
like.



SVN revision: 37453
2008-11-04 09:19:35 +00:00
Carsten Haitzler 3e984fee34 jose's transform patches. some things to note:
1. nearest scaling is now broken - it's always linear interpolation. this
will lead to slowdowns. i need to fix this - a must.
2. i think it's time i put in a transformed image cache that can cache an
image object at a transform (and share it) automatically.
3. transforms in non-software-engines will not work - broken. need to at
least do xrender and gl engines.

any volunteers to help?



SVN revision: 37447
2008-11-03 22:50:54 +00:00
Vincent Torri 5be63df7c0 fix constness and wrong type parameters
SVN revision: 37368
2008-11-01 07:55:33 +00:00
Cedric BAIL bd2c5d6648 Add image preloading support.
This should work without performance impact for all engine.


SVN revision: 36018
2008-09-16 14:52:57 +00:00
Carsten Haitzler c1fe72d7e4 jose has some new gradient work - these are his patches. nice work joseg! yes
- some enignes break as they dont have the stubbed out functions, and
xrender/gl engines dont even implement the drawing and need to (but are
stubbed out).



SVN revision: 35677
2008-08-26 05:45:04 +00:00
Cedric BAIL 7711f12d8e Use directly Image_Entry when possible.
SVN revision: 34792
2008-06-10 09:22:27 +00:00
Cedric BAIL d102e3db82 * Make RGBA_IMAGE_HAS_ALPHA and RGBA_IMAGE_ALPHA_SPARSE part of
Image_Entry flag structure. This fix a bug with 16 bpp software engine.

        * Change image loader module API to take any Image_Entry. Same goes
        for evas_common_image_premul and evas_common_image_set_alpha_sparse.

        * Use new eet API: eet_data_image_read_to_surface.


SVN revision: 34728
2008-06-03 09:09:39 +00:00
Carsten Haitzler ae1977a214 cedric's cache changes patch
SVN revision: 34253
2008-04-12 00:32:30 +00:00
Carsten Haitzler d6f9cc797e adrunko's precise event patch
SVN revision: 30939
2007-07-23 14:22:57 +00:00
Carsten Haitzler 6c167c3a6d cedric's sdl patch.
SVN revision: 30845
2007-07-16 07:25:35 +00:00