#ifndef _EFL_UI_VIDEO_EO_LEGACY_H_ #define _EFL_UI_VIDEO_EO_LEGACY_H_ #ifndef _EFL_UI_VIDEO_EO_CLASS_TYPE #define _EFL_UI_VIDEO_EO_CLASS_TYPE typedef Eo Efl_Ui_Video; #endif #ifndef _EFL_UI_VIDEO_EO_TYPES #define _EFL_UI_VIDEO_EO_TYPES #endif /** * @brief Set whether the object can remember the last played position. * * @note This API only serves as indication. System support is required. * * @param[in] obj The object. * @param[in] remember @c true when the object can remember the last position, * @c false otherwise * * @ingroup Elm_Video_Group */ EAPI void elm_video_remember_position_set(Efl_Ui_Video *obj, Eina_Bool remember); /** * @brief Set whether the object can remember the last played position. * * @note This API only serves as indication. System support is required. * * @param[in] obj The object. * * @return @c true when the object can remember the last position, @c false * otherwise * * @ingroup Elm_Video_Group */ EAPI Eina_Bool elm_video_remember_position_get(const Efl_Ui_Video *obj); /** * @brief Get the underlying Emotion object. * * @param[in] obj The object. * * @return The underlying Emotion object. * * @ingroup Elm_Video_Group */ EAPI Efl_Canvas_Object *elm_video_emotion_get(const Efl_Ui_Video *obj); /** * @brief Get the title (for instance DVD title) from this emotion object. * * This function is only useful when playing a DVD. * * @note Don't change or free the string returned by this function. * * @param[in] obj The object. * * @return A string containing the title. * * @ingroup Elm_Video_Group */ EAPI const char *elm_video_title_get(const Efl_Ui_Video *obj); #endif