Commit Graph

308 Commits

Author SHA1 Message Date
Carsten Haitzler 5e691081ca extensive delete me handling for evas free's and list walks
SVN revision: 29776
2007-04-30 04:22:42 +00:00
Carsten Haitzler 5ac7b84136 pager urgent popup patch - good
evas clipouts less allocs patch - definite spedusp for when it's used heavily!


SVN revision: 29331
2007-04-04 09:55:40 +00:00
Carsten Haitzler 921304555c now limit stats per any 1 file to STAT_GAP (2 seconds).
SVN revision: 28544
2007-03-03 09:04:47 +00:00
Carsten Haitzler 63a4cbb869 chasing somethnig really bizarre... but this works right now.
SVN revision: 28533
2007-03-02 23:12:10 +00:00
Carsten Haitzler e58afbca6e i've put back timestamp checks - but evas wont stata file more frequently
than once per 2 seconds to avoid overhead.


SVN revision: 28532
2007-03-02 22:27:52 +00:00
Carsten Haitzler 55c06e75ff rotation patches for 180 degrees - thankyoooo! :)
SVN revision: 28527
2007-03-02 14:51:17 +00:00
Carsten Haitzler 9ae24eeaeb ooh - and remove leak from callbacks not being freed! fixed!
SVN revision: 28426
2007-02-21 21:43:45 +00:00
Carsten Haitzler 6e452edfd4 patches applied as per emails :)
SVN revision: 28302
2007-02-10 17:23:09 +00:00
Carsten Haitzler 18b973d1ac 1. fixed some inefficient edje loading - moved checks to the cache code where
it sould be
2. fixed edje handling of delete of objects so we don't lose clip info if we
move a swallowed object out
3. fix up norender stuff for evas a bit
4. pants.

5. coogee beach (sydney) in summer right now is beatiful - KICK ASS!


SVN revision: 28102
2007-01-22 12:44:57 +00:00
Carsten Haitzler f83220c857 not complete yet - actually i need help with the fragment shader.
in evas_gl_texture.c i have a frag shader, and it tries to use a set of 3
textures that act as the yuv planes, BUT the u and v textures (Utex and Vtex)
are simply getting values from the Ytex - regardless of what i try. grrr.
what's up with that?


SVN revision: 27495
2006-12-17 15:48:52 +00:00
Carsten Haitzler 2058cfd58b 1. add new api calls to 1. set a "native surface" for image objects. this
currently does nothing and i have kept it VEEERY generic it's a pointer to a
native surface which can be just about anything - each engine will probably
define a format of its own you need to use VIA the native surface type.
2. add calls to set/get colorspace - moving this down into the engine level.
so far engines do nothing at all with it - but api is there.
3. clean up gl engine a bit - make it more standard.


SVN revision: 27389
2006-12-09 08:52:08 +00:00
Carsten Haitzler f80a02f999 a few things.
1. disable viewports other than 1:1 at 0,0
2. remove output space coorsds for pointer.
3. remove geom caching
4. make threaded pipelined engine a runtime detect if u have > 1 cpu.
5. pthread build default if u have pthread.h and sched.h


SVN revision: 27131
2006-11-16 03:20:24 +00:00
Carsten Haitzler ccc60306a0 sli is possible- but not optimal.
SVN revision: 27129
2006-11-15 16:44:34 +00:00
Carsten Haitzler 9781eb9b38 1. evas gets a pipeline with deferred rendering ability (sometimes faster,
sometimes slower)
2. --enable-pthreads will enable multi-threaded rendering (current support is
for up to 4 threads so if you have a new fanled quad core or dual cpu dual
core box or whatever you will in theory be able to max moe of its cpu grunt
with the software rendering engine. this can only be done because i added the
pipelines which means almsot entirely lock-free multithreading internally in
evas. the only locks are for fonts but with a little work i might be able to
remove some/most of those too)

for now pthreaded rendering likely will be linux only (it relies on sched.h
for setting scheduler params to force the slave threads to run on separate
cpu's as linux likes to keep them on the same cpu otherwise and thus we get
no speedups at all - only slowdowns).

aso note that it is a bit of a mixed bag. complex ops (like smooth scaling
with alpha blending) get speedups, but simple ops (like blits/fills) slow down.

this all neds examination and tweaking still - but it's a start.


SVN revision: 27098
2006-11-13 23:23:44 +00:00
Carsten Haitzler 41b70e1b8a simply as PLACEHOLDER for a glitz engine. i plan on making it almost
identical to the xrender engine - but xrender and glitz do not map entirely
1:1 api-wise.


SVN revision: 27045
2006-11-11 06:03:13 +00:00
Carsten Haitzler fd60c655b0 i was just playing with adding thread supprot to INTERNALS of evas (ie the
renderer gets threaded). if i thread at the simplest levels (low down in for
example the image scaler code - one of the most expensvie gfx routnes) on an
actual dual core system - performance drops by 40%. this just doesn't work
well at that level. thread creates and joins per render op are just a bad
thing (tm) :) so this really needs to go in much higher up and that presents
problems. :( i will need to clearly define entry and exit points to and from
threaded space (and thus all the locks) - remove all nested calls (where
internal code goes thru the same entry/exit points traditionally so it
deadlocks itself).. anyway - this here has all that code stripepd out i
played with - it is just the autofoo and build stuff so we can turn on/off
thread support at will in the build.


SVN revision: 26817
2006-10-28 03:02:23 +00:00
tilman 4bd6d8870a fixed evas_common_hinting_available so it works properly with both freetype 2.1 and 2.2
SVN revision: 26421
2006-10-08 13:00:26 +00:00
Carsten Haitzler 42aa3066e9 check sparseness when doing eet loads.
SVN revision: 26300
2006-10-02 11:24:26 +00:00
Carsten Haitzler 8c93e825a8 same as previous commit.
SVN revision: 26236
2006-09-30 10:18:37 +00:00
Carsten Haitzler 3115a52684 and i implemented module UNLOADING. given enough cycles of non-use of a
module and no references, it will get.... UNLOADED :)


SVN revision: 25954
2006-09-18 09:40:29 +00:00
sebastid e55f7b27b2 Functions used by modules must be EAPI
SVN revision: 25526
2006-09-06 07:33:40 +00:00
moom 32147d1f6a * The mouse flags are now correctly calculated when the mouse
up/down event is propagated to smart parent


SVN revision: 25107
2006-08-25 20:47:32 +00:00
Carsten Haitzler c6164acc18 jpeg loader can use load opts to try pre-scale on load now... :) ie epeg
features directly in evas.


SVN revision: 24892
2006-08-19 01:48:13 +00:00
Carsten Haitzler d5a131c924 fix caching to account for load options
SVN revision: 24890
2006-08-19 00:22:02 +00:00
Carsten Haitzler 0889c589f2 added the ability to set load scaledown, dpi or load size - the svg loader
uses these to know what to render and how (or has defaults if these are not
set)


SVN revision: 24868
2006-08-18 14:45:26 +00:00
Carsten Haitzler 8b1f602f38 being an anally retentive bastard.. i checked if e worked in 8bpp under vnc.
GASP! it didn't. evas's color allocator was screwed. fixed! :)


SVN revision: 24686
2006-08-14 13:50:07 +00:00
Carsten Haitzler d7eee7eee6 patches that i said were in - commit. (see my reply emails)
also finish off a TODO item or 2


SVN revision: 23267
2006-06-07 23:30:15 +00:00
sebastid a17c875ddc Add const.
Remove unused variables.


SVN revision: 23027
2006-05-31 18:33:46 +00:00
Carsten Haitzler 646e3a1e3c fix mmx more
SVN revision: 22500
2006-05-10 04:06:42 +00:00
Carsten Haitzler 5ff7329f93 fixed mmx.h from gfx_routines
SVN revision: 22499
2006-05-10 03:51:22 +00:00
Carsten Haitzler 77e35d60a3 jose's software rendering work - slight improvements (about 5-10%). i had to
disable destination alha mmx support for text rendering (mask + color) as it
was broken in tests.


SVN revision: 22440
2006-05-02 07:28:49 +00:00
Stafford Mitchell Horne 3a6d184758 Add API for getting the available fonts
SVN revision: 22416
2006-04-30 11:39:44 +00:00
Carsten Haitzler 21e63c83b9 move engine headers into engine dirs - and removes lots of useless old headers.
SVN revision: 22344
2006-04-25 04:00:21 +00:00
Stafford Mitchell Horne 88edaa2e02 Add font charmap caching
* TODO: store cache on disc, for faster cache loading (this requires EET to support arrays)


SVN revision: 22294
2006-04-22 11:08:01 +00:00
Stafford Mitchell Horne 8f207f622f Evas on-demand font loading
* When fonts are added from files we will only load the details
 * The first font is always loaded
 * I know there is a patch for this on the list but this way seems better to me


SVN revision: 21964
2006-04-09 00:02:47 +00:00
doursse 1f3549a60b xrender xcb engine
SVN revision: 21172
2006-03-10 19:10:07 +00:00
Carsten Haitzler cbdc20a142 oops - soemoen changed the other symbols around while i changed the first set
SVN revision: 21063
2006-03-07 02:44:16 +00:00
doursse 1631126a97 warning--
SVN revision: 20916
2006-03-02 12:48:11 +00:00
Carsten Haitzler 46c7d3b025 1. new engine inheritance scheme - its recursive if u want it to be, and so
far buffer, software_x11 and fb engines use it. need to make allother
software enignes use it next then the gl, cairo, xrender engines, then dfb.
it cuts out a LOT of duplicate code. makes writign a new engine or engine
variant much simpler


SVN revision: 20908
2006-03-02 08:06:10 +00:00
Carsten Haitzler f51753a4b8 rehinting works on the fly now
SVN revision: 20858
2006-03-01 03:48:03 +00:00
Carsten Haitzler e8bf4cdcbb make hinting an engine api thnig - engine apis need to be mroe easily updated
SVN revision: 20850
2006-02-28 04:07:49 +00:00
Carsten Haitzler 10d6748b56 evas lets you choose font hinting - in theory. :)
SVN revision: 20823
2006-02-27 14:03:27 +00:00
Carsten Haitzler 4dd95e3f3e disable double click flags if u clock on something else in between
SVN revision: 20554
2006-02-18 04:40:14 +00:00
Carsten Haitzler 07e7927004 1. buffer test really wqasnt being very fair - time to be fair.
2. be able to skip a copy in certain cases when scaling - should improve
speed in several situations - evas is defintiely not optimal :)


SVN revision: 19983
2006-01-23 07:57:30 +00:00
Michael Jennings bac309cbdf Fri Jan 20 00:21:07 2006 Michael Jennings (mej)
Fix spec file and build.
----------------------------------------------------------------------


SVN revision: 19917
2006-01-20 05:13:14 +00:00
doursse 4a56b2ee6e and now the savers...
SVN revision: 19826
2006-01-15 10:35:02 +00:00
Carsten Haitzler d410036b81 removes some unused struct members (should remove more though) and fixes up
modular loaders


SVN revision: 19814
2006-01-15 06:21:05 +00:00
doursse 6357a06396 loaders are now modules
SVN revision: 19805
2006-01-14 20:03:42 +00:00
Carsten Haitzler f435375b19 initial import fo loadable engine modules for evas - from jorge zappie :)
SVN revision: 19775
2006-01-14 12:13:38 +00:00
Carsten Haitzler 0f9188f1d2 vis -> off
SVN revision: 19683
2006-01-10 07:36:51 +00:00
Carsten Haitzler d3f2867668 move headers
SVN revision: 19675
2006-01-09 13:29:15 +00:00
sebastid 3e41ec2fbd Remove EAPI warnings.
Remove duplicate defines.


SVN revision: 19579
2006-01-06 23:05:17 +00:00
Carsten Haitzler 7554f8ee36 actually make symbol hiding work!
SVN revision: 19314
2005-12-27 17:17:31 +00:00
Carsten Haitzler a0ceee8b51 i have to back out all of jose's blend changes - musch faster than
debugging/fixing and likely int he end the exact same result of fixing them.
yes - we lose performance - but it actually is correct now :) if we want to
do such radical changes- i sugegst moving to premultiplied alpha and makign a
tonne of externally tested routines in a test harness first to compare
correctness and speed in an isolated environment.


SVN revision: 18947
2005-12-11 04:55:20 +00:00
Carsten Haitzler 8342cdd55d valgrind complaint! fix!
SVN revision: 18929
2005-12-10 05:22:03 +00:00
Carsten Haitzler 1b272aec90 joses's gradient work - gradient look nice. one problem jose.. USE BRACKETS!
do NOT depend on order operation precedence. it broke scaling. laos other
completely bizarre mmx things were going wrong with mm7 ending up not 0 so
i've had to force it to be 0.


SVN revision: 18811
2005-12-03 09:27:53 +00:00
Carsten Haitzler 7ea7bdf610 disable stringshare... something fishy.
SVN revision: 18698
2005-11-29 09:02:51 +00:00
Carsten Haitzler aaf6e303bd use stringshare. saves a few hundred allocs... if we start doing lots of text
:)


SVN revision: 18679
2005-11-28 15:18:01 +00:00
rbdpngn 74dc468be3 Create a shared style type enum and padding mapping function.
Implement styles for the text object.
Add soft outline text style to text and textblock.


SVN revision: 18644
2005-11-26 08:04:20 +00:00
Carsten Haitzler 20bad98318 new - much cleaner/simpler mempool
SVN revision: 18642
2005-11-25 08:29:39 +00:00
Carsten Haitzler 4ae5471199 i'm playign with memory pools for evas lists. it seems to improve things.
SVN revision: 18612
2005-11-23 10:43:54 +00:00
Carsten Haitzler 6f24506e8b 1. diable a bunch of engines from auto-detecting stuff. you have to manually
--enable gl, qtopia and directfb enigines - they are either incomplete, buggy
or simply used so little that its not worth building unless the user REALLY
wants the support.


SVN revision: 18424
2005-11-11 06:09:46 +00:00
Carsten Haitzler 69cc1760ef i think this will fix the layer thing nathan found
SVN revision: 18380
2005-11-08 11:59:21 +00:00
Carsten Haitzler d1861a8d4c add a call
SVN revision: 18336
2005-11-06 09:47:28 +00:00
Carsten Haitzler 4aca7949f5 fix excess overdraw bug
SVN revision: 18200
2005-11-02 04:03:55 +00:00
Carsten Haitzler f56726798f add calls to tell evas to propagate (or not) events on an object to its
parent smart object IF there is a callback set. ie. if there is a key down
callback set and propagae is set to false then the key event will not
prpagate to the parent as long as the child gets the key down events and has
the callback set.


SVN revision: 18123
2005-10-30 05:07:51 +00:00
Carsten Haitzler 208de4897a the first wave of evas smart object modes. commit hell #1. :) other things
still need updating in cvs - but i am sure others can do that :)


SVN revision: 18001
2005-10-27 02:44:36 +00:00
Carsten Haitzler 8b128c4213 playing with gl engine :)
SVN revision: 17308
2005-10-08 06:22:43 +00:00
Carsten Haitzler f4a8513aa4 an xrender engine. fully complete - but it doesnt support shaped window masks
and destination alpha like software_x11 does so its not a 100% dropin
replacement... yet


SVN revision: 17112
2005-10-02 15:15:44 +00:00
sebastid 1e376a2135 Move macros to separate header file.
SVN revision: 16805
2005-09-20 17:01:03 +00:00
sebastid fd5a41f525 Move freetype include along with the others, and use freetype define.
SVN revision: 16633
2005-09-07 02:31:30 +00:00
sebastid 94a05490b6 Cairo backend builds again. But is dead slow and isn't complete.
SVN revision: 16447
2005-09-01 00:53:34 +00:00
sebastid 044b599af0 Update functions to match ecore_hash.
Add missing function declaration.
Use signed int for width and height.


SVN revision: 16445
2005-08-31 17:33:32 +00:00
Carsten Haitzler a1a07c06c3 one way or the other i'm forced to add timestamps to events - i cant avoid it
anymore. sorry guys. really no way around it. :(


SVN revision: 15891
2005-07-25 09:55:47 +00:00
Carsten Haitzler acc0701e10 1. id3 album cover loader patches
2. i reduced list note memory usage by 20% - shoudl work better with malloc
as ti is now a power of 2 as well
3. optimised evas internals to make use of event freezes to make e17'sw menu
popups a LOT snappier
4. fixed using last member of list nodes - bad - shoudl use api as this is
private stuff really
5. added config profile stuff to e17  u can literally maintain multiple
config profiles and choose which one at any time etc.


SVN revision: 15864
2005-07-22 10:28:11 +00:00
sebastid 3f776d358a Cleanup some headers.
Remove duplicate typedefs and declerations.


SVN revision: 15407
2005-06-18 01:00:32 +00:00
Carsten Haitzler 2ed9ddb6ab maybe gcc4 is happy now?
SVN revision: 14969
2005-05-27 13:33:03 +00:00
Carsten Haitzler 75ae92333a warnigns cleanups + fb 32bpp transparency support for evas from celement
SVN revision: 14893
2005-05-22 03:02:15 +00:00
Carsten Haitzler 46e02cf8bb whitespace
SVN revision: 14889
2005-05-22 02:49:50 +00:00
Carsten Haitzler 01db63e145 build with amd64 asm (needs to be manually enabled though right now)
minor list cleanups :)


SVN revision: 14122
2005-04-09 00:09:34 +00:00
Carsten Haitzler cb54bb2e60 optimisipoos. (e17's menus should be more responsive now)
SVN revision: 14084
2005-04-03 14:22:17 +00:00
Carsten Haitzler f047113949 dont realod ye demons of evil slowness! FIX FIX! cache you biotch! cache!
SVN revision: 14055
2005-04-01 07:14:16 +00:00
Carsten Haitzler feb36e23b7 let the configre/options determine mmx buildability
SVN revision: 13940
2005-03-28 02:27:16 +00:00
doursse 2b2a800ad6 xcb port
SVN revision: 13822
2005-03-20 23:44:22 +00:00
Carsten Haitzler 792762f2d5 use engine add's
SVN revision: 13807
2005-03-20 16:41:49 +00:00
Carsten Haitzler 7462681dad werd to my homies... this had to happen sooner or later.... evas supports
FONTSETS!

so u can do
Vera,Kochi,Blah ... etc.
as the font name
it will fall back font by font until it finds a char or finally fails.

this is for internationalisation support...

WHERD!


SVN revision: 13804
2005-03-20 15:57:55 +00:00
Carsten Haitzler 5366148b3f include ctype.h
SVN revision: 13765
2005-03-17 06:43:55 +00:00
Carsten Haitzler 17fc7bb20b auto-package for evas and cleanups
SVN revision: 13612
2005-03-04 14:34:35 +00:00
tsauerbeck f8b835ea0c got rid of data subdirectory in pkgdatadir. fixed a bunch of warnings
SVN revision: 13483
2005-02-23 20:32:07 +00:00
Carsten Haitzler 111aa2936a fix shaped output (rgba dest rendering)
SVN revision: 13308
2005-02-11 05:33:44 +00:00
Carsten Haitzler ee21eb81ca more work on textblocks! :)
SVN revision: 13263
2005-02-09 16:10:56 +00:00
Carsten Haitzler 6fe1274808 centralise tile size to a #define.. move to 8... :)
SVN revision: 13195
2005-02-05 04:21:25 +00:00
Carsten Haitzler e79e53e35b i worked on a regionbuf set of code (exact rectangles). i THINK it has some
bugs... but its disabled right now and it didnt speed anything up :( but it's
there for perusal and later work anyway...


SVN revision: 13193
2005-02-05 02:30:13 +00:00
Carsten Haitzler 10707730c1 forgot a line from my testing stuff for perfromance
SVN revision: 13182
2005-02-03 07:28:31 +00:00
Carsten Haitzler f7da483fcc optimise... THIS! BIATCH! :)
SVN revision: 13181
2005-02-03 07:28:07 +00:00
Carsten Haitzler ed98ed1746 and in one foul swoop i merged font loading code betwene text block and text
objects... wherd!


SVN revision: 13152
2005-01-31 15:03:38 +00:00
Carsten Haitzler 44f0d70286 span lists were a failure. sloweer than the current brute force method - and
slower to boot.

ooh.. found i was fuckign up the memcpy's. fixed :) and much faster too :)


SVN revision: 13103
2005-01-27 10:05:41 +00:00
Carsten Haitzler 2b34d43044 well it was an interesting experiment. but the blender code is already so
optimal... we dont gain much at all. :(


SVN revision: 13102
2005-01-26 16:42:31 +00:00
Carsten Haitzler f39f6f9840 useless data files removed... making room for improvements in the engine.
chnaged some images. need to update evas_*_test at some point to not be ugly
and be able to test everything.


SVN revision: 13101
2005-01-26 07:49:57 +00:00
Carsten Haitzler 342f0b1ee2 oooh... i found a nasty mouse grab/count/accoutning/hold etc. issue with
events. fixed (thanks bart!) :)


SVN revision: 13023
2005-01-20 06:54:45 +00:00
Carsten Haitzler a09df78344 and name the fn better
SVN revision: 12826
2005-01-08 10:39:09 +00:00
Carsten Haitzler ee2346b2c8 1. move font dir to its own
2. textblokc object stub. this is for an etxo-style text object. nothing much
there yet.


SVN revision: 12825
2005-01-08 10:02:18 +00:00
Carsten Haitzler 6a0b8df837 extend key and mouse events
SVN revision: 12457
2004-12-14 03:21:32 +00:00
Carsten Haitzler 7b5bada52d fix up grabs a bit more :)
SVN revision: 11623
2004-09-13 03:56:39 +00:00
Carsten Haitzler fa49841f36 oops- for repat events this screws up grabbing..
SVN revision: 11612
2004-09-12 04:49:07 +00:00
Carsten Haitzler 1131ec1e34 and here are the stubs of a cairo engine
SVN revision: 11248
2004-08-17 06:03:39 +00:00
Carsten Haitzler 59419c9aa4 propogate pass_events to sub-objects of smart objects...
SVN revision: 10503
2004-06-14 06:04:22 +00:00
Carsten Haitzler e2725f4690 lean down memory usage per process - now it doesnt use up 64kb it doesnt need
to... :)


SVN revision: 10153
2004-05-10 06:40:51 +00:00
Carsten Haitzler d88541cedb as an excercise in forcing everyone to write code using the correct
datatypes... i have by default changed the coord datatypes to be ints instead
of doubles... not - READ your headers carefully - they are Evas_Coord types.
dont ASSUME them to be anything except a scalar of some sort your compiler
can handle and cast. (coudl be int, long, long long, short, double, float etc.)


SVN revision: 9924
2004-04-27 08:31:27 +00:00
Carsten Haitzler 67a3d2f391 font imaging stuff....
SVN revision: 9847
2004-04-22 11:29:34 +00:00
Carsten Haitzler fb5af0d025 SOME of the changes needed to support evoak... needs new eet...
SVN revision: 9829
2004-04-21 06:38:24 +00:00
Carsten Haitzler 95355ffdc1 split up nasty smooth scaler code to separate parts - they are #included
though for speed reasons, but this makes it more maintainable.


SVN revision: 8726
2004-01-30 05:46:57 +00:00
Carsten Haitzler 4bfe9af00a freeze/thaw debug!
SVN revision: 8688
2004-01-28 02:43:13 +00:00
Carsten Haitzler 00d0dd777a and fix the sizing bug!!!!! all happy now!
SVN revision: 8666
2004-01-26 08:21:00 +00:00
Carsten Haitzler 6022da9101 2 problems fixed.
1. evas line draws of 2 pixelin size work now. oops!
2. font faces are shared between multiple sizes without a performance hit! yay!


SVN revision: 8660
2004-01-26 03:31:40 +00:00
Carsten Haitzler 8523421b7c added in loading froms from memory buffers at the engine level, and now an
api to set a font "source" (blank is normal filing system) but the source can
be a device or file etc. in this case it currently supports eet files as the
source and then the font name is used as a key in th eet file as to where to
find the font - edb support would be trivial to add. :) if the font is not
found in the "source" it falls back to the font path etc.


SVN revision: 8625
2004-01-23 02:14:45 +00:00
tsauerbeck d573ecc0f4 added evas_common_image_init()/shutdown()
SVN revision: 8527
2004-01-17 16:27:58 +00:00
Kim Woelders 2c69b06922 Hushhhh
SVN revision: 8507
2004-01-16 21:11:41 +00:00
Carsten Haitzler dca0de96c2 till's shutdown patch - this is good (tm). :)
SVN revision: 8371
2004-01-13 02:24:03 +00:00
tsauerbeck 9c22413aa8 free the freetype handle after we're done with it.
SVN revision: 8356
2004-01-12 18:12:41 +00:00
rbdpngn 513caedd40 Hopefully fix build for solaris.
SVN revision: 8144
2003-12-18 08:36:21 +00:00
rbdpngn 02cfd3ee28 Don't access static variables from inline functions.
SVN revision: 8078
2003-12-10 04:10:55 +00:00
Carsten Haitzler 58d0647f41 yuv pixel import api (well arbitary pixel format import api) for doing media
sreams (video) via image objects


SVN revision: 8068
2003-12-10 01:12:13 +00:00
Carsten Haitzler 1bf34243f6 move co-ordinates to be their own type. this is a good thing, because ti
allows me to be able to virtualize he canvas co-ordinate system. right now
it's doubles. i can now move to floats, int's etc. with a recompile (and well
recompile all depending apps too). it's still ACTUALLY doubles, just all
typedef'ed now. i've also changed booleans to actual boolean types (not an
int), all code will keep working - but i'd highly suggest moving your code to
use these types if interacting with evas.


SVN revision: 7644
2003-10-18 03:34:00 +00:00
Carsten Haitzler b3c6078785 get rid of useless shm check.... and other things (cant remember)
SVN revision: 7519
2003-10-09 03:05:17 +00:00
Carsten Haitzler 527058ae9f improve optimal nature of code.. get some more speed....
SVN revision: 7438
2003-09-10 14:33:39 +00:00
Carsten Haitzler 3b808bac45 1. mmx2 pixel copy and cleanup of pixel copy routines
2. gl engine cleanups. working on it.


SVN revision: 7436
2003-09-10 08:52:18 +00:00
Carsten Haitzler 246fd31846 open gl is fulyl functional now - it coudl defnitely do with optimizations
with texture upload. it does NOt check error returns anywhere from gl... this
may mean issues with LOTs of images, LARGE images etc. need to fix that later


SVN revision: 7432
2003-09-09 05:51:03 +00:00
Carsten Haitzler 9606e485e5 split gl common routines up into seperate files. still have BIG problems with
speed of texture uploads. anyone want to help? i've tried many things... and
nothing semms to work. this is a major bottlneck for evas gl engine
performance (apart from text - which is simply a matter of finishing off
properly)


SVN revision: 7428
2003-09-07 11:24:48 +00:00
Carsten Haitzler 39273c12e1 query extensions now... properly... :)
SVN revision: 7415
2003-09-05 06:52:43 +00:00
Carsten Haitzler 6273259e34 debugging, printfs, turn text off for now, etc.
SVN revision: 7413
2003-09-05 05:37:14 +00:00
Carsten Haitzler bac314fd93 GL engine goes in... its not 100% complete. fonts are sub-optimal. i quickly
hooked them in to work at all...


SVN revision: 7408
2003-09-04 07:40:34 +00:00
Carsten Haitzler 84544019f0 oops. on evas_free nested smart objects might just not clean up right.. fix
SVN revision: 7263
2003-07-30 02:58:10 +00:00
Carsten Haitzler 8982b4f4ad ipaq build stuff :)
SVN revision: 7124
2003-07-10 13:13:25 +00:00
Carsten Haitzler 0c5a435128 make deleting of grabs within a key callback "safe"
SVN revision: 7117
2003-07-08 06:08:26 +00:00
Carsten Haitzler 0495a7540b new calls to help string processing for programs - these walk up and down 1
utf8 character (sicne thats evas's standard string format). this lets apps do
character processing AND still be utf8-safe.


SVN revision: 6976
2003-06-05 06:08:43 +00:00
Carsten Haitzler 7f234266a9 wheel patches
SVN revision: 6935
2003-05-25 09:43:53 +00:00
Carsten Haitzler bbfaab2ac1 memory buffer engine... not doing everything. api may change... working on it.
SVN revision: 6808
2003-04-02 04:28:27 +00:00
rbdpngn b6ae92d827 Generic runtime cpu feature testing. This is not used much yet, and shouldn't
break anything. Please review and shout if you see problems.


SVN revision: 6761
2003-03-11 04:39:58 +00:00
Carsten Haitzler d92d87a4a6 now that documentation is looking nicer
SVN revision: 6701
2003-02-21 10:28:24 +00:00
Carsten Haitzler 9854af242d i've been leaning mem usage down... save 30% on all evas_objects now! :)
SVN revision: 6678
2003-02-09 04:22:45 +00:00
Carsten Haitzler 07af96e2c9 symbol fixup :) (conflict with imlib2)
SVN revision: 6604
2003-01-20 23:04:38 +00:00
Carsten Haitzler 7b1247042b and lets make that safe for smart obbies
SVN revision: 6599
2003-01-20 04:36:17 +00:00
Carsten Haitzler 1512080561 make this baby an int
SVN revision: 6598
2003-01-20 03:55:41 +00:00
Carsten Haitzler de9b6b3ca0 ok ok.. callabcks walking lists.. delete flags... you get the idea. (i've
known about this for a long tiem and planned on fixing ti eventualyl... but
it's biting now.)


SVN revision: 6597
2003-01-20 03:54:00 +00:00
Carsten Haitzler 7c80fa9a3e logic problem on evas_free(). shoudl be fixed now... :)
SVN revision: 6559
2003-01-10 05:38:47 +00:00
Carsten Haitzler 3f207b8c08 const-ify lots of things...
SVN revision: 6558
2003-01-10 04:58:51 +00:00
Carsten Haitzler 8e3e8c5848 resolve symlinks...
SVN revision: 6556
2003-01-10 02:05:37 +00:00
Carsten Haitzler 8451b5cc08 key grabs are done... ok not as efficiently as i'd liek so having more than
a dozen key grabs at any time may impact key event handling a little...

oh yeah.. added to the api .. now theres a modifier mask and a not_mask. the
not mas means "grab the key only if NONE of these modifiers are active and
only if one or more of the mask modifiers are active). using this you can
easily select allmodifiers, none, or a certain set of modifiers. if you need
more than that put in multiple grabs then :) to just have that exact set of
modifiers grabbed have not_mask be the inverse of mask. :)


SVN revision: 6546
2003-01-05 12:55:37 +00:00
Carsten Haitzler d1d3b62ebe hmm. forgot to translate text coords form queries.. and some glyph vs char
pos bugs


SVN revision: 6526
2002-12-29 02:09:34 +00:00
Carsten Haitzler 81fd6f6c3d code code.. fix
SVN revision: 6496
2002-12-18 06:02:32 +00:00
Carsten Haitzler beb924c23e keyboard support... key grabs dont work.. and i'm not happy with it as an
api causeti doesnt support modifiers when grabbing in the api.


SVN revision: 6493
2002-12-17 00:00:38 +00:00
Carsten Haitzler f837c83cc7 informers now are just event callbacks. makes for a simpler api. interceptors
are done now too - when an interceptor is set it takes over from the actual
call it intercepts and now that call is responsible for doing the
move/resize/raise/lower etc. (method overriding)


SVN revision: 6490
2002-12-15 00:33:57 +00:00
Carsten Haitzler 72b9af03de informers & interceptors... meant to "inform" callbacks of when an object
has been show, hidden, moved, resized or restacked :) handy for making
widgets (ie child widget got resized.. parent can adjust to fit child widget).

also interceptors.. designed to allow callbacks to intercept move, resize,
show, hide and restacking calls and modiy behavior (handy for widget sets
too!)


SVN revision: 6488
2002-12-10 06:45:18 +00:00
Carsten Haitzler 35105b70d8 docs... and memory error stuff... auditing memory allocs and making ti very
robust if allocs fail


SVN revision: 6458
2002-11-24 04:06:08 +00:00
Carsten Haitzler 3dc1dcbd32 the big internal function call renaming happened... and it was good.
SVN revision: 6449
2002-11-14 05:38:10 +00:00
Carsten Haitzler 7096a69a1e code code...
SVN revision: 6448
2002-11-14 05:23:54 +00:00
Carsten Haitzler 56b5e15f26 code move
SVN revision: 6445
2002-11-08 08:02:15 +00:00