/** * @enum Elm_Thumb_Animation_Setting * @typedef Elm_Thumb_Animation_Setting * * Used to set if a video thumbnail is animating or not. * * @ingroup Thumb */ typedef enum { ELM_THUMB_ANIMATION_START = 0, /**< Play animation once */ ELM_THUMB_ANIMATION_LOOP, /**< Keep playing animation until stop is requested */ ELM_THUMB_ANIMATION_STOP, /**< Stop playing the animation */ ELM_THUMB_ANIMATION_LAST } Elm_Thumb_Animation_Setting; /** * Get the ethumb_client handle so custom configuration can be made. * * @return Ethumb_Client instance or NULL. * * This must be called before the objects are created to be sure no object is * visible and no generation started. * * Example of usage: * * @code * #include * #ifndef ELM_LIB_QUICKLAUNCH * EAPI_MAIN int * elm_main(int argc, char **argv) * { * Ethumb_Client *client; * * elm_need_ethumb(); * * // ... your code * * client = elm_thumb_ethumb_client_get(); * if (!client) * { * ERR("could not get ethumb_client"); * return 1; * } * ethumb_client_size_set(client, 100, 100); * ethumb_client_crop_align_set(client, 0.5, 0.5); * // ... your code * * // Create elm_thumb objects here * * elm_run(); * elm_shutdown(); * return 0; * } * #endif * ELM_MAIN() * @endcode * * @note There's only one client handle for Ethumb, so once a configuration * change is done to it, any other request for thumbnails (for any thumbnail * object) will use that configuration. Thus, this configuration is global. * * @ingroup Thumb */ EAPI void *elm_thumb_ethumb_client_get(void); /** * Get the ethumb_client connection state. * * @return EINA_TRUE if the client is connected to the server or EINA_FALSE * otherwise. */ EAPI Eina_Bool elm_thumb_ethumb_client_connected_get(void);