* Remove vim modelines:
find . -name '*.[chx]' -exec sed -i '/\/\*$/ {N;N;/ \* vim:ts/d}' \{\} \;
find . -name '*.[chx]' -exec sed -i '/\/[\*\/] *vim:/d' \{\} \;
* Remove leading blank lines:
find . -name '*.[cxh]' -exec sed -i '/./,$!d'
If you use vim, use this in your .vimrc:
set ts=8 sw=3 sts=8 expandtab cino=>5n-3f0^-2{2(0W1st0
SVN revision: 50816
Added missing unicode & bidi opts to necessary places.
Fixes lots of compiler warnings.
NB - Not all engines tested. If you spot a problem wrt any specific
engine, please report it.
SVN revision: 50601
Changing textblock and text objects to work with Eina_Unicode instead of utf8 (internally, API remains intact).
Started relying on new fribidi 0.19.2 instead of the old fribidi.
A lot of fixes to the font engine.
Renaming of evas_common_font_utf8_* to evas_common_encoding_utf8_*
This relies on new Eina changes and types: Eina_Unicode, Eina_UStrbuf and Eina_UStringshare.
SVN revision: 50595
Ouch, that was nasty! src/lib/cache/evas_cache_image.c was assuming
all Image_Entry were RGBA_Image (why?!?!?), thus doing the cast and
having mutexes and other to operate on garbage (possibly crashing due
segv). This happened to be the case with Soft16_Image used by
software_16 engines.
I'm not sure, but this may fix problems that people noticed with
async-render hanging their systems even if not explicitly enabled
during runtime.
I also found it quite strange the number of locks required by this
code! Clearly we could use macros to simplify and avoid bugs, but
maybe some atomic_inc/dec code should be used to remove half of the
mutexes in that code?
/me wonders what kinds of bug more we can expect from this code :-/
SVN revision: 50300
rendering. to turn on:
1.
configure with --enable-async-render
2.
export EVAS_RENDER_MODE=non-blocking
presto. necessitates some api swizzling (thus the expedite. ecore etc. changes)
the kind of results you get on a desktop:
http://www.rasterman.com/files/evas-async-vs-none.html
SVN revision: 49087
- they dont. in reality.
2. major text rendeering speedups. up to 41% in textblock intl, 33% in
textblock basic, 12-20$ in other text rendering tests. generic eina hash's
are just tooo slow for what we are doing there. specialised "Fash"
blocked-array.
3. still LOTS of optimisations left.
SVN revision: 45829
Evas image load was always reporint "generic" error, since it was
disconnected from actual loader modules.
This commit will break the module loader API (as it's restricted to
inside Evas, this should be no problem). The return was turned into
"Eina_Bool" for clarity, while an extra "int *error" is responsible to
report errors. This approach was choosen to force compiler warnings
and to try avoid mistakes as EINA_FALSE == EVAS_LOAD_ERROR_NONE and
thus we'd get opposite behavior if something slips.
Most loaders play well, except by eet that does not provide means to
know if the file open failed due missing file, incorrect format or
corrupted file :-(
Please report any issues. I added eina_log debugging to loader
functions, just run your Evas application as:
EINA_LOG_LEVELS=evas_main:4 your_app
SVN revision: 44666
This code should be cleaner and easier to understand. It also provides
the ability to spread image decompression on all CPU core. I currently
set it to the exact number of CPU core you have in your machine, if you
find case where it slow down your EFL apps too much, we can reduce this
to give at least one core to evas.
All previous bugs related with async preload are gone, hopefully no
new one are in. Please report any problem with backtrace to me.
SVN revision: 44537
be way too big to ever allocate. probably code can do with other fixes too.
also make jpeg loader rudametarily understand load regions. very brute-force.
but enough for just this moment to do testing.
SVN revision: 42507
none (ie default) and the engines actually understand it and use it.
2. fixes to scalecache and cserver too. more toto's done and its now been
stress tested by me - and i think cserve is ready to go gold. just enable it
with export EVAS_CSERVE=1 in your env for any eflapps - and run evas_cserve
(cmd-line options avalable plus cmd-line tol to query settings change on the
fly and query statsitics and state)
SVN revision: 40536
is it ok?
1. it can be --disabled in evas's configure, but i think it works WITHOUT
disabling it (runtime) as it falls back to the old way of loading
2. it may cause build problems on some platforms - without it being enabled
we won't find out, so enable.
3. it needs enabling runtime to make use of it so it should be safe for now
until you enable it.
what is it?
it is a SHARED cache server - that means images loaded are loaded BY the
cache server (not by the actual process using evas). images are shared via
shared memory segments (shm_open + mmap). this means only 1 copy is in all
ram at any time - no matter how many processes need it , and its only loaded
once. also if another app has already loaded the same data - and its in the
cache or active hash, then another process needing the same stuff will avoid
the loads as it will just get instant replies from the cache of "image already
there". as it runs in its own process it can also time-out images from the
cache too.
right now you enable it by doing 2 things
1. run evas_cserve (it has cmd-line options to configure cache etc.
2. export EVAS_CSERVE=1 (im the environment of apps that should use the cache
server).
it works (for me) without crashes or problems. except for the following:
1. preloading doesnt work so its disabled if cserve is enabled. thisis
because the load threads interfere withthe unix comms socket causing
problems. this need to really change and have the cserve know about/do
preload and let the select() on the evas async events fd listen for the
unsolicited reply "load done". but it's not broken - simple preloads are
syncronous and forced if cserve is enabled (at build time).
2. if cserve is killed/crashes every app using it will have a bad day. baaad
day. so dont do it. also cserve may be vulnerable to apps crashing on it - it
may also exit with sigpipe. this needs fixing.
3. if the apps load using relative paths - this will break as it doesnt
account for the CWD of the client currently. will be fixed.
4. no way to change cache config runtime (yet)
5. no way to get internal cache state (yet).
6. if cache server exist - it wont clean up the shmem file nodes in /dev/shm
- it will clean on restart (remove the old junk). this needs fixing.
if you fine other issues - let me know.
things for the future:
1. now its a separate server.. the server could do async http etc. loads too
2. as a server it could monitor history of usage of files and images and
auto-pre-load files it knows historically are loaded then whose data is
immediately accessed.
3. the same infra could be used to share font loads (freetype and/or
fontconfig data).
4. ultimately being able to share rendered font glyphs will help a lot too.
5. it could, on its own, monitor "free memory" and when free memory runs
load, reduce cache size dynamically. (improving low memory situations).
6. it should get a gui to query cache state/contents and display visually.
this would be awesome to have a list of thumbnails that show whats in the
cache, how many referencesa they have, last active timestamps etc.
blah blah.
please let me know if the build is broken asap though as i will vanish
offline for a bit in about 24hrs...
SVN revision: 40478
enabled. the blending is not working/complete. the neon for fills and copies
isnt actually faster though currently :(
2. scalecache infra - disabled for now. working on it.
SVN revision: 39723
* evas/src/lib/engines/common/evas_font.h,
* evas/src/lib/engines/common/evas_font_draw.c,
* evas/src/lib/engines/common/evas_font_load.c,
* evas/src/lib/engines/common/evas_font_query.c: Add cache for font kerning.
This patch give something around 2% for all tests around text in expedite,
except for Textblock Intl where it give a 3 times boost.
Regarding text rendering speed, something is strange when used by evas_pipe.
All tests using Styles are around 40% faster without evas_pipe. 30% faster
for Text Change. But Text Basic 7% slower. So it should be possible to have
faster rendering when using evas_pipe for font rendering.
SVN revision: 38993
1 - use inlist as regular list uses non-thread safe mempool;
2 - lock around image loading, so if main thread requests pixels right
before worker thread is loading them, you don't get ie->info.module
to NULL while it would be used (triggered from engines/common).
Maybe this should be handled by a global mutex elsewhere instead of
per-image mutex, but it has more granularity now.
3 - emit "preloaded" callback if it was canceled to be loaded from main
thread.
Please someone review these changes.
SVN revision: 38312