#include "evas_common.h" #include "evas_private.h" #include "Evas_Engine_Software_X11.h" #include "evas_engine.h" #ifdef BUILD_ENGINE_SOFTWARE_XLIB # include "evas_xlib_outbuf.h" # include "evas_xlib_color.h" #endif #ifdef BUILD_ENGINE_SOFTWARE_XCB # include "evas_xcb_outbuf.h" # include "evas_xcb_color.h" #endif /* function tables - filled in later (func and parent func) */ static Evas_Func func, pfunc; /* engine struct data */ typedef struct _Render_Engine Render_Engine; struct _Render_Engine { Tilebuf *tb; Outbuf *ob; Tilebuf_Rect *rects; Eina_Inlist *cur_rect; int end : 1; void (*outbuf_free)(Outbuf *ob); void (*outbuf_reconfigure)(Outbuf *ob, int w, int h, int rot, Outbuf_Depth depth); int (*outbuf_get_rot)(Outbuf *ob); RGBA_Image *(*outbuf_new_region_for_update)(Outbuf *ob, int x, int y, int w, int h, int *cx, int *cy, int *cw, int *ch); void (*outbuf_push_updated_region)(Outbuf *ob, RGBA_Image *update, int x, int y, int w, int h); void (*outbuf_free_region_for_update)(Outbuf *ob, RGBA_Image *update); void (*outbuf_flush)(Outbuf *ob); void (*outbuf_idle_flush)(Outbuf *ob); Eina_Bool (*outbuf_alpha_get)(Outbuf *ob); }; /* prototypes we will use here */ static void *_best_visual_get (int backend, void *connection, int screen); static unsigned int _best_colormap_get (int backend, void *connection, int screen); static int _best_depth_get (int backend, void *connection, int screen); static void *eng_info(Evas *e); static void eng_info_free(Evas *e, void *info); static int eng_setup(Evas *e, void *info); static void eng_output_free(void *data); static void eng_output_resize(void *data, int w, int h); static void eng_output_tile_size_set(void *data, int w, int h); static void eng_output_redraws_rect_add(void *data, int x, int y, int w, int h); static void eng_output_redraws_rect_del(void *data, int x, int y, int w, int h); static void eng_output_redraws_clear(void *data); static void *eng_output_redraws_next_update_get(void *data, int *x, int *y, int *w, int *h, int *cx, int *cy, int *cw, int *ch); static void eng_output_redraws_next_update_push(void *data, void *surface, int x, int y, int w, int h); static void eng_output_flush(void *data); static void eng_output_idle_flush(void *data); /* internal engine routines */ #ifdef BUILD_ENGINE_SOFTWARE_XLIB static void * _output_xlib_setup(int w, int h, int rot, Display *disp, Drawable draw, Visual *vis, Colormap cmap, int depth, int debug, int grayscale, int max_colors, Pixmap mask, int shape_dither, int destination_alpha) { Render_Engine *re; re = calloc(1, sizeof(Render_Engine)); if (!re) return NULL; evas_software_xlib_x_init(); evas_software_xlib_x_color_init(); evas_software_xlib_outbuf_init(); re->ob = evas_software_xlib_outbuf_setup_x(w, h, rot, OUTBUF_DEPTH_INHERIT, disp, draw, vis, cmap, depth, grayscale, max_colors, mask, shape_dither, destination_alpha); if (!re->ob) { free(re); return NULL; } /* for updates return 1 big buffer, but only use portions of it, also cache it and keepit around until an idle_flush */ /* disable for now - i am hunting down why some expedite tests are slower, * as well as shaped stuff is broken and probable non-32bpp is broken as * convert funcs dont do the right thing * re->ob->onebuf = 1; */ evas_software_xlib_outbuf_debug_set(re->ob, debug); re->tb = evas_common_tilebuf_new(w, h); if (!re->tb) { evas_software_xlib_outbuf_free(re->ob); free(re); return NULL; } /* in preliminary tests 16x16 gave highest framerates */ evas_common_tilebuf_set_tile_size(re->tb, TILESIZE, TILESIZE); return re; } #endif #ifdef BUILD_ENGINE_SOFTWARE_XCB static void * _output_xcb_setup(int w, int h, int rot, xcb_connection_t *conn, xcb_screen_t *screen, xcb_drawable_t draw, xcb_visualtype_t *vis, xcb_colormap_t cmap, int depth, int debug, int grayscale, int max_colors, xcb_drawable_t mask, int shape_dither, int destination_alpha) { Render_Engine *re; re = calloc(1, sizeof(Render_Engine)); if (!re) return NULL; evas_software_xcb_x_init(); evas_software_xcb_x_color_init(); evas_software_xcb_outbuf_init(); re->ob = evas_software_xcb_outbuf_setup_x(w, h, rot, OUTBUF_DEPTH_INHERIT, conn, screen, draw, vis, cmap, depth, grayscale, max_colors, mask, shape_dither, destination_alpha); if (!re->ob) { free(re); return NULL; } /* for updates return 1 big buffer, but only use portions of it, also cache it and keepit around until an idle_flush */ /* disable for now - i am hunting down why some expedite tests are slower, * as well as shaped stuff is broken and probable non-32bpp is broken as * convert funcs dont do the right thing * re->ob->onebuf = 1; */ evas_software_xcb_outbuf_debug_set(re->ob, debug); re->tb = evas_common_tilebuf_new(w, h); if (!re->tb) { evas_software_xcb_outbuf_free(re->ob); free(re); return NULL; } /* in preliminary tests 16x16 gave highest framerates */ evas_common_tilebuf_set_tile_size(re->tb, TILESIZE, TILESIZE); return re; } #endif static void * _best_visual_get(int backend, void *connection, int screen) { if (!connection) return NULL; #ifdef BUILD_ENGINE_SOFTWARE_XLIB if (backend == EVAS_ENGINE_INFO_SOFTWARE_X11_BACKEND_XLIB) { return DefaultVisual((Display *)connection, screen); } #endif #ifdef BUILD_ENGINE_SOFTWARE_XCB if (backend == EVAS_ENGINE_INFO_SOFTWARE_X11_BACKEND_XCB) { xcb_screen_iterator_t iter_screen; xcb_depth_iterator_t iter_depth; xcb_screen_t *s; iter_screen = xcb_setup_roots_iterator(xcb_get_setup((xcb_connection_t *)connection)); for (; iter_screen.rem; --screen, xcb_screen_next (&iter_screen)) if (screen == 0) { s = iter_screen.data; break; } iter_depth = xcb_screen_allowed_depths_iterator(s); for (; iter_depth.rem; xcb_depth_next (&iter_depth)) { xcb_visualtype_iterator_t iter_vis; iter_vis = xcb_depth_visuals_iterator(iter_depth.data); for (; iter_vis.rem; xcb_visualtype_next (&iter_vis)) { if (s->root_visual == iter_vis.data->visual_id) return iter_vis.data; } } } #endif return NULL; } static unsigned int _best_colormap_get(int backend, void *connection, int screen) { if (!connection) return 0; #ifdef BUILD_ENGINE_SOFTWARE_XLIB if (backend == EVAS_ENGINE_INFO_SOFTWARE_X11_BACKEND_XLIB) { return DefaultColormap((Display *)connection, screen); } #endif #ifdef BUILD_ENGINE_SOFTWARE_XCB if (backend == EVAS_ENGINE_INFO_SOFTWARE_X11_BACKEND_XCB) { xcb_screen_iterator_t iter_screen; xcb_screen_t *s; iter_screen = xcb_setup_roots_iterator(xcb_get_setup((xcb_connection_t *)connection)); for (; iter_screen.rem; --screen, xcb_screen_next (&iter_screen)) if (screen == 0) { s = iter_screen.data; break; } return s->default_colormap; } #endif return 0; } static int _best_depth_get(int backend, void *connection, int screen) { if (!connection) return 0; #ifdef BUILD_ENGINE_SOFTWARE_XLIB if (backend == EVAS_ENGINE_INFO_SOFTWARE_X11_BACKEND_XLIB) { return DefaultDepth((Display *)connection, screen); } #endif #ifdef BUILD_ENGINE_SOFTWARE_XCB if (backend == EVAS_ENGINE_INFO_SOFTWARE_X11_BACKEND_XCB) { xcb_screen_iterator_t iter_screen; xcb_screen_t *s; iter_screen = xcb_setup_roots_iterator(xcb_get_setup((xcb_connection_t *)connection)); for (; iter_screen.rem; --screen, xcb_screen_next (&iter_screen)) if (screen == 0) { s = iter_screen.data; break; } return s->root_depth; } #endif return 0; } /* engine api this module provides */ static void * eng_info(Evas *e __UNUSED__) { Evas_Engine_Info_Software_X11 *info; info = calloc(1, sizeof(Evas_Engine_Info_Software_X11)); if (!info) return NULL; info->magic.magic = rand(); info->info.debug = 0; info->info.alloc_grayscale = 0; info->info.alloc_colors_max = 216; info->func.best_visual_get = _best_visual_get; info->func.best_colormap_get = _best_colormap_get; info->func.best_depth_get = _best_depth_get; return info; } static void eng_info_free(Evas *e __UNUSED__, void *info) { Evas_Engine_Info_Software_X11 *in; in = (Evas_Engine_Info_Software_X11 *)info; free(in); } static int eng_setup(Evas *e, void *in) { Render_Engine *re; Evas_Engine_Info_Software_X11 *info; info = (Evas_Engine_Info_Software_X11 *)in; if (!e->engine.data.output) { /* if we haven't initialized - init (automatic abort if already done) */ evas_common_cpu_init(); evas_common_blend_init(); evas_common_image_init(); evas_common_convert_init(); evas_common_scale_init(); evas_common_rectangle_init(); evas_common_gradient_init(); evas_common_polygon_init(); evas_common_line_init(); evas_common_font_init(); evas_common_draw_init(); evas_common_tilebuf_init(); #ifdef BUILD_ENGINE_SOFTWARE_XLIB if (info->info.backend == EVAS_ENGINE_INFO_SOFTWARE_X11_BACKEND_XLIB) { re = _output_xlib_setup(e->output.w, e->output.h, info->info.rotation, info->info.connection, info->info.drawable, info->info.visual, info->info.colormap, info->info.depth, info->info.debug, info->info.alloc_grayscale, info->info.alloc_colors_max, info->info.mask, info->info.shape_dither, info->info.destination_alpha); re->outbuf_free = evas_software_xlib_outbuf_free; re->outbuf_reconfigure = evas_software_xlib_outbuf_reconfigure; re->outbuf_get_rot = evas_software_xlib_outbuf_get_rot; re->outbuf_new_region_for_update = evas_software_xlib_outbuf_new_region_for_update; re->outbuf_push_updated_region = evas_software_xlib_outbuf_push_updated_region; re->outbuf_free_region_for_update = evas_software_xlib_outbuf_free_region_for_update; re->outbuf_flush = evas_software_xlib_outbuf_flush; re->outbuf_idle_flush = evas_software_xlib_outbuf_idle_flush; re->outbuf_alpha_get = evas_software_xlib_outbuf_alpha_get; } #endif #ifdef BUILD_ENGINE_SOFTWARE_XCB if (info->info.backend == EVAS_ENGINE_INFO_SOFTWARE_X11_BACKEND_XCB) { re = _output_xcb_setup(e->output.w, e->output.h, info->info.rotation, info->info.connection, info->info.screen, info->info.drawable, info->info.visual, info->info.colormap, info->info.depth, info->info.debug, info->info.alloc_grayscale, info->info.alloc_colors_max, info->info.mask, info->info.shape_dither, info->info.destination_alpha); re->outbuf_free = evas_software_xcb_outbuf_free; re->outbuf_reconfigure = evas_software_xcb_outbuf_reconfigure; re->outbuf_get_rot = evas_software_xcb_outbuf_get_rot; re->outbuf_new_region_for_update = evas_software_xcb_outbuf_new_region_for_update; re->outbuf_push_updated_region = evas_software_xcb_outbuf_push_updated_region; re->outbuf_free_region_for_update = evas_software_xcb_outbuf_free_region_for_update; re->outbuf_flush = evas_software_xcb_outbuf_flush; re->outbuf_idle_flush = evas_software_xcb_outbuf_idle_flush; re->outbuf_alpha_get = evas_software_xcb_outbuf_alpha_get; } #endif e->engine.data.output = re; } else { int ponebuf = 0; re = e->engine.data.output; ponebuf = re->ob->onebuf; #ifdef BUILD_ENGINE_SOFTWARE_XLIB if (info->info.backend == EVAS_ENGINE_INFO_SOFTWARE_X11_BACKEND_XLIB) { evas_software_xlib_outbuf_free(re->ob); re->ob = evas_software_xlib_outbuf_setup_x(e->output.w, e->output.h, info->info.rotation, OUTBUF_DEPTH_INHERIT, info->info.connection, info->info.drawable, info->info.visual, info->info.colormap, info->info.depth, info->info.alloc_grayscale, info->info.alloc_colors_max, info->info.mask, info->info.shape_dither, info->info.destination_alpha); evas_software_xlib_outbuf_debug_set(re->ob, info->info.debug); } #endif #ifdef BUILD_ENGINE_SOFTWARE_XCB if (info->info.backend == EVAS_ENGINE_INFO_SOFTWARE_X11_BACKEND_XCB) { evas_software_xcb_outbuf_free(re->ob); re->ob = evas_software_xcb_outbuf_setup_x(e->output.w, e->output.h, info->info.rotation, OUTBUF_DEPTH_INHERIT, info->info.connection, info->info.screen, info->info.drawable, info->info.visual, info->info.colormap, info->info.depth, info->info.alloc_grayscale, info->info.alloc_colors_max, info->info.mask, info->info.shape_dither, info->info.destination_alpha); evas_software_xcb_outbuf_debug_set(re->ob, info->info.debug); } #endif re->ob->onebuf = ponebuf; } if (!e->engine.data.output) return 0; if (!e->engine.data.context) e->engine.data.context = e->engine.func->context_new(e->engine.data.output); re = e->engine.data.output; return 1; } static void eng_output_free(void *data) { Render_Engine *re; if (!data) return; re = (Render_Engine *)data; re->outbuf_free(re->ob); evas_common_tilebuf_free(re->tb); if (re->rects) evas_common_tilebuf_free_render_rects(re->rects); free(re); evas_common_font_shutdown(); evas_common_image_shutdown(); } static void eng_output_resize(void *data, int w, int h) { Render_Engine *re; re = (Render_Engine *)data; re->outbuf_reconfigure(re->ob, w, h, re->outbuf_get_rot(re->ob), OUTBUF_DEPTH_INHERIT); evas_common_tilebuf_free(re->tb); re->tb = evas_common_tilebuf_new(w, h); if (re->tb) evas_common_tilebuf_set_tile_size(re->tb, TILESIZE, TILESIZE); } static void eng_output_tile_size_set(void *data, int w, int h) { Render_Engine *re; re = (Render_Engine *)data; evas_common_tilebuf_set_tile_size(re->tb, w, h); } static void eng_output_redraws_rect_add(void *data, int x, int y, int w, int h) { Render_Engine *re; re = (Render_Engine *)data; evas_common_tilebuf_add_redraw(re->tb, x, y, w, h); } static void eng_output_redraws_rect_del(void *data, int x, int y, int w, int h) { Render_Engine *re; re = (Render_Engine *)data; evas_common_tilebuf_del_redraw(re->tb, x, y, w, h); } static void eng_output_redraws_clear(void *data) { Render_Engine *re; re = (Render_Engine *)data; evas_common_tilebuf_clear(re->tb); } static void * eng_output_redraws_next_update_get(void *data, int *x, int *y, int *w, int *h, int *cx, int *cy, int *cw, int *ch) { Render_Engine *re; RGBA_Image *surface; Tilebuf_Rect *rect; int ux, uy, uw, uh; re = (Render_Engine *)data; if (re->end) { re->end = 0; return NULL; } if (!re->rects) { re->rects = evas_common_tilebuf_get_render_rects(re->tb); re->cur_rect = EINA_INLIST_GET(re->rects); } if (!re->cur_rect) return NULL; rect = (Tilebuf_Rect *)re->cur_rect; ux = rect->x; uy = rect->y; uw = rect->w; uh = rect->h; re->cur_rect = re->cur_rect->next; if (!re->cur_rect) { evas_common_tilebuf_free_render_rects(re->rects); re->rects = NULL; re->end = 1; } surface = re->outbuf_new_region_for_update (re->ob, ux, uy, uw, uh, cx, cy, cw, ch); *x = ux; *y = uy; *w = uw; *h = uh; return surface; } static void eng_output_redraws_next_update_push(void *data, void *surface, int x, int y, int w, int h) { Render_Engine *re; re = (Render_Engine *)data; #ifdef BUILD_PIPE_RENDER evas_common_pipe_begin(surface); evas_common_pipe_flush(surface); #endif re->outbuf_push_updated_region(re->ob, surface, x, y, w, h); re->outbuf_free_region_for_update(re->ob, surface); evas_common_cpu_end_opt(); } static void eng_output_flush(void *data) { Render_Engine *re; re = (Render_Engine *)data; re->outbuf_flush(re->ob); } static void eng_output_idle_flush(void *data) { Render_Engine *re; re = (Render_Engine *)data; re->outbuf_idle_flush(re->ob); } static Eina_Bool eng_canvas_alpha_get(void *data, void *context) { Render_Engine *re; re = (Render_Engine *)data; return (re->ob->priv.destination_alpha) || (re->outbuf_alpha_get(re->ob)); } /* module advertising code */ static int module_open(Evas_Module *em) { if (!em) return 0; /* get whatever engine module we inherit from */ if (!_evas_module_engine_inherit(&pfunc, "software_generic")) return 0; /* store it for later use */ func = pfunc; /* now to override methods */ #define ORD(f) EVAS_API_OVERRIDE(f, &func, eng_) ORD(info); ORD(info_free); ORD(setup); ORD(canvas_alpha_get); ORD(output_free); ORD(output_resize); ORD(output_tile_size_set); ORD(output_redraws_rect_add); ORD(output_redraws_rect_del); ORD(output_redraws_clear); ORD(output_redraws_next_update_get); ORD(output_redraws_next_update_push); ORD(output_flush); ORD(output_idle_flush); /* now advertise out own api */ em->functions = (void *)(&func); return 1; } static void module_close(Evas_Module *em) { } static Evas_Module_Api evas_modapi = { EVAS_MODULE_API_VERSION, "software_x11", "none", { module_open, module_close } }; EVAS_MODULE_DEFINE(EVAS_MODULE_TYPE_ENGINE, engine, software_x11); #ifndef EVAS_STATIC_BUILD_SOFTWARE_X11 EVAS_EINA_MODULE_DEFINE(engine, software_x11); #endif