/** * Add a new gengrid widget to the given parent Elementary * (container) object * * @param parent The parent object * @return a new gengrid widget handle or @c NULL, on errors * * This function inserts a new gengrid widget on the canvas. * * @see elm_gengrid_item_size_set() * @see elm_gengrid_group_item_size_set() * @see elm_gengrid_horizontal_set() * @see elm_gengrid_item_append() * @see elm_object_item_del() * @see elm_gengrid_clear() * * @ingroup Gengrid */ EAPI Evas_Object *elm_gengrid_add(Evas_Object *parent); /** * Remove all items from a given gengrid widget * * @param obj The gengrid object. * * This removes (and deletes) all items in @p obj, leaving it * empty. * * @see elm_object_item_del(), to remove just one item. * * @ingroup Gengrid */ EAPI void elm_gengrid_clear(Evas_Object *obj); /** * Enable or disable multi-selection in a given gengrid widget * * @param obj The gengrid object. * @param multi @c EINA_TRUE, to enable multi-selection, * @c EINA_FALSE to disable it. * * Multi-selection is the ability to have @b more than one * item selected, on a given gengrid, simultaneously. When it is * enabled, a sequence of clicks on different items will make them * all selected, progressively. A click on an already selected item * will unselect it. If interacting via the keyboard, * multi-selection is enabled while holding the "Shift" key. * * @note By default, multi-selection is @b disabled on gengrids * * @see elm_gengrid_multi_select_get() * * @ingroup Gengrid */ EAPI void elm_gengrid_multi_select_set(Evas_Object *obj, Eina_Bool multi); /** * Get whether multi-selection is enabled or disabled for a given * gengrid widget * * @param obj The gengrid object. * @return @c EINA_TRUE, if multi-selection is enabled, @c * EINA_FALSE otherwise * * @see elm_gengrid_multi_select_set() for more details * * @ingroup Gengrid */ EAPI Eina_Bool elm_gengrid_multi_select_get(const Evas_Object *obj); /** * Set the gengrid multi select mode. * * @param obj The gengrid object * @param mode The multi select mode * * - ELM_OBJECT_MULTI_SELECT_MODE_DEFAULT : select/unselect items whenever each * item is clicked. * - ELM_OBJECT_MULTI_SELECT_MODE_WITH_CONTROL : Only one item will be selected * although multi-selection is enabled, if clicked without pressing control * key. This mode is only available with multi-selection. * * @see elm_gengrid_multi_select_set() * @see elm_gengrid_multi_select_mode_get() * * @ingroup Gengrid * @since 1.8 */ EAPI void elm_gengrid_multi_select_mode_set(Evas_Object *obj, Elm_Object_Multi_Select_Mode mode); /** * Get the gengrid multi select mode. * * @param obj The gengrid object * @return The multi select mode * (If getting mode is failed, it returns ELM_OBJECT_MULTI_SELECT_MODE_MAX) * * @see elm_gengrid_multi_select_set() * @see elm_gengrid_multi_select_mode_set() * * @ingroup Gengrid * @since 1.8 */ EAPI Elm_Object_Multi_Select_Mode elm_gengrid_multi_select_mode_get(const Evas_Object *obj); /** * Set the direction in which a given gengrid widget will expand while * placing its items. * * @param obj The gengrid object. * @param horizontal @c EINA_TRUE to make the gengrid expand horizontally, * @c EINA_FALSE to expand vertically. * * When in "horizontal mode" (@c EINA_TRUE), items will be placed in @b columns, * from top to bottom and, when the space for a column is filled, another one is * started on the right, thus expanding the grid horizontally. When in * "vertical mode" (@c EINA_FALSE), though, items will be placed in @b rows, * from left to right and, when the space for a row is filled, another one is * started below, thus expanding the grid vertically. * * @note By default, gengrid is in vertical mode, @c EINA_FALSE. * * @see elm_gengrid_horizontal_get() * * @ingroup Gengrid */ EAPI void elm_gengrid_horizontal_set(Evas_Object *obj, Eina_Bool horizontal); /** * Get for what direction a given gengrid widget will expand while * placing its items. * * @param obj The gengrid object. * @return @c EINA_TRUE, if @p obj is set to expand horizontally, * @c EINA_FALSE if it's set to expand vertically. * * @see elm_gengrid_horizontal_set() for more details * * @ingroup Gengrid */ EAPI Eina_Bool elm_gengrid_horizontal_get(const Evas_Object *obj); /** * Enable or disable bouncing effect for a given gengrid widget * * @param obj The gengrid object * @param h_bounce @c EINA_TRUE, to enable @b horizontal bouncing, * @c EINA_FALSE to disable it * @param v_bounce @c EINA_TRUE, to enable @b vertical bouncing, * @c EINA_FALSE to disable it * * The bouncing effect occurs whenever one reaches the gengrid's * edge's while panning it -- it will scroll past its limits a * little bit and return to the edge again, in a animated for, * automatically. * * @note By default, gengrids have bouncing enabled on both axis * * @deprecated Use elm_scroller_bounce_set() instead. * * @see elm_scroller_bounce_set() * * @ingroup Gengrid */ EINA_DEPRECATED EAPI void elm_gengrid_bounce_set(Evas_Object *obj, Eina_Bool h_bounce, Eina_Bool v_bounce); /** * Get whether bouncing effects are enabled or disabled, for a * given gengrid widget, on each axis * * @param obj The gengrid object * @param h_bounce Pointer to a variable where to store the * horizontal bouncing flag. * @param v_bounce Pointer to a variable where to store the * vertical bouncing flag. * * @deprecated Use elm_scroller_bounce_get() instead. * * @see elm_scroller_bounce_get() * * @ingroup Gengrid */ EINA_DEPRECATED EAPI void elm_gengrid_bounce_get(const Evas_Object *obj, Eina_Bool *h_bounce, Eina_Bool *v_bounce); /** * Append a new item in a given gengrid widget. * * @param obj The gengrid object. * @param gic The item class for the item. * @param data The item data. * @param func Convenience function called when the item is * selected. * @param func_data Data to be passed to @p func. * @return A handle to the item added or @c NULL, on errors. * * This adds an item to the beginning of the gengrid. * * @see elm_gengrid_item_prepend() * @see elm_gengrid_item_insert_before() * @see elm_gengrid_item_insert_after() * @see elm_object_item_del() * * @ingroup Gengrid */ EAPI Elm_Object_Item *elm_gengrid_item_append(Evas_Object *obj, const Elm_Gengrid_Item_Class *gic, const void *data, Evas_Smart_Cb func, const void *func_data); /** * Prepend a new item in a given gengrid widget. * * @param obj The gengrid object. * @param gic The item class for the item. * @param data The item data. * @param func Convenience function called when the item is * selected. * @param func_data Data to be passed to @p func. * @return A handle to the item added or @c NULL, on errors. * * This adds an item to the end of the gengrid. * * @see elm_gengrid_item_append() * @see elm_gengrid_item_insert_before() * @see elm_gengrid_item_insert_after() * @see elm_object_item_del() * * @ingroup Gengrid */ EAPI Elm_Object_Item *elm_gengrid_item_prepend(Evas_Object *obj, const Elm_Gengrid_Item_Class *gic, const void *data, Evas_Smart_Cb func, const void *func_data); /** * Insert an item before another in a gengrid widget * * @param obj The gengrid object. * @param gic The item class for the item. * @param data The item data. * @param relative The item to place this new one before. * @param func Convenience function called when the item is * selected. * @param func_data Data to be passed to @p func. * @return A handle to the item added or @c NULL, on errors. * * This inserts an item before another in the gengrid. * * @see elm_gengrid_item_append() * @see elm_gengrid_item_prepend() * @see elm_gengrid_item_insert_after() * @see elm_object_item_del() * * @ingroup Gengrid */ EAPI Elm_Object_Item *elm_gengrid_item_insert_before(Evas_Object *obj, const Elm_Gengrid_Item_Class *gic, const void *data, Elm_Object_Item *relative, Evas_Smart_Cb func, const void *func_data); /** * Insert an item after another in a gengrid widget * * @param obj The gengrid object. * @param gic The item class for the item. * @param data The item data. * @param relative The item to place this new one after. * @param func Convenience function called when the item is * selected. * @param func_data Data to be passed to @p func. * @return A handle to the item added or @c NULL, on errors. * * This inserts an item after another in the gengrid. * * @see elm_gengrid_item_append() * @see elm_gengrid_item_prepend() * @see elm_gengrid_item_insert_after() * @see elm_object_item_del() * * @ingroup Gengrid */ EAPI Elm_Object_Item *elm_gengrid_item_insert_after(Evas_Object *obj, const Elm_Gengrid_Item_Class *gic, const void *data, Elm_Object_Item *relative, Evas_Smart_Cb func, const void *func_data); /** * Insert an item in a gengrid widget using a user-defined sort function. * * @param obj The gengrid object. * @param gic The item class for the item. * @param data The item data. * @param comp User defined comparison function that defines the sort order * based on gengrid item and its data. * @param func Convenience function called when the item is selected. * @param func_data Data to be passed to @p func. * @return A handle to the item added or @c NULL, on errors. * * This inserts an item in the gengrid based on user defined comparison * function. The two arguments passed to the function @p func are gengrid * item handles to compare. * * @see elm_gengrid_item_append() * @see elm_gengrid_item_prepend() * @see elm_gengrid_item_insert_after() * @see elm_object_item_data_get() * @see elm_object_item_del() * * @ingroup Gengrid */ EAPI Elm_Object_Item *elm_gengrid_item_sorted_insert(Evas_Object *obj, const Elm_Gengrid_Item_Class *gic, const void *data, Eina_Compare_Cb comp, Evas_Smart_Cb func, const void *func_data); /** * Get the selected item in a given gengrid widget * * @param obj The gengrid object. * @return The selected item's handle or @c NULL, if none is * selected at the moment (and on errors) * * This returns the selected item in @p obj. If multi selection is * enabled on @p obj (@see elm_gengrid_multi_select_set()), only * the first item in the list is selected, which might not be very * useful. For that case, see elm_gengrid_selected_items_get(). * * @ingroup Gengrid */ EAPI Elm_Object_Item *elm_gengrid_selected_item_get(const Evas_Object *obj); /** * Get a list of selected items in a given gengrid * * @param obj The gengrid object. * @return The list of selected items or @c NULL, if none is * selected at the moment (and on errors) * * This returns a list of the selected items, in the order that * they appear in the grid. This list is only valid as long as no * more items are selected or unselected (or unselected implicitly * by deletion). The list contains Gengrid item pointers as * data, naturally. * * @see elm_gengrid_selected_item_get() * * @ingroup Gengrid */ EAPI const Eina_List *elm_gengrid_selected_items_get(const Evas_Object *obj); /** * Get a list of realized items in gengrid * * @param obj The gengrid object * @return The list of realized items, nor NULL if none are realized. * * This returns a list of the realized items in the gengrid. The list * contains gengrid item pointers. The list must be freed by the * caller when done with eina_list_free(). The item pointers in the * list are only valid so long as those items are not deleted or the * gengrid is not deleted. * * @see elm_gengrid_realized_items_update() * * @ingroup Gengrid */ EAPI Eina_List *elm_gengrid_realized_items_get(const Evas_Object *obj); /** * Update the contents of all realized items. * * @param obj The gengrid object. * * This updates all realized items by calling all the item class functions again * to get the contents, texts and states. Use this when the original * item data has changed and the changes are desired to be reflected. * * To update just one item, use elm_gengrid_item_update(). * * @see elm_gengrid_realized_items_get() * @see elm_gengrid_item_update() * * @ingroup Gengrid */ EAPI void elm_gengrid_realized_items_update(Evas_Object *obj); /** * Get the first item in a given gengrid widget * * @param obj The gengrid object * @return The first item's handle or @c NULL, if there are no * items in @p obj (and on errors) * * This returns the first item in the @p obj's internal list of * items. * * @see elm_gengrid_last_item_get() * * @ingroup Gengrid */ EAPI Elm_Object_Item *elm_gengrid_first_item_get(const Evas_Object *obj); /** * Get the last item in a given gengrid widget * * @param obj The gengrid object * @return The last item's handle or @c NULL, if there are no * items in @p obj (and on errors) * * This returns the last item in the @p obj's internal list of * items. * * @see elm_gengrid_first_item_get() * * @ingroup Gengrid */ EAPI Elm_Object_Item *elm_gengrid_last_item_get(const Evas_Object *obj); /** * Set the scrollbar policy * * @param obj The gengrid object * @param policy_h Horizontal scrollbar policy. * @param policy_v Vertical scrollbar policy. * * This sets the scrollbar visibility policy for the given gengrid * scroller. #ELM_SCROLLER_POLICY_AUTO means the scrollbar is made * visible if it is needed, and otherwise kept * hidden. #ELM_SCROLLER_POLICY_ON turns it on all the time, and * #ELM_SCROLLER_POLICY_OFF always keeps it off. This applies * respectively for the horizontal and vertical scrollbars. Default * is #ELM_SCROLLER_POLICY_AUTO. * * @deprecated Use elm_scroller_policy_set() instead. * * @see elm_scroller_policy_set() * * @see elm_gengrid_scroller_policy_get() * * @ingroup Gengrid */ EINA_DEPRECATED EAPI void elm_gengrid_scroller_policy_set(Evas_Object *obj, Elm_Scroller_Policy policy_h, Elm_Scroller_Policy policy_v); /** * Get the scrollbar policy * * @param obj The gengrid object * @param policy_h Pointer to store the horizontal scrollbar policy. * @param policy_v Pointer to store the vertical scrollbar policy. * * @deprecated Use elm_scroller_policy_get() instead. * * @see elm_scroller_policy_get() * * @see elm_gengrid_scroller_policy_set() * * @ingroup Gengrid */ EINA_DEPRECATED EAPI void elm_gengrid_scroller_policy_get(const Evas_Object *obj, Elm_Scroller_Policy *policy_h, Elm_Scroller_Policy *policy_v); /** * Return how many items are currently in a list * * @param obj The list * @return The total number of list items in the list * * This behavior is O(1) and includes items which may or may not be realized. * * @ingroup Gengrid */ EAPI unsigned int elm_gengrid_items_count(const Evas_Object *obj); /** * Set the size for the items of a given gengrid widget * * @param obj The gengrid object. * @param w The items' width. * @param h The items' height. * * A gengrid, after creation, has still no information on the size * to give to each of its cells. So, you most probably will end up * with squares one @ref Fingers "finger" wide, the default * size. Use this function to force a custom size for you items, * making them as big as you wish. * * @see elm_gengrid_item_size_get() * * @ingroup Gengrid */ EAPI void elm_gengrid_item_size_set(Evas_Object *obj, Evas_Coord w, Evas_Coord h); /** * Get the size set for the items of a given gengrid widget * * @param obj The gengrid object. * @param w Pointer to a variable where to store the items' width. * @param h Pointer to a variable where to store the items' height. * * @note Use @c NULL pointers on the size values you're not * interested in: they'll be ignored by the function. * * @see elm_gengrid_item_size_get() for more details * * @ingroup Gengrid */ EAPI void elm_gengrid_item_size_get(const Evas_Object *obj, Evas_Coord *w, Evas_Coord *h); /** * Set the size for the group items of a given gengrid widget * * @param obj The gengrid object. * @param w The group items' width. * @param h The group items' height. * * A gengrid, after creation, has still no information on the size * to give to each of its cells. So, you most probably will end up * with squares one @ref Fingers "finger" wide, the default * size. Use this function to force a custom size for you group items, * making them as big as you wish. * * @see elm_gengrid_group_item_size_get() * * @ingroup Gengrid */ EAPI void elm_gengrid_group_item_size_set(Evas_Object *obj, Evas_Coord w, Evas_Coord h); /** * Get the size set for the group items of a given gengrid widget * * @param obj The gengrid object. * @param w Pointer to a variable where to store the group items' width. * @param h Pointer to a variable where to store the group items' height. * * @note Use @c NULL pointers on the size values you're not * interested in: they'll be ignored by the function. * * @see elm_gengrid_group_item_size_get() for more details * * @ingroup Gengrid */ EAPI void elm_gengrid_group_item_size_get(const Evas_Object *obj, Evas_Coord *w, Evas_Coord *h); /** * Set the items grid's alignment within a given gengrid widget * * @param obj The gengrid object. * @param align_x Alignment in the horizontal axis (0 <= align_x <= 1). * @param align_y Alignment in the vertical axis (0 <= align_y <= 1). * * This sets the alignment of the whole grid of items of a gengrid * within its given viewport. By default, those values are both * 0.5, meaning that the gengrid will have its items grid placed * exactly in the middle of its viewport. * * @note If given alignment values are out of the cited ranges, * they'll be changed to the nearest boundary values on the valid * ranges. * * @see elm_gengrid_align_get() * * @ingroup Gengrid */ EAPI void elm_gengrid_align_set(Evas_Object *obj, double align_x, double align_y); /** * Get the items grid's alignment values within a given gengrid * widget * * @param obj The gengrid object. * @param align_x Pointer to a variable where to store the * horizontal alignment. * @param align_y Pointer to a variable where to store the vertical * alignment. * * @note Use @c NULL pointers on the alignment values you're not * interested in: they'll be ignored by the function. * * @see elm_gengrid_align_set() for more details * * @ingroup Gengrid */ EAPI void elm_gengrid_align_get(const Evas_Object *obj, double *align_x, double *align_y); /** * Set whether a given gengrid widget is or not able have items * @b reordered * * @param obj The gengrid object * @param reorder_mode Use @c EINA_TRUE to turn reordering on, * @c EINA_FALSE to turn it off * * If a gengrid is set to allow reordering, a click held for more * than 0.5 over a given item will highlight it specially, * signaling the gengrid has entered the reordering state. From * that time on, the user will be able to, while still holding the * mouse button down, move the item freely in the gengrid's * viewport, replacing to said item to the locations it goes to. * The replacements will be animated and, whenever the user * releases the mouse button, the item being replaced gets a new * definitive place in the grid. * * @see elm_gengrid_reorder_mode_get() * * @ingroup Gengrid */ EAPI void elm_gengrid_reorder_mode_set(Evas_Object *obj, Eina_Bool reorder_mode); /** * Get whether a given gengrid widget is or not able have items * @b reordered * * @param obj The gengrid object * @return @c EINA_TRUE, if reordering is on, @c EINA_FALSE if it's * off * * @see elm_gengrid_reorder_mode_set() for more details * * @ingroup Gengrid */ EAPI Eina_Bool elm_gengrid_reorder_mode_get(const Evas_Object *obj); /** * Set a given gengrid widget's scrolling page size, relative to * its viewport size. * * @param obj The gengrid object * @param h_pagerel The horizontal page (relative) size * @param v_pagerel The vertical page (relative) size * * The gengrid's scroller is capable of binding scrolling by the * user to "pages". It means that, while scrolling and, specially * after releasing the mouse button, the grid will @b snap to the * nearest displaying page's area. When page sizes are set, the * grid's continuous content area is split into (equal) page sized * pieces. * * This function sets the size of a page relatively to the * viewport dimensions of the gengrid, for each axis. A value * @c 1.0 means "the exact viewport's size", in that axis, while @c * 0.0 turns paging off in that axis. Likewise, @c 0.5 means "half * a viewport". Sane usable values are, than, between @c 0.0 and @c * 1.0. Values beyond those will make it behave behave * inconsistently. If you only want one axis to snap to pages, use * the value @c 0.0 for the other one. * * There is a function setting page size values in @b absolute * values, too -- elm_gengrid_page_size_set(). Naturally, its use * is mutually exclusive to this one. * * @deprecated Use elm_scroller_page_relative_set() instead. * * @see elm_scroller_page_relative_set() * * @ingroup Gengrid */ EINA_DEPRECATED EAPI void elm_gengrid_page_relative_set(Evas_Object *obj, double h_pagerel, double v_pagerel); /** * Get a given gengrid widget's scrolling page size, relative to * its viewport size. * * @param obj The gengrid object * @param h_pagerel Pointer to a variable where to store the * horizontal page (relative) size * @param v_pagerel Pointer to a variable where to store the * vertical page (relative) size * * @deprecated Use elm_scroller_page_relative_get() instead. * * @see elm_scroller_page_relative_get() * * @ingroup Gengrid */ EINA_DEPRECATED EAPI void elm_gengrid_page_relative_get(const Evas_Object *obj, double *h_pagerel, double *v_pagerel); /** * Set a given gengrid widget's scrolling page size * * @param obj The gengrid object * @param h_pagesize The horizontal page size, in pixels * @param v_pagesize The vertical page size, in pixels * * The gengrid's scroller is capable of binding scrolling by the * user to "pages". It means that, while scrolling and, specially * after releasing the mouse button, the grid will @b snap to the * nearest displaying page's area. When page sizes are set, the * grid's continuous content area is split into (equal) page sized * pieces. * * This function sets the size of a page of the gengrid, in pixels, * for each axis. Sane usable values are, between @c 0 and the * dimensions of @p obj, for each axis. Values beyond those will * make it behave behave inconsistently. If you only want one axis * to snap to pages, use the value @c 0 for the other one. * * There is a function setting page size values in @b relative * values, too -- elm_gengrid_page_relative_set(). Naturally, its * use is mutually exclusive to this one. * * @deprecated Use elm_scroller_page_size_set() instead. * * @see elm_scroller_page_size_set() * * @ingroup Gengrid */ EINA_DEPRECATED EAPI void elm_gengrid_page_size_set(Evas_Object *obj, Evas_Coord h_pagesize, Evas_Coord v_pagesize); /** * @brief Get gengrid current page number. * * @param obj The gengrid object * @param h_pagenumber The horizontal page number * @param v_pagenumber The vertical page number * * The page number starts from 0. 0 is the first page. * Current page means the page which meet the top-left of the viewport. * If there are two or more pages in the viewport, it returns the number of page * which meet the top-left of the viewport. * * @deprecated Use elm_scroller_current_page_set() instead. * * @see elm_scroller_current_page_set() * * @see elm_gengrid_last_page_get() * @see elm_gengrid_page_show() * @see elm_gengrid_page_bring_in() */ EINA_DEPRECATED EAPI void elm_gengrid_current_page_get(const Evas_Object *obj, int *h_pagenumber, int *v_pagenumber); /** * @brief Get gengrid last page number. * * @param obj The gengrid object * @param h_pagenumber The horizontal page number * @param v_pagenumber The vertical page number * * The page number starts from 0. 0 is the first page. * This returns the last page number among the pages. * * @deprecated Use elm_scroller_last_page_set() instead. * * @see elm_scroller_last_page_set() * * @see elm_gengrid_current_page_get() * @see elm_gengrid_page_show() * @see elm_gengrid_page_bring_in() */ EINA_DEPRECATED EAPI void elm_gengrid_last_page_get(const Evas_Object *obj, int *h_pagenumber, int *v_pagenumber); /** * Show a specific virtual region within the gengrid content object by page number. * * @param obj The gengrid object * @param h_pagenumber The horizontal page number * @param v_pagenumber The vertical page number * * 0, 0 of the indicated page is located at the top-left of the viewport. * This will jump to the page directly without animation. * * Example of usage: * * @code * sc = elm_gengrid_add(win); * elm_gengrid_content_set(sc, content); * elm_gengrid_page_relative_set(sc, 1, 0); * elm_gengrid_current_page_get(sc, &h_page, &v_page); * elm_gengrid_page_show(sc, h_page + 1, v_page); * @endcode * * @see elm_gengrid_page_bring_in() */ EAPI void elm_gengrid_page_show(const Evas_Object *obj, int h_pagenumber, int v_pagenumber); /** * Show a specific virtual region within the gengrid content object by page number. * * @param obj The gengrid object * @param h_pagenumber The horizontal page number * @param v_pagenumber The vertical page number * * 0, 0 of the indicated page is located at the top-left of the viewport. * This will slide to the page with animation. * * Example of usage: * * @code * sc = elm_gengrid_add(win); * elm_gengrid_content_set(sc, content); * elm_gengrid_page_relative_set(sc, 1, 0); * elm_gengrid_last_page_get(sc, &h_page, &v_page); * elm_gengrid_page_bring_in(sc, h_page, v_page); * @endcode * * @deprecated Use elm_scroller_page_bring_in() instead. * * @see elm_scroller_page_bring_in() * * @see elm_gengrid_page_show() */ EINA_DEPRECATED EAPI void elm_gengrid_page_bring_in(const Evas_Object *obj, int h_pagenumber, int v_pagenumber); /** * Set how the items grid's filled within a given gengrid widget * * @param obj The gengrid object. * @param fill Filled if True * * This sets the fill state of the whole grid of items of a gengrid * within its given viewport. By default, this value is false, meaning * that if the first line of items grid's isn't filled, the items are * centered with the alignment * * @see elm_gengrid_filled_get() * * @ingroup Gengrid * */ EAPI void elm_gengrid_filled_set(Evas_Object *obj, Eina_Bool fill); /** * Get how the items grid's filled within a given gengrid widget * * @param obj The gengrid object. * @return @c EINA_TRUE, if filled is on, @c EINA_FALSE if it's * off * * @note Use @c NULL pointers on the alignment values you're not * interested in: they'll be ignored by the function. * * @see elm_gengrid_align_set() for more details * * @ingroup Gengrid */ EAPI Eina_Bool elm_gengrid_filled_get(const Evas_Object *obj); /** * Set the gengrid select mode. * * @param obj The gengrid object * @param mode The select mode * * elm_gengrid_select_mode_set() changes item select mode in the gengrid widget. * - ELM_OBJECT_SELECT_MODE_DEFAULT : Items will only call their selection func and * callback when first becoming selected. Any further clicks will * do nothing, unless you set always select mode. * - ELM_OBJECT_SELECT_MODE_ALWAYS : This means that, even if selected, * every click will make the selected callbacks be called. * - ELM_OBJECT_SELECT_MODE_NONE : This will turn off the ability to select items * entirely and they will neither appear selected nor call selected * callback functions. * * @see elm_gengrid_select_mode_get() * * @ingroup Gengrid */ EAPI void elm_gengrid_select_mode_set(Evas_Object *obj, Elm_Object_Select_Mode mode); /** * Get the gengrid select mode. * * @param obj The gengrid object * @return The select mode * (If getting mode is failed, it returns ELM_OBJECT_SELECT_MODE_MAX) * * @see elm_gengrid_select_mode_set() * * @ingroup Gengrid */ EAPI Elm_Object_Select_Mode elm_gengrid_select_mode_get(const Evas_Object *obj); /** * Set whether the gengrid items' should be highlighted when item selected. * * @param obj The gengrid object. * @param highlight @c EINA_TRUE to enable highlight or @c EINA_FALSE to * disable it. * * This will turn on/off the highlight effect when items are selected and * they will or will not be highlighted. The selected and clicked * callback functions will still be called. * * highlight is enabled by default. * * @see elm_gengrid_highlight_mode_get(). * * @ingroup Gengrid */ EAPI void elm_gengrid_highlight_mode_set(Evas_Object *obj, Eina_Bool highlight); /** * Get whether the gengrid items' should be highlighted when item selected. * * @param obj The gengrid object. * @return @c EINA_TRUE means items can be highlighted. @c EINA_FALSE indicates * they can't. If @p obj is @c NULL, @c EINA_FALSE is returned. * * @see elm_gengrid_highlight_mode_set() for details. * * @ingroup Gengrid */ EAPI Eina_Bool elm_gengrid_highlight_mode_get(const Evas_Object *obj); /** * Get the nth item, in a given gengrid widget, placed at position @p nth, in * its internal items list * * @param obj The gengrid object * @param nth The number of the item to grab (0 being the first) * * @return The item stored in @p obj at position @p nth or @c NULL, if there's * no item with that index (and on errors) * * @ingroup Genilst * @since 1.8 */ EAPI Elm_Object_Item *elm_gengrid_nth_item_get(const Evas_Object *obj, unsigned int nth); /** * Get the item that is at the x, y canvas coords. * * @param obj The gengrid object. * @param x The input x coordinate * @param y The input y coordinate * @param xposret The position relative to the item returned here * @param yposret The position relative to the item returned here * @return The item at the coordinates or NULL if none * * This returns the item at the given coordinates (which are canvas * relative, not object-relative). If an item is at that coordinate, * that item handle is returned, and if @p xposret is not NULL, the * integer pointed to is set to a value of -1, 0 or 1, depending if * the coordinate is on the left portion of that item (-1), on the * middle section (0) or on the right part (1). * if @p yposret is not NULL, the * integer pointed to is set to a value of -1, 0 or 1, depending if * the coordinate is on the upper portion of that item (-1), on the * middle section (0) or on the lower part (1). If NULL is returned as * an item (no item found there), then posret may indicate -1 or 1 * based if the coordinate is above or below all items respectively in * the gengrid. * * @ingroup Gengrid */ EAPI Elm_Object_Item *elm_gengrid_at_xy_item_get(const Evas_Object *obj, Evas_Coord x, Evas_Coord y, int *xposret, int *yposret);