Evas 1.1.0 Changes since Evas 1.0.0: ------------------------- Additions: * auto-align feature to textblock * mixedwrap wrap mode to textblock * harfbuzzsupport for shaping * WBMP loader * mirror mode for tables * proxy abilities to image objects to choose source ro mirror * speculative texture cache to the OpenGL engine to avoid texture uploads * newline policy setting API to textblock * evas_object_ref and evas_object_unref to defer object deletions * ICO loader * evas_object_image_memfile_set to load images from memory * vertical alignment to textblock * more shadow directions for text rendering * runtime italicizing and boldening of fonts that don't have their own * more bidi API support * PSD loader * generic external-process loader for thins like xcf, pdf, video, ps * password mode to textblock * GL shader disk cache to avoid re-compilng on start * evas_textblock_node_format_list_get. API * smart class usage count get API * grid layout smart object and API * evas_event_thaw_eval to help evaluate state and events on event thaw * textblock support for numeric escapes like "<" in markup * evas_object_image_extension_can_load_get API * evas_object_image_extension_can_load_fast_get API * evas_object_image_load_orientation_get API * evas_object_image_load_orientation_set API * feature to allow tables to repack the same object without error * API to get child packing from table * is_inside implementation for polygon objects * out-of-order open/close tag support in textblock markup * support for quoted parameters in tags in textblock markup * font_weight and font_style formats * font_width font format * markup tag to specify language * evas_textblock_cursor_range_formats_get API * evas_textblock_cursor_visible_range_get API * callback prioritization support * YUV 601 input support for evas_object_image_data_convert * NV12 colorspace for evas image objects * MT12 colorspace for evas image objects * underline dashing suport to textblock * API to get largest image size * GL Cocoa engine Fixes: * cursor and selection handling with bidi text * many general bid issues with text * free bug in key grabs * bug when images are scaled to massive sizes (like 1 billion pixels) * BMP decode for have more pixels per line than the image does * font string parsing bug if font element is too long * crash bug in argb8888 to a8 conversion * textblock bug with cursors in empty textblocks * bug in smart calc array where some objects would be skipped * static linking of BMP and TGA loaders * bug when GL viewport was set with a NULL context * bug when looking for vsync API due to SGI vs EXT differences * bug in evas_object_del where DEL callback happened before HIDE * yinversion bug on some GL surfaces * BMP loader to handle alpha BMPS as solid where all alpha values are 0 * clipping with evas map issues * bug where wrong call was used for freeing a mempool object * static linking of GL engine * GL engine to handle if someone uses GL contexts outside of evas * bug in evas_object_textblock_text_markup_prepend that broke cursors * lack of calling pre/post swap callbacks when using OpenGL-ES2 * some crashes with load options scaling of SVGs in 2nd pass decode * segfault with evas_textblock_cursor_content_get * libjpeg 8 compilation support on windows * evas table to handle weighting correctly and expansion * evas table to allow fractional weights, not just 0/1 * glyph search bug causing inconsitent return values in some cases * compile when --disable-async-preload is used * callback counter bug * grab count and hide bug * infintie loop bug when re-inserting objects during pre-render calc * evas_object_image_data_convert * TGA loader detects false positives less and handles alpha TGAs better * repeat event flag not inherited from parent smart like pass events Improvements: * pre-render speed for rectangles if they are invisible * code of textblock and font engine * textblock layout speed * speed and memory usage of textblock * cache handler to also use file size, mode and sub-second timestamp * textblock to re-layout only paragraphs that have changed * homogenous table layout alignment and sizing * textblock linebreaking by using liblinebreak * image loader to drop out instantly if image file is a directory * object allocation to use mempools * font engine to use string objects not strings for caching purposes * text to display missing unicode char instead of missing glyphs * internal file code to use eina_file more * jpeg loader to use eina_file * jpeg encode and decode quality improved at expense of speed Removals: * removed quartz, cairo, qtopia and xrender engines. dead.