/** * @defgroup Map Map * @ingroup Elementary * * @image html img/widget/map/preview-00.png * @image latex img/widget/map/preview-00.eps * * This is a widget specifically for displaying a map. It uses basically * OpenStreetMap provider http://www.openstreetmap.org/, * but custom providers can be added. * * It supports some basic but yet nice features: * @li zoom and scroll * @li markers with content to be displayed when user clicks over it * @li group of markers * @li routes * * Smart callbacks one can listen to: * * - "clicked" - This is called when a user has clicked the map without * dragging around. * - "clicked,double" - This is called when a user has double-clicked * the map. * - "press" - This is called when a user has pressed down on the map. * - "longpressed" - This is called when a user has pressed down on the map * for a long time without dragging around. * - "scroll" - the content has been scrolled (moved). * - "scroll,drag,start" - dragging the contents around has started. * - "scroll,drag,stop" - dragging the contents around has stopped. * - "scroll,anim,start" - scrolling animation has started. * - "scroll,anim,stop" - scrolling animation has stopped. * - "zoom,start" - Zoom animation started. * - "zoom,stop" - Zoom animation stopped. * - "zoom,change" - Zoom changed when using an auto zoom mode. * - "tile,load" - A map tile image load begins. * - "tile,loaded" - A map tile image load ends. * - "tile,loaded,fail" - A map tile image load fails. * - "route,load" - Route request begins. * - "route,loaded" - Route request ends. * - "route,loaded,fail" - Route request fails. * - "name,load" - Name request begins. * - "name,loaded" - Name request ends. * - "name,loaded,fail" - Name request fails. * - "overlay,clicked" - A overlay is clicked. * * Available style for map widget: * - @c "default" * * Available style for markers: * - @c "radio" * - @c "radio2" * - @c "empty" * * Available style for marker bubble: * - @c "default" * * List of examples: * @li @ref map_example_01 * @li @ref map_example_02 * @li @ref map_example_03 */ /** * @addtogroup Map * @{ */ /** * Set map's zoom behavior. It can be set to manual or automatic. * * Default value is #ELM_MAP_ZOOM_MODE_MANUAL. * * Values don't work as bitmask, only one can be chosen. * * @note Valid sizes are 2^zoom, consequently the map may be smaller * than the scroller view. * * @see elm_map_zoom_mode_set() * @see elm_map_zoom_mode_get() * * @ingroup Map */ typedef enum { ELM_MAP_ZOOM_MODE_MANUAL, /**< Zoom controlled manually by elm_map_zoom_set(). It's set by default. */ ELM_MAP_ZOOM_MODE_AUTO_FIT, /**< Zoom until map fits inside the scroll frame with no pixels outside this area. */ ELM_MAP_ZOOM_MODE_AUTO_FILL, /**< Zoom until map fills scroll, ensuring no pixels are left unfilled. */ ELM_MAP_ZOOM_MODE_LAST } Elm_Map_Zoom_Mode; /** * Set type of a external source (provider). * * @see elm_map_sources_get() * @see elm_map_source_get() * @see elm_map_source_set() * * @ingroup Map */ typedef enum { ELM_MAP_SOURCE_TYPE_TILE, /**< Map tile provider. */ ELM_MAP_SOURCE_TYPE_ROUTE, /**< Route service provider. */ ELM_MAP_SOURCE_TYPE_NAME, /**< Name service provider. */ ELM_MAP_SOURCE_TYPE_LAST } Elm_Map_Source_Type; /** * Set type of transport used on route. * * @see elm_map_route_add() * * @ingroup Map */ typedef enum { ELM_MAP_ROUTE_TYPE_MOTOCAR, /**< Route should consider an automobile will be used. */ ELM_MAP_ROUTE_TYPE_BICYCLE, /**< Route should consider a bicycle will be used by the user. */ ELM_MAP_ROUTE_TYPE_FOOT, /**< Route should consider user will be walking. */ ELM_MAP_ROUTE_TYPE_LAST } Elm_Map_Route_Type; /** * Set the routing method, what should be prioritized, time or distance. * * @see elm_map_route_add() * * @ingroup Map */ typedef enum { ELM_MAP_ROUTE_METHOD_FASTEST, /**< Route should prioritize time. */ ELM_MAP_ROUTE_METHOD_SHORTEST, /**< Route should prioritized distance. */ ELM_MAP_ROUTE_METHOD_LAST } Elm_Map_Route_Method; /** * Set the name search method. * * This is for name module interface. * * @ingroup Map */ typedef enum { ELM_MAP_NAME_METHOD_SEARCH, ELM_MAP_NAME_METHOD_REVERSE, ELM_MAP_NAME_METHOD_LAST } Elm_Map_Name_Method; /** * Set overlay type to be used. This type is resolved * when the overlay is created. * You can get this value by elm_map_overlay_type_get(). * * @see elm_map_overlay_type_get() * @see elm_map_overlay_add() * @see elm_map_overlay_class_add() * @see elm_map_overlay_bubble_add() * * @ingroup Map */ typedef enum _Elm_Map_Overlay_Type { ELM_MAP_OVERLAY_TYPE_NONE = 0, ELM_MAP_OVERLAY_TYPE_DEFAULT, ELM_MAP_OVERLAY_TYPE_CLASS, ELM_MAP_OVERLAY_TYPE_GROUP, ELM_MAP_OVERLAY_TYPE_BUBBLE, ELM_MAP_OVERLAY_TYPE_ROUTE, ELM_MAP_OVERLAY_TYPE_LINE, ELM_MAP_OVERLAY_TYPE_POLYGON, ELM_MAP_OVERLAY_TYPE_CIRCLE, ELM_MAP_OVERLAY_TYPE_SCALE } Elm_Map_Overlay_Type; typedef struct _Elm_Map_Marker Elm_Map_Marker; /**< A marker to be shown in a specific point of the map. Can be created with elm_map_marker_add() and deleted with elm_map_marker_remove(). */ typedef struct _Elm_Map_Marker_Class Elm_Map_Marker_Class; /**< Each marker must be associated to a class. It's required to add a mark. The class defines the style of the marker when a marker is displayed alone (not grouped). A new class can be created with elm_map_marker_class_new(). */ typedef struct _Elm_Map_Group_Class Elm_Map_Group_Class; /**< Each marker must be associated to a group class. It's required to add a mark. The group class defines the style of the marker when a marker is grouped to other markers. Markers with the same group are grouped if they are close. A new group class can be created with elm_map_marker_group_class_new(). */ typedef struct _Elm_Map_Route Elm_Map_Route; /**< A route to be shown in the map. Can be created with elm_map_route_add() and deleted with elm_map_route_remove(). */ typedef struct _Elm_Map_Name Elm_Map_Name; /**< A handle for specific coordinates. */ typedef struct _Elm_Map_Overlay Elm_Map_Overlay; /**< A overlay to be shown in a specific point of the map. This can be created by elm_map_overlay_add() and similar functions and deleted by elm_map_overlay_del(). */ typedef Evas_Object *(*Elm_Map_Marker_Get_Func)(Evas_Object *obj, Elm_Map_Marker *marker, void *data); /**< Bubble content fetching class function for marker classes. When the user click on a marker, a bubble is displayed with a content. */ typedef void (*Elm_Map_Marker_Del_Func)(Evas_Object *obj, Elm_Map_Marker *marker, void *data, Evas_Object *o); /**< Function to delete bubble content for marker classes. */ typedef Evas_Object *(*Elm_Map_Marker_Icon_Get_Func)(Evas_Object *obj, Elm_Map_Marker *marker, void *data); /**< Icon fetching class function for marker classes. */ typedef Evas_Object *(*Elm_Map_Group_Icon_Get_Func)(Evas_Object *obj, void *data); /**< Icon fetching class function for markers group classes. */ typedef void (*Elm_Map_Overlay_Get_Cb)(void *data, Evas_Object *map, Elm_Map_Overlay *overlay); /**< Get callback function for the overlay. */ typedef void (*Elm_Map_Name_Cb)(void *data, Evas_Object *map, Elm_Map_Name *name); /**< Async-callback function for the name request. */ typedef void (*Elm_Map_Route_Cb)(void *data, Evas_Object *map, Elm_Map_Route *route); /**< Async-callback function for the route request. */ /** * Add a new map widget to the given parent Elementary (container) object. * * @param parent The parent object. * @return a new map widget handle or @c NULL, on errors. * * This function inserts a new map widget on the canvas. * * @ingroup Map */ EAPI Evas_Object *elm_map_add(Evas_Object *parent); /** * Set the zoom level of the map. * * @param obj The map object. * @param zoom The zoom level to set. * * This sets the zoom level. * * It will respect limits defined by elm_map_zoom_min_set() and * elm_map_zoom_max_set(). * * By default these values are 0 (world map) and 18 (maximum zoom). * * This function should be used when zoom mode is set to * #ELM_MAP_ZOOM_MODE_MANUAL. This is the default mode, and can be set * with elm_map_zoom_mode_set(). * * @see elm_map_zoom_mode_set() * @see elm_map_zoom_get() * * @ingroup Map */ EAPI void elm_map_zoom_set(Evas_Object *obj, int zoom); /** * Get the zoom level of the map. * * @param obj The map object. * @return The current zoom level. * * This returns the current zoom level of the map object. * * Note that if you set the fill mode to other than #ELM_MAP_ZOOM_MODE_MANUAL * (which is the default), the zoom level may be changed at any time by the * map object itself to account for map size and map viewport size. * * @see elm_map_zoom_set() for details. * * @ingroup Map */ EAPI int elm_map_zoom_get(const Evas_Object *obj); /** * Set the zoom mode used by the map object. * * @param obj The map object. * @param mode The zoom mode of the map, being it one of * #ELM_MAP_ZOOM_MODE_MANUAL (default), #ELM_MAP_ZOOM_MODE_AUTO_FIT, * or #ELM_MAP_ZOOM_MODE_AUTO_FILL. * * This sets the zoom mode to manual or one of the automatic levels. * Manual (#ELM_MAP_ZOOM_MODE_MANUAL) means that zoom is set manually by * elm_map_zoom_set() and will stay at that level until changed by code * or until zoom mode is changed. This is the default mode. * * The Automatic modes will allow the map object to automatically * adjust zoom mode based on properties. #ELM_MAP_ZOOM_MODE_AUTO_FIT will * adjust zoom so the map fits inside the scroll frame with no pixels * outside this area. #ELM_MAP_ZOOM_MODE_AUTO_FILL will be similar but * ensure no pixels within the frame are left unfilled. Do not forget that * the valid sizes are 2^zoom, consequently the map may be smaller than * the scroller view. * * @see elm_map_zoom_set() * * @ingroup Map */ EAPI void elm_map_zoom_mode_set(Evas_Object *obj, Elm_Map_Zoom_Mode mode); /** * Get the zoom mode used by the map object. * * @param obj The map object. * @return The zoom mode of the map, being it one of * #ELM_MAP_ZOOM_MODE_MANUAL (default), #ELM_MAP_ZOOM_MODE_AUTO_FIT, * or #ELM_MAP_ZOOM_MODE_AUTO_FILL. * * This function returns the current zoom mode used by the map object. * * @see elm_map_zoom_mode_set() for more details. * * @ingroup Map */ EAPI Elm_Map_Zoom_Mode elm_map_zoom_mode_get(const Evas_Object *obj); /** * Set the minimum zoom of the source. * * @param obj The map object. * @param zoom New minimum zoom value to be used. * * @see elm_map_zoom_min_get() for details. * * @ingroup Map */ EAPI void elm_map_zoom_min_set(Evas_Object *obj, int zoom); /** * Get the minimum zoom of the source. * * @param obj The map object. * @return Returns the minimum zoom of the source. * * @see elm_map_zoom_min_set() for details. * * @ingroup Map */ EAPI int elm_map_zoom_min_get(const Evas_Object *obj); /** * Set the maximum zoom of the source. * * @param obj The map object. * @param zoom New maximum zoom value to be used. * * @see elm_map_zoom_max_get() for details. * * @ingroup Map */ EAPI void elm_map_zoom_max_set(Evas_Object *obj, int zoom); /** * Get the maximum zoom of the source. * * @param obj The map object. * @return Returns the maximum zoom of the source. * * @see elm_map_zoom_max_set() for details. * * @ingroup Map */ EAPI int elm_map_zoom_max_get(const Evas_Object *obj); /** * Get the current geographic coordinates of the map. * * @param obj The map object. * @param lon Pointer to store longitude. * @param lat Pointer to store latitude. * * This gets the current center coordinates of the map object. It can be * set by elm_map_region_bring_in() and elm_map_region_show(). * * @see elm_map_region_bring_in() * @see elm_map_region_show() * * @ingroup Map */ EAPI void elm_map_region_get(const Evas_Object *obj, double *lon, double *lat); /** * Animatedly bring in given coordinates to the center of the map. * * @param obj The map object. * @param lon Longitude to center at. * @param lat Latitude to center at. * * This causes map to jump to the given @p lat and @p lon coordinates * and show it (by scrolling) in the center of the viewport, if it is not * already centered. This will use animation to do so and take a period * of time to complete. * * @see elm_map_region_show() for a function to avoid animation. * @see elm_map_region_get() * * @ingroup Map */ EAPI void elm_map_region_bring_in(Evas_Object *obj, double lon, double lat); /** * Show the given coordinates at the center of the map, @b immediately. * * @param obj The map object. * @param lon Longitude to center at. * @param lat Latitude to center at. * * This causes map to @b redraw its viewport's contents to the * region containing the given @p lat and @p lon, that will be moved to the * center of the map. * * @see elm_map_region_bring_in() for a function to move with animation. * @see elm_map_region_get() * * @ingroup Map */ EAPI void elm_map_region_show(Evas_Object *obj, double lon, double lat); /** * Convert canvas coordinates into geographic coordinates * (longitude, latitude). * * @param obj The map object. * @param x horizontal coordinate of the point to convert. * @param y vertical coordinate of the point to convert. * @param lon A pointer to the longitude. * @param lat A pointer to the latitude. * * This gets longitude and latitude from canvas x, y coordinates. The canvas * coordinates mean x, y coordinate from current viewport. * * see elm_map_region_to_canvas_convert() * * @ingroup Map */ EAPI void elm_map_canvas_to_region_convert(const Evas_Object *obj, const Evas_Coord x, const Evas_Coord y, double *lon, double *lat); /** * Convert geographic coordinates (longitude, latitude) * into canvas coordinates. * * @param obj The map object. * @param lon The longitude to convert. * @param lat The latitude to convert. * @param x A pointer to horizontal coordinate. * @param y A pointer to vertical coordinate. * * This gets canvas x, y coordinates from longitude and latitude. The canvas * coordinates mean x, y coordinate from current viewport. * * see elm_map_canvas_to_region_convert() * * @ingroup Map */ EAPI void elm_map_region_to_canvas_convert(const Evas_Object *obj, double lon, double lat, Evas_Coord *x, Evas_Coord *y); /** * Pause or unpause the map. * * @param obj The map object. * @param paused Use @c EINA_TRUE to pause the map @p obj or @c EINA_FALSE * to unpause it. * * This sets the paused state to on (@c EINA_TRUE) or off (@c EINA_FALSE) * for map. * * The default is off. * * This will stop zooming using animation, changing zoom levels will * change instantly. This will stop any existing animations that are running. * * @see elm_map_paused_get() * * @ingroup Map */ EAPI void elm_map_paused_set(Evas_Object *obj, Eina_Bool paused); /** * Get a value whether map is paused or not. * * @param obj The map object. * @return @c EINA_TRUE means map is pause. @c EINA_FALSE indicates * it is not. * * This gets the current paused state for the map object. * * @see elm_map_paused_set() for details. * * @ingroup Map */ EAPI Eina_Bool elm_map_paused_get(const Evas_Object *obj); /** * Rotate the map. * * @param obj The map object. * @param degree Angle from 0.0 to 360.0 to rotate around Z axis. * @param cx Rotation's center horizontal position. * @param cy Rotation's center vertical position. * * @see elm_map_rotate_get() * * @ingroup Map */ EAPI void elm_map_rotate_set(Evas_Object *obj, double degree, Evas_Coord cx, Evas_Coord cy); /** * Get the rotate degree of the map * * @param obj The map object * @param degree Pointer to store degrees from 0.0 to 360.0 * to rotate around Z axis. * @param cx Pointer to store rotation's center horizontal position. * @param cy Pointer to store rotation's center vertical position. * * @see elm_map_rotate_set() to set map rotation. * * @ingroup Map */ EAPI void elm_map_rotate_get(const Evas_Object *obj, double *degree, Evas_Coord *cx, Evas_Coord *cy); /** * Enable or disable mouse wheel to be used to zoom in / out the map. * * @param obj The map object. * @param disabled Use @c EINA_TRUE to disable mouse wheel or @c EINA_FALSE * to enable it. * * Mouse wheel can be used for the user to zoom in or zoom out the map. * * It's disabled by default. * * @see elm_map_wheel_disabled_get() * * @ingroup Map */ EAPI void elm_map_wheel_disabled_set(Evas_Object *obj, Eina_Bool disabled); /** * Get a value whether mouse wheel is enabled or not. * * @param obj The map object. * @return @c EINA_TRUE means map is disabled. @c EINA_FALSE indicates * it is enabled. * * Mouse wheel can be used for the user to zoom in or zoom out the map. * * @see elm_map_wheel_disabled_set() for details. * * @ingroup Map */ EAPI Eina_Bool elm_map_wheel_disabled_get(const Evas_Object *obj); /** * Set the user agent used by the map object to access routing services. * * @param obj The map object. * @param user_agent The user agent to be used by the map. * * User agent is a client application implementing a network protocol used * in communications within a client–server distributed computing system * * The @p user_agent identification string will transmitted in a header * field @c User-Agent. * * @see elm_map_user_agent_get() * * @ingroup Map */ EAPI void elm_map_user_agent_set(Evas_Object *obj, const char *user_agent); /** * Get the user agent used by the map object. * * @param obj The map object. * @return The user agent identification string used by the map. * * @see elm_map_user_agent_set() for details. * * @ingroup Map */ EAPI const char *elm_map_user_agent_get(const Evas_Object *obj); /** * Add a new overlay to the map object. This overlay has a default type. * * @param obj The map object to add a new overlay. * @param lon The longitude of the overlay. * @param lat The latitude of the overlay. * @return The created overlay or @c NULL upon failure. * * A overlay will be created and shown in a specific point of the map, defined * by @p lon and @p lat. * * The created overlay has a default style layout before content or * icon is set. * If content or icon is set, those are displayed instead of default style * layout. * You can set by using elm_map_overlay_content_set() or * elm_map_overlay_icon_set(). If NULL is set, default style * is shown again. * * Overlay created with this method can be deleted by elm_map_overlay_del(). * * @see elm_map_overlay_del() * @see elm_map_overlay_class_add() * @see elm_map_overlay_bubble_add() * @see elm_map_overlay_content_set() * @see elm_map_overlay_icon_set() * * @ingroup Map */ EAPI Elm_Map_Overlay * elm_map_overlay_add(Evas_Object *obj, double lon, double lat); /** * Delete a overlay from the map. This function can delete all types * of overlays. * * @param overlay The overlay to be deleted. * * @see elm_map_overlay_add() * @see elm_map_overlay_class_add() * @see elm_map_overlay_bubble_add() * * @ingroup Map */ EAPI void elm_map_overlay_del(Elm_Map_Overlay *overlay); /** * Get the overlay type. * * @param overlay The overlay to return type. * @return Return the overlay type. * * This type is resolved when the overlay is created. * * @see elm_map_overlay_add() * @see elm_map_overlay_class_add() * @see elm_map_overlay_bubble_add() * * @ingroup Map */ EAPI Elm_Map_Overlay_Type elm_map_overlay_type_get(const Elm_Map_Overlay *overlay); /** * Set a pointer of user data for a overlay. * * @param overlay The overlay to own the user data. * @param data A pointer of user data * * @see elm_map_overlay_data_get() * * @ingroup Map */ EAPI void elm_map_overlay_data_set(Elm_Map_Overlay *overlay, void *data); /** * Get the user data stored on a overlay. * * @param overlay The overlay to return the user data. * @return A pointer to data stored using elm_map_overlay_data_set(), * or @c NULL, if none has been set. * * @see elm_map_overlay_data_set() * * @ingroup Map */ EAPI void * elm_map_overlay_data_get(const Elm_Map_Overlay *overlay); /** * Set if the overlay is hidden or not. * * @param overlay The overlay to be hidden. * @param hide Use @c EINA_TRUE to hide the overlay or @c EINA_FALSE to show. * * @see elm_map_overlay_hide_get() * * @ingroup Map */ EAPI void elm_map_overlay_hide_set(Elm_Map_Overlay *overlay, Eina_Bool hide); /** * Get a value whether the overlay is hidden or not. * * @param overlay The overlay to return the hidden state. * @return @c EINA_TRUE means the overlay is hidden. @c EINA_FALSE indicates * it is not. * * This gets the current hidden state for the overlay. * * @see elm_map_overlay_hide_set() * * @ingroup Map */ EAPI Eina_Bool elm_map_overlay_hide_get(const Elm_Map_Overlay *overlay); /** * Set the minimum zoom from where the overlay is displayed. * * @param overlay The overlay to be set the minimum zoom. * @param zoom The minimum zoom. * * The overlay only will be displayed when the map is displayed at @p zoom * or bigger. * * @see elm_map_overlay_displayed_zoom_min_get() * * @ingroup Map */ EAPI void elm_map_overlay_displayed_zoom_min_set(Elm_Map_Overlay *overlay, int zoom); /** * Get the minimum zoom from where the overlay is displayed. * * @param overlay The overlay to return the minimum zoom. * @return zoom The minimum zoom. * * @see elm_map_overlay_displayed_zoom_min_set() * * @ingroup Map */ EAPI int elm_map_overlay_displayed_zoom_min_get(const Elm_Map_Overlay *overlay); /** * Pause or unpause the overlay. * * @param overlay The overlay to be paused. * @param paused Use @c EINA_TRUE to pause the @p overlay or @c EINA_FALSE * to unpause it. * * This sets the paused state to on (@c EINA_TRUE) or off (@c EINA_FALSE) * for the overlay. * * The default is off. * * This will stop moving the overlay coordinates instantly. * even if map being scrolled or zoomed. * * @see elm_map_overlay_paused_get() * * @ingroup Map */ EAPI void elm_map_overlay_paused_set(Elm_Map_Overlay *overlay, Eina_Bool paused); /** * Get a value whether the overlay is paused or not. * * @param overlay The overlay to return paused state. * @return @c EINA_TRUE means overlay is paused. @c EINA_FALSE indicates * it is not. * * This gets the current paused state for the overlay. * * @see elm_map_overlay_paused_set() * * @ingroup Map */ EAPI Eina_Bool elm_map_overlay_paused_get(const Elm_Map_Overlay *overlay); /** * Set the content object of the overlay. * * @param overlay The overlay to be set the content. * @param obj The evas object will be used to display the overlay. * * Only default and class type overlay support this function. * * The content should be resized or set size hints before set to the overlay. * Do not modify this object (move, show, hide, del, etc.), * after set. * You can only resize this. * * This content is what will be inside the overlay that will be displayed. * If a content is set, icon and default style layout are no more used before * the content is deleted. * * If @p obj is @c NULL, content inside the overlay is deleted. * * @see elm_map_overlay_content_get() * * @ingroup Map */ EAPI void elm_map_overlay_content_set(Elm_Map_Overlay *overlay, Evas_Object *obj); /** * Get the content object. * * @param overlay The overlay to return the content. * @return Return the evas object if it exists, else @c NULL. * * Only default and class type overlay support this function. * * Returned content is what being inside the overlay that being displayed. * * Do not modify this object (move, show, hide, del, etc.). * You can only resize this. * * The content can be set by elm_map_overlay_content_set(). * * @see elm_map_overlay_content_set() * * @ingroup Map */ EAPI const Evas_Object * elm_map_overlay_content_get(const Elm_Map_Overlay *overlay); /** * Set a icon of the overlay. * * @param overlay The overlay to be set the icon. * @param icon The icon will be used to display the overlay. * * Only default and class type overlay support this function. * * Do not modify this object (move, show, hide, resize, del, etc.), * after set. * * If icon is set, default style layout will not be used. * * If @p icon is @c NULL, icon inside the overlay will be deleted. * * @see elm_map_overlay_icon_get() * * @ingroup Map */ EAPI void elm_map_overlay_icon_set(Elm_Map_Overlay *overlay, Evas_Object *icon); /** * Get the icon object. * * @param overlay The overlay to return the icon. * @return Return the icon object if it exists, else @c NULL. * * Only default and class type overlay support this function. * * Returned icon is what being inside the overlay that being displayed. * * Do not modify this icon (move, show, hide, resize, del, etc.). * * The icon can be set by elm_map_overlay_icon_set(). * * @see elm_map_overlay_icon_set() * * @ingroup Map */ EAPI const Evas_Object * elm_map_overlay_icon_get(const Elm_Map_Overlay *overlay); /** * Set the geographic coordinates of the overlay. * * @param overlay The overlay to be set geographic coordinates. * @param lon Longitude to be set. * @param lat Latitude to be set. * * Only default and bubble type overlay support this function. * * This sets the center coordinates of the overlay. It can be * get by elm_map_overlay_region_get(). * * @see elm_map_overlay_region_get() * * @ingroup Map */ EAPI void elm_map_overlay_region_set(Elm_Map_Overlay *overlay, double lon, double lat); /** * Get the geographic coordinates of the overlay. * * @param overlay The overlay to return geographic coordinates. * @param lon Pointer to store longitude. * @param lat Pointer to store latitude. * * Only default and bubble type overlay support this function. * * This returns the center coordinates of the overlay. It can be * set by elm_map_overlay_region_set(). * * @see elm_map_overlay_region_set() * * @ingroup Map */ EAPI void elm_map_overlay_region_get(const Elm_Map_Overlay *overlay, double *lon, double *lat); /** * Set the object color of the overlay. * * @param overlay The overlay to be set color. * @param r Red channel value, from 0 to 255. * @param g Green channel value, from 0 to 255. * @param b Blue channel value, from 0 to 255. * @param a Alpha channel value, from 0 to 255. * * It uses an additive color model, so each color channel represents * how much of each primary colors must to be used. 0 represents * absence of this color, so if all of the three are set to 0, * the color will be black. * * These component values should be integers in the range 0 to 255, * (single 8-bit byte). * * This sets the color used for the overlay. By default, it is set to * solid red (r = 255, g = 0, b = 0, a = 255). * * For alpha channel, 0 represents completely transparent, and 255, opaque. * * @see elm_map_overlay_color_get() * * @ingroup Map */ EAPI void elm_map_overlay_color_set(Elm_Map_Overlay *overlay, int r, int g, int b, int a); /** * Get the object color of the overlay. * * @param overlay The overlay to return color. * @param r Pointer to store the red channel value. * @param g Pointer to store the green channel value. * @param b Pointer to store the blue channel value. * @param a Pointer to store the alpha channel value. * * @see elm_map_overlay_color_set() * * @ingroup Map */ EAPI void elm_map_overlay_color_get(const Elm_Map_Overlay *overlay, int *r, int *g, int *b, int *a); /** * Show the given overlay at the center of the map, immediately. * * @param overlay The overlay to be center at. * * This causes map to @b redraw its viewport's contents to the * region containing the given @p overlay's coordinates, that will be * moved to the center of the map. * * @see elm_map_overlays_show() if more than one overlay need to be displayed. * * @ingroup Map */ EAPI void elm_map_overlay_show(Elm_Map_Overlay *overlay); /** * Move and zoom the map to display a list of overlays. * * @param overlays A list of #Elm_Map_Overlay handles. * * The map will be centered on the center point of the overlays in the list. * Then the map will be zoomed in order to fit the overlays using the maximum * zoom which allows display of all the overlays. * * @warning All the overlays should belong to the same map object. * * @see elm_map_overlay_show() to show a single overlay. * * @ingroup Map */ EAPI void elm_map_overlays_show(Eina_List *overlays); /** * Set the get callback function of the overlay. * * @param overlay The overlay to own the get callback function. * @param get_cb The callback function. * @param data The user callback data. * * If the overlay is clicked, the callback wll be called. * The clicked overlay is returned by callback. * * You can add callback to the class overlay. If one of the group overlays in this class * is clicked, callback will be called and return a virtual group overlays. * * You can delete this callback function by setting @c NULL. * * @ingroup Map */ EAPI void elm_map_overlay_get_cb_set(Elm_Map_Overlay *overlay, Elm_Map_Overlay_Get_Cb get_cb, void *data); /** * Add a new class overlay to the map object. * This overlay has a class type. * * @param obj The map object to add a new overlay. * @return The created overlay or @c NULL upon failure. * * This overlay is not shown before overlay members are appended. * if overlay members in the same class are close, group overlays * are created. If they are far away, group overlays are hidden. * When group overlays are shown, they have default style layouts at first. * * You can change the state (hidden, paused, etc.) or set the content * or icon of the group overlays by chaning the state of the class overlay. * Do not modifty the group overlay itself. * * Also these changes have a influence on the overlays in the same class * even if each overlay is alone and is not grouped. * * @see elm_map_overlay_del() * @see elm_map_overlay_add() * @see elm_map_overlay_bubble_add() * * @ingroup Map */ EAPI Elm_Map_Overlay * elm_map_overlay_class_add(Evas_Object *obj); /** * Add a new overlay member to the class overlay. * * @param clas The class overlay to add a new overlay. * @param overlay The overlay to be added to the class overlay. * * @see elm_map_overlay_class_remove() * * @ingroup Map */ EAPI void elm_map_overlay_class_append(Elm_Map_Overlay *clas, Elm_Map_Overlay *overlay); /** * Remove a overlay from the class. * * @param clas The class overlay to delete the overlay. * @param overlay The overlay to be deleted from the class overlay. * * @see elm_map_overlay_class_append() * * @ingroup Map */ EAPI void elm_map_overlay_class_remove(Elm_Map_Overlay *clas, Elm_Map_Overlay *overlay); /** * Set the maximum zoom from where the overlay members in the class can be * grouped. * * @param clas The overlay class has overlay members. * @param zoom The maximum zoom. * * Overlay members in the class only will be grouped when the map * is displayed at less than @p zoom. * * @see elm_map_overlay_class_zoom_max_get() * * @ingroup Map */ EAPI void elm_map_overlay_class_zoom_max_set(Elm_Map_Overlay *clas, int zoom); /** * Get the maximum zoom from where the overlay members in the class can be * grouped. * * @param clas The overlay class has overlay members. * * @return The maximum zoom. * * @see elm_map_overlay_class_zoom_max_set() * * @ingroup Map */ EAPI int elm_map_overlay_class_zoom_max_get(const Elm_Map_Overlay *clas); /** * Get the overlay members of the group overlay. * * @param clas The group overlay has overlay members. * * @return The list of group overlay memebers. * * The group overlays are virtualy overlays. Those are shown and hidden dynamically. * You can add callback to the class overlay. If one of the group overlays in this class * is clicked, callback will be called and return a virtual group overlays. * * You can change the state (hidden, paused, etc.) or set the content * or icon of the group overlays by chaning the state of the class overlay. * Do not modifty the group overlay itself. * * @see elm_map_overlay_class_add() * * @ingroup Map */ EAPI Eina_List * elm_map_overlay_group_members_get(const Elm_Map_Overlay *grp); /** * Add a new bubble overlay to the map object. * This overlay has a bubble type. * * @param obj The map object to add a new overlay. * @return The created overlay or @c NULL upon failure. * * A bubble will not be displayed before geographic coordinates are set or * any other overlays are followed. * * This overlay has a bubble style layout and icon or content can not * be set. * * Overlay created with this method can be deleted with elm_map_overlay_del(). * * @see elm_map_overlay_del() * @see elm_map_overlay_add() * @see elm_map_overlay_class_add() * @see elm_map_overlay_region_set() * @see elm_map_overlay_bubble_follow() * * @ingroup Map */ EAPI Elm_Map_Overlay * elm_map_overlay_bubble_add(Evas_Object *obj); /** * Follow a other overlay. * * @param bubble The bubble overlay to follow a parent overlay. * @param parent The parent overlay to be followed by the bubble overlay. * * Bubble overlay will follow the parent overlay's movement (hide, show, move). * * @see elm_map_overlay_bubble_add() * * @ingroup Map */ EAPI void elm_map_overlay_bubble_follow(Elm_Map_Overlay *bubble, const Elm_Map_Overlay *parent); /** * Add a content object to the bubble overlay. * * @param bubble The bubble overlay to add a content. * @param content The content to be added to the bubble overlay. * * Added contents will be displayed inside the bubble overlay. * * @see elm_map_overlay_bubble_content_clear() * * @ingroup Map */ EAPI void elm_map_overlay_bubble_content_append(Elm_Map_Overlay *bubble, Evas_Object *content); /** * Clear all contents inside the bubble overlay. * * @param bubble The bubble overlay to clear the contents. * * This will delete all contents inside the bubble overlay. * * @see elm_map_overlay_bubble_content_append() * * @ingroup Map */ EAPI void elm_map_overlay_bubble_content_clear(Elm_Map_Overlay *bubble); /** * Add a new route overlay to the map object. * This overlay has a route type. * * @param obj The map object to add a new overlay. * @param route The route object to make a overlay. * @return The created overlay or @c NULL upon failure. * * This overlay has a route style layout and icon or content can not * be set. * * The color scheme can be changed by elm_map_overlay_content_set(). * * Overlay created with this method can be deleted with elm_map_overlay_del(). * * @see elm_map_overlay_del() * @see elm_map_overlay_class_add() * @see elm_map_overlay_content_set() * @see elm_map_overlay_content_get() * * @ingroup Map */ EAPI Elm_Map_Overlay * elm_map_overlay_route_add(Evas_Object *obj, const Elm_Map_Route *route); /** * Add a new line overlay to the map object. * This overlay has a line type. * * @param obj The map object to add a new overlay. * @param flon The start longitude. * @param flat The start latitude. * @param tlon The destination longitude. * @param tlat The destination latitude. * @return The created overlay or @c NULL upon failure. * * Overlay created with this method can be deleted with elm_map_overlay_del(). * * @see elm_map_overlay_del() * * @ingroup Map */ EAPI Elm_Map_Overlay * elm_map_overlay_line_add(Evas_Object *obj, double flon, double flat, double tlon, double tlat); /** * Add a new polygon overlay to the map object. * This overlay has a polygon type. * * @param obj The map object to add a new overlay. * @return The created overlay or @c NULL upon failure. * * At least 3 regions should be added to show the polygon overlay. * * Overlay created with this method can be deleted with elm_map_overlay_del(). * * @see elm_map_overlay_polygon_region_add() * @see elm_map_overlay_del() * * @ingroup Map */ EAPI Elm_Map_Overlay * elm_map_overlay_polygon_add(Evas_Object *obj); /** * Add a geographic coordinates to the polygon overlay. * * @param overlay The polygon overlay to get a region. * @param lon The longitude. * @param lat The latitude. * * At least 3 regions should be added to show the polygon overlay. * * Overlay created with this method can be deleted with elm_map_overlay_del(). * * @see elm_map_overlay_polygon_add() * @see elm_map_overlay_del() * * @ingroup Map */ EAPI void elm_map_overlay_polygon_region_add(Elm_Map_Overlay *overlay, double lon, double lat); /** * Add a new circle overlay to the map object. * This overlay has a circle type. * * @param obj The map object to add a new overlay. * @param lon The center longitude. * @param lat The center latitude. * @param radius The pixel length of radius. * @return The created overlay or @c NULL upon failure. * * Overlay created with this method can be deleted with elm_map_overlay_del(). * * @see elm_map_overlay_del() * * @ingroup Map */ EAPI Elm_Map_Overlay * elm_map_overlay_circle_add(Evas_Object *obj, double lon, double lat, double radius); /** * Add a new scale overlay to the map object. * This overlay has a scale type. * * @param obj The map object to add a new overlay. * @param x horizontal pixel coordinate. * @param y vertical pixel coordinate * @return The created overlay or @c NULL upon failure. * * The scale overlay shows the ratio of a distance on the map to the corresponding distance. * * Overlay created with this method can be deleted with elm_map_overlay_del(). * * @see elm_map_overlay_del() * * @ingroup Map */ EAPI Elm_Map_Overlay * elm_map_overlay_scale_add(Evas_Object *obj, Evas_Coord x, Evas_Coord y); /** * Get the information of tile load status. * * @param obj The map object. * @param try_num Pointer to store number of tiles download requested. * @param finish_num Pointer to store number of tiles successfully downloaded. * * This gets the current tile loaded status for the map object. * * @ingroup Map */ EAPI void elm_map_tile_load_status_get(const Evas_Object *obj, int *try_num, int *finish_num); /** * Get the names of available sources for a specific type. * * @param obj The map object. * @param type source type. * @return The char pointer array of source names. * * It will provide a list with all available sources. * Current source can be set by elm_map_source_set(), or get with * elm_map_source_get(). * * At least available sources of tile type: * @li "Mapnik" * @li "Osmarender" * @li "CycleMap" * @li "Maplint" * * At least available sources of route type: * @li "Yours" * * At least available sources of name type: * @li "Nominatim" * * @see elm_map_source_set() * @see elm_map_source_get() * * @ingroup Map */ EAPI const char **elm_map_sources_get(const Evas_Object *obj, Elm_Map_Source_Type type); /** * Set the current source of the map for a specific type. * * @param obj The map object. * @param type source type. * @param source_name The source to be used. * * Map widget retrieves tile images that composes the map from a web service. * This web service can be set with this method * for ELM_MAP_SOURCE_TYPE_TILE type. * A different service can return a different maps with different * information and it can use different zoom values. * * Map widget provides route data based on a external web service. * This web service can be set with this method * for ELM_MAP_SOURCE_TYPE_ROUTE type. * * Map widget also provide geoname data based on a external web service. * This web service can be set with this method * for ELM_MAP_SOURCE_TYPE_NAME type. * * The @p source_name need to match one of the names provided by * elm_map_sources_get(). * * The current source can be get using elm_map_source_get(). * * @see elm_map_sources_get() * @see elm_map_source_get() * * @ingroup Map */ EAPI void elm_map_source_set(Evas_Object *obj, Elm_Map_Source_Type type, const char *source_name); /** * Get the name of currently used source for a specific type. * * @param obj The map object. * @param type source type. * @return Returns the name of the source in use. * * @see elm_map_sources_get() * @see elm_map_source_set() * * @ingroup Map */ EAPI const char *elm_map_source_get(const Evas_Object *obj, Elm_Map_Source_Type type); /** * Add a new route to the map object. * * @param obj The map object. * @param type The type of transport to be considered when tracing a route. * @param method The routing method, what should be prioritized. * @param flon The start longitude. * @param flat The start latitude. * @param tlon The destination longitude. * @param tlat The destination latitude. * * @return The created route or @c NULL upon failure. * * A route will be traced by point on coordinates (@p flat, @p flon) * to point on coordinates (@p tlat, @p tlon), using the route service * set with elm_map_source_set(). * * It will take @p type on consideration to define the route, * depending if the user will be walking or driving, the route may vary. * One of #ELM_MAP_ROUTE_TYPE_MOTOCAR, #ELM_MAP_ROUTE_TYPE_BICYCLE, or * #ELM_MAP_ROUTE_TYPE_FOOT need to be used. * * Another parameter is what the route should prioritize, the minor distance * or the less time to be spend on the route. So @p method should be one * of #ELM_MAP_ROUTE_METHOD_SHORTEST or #ELM_MAP_ROUTE_METHOD_FASTEST. * * Routes created with this method can be deleted with * elm_map_route_remove(), * and distance can be get with elm_map_route_distance_get(). * * @see elm_map_route_remove() * @see elm_map_route_distance_get() * @see elm_map_source_set() * * @ingroup Map */ EAPI Elm_Map_Route *elm_map_route_add(Evas_Object *obj, Elm_Map_Route_Type type, Elm_Map_Route_Method method, double flon, double flat, double tlon, double tlat, Elm_Map_Route_Cb route_cb, void *data); /** * Remove a route from the map. * * @param route The route to remove. * * @see elm_map_route_add() * * @ingroup Map */ EAPI void elm_map_route_del(Elm_Map_Route *route); /** * Get the route distance in kilometers. * * @param route The route object. * @return The distance of route (unit : km). * * @ingroup Map */ EAPI double elm_map_route_distance_get(const Elm_Map_Route *route); /** * Get the information of route nodes. * * @param route The route object. * @return Returns a string with the nodes of route. * * @ingroup Map */ EAPI const char *elm_map_route_node_get(const Elm_Map_Route *route); /** * Get the information of route waypoint. * * @param route the route object. * @return Returns a string with information about waypoint of route. * * @ingroup Map */ EAPI const char *elm_map_route_waypoint_get(const Elm_Map_Route *route); /** * Request a address or geographic coordinates(longitude, latitude) * from a given address or geographic coordinate(longitude, latitude). * * @param obj The map object. * @param address The address. * @param lon The longitude. * @param lat The latitude. * @param name_cb The callback function. * @param data The user callback data. * @return name A #Elm_Map_Name handle for this coordinate. * * If you want to get address from geographic coordinates, set input @p address * as NULL and set @p lon, @p lat as you want to convert. * If address is set except NULL, @p lon and @p lat are checked. * * To get the string for this address, elm_map_name_address_get() * should be used after callback or "name,loaded" signal is called. * * To get the longitude and latitude, elm_map_name_region_get() * should be used. * * @ingroup Map */ EAPI Elm_Map_Name *elm_map_name_add(const Evas_Object *obj, const char *address, double lon, double lat, Elm_Map_Name_Cb name_cb, void *data); /** * Get the address of the name. * * @param name The name handle. * @return Returns the address string of @p name. * * This gets the coordinates of the @p name, created with one of the * conversion functions. * * @see elm_map_name_add() * * @ingroup Map */ EAPI const char *elm_map_name_address_get(const Elm_Map_Name *name); /** * Get the current coordinates of the name. * * @param name The name handle. * @param lat Pointer to store the latitude. * @param lon Pointer to store The longitude. * * This gets the coordinates of the @p name, created with one of the * conversion functions. * * @see elm_map_name_add() * * @ingroup Map */ EAPI void elm_map_name_region_get(const Elm_Map_Name *name, double *lon, double *lat); /** * Remove a name from the map. * * @param name The name to remove. * * Basically the struct handled by @p name will be freed, so conversions * between address and coordinates will be lost. * * @see elm_map_name_add() * * @ingroup Map */ EAPI void elm_map_name_del(Elm_Map_Name *name); /** * Add a track on the map * * @param obj The map object. * @param emap The emap route object. * @return The route object. This is an elm object of type Route. * * @see elm_route_add() for details. * * @ingroup Map */ EAPI Evas_Object *elm_map_track_add(Evas_Object *obj, void *emap); /** * Remove a track from the map * * @param obj The map object. * @param route The track to remove. * * @ingroup Map */ EAPI void elm_map_track_remove(Evas_Object *obj, Evas_Object *route);