#ifdef HAVE_CONFIG_H # include "elementary_config.h" #endif #include #include #include "elm_priv.h" //FIXME remove this once efl.ui.text doesn't need elm_general.h static void _inc_clicked(void *data, const Efl_Event *ev EINA_UNUSED) { efl_ui_frame_collapse_go(data, EINA_TRUE); } void test_ui_frame(void *data EINA_UNUSED, Evas_Object *obj EINA_UNUSED, void *event_info EINA_UNUSED) { Eo *win, *bx, *f, *txt; win = efl_add_ref(EFL_UI_WIN_CLASS, efl_main_loop_get(), efl_text_set(efl_added, "Efl.Ui.Frame"), efl_ui_win_autodel_set(efl_added, EINA_TRUE)); bx = efl_add(EFL_UI_BOX_CLASS, win, efl_content_set(win, efl_added), efl_ui_layout_orientation_set(efl_added, EFL_UI_LAYOUT_ORIENTATION_VERTICAL)); f = efl_add(EFL_UI_FRAME_CLASS, win, efl_pack_end(bx, efl_added), efl_ui_frame_autocollapse_set(efl_added, EINA_FALSE)); efl_text_set(f, "Test 1"); txt = efl_add(EFL_UI_TEXT_CLASS, f); efl_text_set(txt, "Not collapseable"); efl_content_set(f, txt); f = efl_add(EFL_UI_FRAME_CLASS, win, efl_pack_end(bx, efl_added), efl_ui_frame_autocollapse_set(efl_added, EINA_TRUE)); efl_text_set(f, "Test2"); txt = efl_add(EFL_UI_TEXT_CLASS, f); efl_text_set(txt, "Collapseable"); efl_content_set(f, txt); f = efl_add(EFL_UI_FRAME_CLASS, win, efl_pack_end(bx, efl_added)); efl_text_set(f, "Test 3"); efl_add(EFL_UI_BUTTON_CLASS, bx, efl_text_set(efl_added, "frame collapse externally"), efl_event_callback_add(efl_added, EFL_INPUT_EVENT_CLICKED, _inc_clicked, f), efl_content_set(f, efl_added)); efl_gfx_entity_size_set(win, EINA_SIZE2D(100, 120)); }