rendering. to turn on:
1.
configure with --enable-async-render
2.
export EVAS_RENDER_MODE=non-blocking
presto. necessitates some api swizzling (thus the expedite. ecore etc. changes)
the kind of results you get on a desktop:
http://www.rasterman.com/files/evas-async-vs-none.html
SVN revision: 49087
This commit moves Evas.h contents a lot, but it should not change code
(some conts were added, some function attributes were changed).
The purpose of such is to define the order that doxygen show modules
in its documentation.
I also splitted documentation a bit more, and added a src/examples to
list useful example code. Right now it is just a pure-evas
draw-and-save using buffer engine.
NOTE: there is lots to document, and the @todo list is quite long but
I guess lots of things there were done already. Raster, could
you review this list?
SVN revision: 47308
Previously, due to propagation to parent, an event could have
been received more than once by an object. This triggered
strange behaviour in edje for example where you could receive
mouse,down,1 signal many time for one swallowed object.
This patch is a fix for that problem, I hope it doesn't break
anything (e17 and elementary_test run fine here, but report
any break related to events please).
SVN revision: 46869
remove last code using non-eina_mempool rectangles and abort() that
was triggering on clicks on titlebar.
Thanks to antognolli for reporting.
SVN revision: 40074
we change cur.geometry in the code (did a grep to locate this). I hope I did
spot all users, as I didn't see bug in exec_buf, efm and in window title, I
am confident enought to break svn again.
* WARNING * This change can cause visual bug. Please report.
SVN revision: 40039
why it was disable the first time, so it could lead to some graphic bug.
Please report any strange behaviour.
*WARNING* This could really introduce some visual bug.
SVN revision: 39940
For some unknown reason evas was informing EVAS_CALLBACK_* even if the
original call did not changed the internal object state, that is, new
value is already equal to current value.
This is specially costly since Edje, Box, Table and possible other
layout engines will call evas_object_resize(), move(), show(), hide()
even if the state has not changed, assuming evas will ignore the call
(as it does). The real overhead might come if there are listeners
attached to these events, that in turn might do lots of other stuff,
leading to a torrent of useless calls.
I marked it for removal, please test it and uncomment '#define
CALLBACK_NOOPS' to get the old behavior back. It does seems to work
with e17 and edje_editor. If problems appear, let's try to fix the
real problem instead of getting this code back, it's a performance
penalty.
SVN revision: 38955
that's about it. a bit hacky - but works and frankly.. the idea is that u'd
set a scale factor once really and not change it per obj... most likely.
SVN revision: 35896