#include "evas_common.h" #include "evas_private.h" #include "Evas_Engine_Software_X11.h" #include "evas_engine.h" #ifdef BUILD_ENGINE_SOFTWARE_XLIB # include "evas_xlib_outbuf.h" # include "evas_xlib_swapbuf.h" # include "evas_xlib_color.h" #endif #ifdef BUILD_ENGINE_SOFTWARE_XCB # include "evas_xcb_outbuf.h" # include "evas_xcb_color.h" # include "evas_xcb_xdefaults.h" #endif #include "evas_x_egl.h" int _evas_engine_soft_x11_log_dom = -1; /* function tables - filled in later (func and parent func) */ static Evas_Func func, pfunc; /* engine struct data */ typedef struct _Render_Engine Render_Engine; struct _Render_Engine { Tilebuf *tb; Outbuf *ob; Tilebuf_Rect *rects; Tilebuf_Rect *rects_prev[3]; Eina_Inlist *cur_rect; short mode; unsigned char end : 1; unsigned char lost_back : 1; void (*outbuf_free)(Outbuf *ob); void (*outbuf_reconfigure)(Outbuf *ob, int w, int h, int rot, Outbuf_Depth depth); int (*outbuf_get_rot)(Outbuf *ob); RGBA_Image *(*outbuf_new_region_for_update)(Outbuf *ob, int x, int y, int w, int h, int *cx, int *cy, int *cw, int *ch); void (*outbuf_push_updated_region)(Outbuf *ob, RGBA_Image *update, int x, int y, int w, int h); void (*outbuf_free_region_for_update)(Outbuf *ob, RGBA_Image *update); void (*outbuf_flush)(Outbuf *ob); void (*outbuf_idle_flush)(Outbuf *ob); int (*outbuf_swap_mode_get)(Outbuf *ob); Eina_Bool (*outbuf_alpha_get)(Outbuf *ob); struct { void *disp; void *config; void *surface; } egl; }; /* prototypes we will use here */ static void *_best_visual_get(int backend, void *connection, int screen); static unsigned int _best_colormap_get(int backend, void *connection, int screen); static int _best_depth_get(int backend, void *connection, int screen); static void *eng_info(Evas *eo_e); static void eng_info_free(Evas *eo_e, void *info); static int eng_setup(Evas *eo_e, void *info); static void eng_output_free(void *data); static void eng_output_resize(void *data, int w, int h); static void eng_output_tile_size_set(void *data, int w, int h); static void eng_output_redraws_rect_add(void *data, int x, int y, int w, int h); static void eng_output_redraws_rect_del(void *data, int x, int y, int w, int h); static void eng_output_redraws_clear(void *data); static void *eng_output_redraws_next_update_get(void *data, int *x, int *y, int *w, int *h, int *cx, int *cy, int *cw, int *ch); static void eng_output_redraws_next_update_push(void *data, void *surface, int x, int y, int w, int h); static void eng_output_flush(void *data); static void eng_output_idle_flush(void *data); /* internal engine routines */ #ifdef BUILD_ENGINE_SOFTWARE_XLIB /* static void * _output_egl_setup(int w, int h, int rot, Display *disp, Drawable draw, Visual *vis, Colormap cmap, int depth, int debug, int grayscale, int max_colors, Pixmap mask, int shape_dither, int destination_alpha) { Render_Engine *re; void *ptr; int stride = 0; if (depth != 32) return NULL; if (mask) return NULL; if (!(re = calloc(1, sizeof(Render_Engine)))) return NULL; re->egl.disp = _egl_x_disp_get(disp); if (!re->egl.disp) { free(re); return NULL; } re->egl.config = _egl_x_disp_choose_config(re->egl.disp); if (!re->egl.config) { _egl_x_disp_terminate(re->egl.disp); free(re); return NULL; } re->egl.surface = _egl_x_win_surf_new(re->egl.disp, draw, re->egl.config); if (!re->egl.surface) { _egl_x_disp_terminate(re->egl.disp); free(re); return NULL; } ptr = _egl_x_surf_map(re->egl.disp, re->egl.surface, &stride); if (!ptr) { _egl_x_win_surf_free(re->egl.disp, re->egl.surface); _egl_x_disp_terminate(re->egl.disp); free(re); return NULL; } _egl_x_surf_unmap(re->egl.disp, re->egl.surface); re->ob = evas_software_egl_outbuf_setup_x(w, h, rot, OUTBUF_DEPTH_INHERIT, disp, draw, vis, cmap, depth, grayscale, max_colors, mask, shape_dither, destination_alpha); re->tb = evas_common_tilebuf_new(w, h); if (!re->tb) { evas_software_xlib_outbuf_free(re->ob); free(re); return NULL; } evas_common_tilebuf_set_tile_size(re->tb, TILESIZE, TILESIZE); return re; debug = 0; } */ static void _output_egl_shutdown(Render_Engine *re) { if (!re->egl.disp) return; _egl_x_win_surf_free(re->egl.disp, re->egl.surface); _egl_x_disp_terminate(re->egl.disp); } static void * _output_xlib_setup(int w, int h, int rot, Display *disp, Drawable draw, Visual *vis, Colormap cmap, int depth, int debug, int grayscale, int max_colors, Pixmap mask, int shape_dither, int destination_alpha) { Render_Engine *re; if (!(re = calloc(1, sizeof(Render_Engine)))) return NULL; evas_software_xlib_x_init(); evas_software_xlib_x_color_init(); evas_software_xlib_outbuf_init(); re->ob = evas_software_xlib_outbuf_setup_x(w, h, rot, OUTBUF_DEPTH_INHERIT, disp, draw, vis, cmap, depth, grayscale, max_colors, mask, shape_dither, destination_alpha); if (!re->ob) { free(re); return NULL; } /* for updates return 1 big buffer, but only use portions of it, also cache * it and keepit around until an idle_flush */ /* disable for now - i am hunting down why some expedite tests are slower, * as well as shaped stuff is broken and probable non-32bpp is broken as * convert funcs dont do the right thing * */ // re->ob->onebuf = 1; evas_software_xlib_outbuf_debug_set(re->ob, debug); re->tb = evas_common_tilebuf_new(w, h); if (!re->tb) { evas_software_xlib_outbuf_free(re->ob); free(re); return NULL; } /* in preliminary tests 16x16 gave highest framerates */ evas_common_tilebuf_set_tile_size(re->tb, TILESIZE, TILESIZE); return re; } static void * _output_swapbuf_setup(int w, int h, int rot, Display *disp, Drawable draw, Visual *vis, Colormap cmap, int depth, int debug EINA_UNUSED, int grayscale, int max_colors, Pixmap mask, int shape_dither, int destination_alpha) { Render_Engine *re; if (!(re = calloc(1, sizeof(Render_Engine)))) return NULL; evas_software_xlib_x_init(); evas_software_xlib_x_color_init(); evas_software_xlib_swapbuf_init(); re->ob = evas_software_xlib_swapbuf_setup_x(w, h, rot, OUTBUF_DEPTH_INHERIT, disp, draw, vis, cmap, depth, grayscale, max_colors, mask, shape_dither, destination_alpha); if (!re->ob) { free(re); return NULL; } re->tb = evas_common_tilebuf_new(w, h); if (!re->tb) { evas_software_xlib_swapbuf_free(re->ob); free(re); return NULL; } evas_common_tilebuf_set_tile_size(re->tb, TILESIZE, TILESIZE); return re; } #endif #ifdef BUILD_ENGINE_SOFTWARE_XCB static void * _output_xcb_setup(int w, int h, int rot, xcb_connection_t *conn, xcb_screen_t *screen, xcb_drawable_t draw, xcb_visualtype_t *vis, xcb_colormap_t cmap, int depth, int debug, int grayscale, int max_colors, xcb_drawable_t mask, int shape_dither, int destination_alpha) { Render_Engine *re; if (!(re = calloc(1, sizeof(Render_Engine)))) return NULL; evas_software_xcb_init(); evas_software_xcb_color_init(); evas_software_xcb_outbuf_init(); re->ob = evas_software_xcb_outbuf_setup(w, h, rot, OUTBUF_DEPTH_INHERIT, conn, screen, draw, vis, cmap, depth, grayscale, max_colors, mask, shape_dither, destination_alpha); if (!re->ob) { free(re); return NULL; } /* for updates return 1 big buffer, but only use portions of it, also cache * it and keepit around until an idle_flush */ /* disable for now - i am hunting down why some expedite tests are slower, * as well as shaped stuff is broken and probable non-32bpp is broken as * convert funcs dont do the right thing * */ // re->ob->onebuf = 1; evas_software_xcb_outbuf_debug_set(re->ob, debug); re->tb = evas_common_tilebuf_new(w, h); if (!re->tb) { evas_software_xcb_outbuf_free(re->ob); free(re); return NULL; } /* in preliminary tests 16x16 gave highest framerates */ evas_common_tilebuf_set_tile_size(re->tb, TILESIZE, TILESIZE); return re; } #endif static void * _best_visual_get(int backend, void *connection, int screen) { if (!connection) return NULL; #ifdef BUILD_ENGINE_SOFTWARE_XLIB if (backend == EVAS_ENGINE_INFO_SOFTWARE_X11_BACKEND_XLIB) return DefaultVisual((Display *)connection, screen); #endif #ifdef BUILD_ENGINE_SOFTWARE_XCB if (backend == EVAS_ENGINE_INFO_SOFTWARE_X11_BACKEND_XCB) { xcb_screen_iterator_t iter_screen; xcb_depth_iterator_t iter_depth; xcb_screen_t *s = NULL; iter_screen = xcb_setup_roots_iterator(xcb_get_setup((xcb_connection_t *)connection)); for (; iter_screen.rem; --screen, xcb_screen_next(&iter_screen)) if (screen == 0) { s = iter_screen.data; break; } iter_depth = xcb_screen_allowed_depths_iterator(s); for (; iter_depth.rem; xcb_depth_next(&iter_depth)) { xcb_visualtype_iterator_t iter_vis; iter_vis = xcb_depth_visuals_iterator(iter_depth.data); for (; iter_vis.rem; xcb_visualtype_next(&iter_vis)) { if (s->root_visual == iter_vis.data->visual_id) return iter_vis.data; } } } #endif return NULL; } static unsigned int _best_colormap_get(int backend, void *connection, int screen) { if (!connection) return 0; #ifdef BUILD_ENGINE_SOFTWARE_XLIB if (backend == EVAS_ENGINE_INFO_SOFTWARE_X11_BACKEND_XLIB) return DefaultColormap((Display *)connection, screen); #endif #ifdef BUILD_ENGINE_SOFTWARE_XCB if (backend == EVAS_ENGINE_INFO_SOFTWARE_X11_BACKEND_XCB) { xcb_screen_iterator_t iter_screen; xcb_screen_t *s = NULL; iter_screen = xcb_setup_roots_iterator(xcb_get_setup((xcb_connection_t *)connection)); for (; iter_screen.rem; --screen, xcb_screen_next(&iter_screen)) if (screen == 0) { s = iter_screen.data; break; } return s->default_colormap; } #endif return 0; } static int _best_depth_get(int backend, void *connection, int screen) { if (!connection) return 0; #ifdef BUILD_ENGINE_SOFTWARE_XLIB if (backend == EVAS_ENGINE_INFO_SOFTWARE_X11_BACKEND_XLIB) return DefaultDepth((Display *)connection, screen); #endif #ifdef BUILD_ENGINE_SOFTWARE_XCB if (backend == EVAS_ENGINE_INFO_SOFTWARE_X11_BACKEND_XCB) { xcb_screen_iterator_t iter_screen; xcb_screen_t *s = NULL; iter_screen = xcb_setup_roots_iterator(xcb_get_setup((xcb_connection_t *)connection)); for (; iter_screen.rem; --screen, xcb_screen_next(&iter_screen)) if (screen == 0) { s = iter_screen.data; break; } return s->root_depth; } #endif return 0; } /* engine api this module provides */ static void * eng_info(Evas *eo_e EINA_UNUSED) { Evas_Engine_Info_Software_X11 *info; if (!(info = calloc(1, sizeof(Evas_Engine_Info_Software_X11)))) return NULL; info->magic.magic = rand(); info->info.debug = 0; info->info.alloc_grayscale = 0; info->info.alloc_colors_max = 216; info->func.best_visual_get = _best_visual_get; info->func.best_colormap_get = _best_colormap_get; info->func.best_depth_get = _best_depth_get; info->render_mode = EVAS_RENDER_MODE_BLOCKING; return info; } static void eng_info_free(Evas *eo_e EINA_UNUSED, void *info) { Evas_Engine_Info_Software_X11 *in; in = (Evas_Engine_Info_Software_X11 *)info; free(in); } static int eng_setup(Evas *eo_e, void *in) { Evas_Public_Data *e = eo_data_get(eo_e, EVAS_CLASS); Evas_Engine_Info_Software_X11 *info; Render_Engine *re = NULL; info = (Evas_Engine_Info_Software_X11 *)in; if (!e->engine.data.output) { /* if we haven't initialized - init (automatic abort if already done) */ evas_common_cpu_init(); evas_common_blend_init(); evas_common_image_init(); evas_common_convert_init(); evas_common_scale_init(); evas_common_rectangle_init(); evas_common_polygon_init(); evas_common_line_init(); evas_common_font_init(); evas_common_draw_init(); evas_common_tilebuf_init(); #ifdef BUILD_ENGINE_SOFTWARE_XLIB if (info->info.backend == EVAS_ENGINE_INFO_SOFTWARE_X11_BACKEND_XLIB) { static int try_swapbuf = -1; if (try_swapbuf == -1) { if (getenv("EVAS_NO_DRI_SWAPBUF")) try_swapbuf = 0; else try_swapbuf = 1; } if (try_swapbuf) re = _output_swapbuf_setup(e->output.w, e->output.h, info->info.rotation, info->info.connection, info->info.drawable, info->info.visual, info->info.colormap, info->info.depth, info->info.debug, info->info.alloc_grayscale, info->info.alloc_colors_max, info->info.mask, info->info.shape_dither, info->info.destination_alpha); if (re) { re->outbuf_free = evas_software_xlib_swapbuf_free; re->outbuf_reconfigure = evas_software_xlib_swapbuf_reconfigure; re->outbuf_get_rot = evas_software_xlib_swapbuf_get_rot; re->outbuf_new_region_for_update = evas_software_xlib_swapbuf_new_region_for_update; re->outbuf_push_updated_region = evas_software_xlib_swapbuf_push_updated_region; re->outbuf_free_region_for_update = evas_software_xlib_swapbuf_free_region_for_update; re->outbuf_flush = evas_software_xlib_swapbuf_flush; re->outbuf_idle_flush = evas_software_xlib_swapbuf_idle_flush; re->outbuf_alpha_get = evas_software_xlib_swapbuf_alpha_get; re->outbuf_swap_mode_get = evas_software_xlib_swapbuf_buffer_state_get; } if (!re) { re = _output_xlib_setup(e->output.w, e->output.h, info->info.rotation, info->info.connection, info->info.drawable, info->info.visual, info->info.colormap, info->info.depth, info->info.debug, info->info.alloc_grayscale, info->info.alloc_colors_max, info->info.mask, info->info.shape_dither, info->info.destination_alpha); re->outbuf_free = evas_software_xlib_outbuf_free; re->outbuf_reconfigure = evas_software_xlib_outbuf_reconfigure; re->outbuf_get_rot = evas_software_xlib_outbuf_get_rot; re->outbuf_new_region_for_update = evas_software_xlib_outbuf_new_region_for_update; re->outbuf_push_updated_region = evas_software_xlib_outbuf_push_updated_region; re->outbuf_free_region_for_update = evas_software_xlib_outbuf_free_region_for_update; re->outbuf_flush = evas_software_xlib_outbuf_flush; re->outbuf_idle_flush = evas_software_xlib_outbuf_idle_flush; re->outbuf_alpha_get = evas_software_xlib_outbuf_alpha_get; re->outbuf_swap_mode_get = NULL; } } #endif #ifdef BUILD_ENGINE_SOFTWARE_XCB if (info->info.backend == EVAS_ENGINE_INFO_SOFTWARE_X11_BACKEND_XCB) { re = _output_xcb_setup(e->output.w, e->output.h, info->info.rotation, info->info.connection, info->info.screen, info->info.drawable, info->info.visual, info->info.colormap, info->info.depth, info->info.debug, info->info.alloc_grayscale, info->info.alloc_colors_max, info->info.mask, info->info.shape_dither, info->info.destination_alpha); re->outbuf_free = evas_software_xcb_outbuf_free; re->outbuf_reconfigure = evas_software_xcb_outbuf_reconfigure; re->outbuf_get_rot = evas_software_xcb_outbuf_rotation_get; re->outbuf_new_region_for_update = evas_software_xcb_outbuf_new_region_for_update; re->outbuf_push_updated_region = evas_software_xcb_outbuf_push_updated_region; re->outbuf_free_region_for_update = evas_software_xcb_outbuf_free_region_for_update; re->outbuf_flush = evas_software_xcb_outbuf_flush; re->outbuf_idle_flush = evas_software_xcb_outbuf_idle_flush; re->outbuf_alpha_get = evas_software_xcb_outbuf_alpha_get; re->outbuf_swap_mode_get = NULL; } #endif e->engine.data.output = re; } else { int ponebuf = 0; re = e->engine.data.output; if ((re) && (re->ob)) ponebuf = re->ob->onebuf; #ifdef BUILD_ENGINE_SOFTWARE_XLIB if (info->info.backend == EVAS_ENGINE_INFO_SOFTWARE_X11_BACKEND_XLIB) { // XXX re->outbuf_free(re->ob); if (re->outbuf_free == evas_software_xlib_swapbuf_free) { re->ob = evas_software_xlib_swapbuf_setup_x(e->output.w, e->output.h, info->info.rotation, OUTBUF_DEPTH_INHERIT, info->info.connection, info->info.drawable, info->info.visual, info->info.colormap, info->info.depth, info->info.alloc_grayscale, info->info.alloc_colors_max, info->info.mask, info->info.shape_dither, info->info.destination_alpha); } else { re->ob = evas_software_xlib_outbuf_setup_x(e->output.w, e->output.h, info->info.rotation, OUTBUF_DEPTH_INHERIT, info->info.connection, info->info.drawable, info->info.visual, info->info.colormap, info->info.depth, info->info.alloc_grayscale, info->info.alloc_colors_max, info->info.mask, info->info.shape_dither, info->info.destination_alpha); evas_software_xlib_outbuf_debug_set(re->ob, info->info.debug); } } #endif #ifdef BUILD_ENGINE_SOFTWARE_XCB if (info->info.backend == EVAS_ENGINE_INFO_SOFTWARE_X11_BACKEND_XCB) { evas_software_xcb_outbuf_free(re->ob); re->ob = evas_software_xcb_outbuf_setup(e->output.w, e->output.h, info->info.rotation, OUTBUF_DEPTH_INHERIT, info->info.connection, info->info.screen, info->info.drawable, info->info.visual, info->info.colormap, info->info.depth, info->info.alloc_grayscale, info->info.alloc_colors_max, info->info.mask, info->info.shape_dither, info->info.destination_alpha); evas_software_xcb_outbuf_debug_set(re->ob, info->info.debug); } #endif if ((re) && (re->ob)) re->ob->onebuf = ponebuf; } if (!e->engine.data.output) return 0; if (!e->engine.data.context) { e->engine.data.context = e->engine.func->context_new(e->engine.data.output); } re = e->engine.data.output; return 1; } static void eng_output_free(void *data) { Render_Engine *re; if ((re = (Render_Engine *)data)) { re->outbuf_free(re->ob); evas_common_tilebuf_free(re->tb); if (re->rects) evas_common_tilebuf_free_render_rects(re->rects); if (re->rects_prev[0]) evas_common_tilebuf_free_render_rects(re->rects_prev[0]); if (re->rects_prev[1]) evas_common_tilebuf_free_render_rects(re->rects_prev[1]); if (re->rects_prev[2]) evas_common_tilebuf_free_render_rects(re->rects_prev[2]); _output_egl_shutdown(re); free(re); } evas_common_font_shutdown(); evas_common_image_shutdown(); } static void eng_output_resize(void *data, int w, int h) { Render_Engine *re; re = (Render_Engine *)data; re->outbuf_reconfigure(re->ob, w, h, re->outbuf_get_rot(re->ob), OUTBUF_DEPTH_INHERIT); evas_common_tilebuf_free(re->tb); re->tb = evas_common_tilebuf_new(w, h); if (re->tb) evas_common_tilebuf_set_tile_size(re->tb, TILESIZE, TILESIZE); } static void eng_output_tile_size_set(void *data, int w, int h) { Render_Engine *re; re = (Render_Engine *)data; evas_common_tilebuf_set_tile_size(re->tb, w, h); } static void eng_output_redraws_rect_add(void *data, int x, int y, int w, int h) { Render_Engine *re; re = (Render_Engine *)data; evas_common_tilebuf_add_redraw(re->tb, x, y, w, h); } static void eng_output_redraws_rect_del(void *data, int x, int y, int w, int h) { Render_Engine *re; re = (Render_Engine *)data; evas_common_tilebuf_del_redraw(re->tb, x, y, w, h); } static void eng_output_redraws_clear(void *data) { Render_Engine *re; re = (Render_Engine *)data; evas_common_tilebuf_clear(re->tb); } static Tilebuf_Rect * _merge_rects(Tilebuf *tb, Tilebuf_Rect *r1, Tilebuf_Rect *r2, Tilebuf_Rect *r3) { Tilebuf_Rect *r, *rects; // int px1, py1, px2, py2; if (r1) { EINA_INLIST_FOREACH(EINA_INLIST_GET(r1), r) { evas_common_tilebuf_add_redraw(tb, r->x, r->y, r->w, r->h); } } if (r2) { EINA_INLIST_FOREACH(EINA_INLIST_GET(r2), r) { evas_common_tilebuf_add_redraw(tb, r->x, r->y, r->w, r->h); } } if (r2) { EINA_INLIST_FOREACH(EINA_INLIST_GET(r3), r) { evas_common_tilebuf_add_redraw(tb, r->x, r->y, r->w, r->h); } } rects = evas_common_tilebuf_get_render_rects(tb); /* // bounding box -> make a bounding box single region update of all regions. // yes we could try and be smart and figure out size of regions, how far // apart etc. etc. to try and figure out an optimal "set". this is a tradeoff // between multiple update regions to render and total pixels to render. if (rects) { px1 = rects->x; py1 = rects->y; px2 = rects->x + rects->w; py2 = rects->y + rects->h; EINA_INLIST_FOREACH(EINA_INLIST_GET(rects), r) { if (r->x < x1) px1 = r->x; if (r->y < y1) py1 = r->y; if ((r->x + r->w) > x2) px2 = r->x + r->w; if ((r->y + r->h) > y2) py2 = r->y + r->h; } evas_common_tilebuf_free_render_rects(rects); rects = calloc(1, sizeof(Tilebuf_Rect)); if (rects) { rects->x = px1; rects->y = py1; rects->w = px2 - px1; rects->h = py2 - py1; } } */ evas_common_tilebuf_clear(tb); return rects; } static void * eng_output_redraws_next_update_get(void *data, int *x, int *y, int *w, int *h, int *cx, int *cy, int *cw, int *ch) { Render_Engine *re; RGBA_Image *surface; Tilebuf_Rect *rect; Eina_Bool first_rect = EINA_FALSE; #define CLEAR_PREV_RECTS(x) \ do { \ if (re->rects_prev[x]) \ evas_common_tilebuf_free_render_rects(re->rects_prev[x]); \ re->rects_prev[x] = NULL; \ } while (0) re = (Render_Engine *)data; if (re->end) { re->end = 0; return NULL; } if (!re->rects) { int mode = MODE_COPY; if (re->outbuf_swap_mode_get) mode = re->outbuf_swap_mode_get(re->ob); re->mode = mode; re->rects = evas_common_tilebuf_get_render_rects(re->tb); if (re->rects) { if (re->lost_back) { /* if we lost our backbuffer since the last frame redraw all */ re->lost_back = 0; evas_common_tilebuf_add_redraw(re->tb, 0, 0, re->ob->w, re->ob->h); evas_common_tilebuf_free_render_rects(re->rects); re->rects = evas_common_tilebuf_get_render_rects(re->tb); } /* ensure we get rid of previous rect lists we dont need if mode * changed/is appropriate */ evas_common_tilebuf_clear(re->tb); CLEAR_PREV_RECTS(2); re->rects_prev[2] = re->rects_prev[1]; re->rects_prev[1] = re->rects_prev[0]; re->rects_prev[0] = re->rects; re->rects = NULL; switch (re->mode) { case MODE_FULL: case MODE_COPY: // no prev rects needed re->rects = _merge_rects(re->tb, re->rects_prev[0], NULL, NULL); break; case MODE_DOUBLE: // double mode - only 1 level of prev rect re->rects = _merge_rects(re->tb, re->rects_prev[0], re->rects_prev[1], NULL); break; case MODE_TRIPLE: // keep all re->rects = _merge_rects(re->tb, re->rects_prev[0], re->rects_prev[1], re->rects_prev[2]); break; default: break; } first_rect = EINA_TRUE; } evas_common_tilebuf_clear(re->tb); re->cur_rect = EINA_INLIST_GET(re->rects); } if (!re->cur_rect) return NULL; rect = (Tilebuf_Rect *)re->cur_rect; if (re->rects) { switch (re->mode) { case MODE_COPY: case MODE_DOUBLE: case MODE_TRIPLE: rect = (Tilebuf_Rect *)re->cur_rect; *x = rect->x; *y = rect->y; *w = rect->w; *h = rect->h; *cx = rect->x; *cy = rect->y; *cw = rect->w; *ch = rect->h; re->cur_rect = re->cur_rect->next; break; case MODE_FULL: re->cur_rect = NULL; if (x) *x = 0; if (y) *y = 0; if (w) *w = re->ob->w; if (h) *h = re->ob->h; if (cx) *cx = 0; if (cy) *cy = 0; if (cw) *cw = re->ob->w; if (ch) *ch = re->ob->h; break; default: break; } if (first_rect) { // do anything needed fir the first frame } surface = re->outbuf_new_region_for_update(re->ob, *x, *y, *w, *h, cx, cy, cw, ch); if (!re->cur_rect) { re->end = 1; } return surface; } return NULL; } static void eng_output_redraws_next_update_push(void *data, void *surface, int x, int y, int w, int h) { Render_Engine *re; re = (Render_Engine *)data; #if defined(BUILD_PIPE_RENDER) evas_common_pipe_map_begin(surface); #endif /* BUILD_PIPE_RENDER */ re->outbuf_push_updated_region(re->ob, surface, x, y, w, h); re->outbuf_free_region_for_update(re->ob, surface); evas_common_cpu_end_opt(); } static void eng_output_flush(void *data) { Render_Engine *re; re = (Render_Engine *)data; re->outbuf_flush(re->ob); if (re->rects) { evas_common_tilebuf_free_render_rects(re->rects); re->rects = NULL; } } static void eng_output_idle_flush(void *data) { Render_Engine *re; re = (Render_Engine *)data; re->outbuf_idle_flush(re->ob); } static Eina_Bool eng_canvas_alpha_get(void *data, void *context EINA_UNUSED) { Render_Engine *re; re = (Render_Engine *)data; return (re->ob->priv.destination_alpha) || (re->outbuf_alpha_get(re->ob)); } /* module advertising code */ static int module_open(Evas_Module *em) { if (!em) return 0; /* get whatever engine module we inherit from */ if (!_evas_module_engine_inherit(&pfunc, "software_generic")) return 0; _evas_engine_soft_x11_log_dom = eina_log_domain_register("evas-software_x11", EVAS_DEFAULT_LOG_COLOR); if (_evas_engine_soft_x11_log_dom < 0) { EINA_LOG_ERR("Can not create a module log domain."); return 0; } /* store it for later use */ func = pfunc; /* now to override methods */ #define ORD(f) EVAS_API_OVERRIDE(f, &func, eng_) ORD(info); ORD(info_free); ORD(setup); ORD(canvas_alpha_get); ORD(output_free); ORD(output_resize); ORD(output_tile_size_set); ORD(output_redraws_rect_add); ORD(output_redraws_rect_del); ORD(output_redraws_clear); ORD(output_redraws_next_update_get); ORD(output_redraws_next_update_push); ORD(output_flush); ORD(output_idle_flush); /* now advertise out own api */ em->functions = (void *)(&func); return 1; } static void module_close(Evas_Module *em EINA_UNUSED) { eina_log_domain_unregister(_evas_engine_soft_x11_log_dom); } static Evas_Module_Api evas_modapi = { EVAS_MODULE_API_VERSION, "software_x11", "none", { module_open, module_close } }; EVAS_MODULE_DEFINE(EVAS_MODULE_TYPE_ENGINE, engine, software_x11); #ifndef EVAS_STATIC_BUILD_SOFTWARE_X11 EVAS_EINA_MODULE_DEFINE(engine, software_x11); #endif