struct Efl.Canvas.Text.Style; class Efl.Canvas.Text (Efl.Canvas.Object, Efl.Text) { legacy_prefix: evas_object_textblock; methods { @property bidi_delimiters { [[BiDi delimiters are used for in-paragraph separation of bidi segments. This is useful for example in recipients fields of e-mail clients where bidi oddities can occur when mixing RTL and LTR. @since 1.1 ]] set {} get {} values { delim: string; [[A null terminated string of delimiters, e.g ",|" or $null if empty.]] } } @property legacy_newline { [[When true, newline character will behave as a paragraph separator. @since 1.1 ]] set {} get {} values { mode: bool; [[$true for legacy mode, $false otherwise.]] } } @property style { [[The text style of the object. $key is how you reference the style (for deletion or fetching). $NULL as key indicates the style has the highest priority (default style). The style priority is the order of creation, styles created first are applied first with the exception of $NULL which is implicitly first. Set $style to $NULL to delete it. ]] set { legacy: null; } get { legacy: null; } keys { key: string; [[The name to the style. $NULL is the default style]] } values { style: string; [[The style.]] } } @property size_formatted { [[The formatted width and height. This calculates the actual size after restricting the textblock to the current size of the object. The main difference between this and @.size_native.get is that the "native" function does not wrapping into account it just calculates the real width of the object if it was placed on an infinite canvas, while this function gives the size after wrapping according to the size restrictions of the object. For example for a textblock containing the text: "You shall not pass!" with no margins or padding and assuming a monospace font and a size of 7x10 char widths (for simplicity) has a native size of 19x1 and a formatted size of 5x4. ]] get {} values { w: Evas.Coord; [[The width of the object.]] h: Evas.Coord; [[The height of the object.]] } } @property cursor { [[The object's main cursor.]] get { return: Efl.Canvas.Text.Cursor; } } @property size_native { [[The native width and height. This calculates the actual size without taking account the current size of the object. The main difference between this and @.size_formatted.get is that the "native" function does not take wrapping into account it just calculates the real width of the object if it was placed on an infinite canvas, while the "formatted" function gives the size after wrapping text according to the size restrictions of the object. For example for a textblock containing the text: "You shall not pass!" with no margins or padding and assuming a monospace font and a size of 7x10 char widths (for simplicity) has a native size of 19x1 and a formatted size of 5x4. ]] get {} values { w: Evas.Coord; [[The width returned.]] h: Evas.Coord; [[The height returned.]] } } @property style_insets { get {} values { l: Evas.Coord; r: Evas.Coord; t: Evas.Coord; b: Evas.Coord; } } @property is_empty { [[Whether the object is empty (no text) or not]] get { legacy: null; } values { is_empty: bool; [[$true if empty]] } } obstacle_add { [[Add obstacle evas object $eo_obs to be observed during layout of text. The textblock does the layout of the text according to the position of the obstacle. @since 1.15 ]] params { @in eo_obs: Efl.Canvas.Object; } return: bool; [[$true on success, $false otherwise.]] } obstacle_del { [[Removes $eo_obs from observation during text layout. @since 1.15 ]] params { @in eo_obs: Efl.Canvas.Object; } return: bool; [[$true on success, $false otherwise.]] } obstacles_update { [[Triggers for relayout due to obstacles' state change. The obstacles alone don't affect the layout, until this is called. Use this after doing changes (moving, positioning etc.) in the obstacles that you would like to be considered in the layout. For example: if you have just repositioned the obstacles to differrent coordinates relative to the textblock, you need to call this so it will consider this new state and will relayout the text. @since 1.15 ]] } @property annotation { [[A new format for $annotation. This will replace the format applied by $annotation with $format. Assumes that $annotation is a handle for an existing annotation, i.e. one that was added using @.annotation_insert to this object. Otherwise, this will fail and return $false. @since 1.18 ]] set { legacy: null; return: bool; [[$true on success, $false otherwise.]] } get { legacy: null; } keys { annotation: Efl.Canvas.Text.Annotation *; } values { format: string; } } range_annotations_get { [[Returns an iterator of all the handles in a range. @since 1.18 ]] legacy: null; params { @in start: const(Efl.Canvas.Text.Cursor); @in end: const(Efl.Canvas.Text.Cursor); } return: free(own(iterator), eina_iterator_free); [[Handle of the Annotation]] } annotation_del { [[Deletes $annotation. All formats applied by $annotations will be removed and it will be deleted. ]] legacy: null; params { @in annotation: Efl.Canvas.Text.Annotation *; } return: bool; [[$true on success, $false otherwise.]] } annotation_insert { [[Inserts an annotation format in a specified range [$start, $end - 1]. This will add both opening and closing formats for the given $format. Returns a handle to manipulate the inserted annotation. @since 1.18 ]] legacy: null; params { @in start: Efl.Canvas.Text.Cursor; @in end: Efl.Canvas.Text.Cursor; @in format: string; } return: Efl.Canvas.Text.Annotation *; } range_geometry_get { [[Get the geometry of a range. The geometry is the geometry in which rectangles in middle lines of range are merged into one big rectangle. @since 1.13 ]] legacy: null; params { @in cur1: const(Efl.Canvas.Text.Cursor); @in cur2: const(Efl.Canvas.Text.Cursor); } return: free(own(iterator), eina_iterator_free); } range_delete { [[Deletes the range between given cursors.]] legacy: null; params { @in cur1: Efl.Canvas.Text.Cursor; [[Range start position.]] @in cur2: Efl.Canvas.Text.Cursor; [[Range end position.]] } } visible_range_get { [[Returns the currently visible range. The given $start and $end cursor act like an out-variables here, as these are set to the positions of the start and the end of the visible range in the text, respectively. @since 1.1. ]] return: bool; [[$true on success, $false otherwise.]] params { @in start: Efl.Canvas.Text.Cursor; [[Range start position.]] @in end: Efl.Canvas.Text.Cursor; [[Range end position.]] } } range_text_get { [[Returns the text in the range between $cur1 and $cur2.]] legacy: null; return: own(char*); [[The text in the given range.]] params { @in cur1: const(Efl.Canvas.Text.Cursor); [[Range start position.]] @in cur2: const(Efl.Canvas.Text.Cursor); [[Range end position.]] } } object_item_geometry_get { [[Queries a given object item for its geometry Note that the provided annotation should be an object item type. ]] legacy: null; params { @in an: const(Efl.Canvas.Text.Annotation)*; [[Given annotation to query]] @out x: Evas.Coord; @out y: Evas.Coord; @out w: Evas.Coord; @out h: Evas.Coord; } return: bool; [[$true if given annotation is an object item, $false otherwise]] } } implements { Eo.Base.constructor; Eo.Base.destructor; Eo.Base.dbg_info_get; Efl.Canvas.Object.paragraph_direction.set; Efl.Canvas.Object.paragraph_direction.get; Efl.Text.text.set; Efl.Text.text.get; } }