#ifndef _ELM_CURSOR_H #define _ELM_CURSOR_H /** * @file * @brief Defines the various cursor types for the X Windows system. */ #define ELM_CURSOR_X "x" #define ELM_CURSOR_ARROW "arrow" #define ELM_CURSOR_BASED_ARROW_DOWN "based_arrow_down" #define ELM_CURSOR_BASED_ARROW_UP "based_arrow_up" #define ELM_CURSOR_BOAT "boat" #define ELM_CURSOR_BOGOSITY "bogosity" #define ELM_CURSOR_BOTTOM_LEFT_CORNER "bottom_left_corner" #define ELM_CURSOR_BOTTOM_RIGHT_CORNER "bottom_right_corner" #define ELM_CURSOR_BOTTOM_SIDE "bottom_side" #define ELM_CURSOR_BOTTOM_TEE "bottom_tee" #define ELM_CURSOR_BOX_SPIRAL "box_spiral" #define ELM_CURSOR_CENTER_PTR "center_ptr" #define ELM_CURSOR_CIRCLE "circle" #define ELM_CURSOR_CLOCK "clock" #define ELM_CURSOR_COFFEE_MUG "coffee_mug" #define ELM_CURSOR_CROSS "cross" #define ELM_CURSOR_CROSS_REVERSE "cross_reverse" #define ELM_CURSOR_CROSSHAIR "crosshair" #define ELM_CURSOR_DIAMOND_CROSS "diamond_cross" #define ELM_CURSOR_DOT "dot" #define ELM_CURSOR_DOT_BOX_MASK "dot_box_mask" #define ELM_CURSOR_DOUBLE_ARROW "double_arrow" #define ELM_CURSOR_DRAFT_LARGE "draft_large" #define ELM_CURSOR_DRAFT_SMALL "draft_small" #define ELM_CURSOR_DRAPED_BOX "draped_box" #define ELM_CURSOR_EXCHANGE "exchange" #define ELM_CURSOR_FLEUR "fleur" #define ELM_CURSOR_GOBBLER "gobbler" #define ELM_CURSOR_GUMBY "gumby" #define ELM_CURSOR_HAND1 "hand1" #define ELM_CURSOR_HAND2 "hand2" #define ELM_CURSOR_HEART "heart" #define ELM_CURSOR_ICON "icon" #define ELM_CURSOR_IRON_CROSS "iron_cross" #define ELM_CURSOR_LEFT_PTR "left_ptr" #define ELM_CURSOR_LEFT_SIDE "left_side" #define ELM_CURSOR_LEFT_TEE "left_tee" #define ELM_CURSOR_LEFTBUTTON "leftbutton" #define ELM_CURSOR_LL_ANGLE "ll_angle" #define ELM_CURSOR_LR_ANGLE "lr_angle" #define ELM_CURSOR_MAN "man" #define ELM_CURSOR_MIDDLEBUTTON "middlebutton" #define ELM_CURSOR_MOUSE "mouse" #define ELM_CURSOR_PENCIL "pencil" #define ELM_CURSOR_PIRATE "pirate" #define ELM_CURSOR_PLUS "plus" #define ELM_CURSOR_QUESTION_ARROW "question_arrow" #define ELM_CURSOR_RIGHT_PTR "right_ptr" #define ELM_CURSOR_RIGHT_SIDE "right_side" #define ELM_CURSOR_RIGHT_TEE "right_tee" #define ELM_CURSOR_RIGHTBUTTON "rightbutton" #define ELM_CURSOR_RTL_LOGO "rtl_logo" #define ELM_CURSOR_SAILBOAT "sailboat" #define ELM_CURSOR_SB_DOWN_ARROW "sb_down_arrow" #define ELM_CURSOR_SB_H_DOUBLE_ARROW "sb_h_double_arrow" #define ELM_CURSOR_SB_LEFT_ARROW "sb_left_arrow" #define ELM_CURSOR_SB_RIGHT_ARROW "sb_right_arrow" #define ELM_CURSOR_SB_UP_ARROW "sb_up_arrow" #define ELM_CURSOR_SB_V_DOUBLE_ARROW "sb_v_double_arrow" #define ELM_CURSOR_SHUTTLE "shuttle" #define ELM_CURSOR_SIZING "sizing" #define ELM_CURSOR_SPIDER "spider" #define ELM_CURSOR_SPRAYCAN "spraycan" #define ELM_CURSOR_STAR "star" #define ELM_CURSOR_TARGET "target" #define ELM_CURSOR_TCROSS "tcross" #define ELM_CURSOR_TOP_LEFT_ARROW "top_left_arrow" #define ELM_CURSOR_TOP_LEFT_CORNER "top_left_corner" #define ELM_CURSOR_TOP_RIGHT_CORNER "top_right_corner" #define ELM_CURSOR_TOP_SIDE "top_side" #define ELM_CURSOR_TOP_TEE "top_tee" #define ELM_CURSOR_TREK "trek" #define ELM_CURSOR_UL_ANGLE "ul_angle" #define ELM_CURSOR_UMBRELLA "umbrella" #define ELM_CURSOR_UR_ANGLE "ur_angle" #define ELM_CURSOR_WATCH "watch" #define ELM_CURSOR_XTERM "xterm" #endif // ifndef _ELM_CURSOR_H