class @beta Efl.Ui.Win_Inlined extends Efl.Ui.Win { [[An inlined window. The window is rendered onto an image buffer. No actual window is created, instead the window and all of its contents will be rendered to an image buffer. This allows child windows inside a parent just like any other object. You can also do other things like apply map effects. This window must have a valid @Efl.Canvas.Object parent. ]] methods { @property inlined_parent { [[This property holds the parent object in the parent canvas.]] get {} values { parent: Efl.Canvas.Object; [[An object in the parent canvas.]] } } } implements { Efl.Object.finalize; } }