#include "elm_gesture_layer_eo.legacy.h" /** * Call this function to construct a new gesture-layer object. * * @param parent The gesture layer's parent widget. * * @return A new gesture layer object. * * This does not activate the gesture layer. You have to * call elm_gesture_layer_attach() in order to 'activate' gesture-layer. * * @ingroup Elm_Gesture_Layer */ EAPI Evas_Object *elm_gesture_layer_add(Evas_Object *parent); /** * This function adds a callback called during Tap + Long Tap sequence. * * @param state state for the callback to add. * @param cb callback pointer * @param data user data for the callback. * * The callbacks will be called as followed: * - start cbs on single tap start * - move cbs on long press move * - end cbs on long press end * - abort cbs whenever in the sequence. The event info will be NULL, because it * can be triggered from multiple events (timer expired, abort single/long taps). * * You can remove the callbacks by using elm_gesture_layer_tap_longpress_cb_del. * * @see elm_gesture_layer_tap_longpress_cb_del * @since 1.8 * @ingroup Elm_Gesture_Layer */ EAPI void elm_gesture_layer_tap_longpress_cb_add(Evas_Object *obj, Elm_Gesture_State state, Elm_Gesture_Event_Cb cb, void *data); /** * This function removes a callback called during Tap + Long Tap sequence. * * @param state state for the callback to add. * @param cb callback pointer * @param data user data for the callback. * * The internal data used for the sequence will be freed ONLY when all the * callbacks added via elm_gesture_layer_tap_longpress_cb_add are removed by * this function. * * @see elm_gesture_layer_tap_longpress_cb_add * @since 1.8 * @ingroup Elm_Gesture_Layer */ EAPI void elm_gesture_layer_tap_longpress_cb_del(Evas_Object *obj, Elm_Gesture_State state, Elm_Gesture_Event_Cb cb, void *data);