Commit Graph

5 Commits

Author SHA1 Message Date
Jean-Philippe Andre f3eff6eb3e efl: Introduce Eina.Rect and switch EO APIs to it
It's a complex struct but defined in EO as a simple struct. ABI-wise
it's equivalent to Eina_Rectangle. Some macros that use Eina_Rectangle
also work on Eina_Rect out of the box, most of the code dealing with
x,y,w,h will require no modifications either.

But Eina_Rect provides direct access to a size or position 2d component,
as well as the usual x,y,w,h. The field "rect" is provided as a
convenience for code dealing with both Eina_Rectangle and Eina_Rect. We
may or may not require it.

Note: Size2D could use unsigned values but I have spotted a few places
in the code that actually use -1 to indicate invalid size (as opposed to
0x0).

@feature
2017-09-18 13:22:52 +09:00
Marcel Hollerbach 43cb924faa efl_ui_focus_manager: fix valgrind warnings in the tests 2017-05-20 20:46:49 +02:00
Marcel Hollerbach 0ebe80fa0b efl_ui_focus_manager: rename api from geometry to focus_geometry
otherwise we would clash with efl.gfx.
2017-05-04 20:44:41 +02:00
Marcel Hollerbach 8afa54f179 elementary: fix focus tests 2017-04-20 14:38:59 +02:00
Marcel Hollerbach 01f46ae205 efl_ui: introduce a focus manager and sub manager object
The Efl.Ui.Focus.Manager abstracts the creation of a localization graph
and a logical tree. The localization graph is used to find a object
right left up or down of a given object. The logical tree is used to
iterate throuw the containers which are used to build a ui.

Those managers can be used bound to some layer in the ui, so for
example the window is a layer, the content of a scroller is a layer.
With those layers, we can make sure that movements of a scroller for
example just means that this graph of objects in the scroller needs to
be recalculated, and not the complete ui.

The advantage of having this to layer bound datastructures is that you
can easily debug those graphs, since the complete layer of this
managerobject can be calculated completly.
2017-04-20 14:38:57 +02:00