#ifndef _ELM_ACTIONSLIDER_EO_LEGACY_H_ #define _ELM_ACTIONSLIDER_EO_LEGACY_H_ #ifndef _ELM_ACTIONSLIDER_EO_CLASS_TYPE #define _ELM_ACTIONSLIDER_EO_CLASS_TYPE typedef Eo Elm_Actionslider; #endif #ifndef _ELM_ACTIONSLIDER_EO_TYPES #define _ELM_ACTIONSLIDER_EO_TYPES /** A position for indicators, magnets, and enabled items. * * @ingroup Elm_Actionslider */ typedef enum { ELM_ACTIONSLIDER_NONE = 0, /**< No position is set. */ ELM_ACTIONSLIDER_LEFT = 1 /* 1 >> 0 */, /**< Left position. */ ELM_ACTIONSLIDER_CENTER = 2 /* 1 >> 1 */, /**< Center position. */ ELM_ACTIONSLIDER_RIGHT = 4 /* 1 >> 2 */, /**< Right position. */ ELM_ACTIONSLIDER_ALL = 7 /* (1 >> 3) * 1 */ /**< All positions for * left/center/right. */ } Elm_Actionslider_Pos; #endif /** * @brief Actionslider position indicator * * @param[in] obj The object. * @param[in] pos The position of the indicator. * * @ingroup Elm_Actionslider_Group */ EAPI void elm_actionslider_indicator_pos_set(Elm_Actionslider *obj, Elm_Actionslider_Pos pos); /** * @brief Actionslider position indicator * * @param[in] obj The object. * * @return The position of the indicator. * * @ingroup Elm_Actionslider_Group */ EAPI Elm_Actionslider_Pos elm_actionslider_indicator_pos_get(const Elm_Actionslider *obj); /** * @brief Actionslider magnet position. * * To make multiple positions magnets OR them together (e.g. * ELM_ACTIONSLIDER_LEFT | ELM_ACTIONSLIDER_RIGHT) * * @param[in] obj The object. * @param[in] pos Bit mask indicating the magnet positions. * * @ingroup Elm_Actionslider_Group */ EAPI void elm_actionslider_magnet_pos_set(Elm_Actionslider *obj, Elm_Actionslider_Pos pos); /** * @brief Actionslider magnet position. * * @param[in] obj The object. * * @return Bit mask indicating the magnet positions. * * @ingroup Elm_Actionslider_Group */ EAPI Elm_Actionslider_Pos elm_actionslider_magnet_pos_get(const Elm_Actionslider *obj); /** * @brief Actionslider enabled position. * * To set multiple positions as enabled OR them together(e.g. * ELM_ACTIONSLIDER_LEFT | ELM_ACTIONSLIDER_RIGHT). * * @note All the positions are enabled by default. * * @param[in] obj The object. * @param[in] pos Bit mask indicating the enabled positions. * * @ingroup Elm_Actionslider_Group */ EAPI void elm_actionslider_enabled_pos_set(Elm_Actionslider *obj, Elm_Actionslider_Pos pos); /** * @brief Actionslider enabled position. * * @param[in] obj The object. * * @return Bit mask indicating the enabled positions. * * @ingroup Elm_Actionslider_Group */ EAPI Elm_Actionslider_Pos elm_actionslider_enabled_pos_get(const Elm_Actionslider *obj); /** * @brief Get actionslider selected label. * * @param[in] obj The object. * * @return Selected label * * @ingroup Elm_Actionslider_Group */ EAPI const char *elm_actionslider_selected_label_get(const Elm_Actionslider *obj); #endif