Commit Graph

3 Commits

Author SHA1 Message Date
Xavi Artigas b179e397d6 Efl.Canvas.Animation: Rename repeat_count to play_count
Summary:
play_count is a tad simpler to understand, since it means the TOTAL number of
times the animation will play.
The default value is now 1, and 0 means INFINITE (instead of -1). This allows
removing yet another constant from header files.

Depends on D10799

Test Plan: Everything builds and passes tests. Elm_test Animation.Repeat has been adjusted accordingly.

Reviewers: bu5hm4n

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D10800
2019-12-04 17:43:31 +01:00
Jaehyun Cho 9eb0b28cc7 efl_canvas_animation: fix numerical error on map effect calculation
Previously, for a single canvas animation, map effect was applied in
animator callback without resetting previously applied map effect.
This increased numerical error because each time map effect factors
(e.g. scale, degree) should be calculated based on the current map
coordinates.

To resolve this numerical error, now the previously applied map effect
is reset before applying the current map effect in animator callback.
2019-06-04 21:56:58 +09:00
Mike Blumenkrantz a0a80fc74a Efl.Animator: rename to Efl.Canvas.Animator
most C api remains unchanged

ref T6714
ref T6716
2018-02-21 14:06:43 -05:00