Commit Graph

26 Commits

Author SHA1 Message Date
Mike Blumenkrantz e4b98a243b api: efl.gfx.hints.change,size,hints -> efl.gfx.hints.hints,changed
Summary:
this is consistent with other "changed" event naming

ref T7563

Depends on D7977

Reviewers: segfaultxavi, cedric, bu5hm4n

Reviewed By: segfaultxavi

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Maniphest Tasks: T7563

Differential Revision: https://phab.enlightenment.org/D7978
2019-02-21 18:46:36 +01:00
Mike Blumenkrantz 94efabedf6 efl.gfx.stack: restack -> stack,changed
Summary:
ref T7560

Depends on D7967

Reviewers: segfaultxavi

Reviewed By: segfaultxavi

Subscribers: cedric, #reviewers, #committers

Tags: #efl_api

Maniphest Tasks: T7560

Differential Revision: https://phab.enlightenment.org/D7968
2019-02-21 18:43:12 +01:00
Hermet Park 36fc2e6a93 evas image: fix non-rendered preload image.
Summary:
This is one more corner-case issue that I found,
When second image doesn't use preload (but still share the resource)
canvas engine triggers cancellation for first image preload function.

Unluckly, preload thread is cancelled on the intermediate rendering,
First image is not going to rendered, even image turn it changed states.
Because end of that frame, canvas reset/flushed all active objects.

Here changes to retain the changes status to redraw it in the next frame.

Test Plan:
img1 = image_add;
image_file_set(img1, "test.jpg");
image_preload(img1, true);
show(img);

img2 = image_add;
image_file_set(img2, "test.jpg");  //same resource
image_preload(img2, false);
show(img2);

img1 is invisible.

Reviewers: #committers

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D7157
2018-10-23 14:49:46 +09:00
Hermet Park 423d8a2296 evas image: fix a bug in image preloading.
Summary:
Current preloading is too buggy since it's on thread-based.
This is a fundamental improvement to fix a bug.

The critical issue here is,
When preloading img object suddenly cancel its preloading,
the object possibly cannot render image next then because
renderer doesn't have any idea when async cancelling is
finished. Renderer just tries to render regardless of
image loading status, and this could occur no-texture(in gl case)
image object.

So, here improvement is, adding a notification for async cancelled
so that putting img objects to redraw images properly after their preloading is
cancelled.

The best scenario to reproduce this bug is this one.

Evas_Object *img2 = evas_object_image_filled_add(evas);
evas_object_image_file_set(img2, "test.jpg", NULL);
evas_object_image_preload(img2, EINA_FALSE);
evas_object_resize(img2, 200, 200);
evas_object_show(img2);

Evas_Object *img = evas_object_image_filled_add(evas);
evas_object_image_file_set(img, "test.jpg", NULL);
evas_object_image_preload(img, EINA_FALSE);
evas_object_move(img, 200, 200);
evas_object_resize(img, 200, 200);
evas_object_show(img);

evas_object_image_preload(img2, EINA_TRUE);
If you run this on gl backend, occasionally happens rendering fail.

Yet there other bugs on preloading feature....

@fix

Reviewers: #committers, raster

Subscribers: cedric, #reviewers, #committers, zmike

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D6919
2018-09-03 17:12:55 +09:00
Xavi Artigas 5697f6e94b Efl.Gfx.Image* (From Efl.Image*)
Ref https://phab.enlightenment.org/T6847

Reviewed-by: Cedric Bail <cedric@osg.samsung.com>
2018-04-24 09:03:40 -07:00
Xavi Artigas 55bd097a3d Efl.Gfx.Entity (from Efl.Gfx)
Ref https://phab.enlightenment.org/T6847

Reviewed-by: Cedric Bail <cedric@osg.samsung.com>
2018-04-24 09:03:32 -07:00
Shinwoo Kim 3cd2243028 Fix static analysis result
[Dereference after null check]

(1) src/lib/ecore/ecore_main.c
 - _efl_loop_handler_efl_object_finalize checks if pd->loop_data is NULL.
   After that, _handler_reset > _handler_clear > _ecore_main_fd_handler_del >
   _ecore_main_fdh_pool_del is directly dereferencing pd->pool_data.
 - _efl_loop_handler_efl_object_parent_set checks if pd->loop_data as well.
   Then it calls _handler_reset as well.

(2) src/lib/ecore_wayland/ecore_wl_dnd.c
  - ecore_wl_dnd_selection_set checks if t - result of wl_array_add - is NULL.
    And it is dereferecing t directly for wl_data_source_offer.

(3) src/lib/elementary/efl_ui_dnd.c
 - Third parameter const char *data could be NULL.
   In this case strlen dereferences NULL. The data should be non NULL value.
   I have checked this with Mr. Thiep Ha.

(4) src/lib/evas/canvas/evas_object_inform.c
 - _efl_canvas_object_efl_gfx_stack_stack_below checks if obj->layer is NULL.
   So it could call evas_object_inform_call_call_restack which is dereferencing
   obj->layer directly.
2018-04-05 19:40:57 +09:00
Cedric BAIL 33d860f60d evas: propagate object data to evas_object_inform_call_changed_size_hints instead of fetching it again. 2017-10-19 16:32:54 -07:00
Cedric BAIL 8bcd960e70 evas: propagate object data to evas_object_inform_call_restack instead of fetching it again. 2017-10-19 16:32:54 -07:00
Cedric BAIL b55c96fe04 evas: propagate object data to evas_object_inform_call_resize instead of fetching it again. 2017-10-19 16:32:54 -07:00
Cedric BAIL 93c570b5dd evas: propagate object data to evas_object_inform_call_hide instead of fetching it again. 2017-10-19 16:32:51 -07:00
Cedric BAIL dad34967df evas: propagate object data to evas_object_inform_call_show instead of fetching it again. 2017-10-19 16:32:26 -07:00
Jean-Philippe Andre 54e5841b2f evas: Re-fix post-event cb by supporting recursion
The previous patch (b184874fa5) was preventing
post-event callbacks from triggering any form of input event,
including side-effects due to mouse,in. In fact by tracking
which exact events we want to post-process we can support
proper recursion. This fixes crashes in Bryce.

I'm not changing the documentation as this is still a dubious
code design.

Fixes T3144
Fixes T5157
2017-02-16 19:51:06 +09:00
Carsten Haitzler 9e01cf2698 evas image async preload - add option to also make header load async
to date if you use async preload we still load the header
synchronously and this can be horrible especially with generic
loaders. there is no way to farm this off to the preload thread. now
there is. youhave to set it as a skip head load option before doing a
file_set AND you need to issue a preload ... but now it's possible.

@feature
2017-01-02 18:53:56 +09:00
Jean-Philippe Andre 443aa91d53 evas: Simplify internal evas_object_event_callback_call
This removes the distinction between legacy and new eo style
event info, since all those types have now been ported to eo.
2016-08-26 10:18:01 +09:00
Jean-Philippe Andre 608da26634 evas events: Simplify event counter
Simplify code:
 _evas_object_event_new()
 event_id = _evas_event_counter

Into:
  event_id = _evas_object_event_new()
2016-08-26 10:18:01 +09:00
Tom Hacohen e65aae994e Eo: Finish the renaming of Eo to the EFL.
This renames all the rest of the API to the EFL namespace except for
Eo_Event that will follow soon.

Obviously breaks both API and ABI.
2016-08-15 15:07:42 +01:00
Jean-Philippe Andre 7bf8da2baa evas: Rename Evas.Object to Efl.Canvas.Object
One step closer to make the EO inheritance tree look like
it's all Efl.
2016-06-21 14:35:19 +09:00
Jean-Philippe Andre 0505a729e2 Evas: Simplify eo event mechanism
So, I was stupid. I was relying on legacy callbacks to
trigger eo events, which means that only when a legacy
callback was registered would my new eo events be triggered.

Instead, I can pass the eo event desc & info whenever
calling evas_object_event_callback_call().
2016-06-02 14:19:18 +09:00
Tom Hacohen 0fc3279db9 Efl: Update code to use the new class names generated by eolian. 2014-06-03 11:28:01 +01:00
Jean-Philippe Andre bfe3fe27df evas: Fix potential crash after image preload
E17 crashed when running under cserve2.
Not sure about this commit. Also what about the other functions.
2013-10-28 15:47:15 +09:00
Sebastian Dransfeld 51023d2d4f evas: Keep sane name for public header
Evas_Common.h should be used for the public header, and rather rename
evas_common.h internal header to another name.

Sa:
Evas_Common_Header.h -> Evas_Common.h
evas_common.h -> evas_common_private.h

Shouldn't have both Evas_Common.h and evas_common.h because of case
insensitive filesystems.
2013-06-20 12:53:29 +02:00
Carsten Haitzler f8c9a8d167 revert the revert... damn you git!
Revert "Revert "Efl: replace eo_data_get for objects data referencing.""

This reverts commit b64a2994b3.
2013-05-02 16:47:16 +09:00
Carsten Haitzler b64a2994b3 Revert "Efl: replace eo_data_get for objects data referencing."
This reverts commit 654a3f5f94.
2013-05-02 14:17:19 +09:00
Daniel Zaoui 654a3f5f94 Efl: replace eo_data_get for objects data referencing. 2013-05-01 10:37:08 +03:00
Vincent Torri c15e9c6575 merge: and now Evas
I've tested make -j 3 install and it works nicely

I've tested expedite with software and opengl xlib,
and it works. Not tested other engines, so please
report any problems (engines or other) on the ML.

TODO: examples and tests, I'll add them later

ISSUE: Eina_Unicode size check. It indirectly depends on
       eina_config.h, which is created at the end of the
       configure script. So its size is always 0. I don't
       know how that size is used, so I can't do a lot,
       for now.


SVN revision: 78895
2012-11-04 11:51:42 +00:00