#ifndef _EVAS_H #define _EVAS_H #ifndef EVAS_COMMON_H #ifndef EVAS_PRIVATE_H enum _Evas_Callback_Type { EVAS_CALLBACK_MOUSE_IN, /**< Mouse In Event */ EVAS_CALLBACK_MOUSE_OUT, /**< Mouse Out Event */ EVAS_CALLBACK_MOUSE_DOWN, /**< Mouse Button Down Event */ EVAS_CALLBACK_MOUSE_UP, /**< Mouse Button Up Event */ EVAS_CALLBACK_MOUSE_MOVE, /**< Mouse Move Event */ EVAS_CALLBACK_FREE, /**< Object Being Freed */ EVAS_CALLBACK_KEY_DOWN, /**< Key Press Event */ EVAS_CALLBACK_KEY_UP, /**< Key Release Event */ EVAS_CALLBACK_FOCUS_IN, /**< Focus In Event */ EVAS_CALLBACK_FOCUS_OUT, /**< Focus Out Event */ EVAS_CALLBACK_SHOW, /**< Show Event */ EVAS_CALLBACK_HIDE, /**< Hide Event */ EVAS_CALLBACK_MOVE, /**< Move Event */ EVAS_CALLBACK_RESIZE, /**< Resize Event */ EVAS_CALLBACK_RESTACK /**< Restack Event */ }; /** * The type of event to trigger the callback */ typedef enum _Evas_Callback_Type Evas_Callback_Type; /** * A generic linked list node handle */ typedef struct _Evas_List Evas_List; /** * A generic rectangle handle */ typedef struct _Evas_Rectangle Evas_Rectangle; struct _Evas_List { void *data; /**< Pointer to list element payload */ Evas_List *next; /**< Next member in the list */ Evas_List *prev; /**< Previous member in the list */ Evas_List *last; /**< Private member. Don't use this */ int count; /**< Private member. Don't use this */ }; struct _Evas_Rectangle { int x, y, w, h; /**< the co-ordinates of the rectangle, starting top-left and width and height */ }; /** A Hash table handle */ typedef void Evas_Hash; /** An Evas canvas handle */ typedef void Evas; /** An Evas Object handle */ typedef void Evas_Object; /** An Evas Performance handle */ typedef void Evas_Performance; /** An Evas Modifier */ typedef void Evas_Modifier; /** An Evas Lock */ typedef void Evas_Lock; /** An Evas Smart Object handle */ typedef void Evas_Smart; /** An Evas modifier mask type */ typedef unsigned long long Evas_Modifier_Mask; #endif #endif /** A generic Evas Engine information structure */ typedef struct _Evas_Engine_Info Evas_Engine_Info; /** Event structure for #EVAS_CALLBACK_MOUSE_DOWN event callbacks */ typedef struct _Evas_Event_Mouse_Down Evas_Event_Mouse_Down; /** Event structure for #EVAS_CALLBACK_MOUSE_UP event callbacks */ typedef struct _Evas_Event_Mouse_Up Evas_Event_Mouse_Up; /** Event structure for #EVAS_CALLBACK_MOUSE_IN event callbacks */ typedef struct _Evas_Event_Mouse_In Evas_Event_Mouse_In; /** Event structure for #EVAS_CALLBACK_MOUSE_OUT event callbacks */ typedef struct _Evas_Event_Mouse_Out Evas_Event_Mouse_Out; /** Event structure for #EVAS_CALLBACK_MOUSE_MOVE event callbacks */ typedef struct _Evas_Event_Mouse_Move Evas_Event_Mouse_Move; /** Event structure for #EVAS_CALLBACK_KEY_DOWN event callbacks */ typedef struct _Evas_Event_Key_Down Evas_Event_Key_Down; /** Event structure for #EVAS_CALLBACK_KEY_UP event callbacks */ typedef struct _Evas_Event_Key_Up Evas_Event_Key_Up; #define EVAS_LOAD_ERROR_NONE 0 #define EVAS_LOAD_ERROR_GENERIC 1 #define EVAS_LOAD_ERROR_DOES_NOT_EXIST 2 #define EVAS_LOAD_ERROR_PERMISSION_DENIED 3 #define EVAS_LOAD_ERROR_RESOURCE_ALLOCATION_FAILED 4 #define EVAS_LOAD_ERROR_CORRUPT_FILE 5 #define EVAS_LOAD_ERROR_UNKNOWN_FORMAT 6 #define EVAS_ALLOC_ERROR_NONE 0 #define EVAS_ALLOC_ERROR_FATAL 1 #define EVAS_ALLOC_ERROR_RECOVERED 2 struct _Evas_Engine_Info { int magic; }; struct _Evas_Event_Mouse_Down { int button; struct { int x, y; } output; struct { double x, y; } canvas; void *data; Evas_Modifier *modifiers; Evas_Lock *locks; }; struct _Evas_Event_Mouse_Up { int button; struct { int x, y; } output; struct { double x, y; } canvas; void *data; Evas_Modifier *modifiers; Evas_Lock *locks; }; struct _Evas_Event_Mouse_In { int buttons; struct { int x, y; } output; struct { double x, y; } canvas; void *data; Evas_Modifier *modifiers; Evas_Lock *locks; }; struct _Evas_Event_Mouse_Out { int buttons; struct { int x, y; } output; struct { double x, y; } canvas; void *data; Evas_Modifier *modifiers; Evas_Lock *locks; }; struct _Evas_Event_Mouse_Move { int buttons; struct { struct { int x, y; } output; struct { double x, y; } canvas; } cur, prev; void *data; Evas_Modifier *modifiers; Evas_Lock *locks; }; struct _Evas_Event_Key_Down { char *keyname; void *data; Evas_Modifier *modifiers; Evas_Lock *locks; }; struct _Evas_Event_Key_Up { char *keyname; void *data; Evas_Modifier *modifiers; Evas_Lock *locks; }; #ifdef __cplusplus extern "C" { #endif Evas_List *evas_list_append (Evas_List *list, void *data); Evas_List *evas_list_prepend (Evas_List *list, void *data); Evas_List *evas_list_append_relative (Evas_List *list, void *data, void *relative); Evas_List *evas_list_prepend_relative (Evas_List *list, void *data, void *relative); Evas_List *evas_list_remove (Evas_List *list, void *data); Evas_List *evas_list_remove_list (Evas_List *list, Evas_List *remove_list); void *evas_list_find (Evas_List *list, void *data); Evas_List *evas_list_find_list (Evas_List *list, void *data); Evas_List *evas_list_free (Evas_List *list); Evas_List *evas_list_last (Evas_List *list); Evas_List *evas_list_next (Evas_List *list); Evas_List *evas_list_prev (Evas_List *list); void *evas_list_data (Evas_List *list); int evas_list_count (Evas_List *list); void *evas_list_nth (Evas_List *list, int n); Evas_List *evas_list_nth_list (Evas_List *list, int n); Evas_List *evas_list_reverse (Evas_List *list); int evas_list_alloc_error (void); /* FIXME: add: * api to add find, del members by data, size not just string and also * provide hash generation functions settable by the app * * do we really need this? hmmm - let me think... there may be a better way */ Evas_Hash *evas_hash_add (Evas_Hash *hash, const char *key, void *data); Evas_Hash *evas_hash_del (Evas_Hash *hash, const char *key, void *data); void *evas_hash_find (Evas_Hash *hash, const char *key); int evas_hash_size (Evas_Hash *hash); void evas_hash_free (Evas_Hash *hash); void evas_hash_foreach (Evas_Hash *hash, int (*func) (Evas_Hash *hash, const char *key, void *data, void *fdata), void *fdata); int evas_hash_alloc_error (void); int evas_alloc_error (void); Evas *evas_new (void); void evas_free (Evas *e); int evas_render_method_lookup (const char *name); Evas_List *evas_render_method_list (void); void evas_render_method_list_free (Evas_List *list); void evas_output_method_set (Evas *e, int render_method); int evas_output_method_get (Evas *e); Evas_Engine_Info *evas_engine_info_get (Evas *e); void evas_engine_info_set (Evas *e, Evas_Engine_Info *info); void evas_output_size_set (Evas *e, int w, int h); void evas_output_size_get (Evas *e, int *w, int *h); void evas_output_viewport_set (Evas *e, double x, double y, double w, double h); void evas_output_viewport_get (Evas *e, double *x, double *y, double *w, double *h); double evas_coord_screen_x_to_world (Evas *e, int x); double evas_coord_screen_y_to_world (Evas *e, int y); int evas_coord_world_x_to_screen (Evas *e, double x); int evas_coord_world_y_to_screen (Evas *e, double y); void evas_pointer_output_xy_get (Evas *e, int *x, int *y); void evas_pointer_canvas_xy_get (Evas *e, double *x, double *y); int evas_pointer_button_down_mask_get (Evas *e); int evas_pointer_inside_get (Evas *e); /* DOC UP TO HERE */ void evas_damage_rectangle_add (Evas *e, int x, int y, int w, int h); void evas_obscured_rectangle_add (Evas *e, int x, int y, int w, int h); void evas_obscured_clear (Evas *e); Evas_List *evas_render_updates (Evas *e); void evas_render_updates_free (Evas_List *updates); void evas_render (Evas *e); Evas_Object *evas_object_rectangle_add (Evas *e); Evas_Object *evas_object_line_add (Evas *e); void evas_object_line_xy_set (Evas_Object *obj, double x1, double y1, double x2, double y2); void evas_object_line_xy_get (Evas_Object *obj, double *x1, double *y1, double *x2, double *y2); Evas_Object *evas_object_gradient_add (Evas *e); void evas_object_gradient_color_add (Evas_Object *obj, int r, int g, int b, int a, int distance); void evas_object_gradient_colors_clear (Evas_Object *obj); void evas_object_gradient_angle_set (Evas_Object *obj, double angle); double evas_object_gradient_angle_get (Evas_Object *obj); Evas_Object *evas_object_polygon_add (Evas *e); void evas_object_polygon_point_add (Evas_Object *obj, double x, double y); void evas_object_polygon_points_clear (Evas_Object *obj); Evas_Object *evas_object_image_add (Evas *e); void evas_object_image_file_set (Evas_Object *obj, char *file, char *key); void evas_object_image_file_get (Evas_Object *obj, char **file, char **key); void evas_object_image_border_set (Evas_Object *obj, int l, int r, int t, int b); void evas_object_image_border_get (Evas_Object *obj, int *l, int *r, int *t, int *b); void evas_object_image_fill_set (Evas_Object *obj, double x, double y, double w, double h); void evas_object_image_fill_get (Evas_Object *obj, double *x, double *y, double *w, double *h); void evas_object_image_size_set (Evas_Object *obj, int w, int h); void evas_object_image_size_get (Evas_Object *obj, int *w, int *h); int evas_object_image_load_error_get (Evas_Object *obj); void evas_object_image_data_set (Evas_Object *obj, int *data); int *evas_object_image_data_get (Evas_Object *obj, int for_writing); void evas_object_image_data_copy_set (Evas_Object *obj, int *data); void evas_object_image_data_update_add (Evas_Object *obj, int x, int y, int w, int h); void evas_object_image_alpha_set (Evas_Object *obj, int has_alpha); int evas_object_image_alpha_get (Evas_Object *obj); void evas_object_image_smooth_scale_set(Evas_Object *obj, int smooth_scale); int evas_object_image_smooth_scale_get(Evas_Object *obj); void evas_object_image_reload (Evas_Object *obj); void evas_object_image_cache_flush (Evas *e); void evas_object_image_cache_reload (Evas *e); void evas_object_image_cache_set (Evas *e, int size); int evas_object_image_cache_get (Evas *e); Evas_Object *evas_object_text_add (Evas *e); void evas_object_text_font_set (Evas_Object *obj, char *font, double size); void evas_object_text_font_get (Evas_Object *obj, char **font, double *size); void evas_object_text_text_set (Evas_Object *obj, char *text); char *evas_object_text_text_get (Evas_Object *obj); double evas_object_text_ascent_get (Evas_Object *obj); double evas_object_text_descent_get (Evas_Object *obj); double evas_object_text_max_ascent_get (Evas_Object *obj); double evas_object_text_max_descent_get (Evas_Object *obj); double evas_object_text_horiz_advance_get(Evas_Object *obj); double evas_object_text_vert_advance_get (Evas_Object *obj); double evas_object_text_inset_get (Evas_Object *obj); int evas_object_text_char_pos_get (Evas_Object *obj, int pos, double *cx, double *cy, double *cw, double *ch); int evas_object_text_char_coords_get (Evas_Object *obj, double x, double y, double *cx, double *cy, double *cw, double *ch); void evas_object_font_path_clear (Evas *e); void evas_object_font_path_append (Evas *e, char *path); void evas_object_font_path_prepend (Evas *e, char *path); Evas_List *evas_object_font_path_list (Evas *e); void evas_object_font_cache_flush (Evas *e); void evas_object_font_cache_set (Evas *e, int size); int evas_object_font_cache_get (Evas *e); void evas_object_del (Evas_Object *obj); const char *evas_object_type_get (Evas_Object *obj); void evas_object_layer_set (Evas_Object *obj, int l); int evas_object_layer_get (Evas_Object *obj); void evas_object_raise (Evas_Object *obj); void evas_object_lower (Evas_Object *obj); void evas_object_stack_above (Evas_Object *obj, Evas_Object *above); void evas_object_stack_below (Evas_Object *obj, Evas_Object *below); Evas_Object *evas_object_above_get (Evas_Object *obj); Evas_Object *evas_object_below_get (Evas_Object *obj); Evas_Object *evas_object_bottom_get (Evas *e); Evas_Object *evas_object_top_get (Evas *e); void evas_object_move (Evas_Object *obj, double x, double y); void evas_object_resize (Evas_Object *obj, double w, double h); void evas_object_geometry_get (Evas_Object *obj, double *x, double *y, double *w, double *h); void evas_object_show (Evas_Object *obj); void evas_object_hide (Evas_Object *obj); int evas_object_visible_get (Evas_Object *obj); void evas_object_color_set (Evas_Object *obj, int r, int g, int b, int a); void evas_object_color_get (Evas_Object *obj, int *r, int *g, int *b, int *a); void evas_object_clip_set (Evas_Object *obj, Evas_Object *clip); Evas_Object *evas_object_clip_get (Evas_Object *obj); void evas_object_clip_unset (Evas_Object *obj); Evas_List *evas_object_clipees_get (Evas_Object *obj); void evas_object_data_set (Evas_Object *obj, const char *key, void *data); void *evas_object_data_get (Evas_Object *obj, const char *key); void *evas_object_data_del (Evas_Object *obj, const char *key); void evas_object_name_set (Evas_Object *obj, const char *name); char *evas_object_name_get (Evas_Object *obj); Evas_Object *evas_object_name_find (Evas *e, const char *name); Evas *evas_object_evas_get (Evas_Object *obj); Evas_Object *evas_object_top_at_xy_get (Evas *e, double x, double y, int include_pass_events_objects, int include_hidden_objects); Evas_Object *evas_object_top_at_pointer_get (Evas *e); Evas_Object *evas_object_top_in_rectangle_get (Evas *e, double x, double y, double w, double h, int include_pass_events_objects, int include_hidden_objects); Evas_List *evas_objects_at_xy_get (Evas *e, double x, double y, int include_pass_events_objects, int include_hidden_objects); Evas_List *evas_objects_in_rectangle_get (Evas *e, double x, double y, double w, double h, int include_pass_events_objects, int include_hidden_objects); Evas_Smart *evas_smart_new (char *name, void (*func_add) (Evas_Object *obj), void (*func_del) (Evas_Object *obj), void (*func_layer_set) (Evas_Object *obj, int l), void (*func_raise) (Evas_Object *obj), void (*func_lower) (Evas_Object *obj), void (*func_stack_above) (Evas_Object *obj, Evas_Object *above), void (*func_stack_below) (Evas_Object *obj, Evas_Object *below), void (*func_move) (Evas_Object *obj, double x, double y), void (*func_resize) (Evas_Object *obj, double w, double h), void (*func_show) (Evas_Object *obj), void (*func_hide) (Evas_Object *obj), void (*func_color_set) (Evas_Object *obj, int r, int g, int b, int a), void (*func_clip_set) (Evas_Object *obj, Evas_Object *clip), void (*func_clip_unset) (Evas_Object *obj), void *data); void evas_smart_free (Evas_Smart *s); void *evas_smart_data_get (Evas_Smart *s); Evas_Object *evas_object_smart_add (Evas *e, Evas_Smart *s); void evas_object_smart_member_add (Evas_Object *obj, Evas_Object *smart_obj); void evas_object_smart_member_del (Evas_Object *obj); Evas_Smart *evas_object_smart_smart_get (Evas_Object *obj); void *evas_object_smart_data_get (Evas_Object *obj); void evas_object_smart_data_set (Evas_Object *obj, void *data); void evas_object_smart_callback_add (Evas_Object *obj, char *event, void (*func) (void *data, Evas_Object *obj, void *event_info), void *data); void *evas_object_smart_callback_del (Evas_Object *obj, char *event, void (*func) (void *data, Evas_Object *obj, void *event_info)); void evas_object_smart_callback_call (Evas_Object *obj, char *event, void *event_info); void evas_event_freeze (Evas *e); void evas_event_thaw (Evas *e); int evas_event_freeze_get (Evas *e); void evas_event_feed_mouse_down_data (Evas *e, int b, void *data); void evas_event_feed_mouse_up_data (Evas *e, int b, void *data); void evas_event_feed_mouse_move_data (Evas *e, int x, int y, void *data); void evas_event_feed_mouse_in_data (Evas *e, void *data); void evas_event_feed_mouse_out_data (Evas *e, void *data); void evas_event_feed_key_down_data (Evas *e, char *keyname, void *data); void evas_event_feed_key_up_data (Evas *e, char *keyname, void *data); void evas_event_feed_mouse_down (Evas *e, int b); void evas_event_feed_mouse_up (Evas *e, int b); void evas_event_feed_mouse_move (Evas *e, int x, int y); void evas_event_feed_mouse_in (Evas *e); void evas_event_feed_mouse_out (Evas *e); void evas_event_feed_key_down (Evas *e, char *keyname); void evas_event_feed_key_up (Evas *e, char *keyname); void evas_object_focus_set (Evas_Object *obj, int focus); int evas_object_focus_get (Evas_Object *obj); Evas_Object *evas_focus_get (Evas *e); Evas_Modifier *evas_key_modifier_get (Evas *e); Evas_Lock *evas_key_lock_get (Evas *e); int evas_key_modifier_is_set_get (Evas_Modifier *m, char *keyname); int evas_key_lock_is_set_get (Evas_Lock *l, char *keyname); void evas_key_modifier_add (Evas *e, char *keyname); void evas_key_modifier_del (Evas *e, char *keyname); void evas_key_lock_add (Evas *e, char *keyname); void evas_key_lock_del (Evas *e, char *keyname); void evas_key_modifier_on (Evas *e, char *keyname); void evas_key_modifier_off (Evas *e, char *keyname); void evas_key_lock_on (Evas *e, char *keyname); void evas_key_lock_off (Evas *e, char *keyname); Evas_Modifier_Mask evas_key_modifier_mask_get (Evas *e, char *keyname); int evas_object_key_grab (Evas_Object *obj, char *keyname, Evas_Modifier_Mask modifiers, Evas_Modifier_Mask not_modifiers, int exclusive); void evas_object_key_ungrab (Evas_Object *obj, char *keyname, Evas_Modifier_Mask modifiers, Evas_Modifier_Mask not_modifiers); void evas_object_pass_events_set (Evas_Object *obj, int pass); int evas_object_pass_events_get (Evas_Object *obj); void evas_object_repeat_events_set (Evas_Object *obj, int repeat); int evas_object_repeat_events_get (Evas_Object *obj); void evas_object_event_callback_add (Evas_Object *obj, Evas_Callback_Type type, void (*func) (void *data, Evas *e, Evas_Object *obj, void *event_info), void *data); void *evas_object_event_callback_del (Evas_Object *obj, Evas_Callback_Type type, void (*func) (void *data, Evas *e, Evas_Object *obj, void *event_info)); void evas_object_intercept_show_callback_add (Evas_Object *obj, void (*func) (void *data, Evas_Object *obj), void *data); void *evas_object_intercept_show_callback_del (Evas_Object *obj, void (*func) (void *data, Evas_Object *obj)); void evas_object_intercept_hide_callback_add (Evas_Object *obj, void (*func) (void *data, Evas_Object *obj), void *data); void *evas_object_intercept_hide_callback_del (Evas_Object *obj, void (*func) (void *data, Evas_Object *obj)); void evas_object_intercept_move_callback_add (Evas_Object *obj, void (*func) (void *data, Evas_Object *obj, double x, double y), void *data); void *evas_object_intercept_move_callback_del (Evas_Object *obj, void (*func) (void *data, Evas_Object *obj, double x, double y)); void evas_object_intercept_resize_callback_add (Evas_Object *obj, void (*func) (void *data, Evas_Object *obj, double w, double h), void *data); void *evas_object_intercept_resize_callback_del (Evas_Object *obj, void (*func) (void *data, Evas_Object *obj, double w, double h)); void evas_object_intercept_raise_callback_add (Evas_Object *obj, void (*func) (void *data, Evas_Object *obj), void *data); void *evas_object_intercept_raise_callback_del (Evas_Object *obj, void (*func) (void *data, Evas_Object *obj)); void evas_object_intercept_lower_callback_add (Evas_Object *obj, void (*func) (void *data, Evas_Object *obj), void *data); void *evas_object_intercept_lower_callback_del (Evas_Object *obj, void (*func) (void *data, Evas_Object *obj)); void evas_object_intercept_stack_above_callback_add (Evas_Object *obj, void (*func) (void *data, Evas_Object *obj, Evas_Object *above), void *data); void *evas_object_intercept_stack_above_callback_del (Evas_Object *obj, void (*func) (void *data, Evas_Object *obj, Evas_Object *above)); void evas_object_intercept_stack_below_callback_add (Evas_Object *obj, void (*func) (void *data, Evas_Object *obj, Evas_Object *below), void *data); void *evas_object_intercept_stack_below_callback_del (Evas_Object *obj, void (*func) (void *data, Evas_Object *obj, Evas_Object *below)); void evas_object_intercept_layer_set_callback_add (Evas_Object *obj, void (*func) (void *data, Evas_Object *obj, int l), void *data); void *evas_object_intercept_layer_set_callback_del (Evas_Object *obj, void (*func) (void *data, Evas_Object *obj, int l)); #ifdef __cplusplus } #endif #endif