Commit Graph

62900 Commits

Author SHA1 Message Date
Carsten Haitzler 54b321d459 ecore - efl thread - move duplicate code into shared func to reduce cnp
more copy & paste code - put into shared func.
2019-07-20 11:55:59 +01:00
Carsten Haitzler 40800366b2 ecore - efl thread - remove more copy & paste in fd in clearing handling
move to common shared function to reduce c&p
2019-07-20 11:55:59 +01:00
Carsten Haitzler 687b06fb3f ecore - efl thread - reduce copy & paste and merge into single func
the call and call sync stuff was almost entirely copy & paste - this
moves all the common code into shared funcs that reduce code bloat. it
also moved from heap to stack for sync reply struct location.
2019-07-20 11:55:59 +01:00
Mike Blumenkrantz bf01c2382a evas/map: permit evas_map_free(NULL)
free functions in efl should always handle null pointers gracefully

@fix

Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D9363
2019-07-19 15:05:04 -07:00
Mike Blumenkrantz 033b438891 tests/elm: fix event starter helper function to handle elm_win objects
this class implements EFL_CANVAS_SCENE_INTERFACE but is not an Evas,
so the evas must still be fetched

Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D9366
2019-07-19 15:05:02 -07:00
Mike Blumenkrantz dc1630d496 evas: fix type checking of Evas pointers in legacy functions
many of these functions go directly to evas internals with no eo checks,
and the existing "MAGIC_CHECK" macro has somehow become a useless null
check

type checking here is important in order to avoid crazy behavior when the
wrong object types are passed

@fix

Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D9364
2019-07-19 15:05:00 -07:00
Mike Blumenkrantz 17f433c57b ecore: avoid breaking next main loop start if quit occurs outside of loop
in the case where ecore_main_loop_quit() was called before ecore_main_loop_begin(),
the latter call would exit immediately without ever iterating the main loop

@fix

Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D9360
2019-07-19 15:04:56 -07:00
Mike Blumenkrantz d35b06497a tests/eldbus: fix broken unit test
this callback isn't called during the main loop, so attempting to
quit the loop has no effect and the test deadlocks

Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D9367
2019-07-19 15:04:54 -07:00
Mike Blumenkrantz 734637c42c edje: add some null checks for nonexistent objects
minor cleanup to fix EVAS_DEBUG_ABORT usage

Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D9361
2019-07-19 15:04:52 -07:00
Mike Blumenkrantz 0084d8d736 tests/elm: fix a couple unit tests to use event starter helper function
these tests seem to have relied upon a callback being triggered which
would call ecore_main_loop_quit() prior to ecore_main_loop_begin() starting
the main loop

Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D9365
2019-07-19 15:04:50 -07:00
Mike Blumenkrantz 481747ae33 meson: fix debug-threads option
it doesn't matter if this doesn't work with eina_debug since this isn't
meant to be used for that kind of debugging

Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D9359
2019-07-19 15:04:48 -07:00
Mike Blumenkrantz 8399f2698b elm_test: add efl.ui.scroller test with big table
same as the simple efl.ui.scroller test but with a 2 column table

Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D9347
2019-07-19 10:55:05 -07:00
Mike Blumenkrantz 3ba31a1f5c efl_ui/table: optimize position_set operations with tables
if a table is moved and no other changes are made to the table or its children,
e.g., if the table is scrolled, then there is no need to loop over the table's
items repeatedly in order to accurately calculate all the item geometries
and positions.

instead, simply apply an offset from the last table calc position to each child
item and handle the position changes more transparently

this yields roughly a 12% perf improvement to the 'efl.ui.scroller simple2' test
and brings rendering up to nearly 60fps

Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D9346
2019-07-19 10:55:03 -07:00
Mike Blumenkrantz 1dd5feb22f elm_test: rename efl.ui.scroller simple test function name
Reviewed-by: Marcel Hollerbach <mail@marcel-hollerbach.de>
Differential Revision: https://phab.enlightenment.org/D9345
2019-07-19 10:55:01 -07:00
Mike Blumenkrantz 8e3877cc23 efl_ui/table: avoid exploding stack with lots of subobjects
using alloca like this without any limits is dangerous, so switch to
malloc here in such cases

Reviewed-by: Marcel Hollerbach <mail@marcel-hollerbach.de>
Differential Revision: https://phab.enlightenment.org/D9344
2019-07-19 10:54:59 -07:00
Marcel Hollerbach a0952b0c01 eo: add helper for checking the ownable state
if a object is ownable, then there is one free reference. If not, a
error will be printed.

Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D9332
2019-07-19 10:54:57 -07:00
Mike Blumenkrantz e663b9da55 evas/box: avoid triggering smart_move callback
any time an evas box is moved, it flags itself to do a recalc on all of
its contents in the next render. evas box also inherits from smart clipped
class, however, which means that it will also move all of its contents
immediately on every single move. this results in something like:

move(box) -> for content in box { move(content) } -> render ->
  recalc(box) -> for content in box { calc(content); move(content); }

which is massively inefficient and results in box being completely unusable
once it has a large number of contents

by skipping immediate move() calls for all the box contents, we can bring this
performance back to usable levels

@fix

Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D9336
2019-07-19 10:54:55 -07:00
Xavi Artigas bd62513232 Add missing Slider header to Efl_Ui.h
Summary: Without this, apps need to include Elementary.h to use unified sliders, which is bad.

Test Plan: Create an app that uses sliders and only include Efl_Ui.h. Magic!

Reviewers: zmike, bu5hm4n, cedric

Reviewed By: cedric

Subscribers: #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D9358
2019-07-19 18:55:40 +02:00
Xavi Artigas d1e5c59d92 README Whitespace 2019-07-19 16:31:14 +02:00
Ali Alzyod e57d819b2a README: update COMPILING AND INSTALLING section
Reviewers: segfaultxavi

Reviewed By: segfaultxavi

Subscribers: raster, vtorri, segfaultxavi, cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D9302
2019-07-19 16:29:54 +02:00
Mike Blumenkrantz 2196e1bf7c efl_ui/scroll_manager: fix int overflow in animation duration calc
Summary:
Evas_Coord is a regular int, so this will overflow easily for large
scrollers and return NaN for scroll duration and break the scroll

Reviewers: segfaultxavi

Reviewed By: segfaultxavi

Subscribers: segfaultxavi, cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D9355
2019-07-18 19:22:39 +02:00
Vincent Torri 89db9df2d2 Eina vpath: remove support of ~username vpath on Windows
On Windows, one must be in kernel mode to obtain informations of other users

Reviewed-by: Carsten Haitzler (Rasterman) <rasterman.com>
Reviewed-by: Marcel Hollerbach <mail@marcel-hollerbach.de>
Differential Revision: https://phab.enlightenment.org/D9339
2019-07-18 09:36:25 +02:00
Vitor Sousa f331d1c6cc cxx: remove a compilation warning for g++ 7.x
Remove a compilation warning about an unsupported warning category for g++ 7.x.

A `#pragma` directive was used to suppress a `-Wcast-function-type` warning
in g++.
Versions older than 8.x do not have this warning category and raises a warning
because of this directive.

Now this directive is only enabled for g++ version 8.x or newer.
2019-07-17 19:32:32 -03:00
Cedric BAIL c46a814391 eina: set EINA_VALUE_EMPTY during library init.
This is a work around compiler/linker limit on some system as reported
by Romain Naour.

Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Differential Revision: https://phab.enlightenment.org/D9348
2019-07-17 14:23:09 -07:00
Cedric BAIL d902989b74 elementary: add a test for Efl.Ui.View interface.
Reviewed-by: Marcel Hollerbach <mail@marcel-hollerbach.de>
Differential Revision: https://phab.enlightenment.org/D9308
2019-07-17 21:58:01 +02:00
Cedric BAIL 33d2e55e97 elementary: simplify example by using Efl.Model_Provider.
Reviewed-by: Marcel Hollerbach <mail@marcel-hollerbach.de>
Differential Revision: https://phab.enlightenment.org/D9307
2019-07-17 21:58:00 +02:00
Cedric BAIL 477611f014 elementary: fix potential race condition by using Eina_Future attached to the object.
I get some random segfault in elementary test suite pointing to this code. Most likely
we do not properly destroy the timer during destruction. Could be because we initiate
a delay while destruction is going on or something like that. Anyway, it is easier and
more robust to get it fixed by linking the lifetime of the timeout to the lifetime of
the widget as future allow us to do easily.

Reviewed-by: Marcel Hollerbach <mail@marcel-hollerbach.de>
Differential Revision: https://phab.enlightenment.org/D9298
2019-07-17 21:57:59 +02:00
Cedric BAIL 83700fe13c ecore: remove efl_loop_{un,}register from .eo.
We have to keep this as an API, but binding do not need to see it at this point.

Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Marcel Hollerbach <mail@marcel-hollerbach.de>
Differential Revision: https://phab.enlightenment.org/D9297
2019-07-17 21:57:58 +02:00
Cedric BAIL e0ee318fe1 eo: use efl_provider_{un,}register infrastructure instead of Efl_Loop one.
Reviewed-by: Marcel Hollerbach <mail@marcel-hollerbach.de>
Differential Revision: https://phab.enlightenment.org/D9296
2019-07-17 21:57:57 +02:00
Cedric BAIL 16b662d5d1 elementary: add a test for Efl.Model_provider.
Reviewed-by: Marcel Hollerbach <mail@marcel-hollerbach.de>
Differential Revision: https://phab.enlightenment.org/D9295
2019-07-17 21:57:56 +02:00
Cedric BAIL 0aba6030bd ecore: rely on efl_provider_{un,}register to do the job of efl_loop_{un,}register.
Reviewed-by: Marcel Hollerbach <mail@marcel-hollerbach.de>
Differential Revision: https://phab.enlightenment.org/D9294
2019-07-17 21:57:55 +02:00
Cedric BAIL 0b949d0e7a elementary: first search on ourself instead of our parent for all providers.
Reviewed-by: Marcel Hollerbach <mail@marcel-hollerbach.de>
Differential Revision: https://phab.enlightenment.org/D9293
2019-07-17 21:57:54 +02:00
Cedric BAIL 9e6d3b44e6 eo: add ability to register provider on the Eo object directly.
This should reduce the need for custom implementation of efl_object_provider_bind.
It also enable the ability to register provider from user code on any Efl_Object.

Reviewed-by: Marcel Hollerbach <mail@marcel-hollerbach.de>
Differential Revision: https://phab.enlightenment.org/D9292
2019-07-17 21:57:53 +02:00
Cedric BAIL c0e7b1343c elementary: Efl.Ui.Layout now rely on model change event to track the model.
This means that this will work nicely with model provider too.

Reviewed-by: Marcel Hollerbach <mail@marcel-hollerbach.de>
Differential Revision: https://phab.enlightenment.org/D9291
2019-07-17 21:57:52 +02:00
Cedric BAIL 2d481d8593 efl: add a Efl.Model_Provider that every widget will look up for in their parent tree.
This is done to simplify code as you only need to set the model on the
provider and all the widget that are using it as a provider will automatically be
updated. The child will find a provider during at the time the first property binding
is set on the widget by checking if the parent have an Efl.Model_Provider set. It is
not necessary to set a model to have a valid lookup on a Efl.Model_Provider. To disable
a widget lookup, you can just force set a model on it (even NULL) and it will disable
the lookup.

Reviewed-by: Marcel Hollerbach <mail@marcel-hollerbach.de>
Differential Revision: https://phab.enlightenment.org/D9290
2019-07-17 21:57:51 +02:00
Cedric BAIL a68e18a903 elementary: Efl.Ui.Image now rely on event to update model binding.
Reviewed-by: Marcel Hollerbach <mail@marcel-hollerbach.de>
Differential Revision: https://phab.enlightenment.org/D9289
2019-07-17 21:57:50 +02:00
Cedric BAIL 4d071ff1cb efl: implement notification for when the model is changed on a widget.
Reviewed-by: Marcel Hollerbach <mail@marcel-hollerbach.de>
Differential Revision: https://phab.enlightenment.org/D9288
2019-07-17 21:57:49 +02:00
Daniel Kolesa 65b4782682 eolian: remove support for old free() syntax
Now freefuncs can only be specified on type declarations but not
on types themselves. Also remove transitiveness of freefuncs.
2019-07-17 20:15:35 +02:00
Mike Blumenkrantz 499ee62980 efl_ui/table: emit EFL_PACK_EVENT_LAYOUT_UPDATED on layout updates
this should be emitted.

Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D9343
2019-07-17 10:54:51 -07:00
Mike Blumenkrantz 4279f75f0b elm/scrollable: avoid unnecessary edje recalcs
in this case we just want to trigger pending edje calcs and not force new
ones. this avoids doing a full edje recalc constantly when scrolling

@fix

Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D9335
2019-07-17 10:54:48 -07:00
Mike Blumenkrantz e6393393cc efl/scroll manager: stop clearing animators on every wheel event
if scrolling is supposed to continue then just reuse the existing animator
callback and avoid emitting a scroll,start/stop event pair for every new
input event

Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D9340
2019-07-17 10:54:46 -07:00
Mike Blumenkrantz d5da991bc5 efl_ui/box: optimize position_set operations with boxes
if a box is moved and no other changes are made to the box or its children,
e.g., if the box is scrolled, then there is no need to loop over the box's
items repeatedly in order to accurately calculate all the item geometries
and positions.

instead, simply apply an offset from the last box calc position to each child
item and handle the position changes more transparently

this yields roughly a 12% perf improvement to the 'efl.ui.scroller simple' test
and brings rendering up to nearly 60fps

Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D9342
2019-07-17 10:54:44 -07:00
Mike Blumenkrantz ebcf5e0cd9 efl_ui/box: avoid exploding stack with lots of subobjects
using alloca like this without any limits is dangerous, so switch to
malloc here in such cases

Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D9341
2019-07-17 10:54:42 -07:00
Mike Blumenkrantz 4016de252c elm_test: add comparable "simple" scroller tests
this should be roughly identical and can be more directly compared in
terms of performance (which is not good in either case)

Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D9334
2019-07-17 10:17:50 -07:00
Marcel Hollerbach f97df4212a efl_ui_win: optimize shutdown
in case we are having a scroller with a lot of elements on it, we are
spending a lot of time in stuff like recalculating clips, even if they
will never be used again.

With this freeze here, we are saving 9s shutdown time in item_container.
Which brings the overall closing time from 10s down to 1s, which is a
win IMO.

Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D9325
2019-07-17 10:17:48 -07:00
Marcel Hollerbach a6fa2f12d6 efl_ui_widget: relax the amount of event subscriptions
there is a very basic problem in eo events. We are having one central
array of event subscription, if for example a widget is now listening to
changes in its parent, then we are 100% asking for trouble.

As an example:
- A scroller with 100 buttons in it.
- Every button will have a subscription to the FOCUS_MANAGER_CHANGED
event

If you now scroll, the position is updated in the scroller, therefore
the position in scroller is updated. This has the result that the whole
list of 100 event subscriptions is walked, which is obviously bad,
however, this solution here is way easier than fixing eo (i am not even
sure there is a nice solution to it).

Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D9324
2019-07-17 10:17:46 -07:00
Marcel Hollerbach e76349cd41 efl_ui_widget: performance optimize deletion
when a logic parent does not have any widgets left, the parent needs to
be reevaluated. However, this only has to happen when there is a change
in state (eg. from 0 -> N or from N -> 0). Every other call can be
safed. This commit introduces this checking, and safes up performance.

Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D9323
2019-07-17 10:17:44 -07:00
Daniel Kolesa f62d0dc36b eolian: allow binbufs to be owned 2019-07-17 18:15:01 +02:00
Daniel Kolesa fbdbf6b132 eolian: add builtin binbuf and event types
Binbuf is like strbuf and allows not using the Eina opaque wrapper
now, which will remove some ptr(). And event translates to
Efl.Event because otherwise there would be no way to get rid
of void_ptr.
2019-07-17 15:52:39 +02:00
junsu choi baf1fcdb91 vg_common_svg: Gradient stop color use premultiplied color.
Summary:
The parsed color is straight color.
evas use premultiplied color.

Test Plan:
Sample SVG
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 100 100">
  <defs>
    <linearGradient id="linearGradient1" x1="0" y1="0" x2="0.2" y2="0.2" spreadMethod="reflect">
      <stop style="stop-color:#ff0000;stop-opacity:1;" offset="0"/>
      <stop style="stop-color:#0000ff;stop-opacity:1;" offset="1"/>
    </linearGradient>
    <radialGradient id="radialGradient222" r="0.2" cx="0.3" cy="0.3" spreadMethod="reflect">
      <stop style="stop-color:#ffFF00;stop-opacity:0.1;" offset="0"/>
      <stop style="stop-color:#00FFff;stop-opacity:1;"   offset="1"/>
    </radialGradient>
    <radialGradient id="radialGradient333" r="0.2" cx="0.3" cy="0.3" spreadMethod="reflect">
      <stop style="stop-color:#00FF00;stop-opacity:0.1;" offset="0"/>
      <stop style="stop-color:#FF00ff;stop-opacity:1;"   offset="1"/>
    </radialGradient>
   </defs>
  <rect x="0" y="0" width="100" height="100" fill="url(#linearGradient1)"/>
  <rect x="50" y="50" width="50" height="50" fill="url(#radialGradient222)"/>
  <rect x="0" y="0" width="50" height="50" fill="url(#radialGradient333)"/>
</svg>

Reviewers: Hermet, kimcinoo, smohanty

Reviewed By: Hermet

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D9338
2019-07-17 17:15:23 +09:00